This document discusses virtual reality (VR) technology, its applications, and the results of a survey about VR. It provides details on how VR uses headsets to provide realistic virtual experiences. Popular applications of VR include gaming, entertainment like virtual museums, and sports training. The survey found that most people learn about VR from the internet and advertising, and that price and technology limitations are currently obstacles. However, the document concludes that VR has positive prospects in industries like entertainment, education, and healthcare as the technology advances.