SlideShare a Scribd company logo
1 of 16
Drew Moffitt
Ryan Vanecho
Jorge Luna
Neelam Brar
Total Day 5: 12 contacts
Total Week: 97 contacts
ForeverNOT
ForeverNOT
Cost structure Revenue streams – Download App for Free
Key resources
Key
activities
Key
partners
Value
proposition
Costumer
relationships
Costumer
segments
Channels
• Psycho-social
need to opine and
build status/
notoriety
• Serotonin need-
gambling
• Voice opinion on
gossip & celebs
• Social notoriety
• Bank (Escrow,
Card Processing)
• Start up law
• Social Media
datafirms
• Bitcoin
• Produce the app
and website
• Code product
• Give gambler what
they need
• Link to financial
accounts
• Fool proof
algorithm
• Get (Search ads,
Marketing Bit coin
forums, Marketing
Gambling forums,
Marketing Tech blogs)
• Keep (Keep: (Minimum
cash out, Update
features, new kinds of
betting, Up/down daily
betting, Past history
betting, Create
community titles)
• Grow (new markets,
countries, converts)
• Bitcoin forums
• Online Gambling
• General blog sites
• Sinking fund
• Operating costs
• Investor(s)
• Stochastic
Optimization /
Gambling
Algorithms
• Legal support and
patents
Most Important
• Code the app, make operational
• Legal costs
Most Expensive
• Financial transaction fees
• Server costs
• Gambling revenue (Max bid, Min bid,Max payout odd)
• Interest revenue
• Cash-out revenue
• Rounding down revenue
• Meta-data/Data-mining revenue
• UK, EU, South
America, Bitcoin
• Online gambling
community
• Gossip media
followers
• Teeny boppers,
college students,
• Recluses
• Single people
DAY 1
ForeverNOT
Cost structure Revenue streams – Download App for Free
Key resources
Key
activities
Key
partners
Value
proposition
Costumer
relationships
Costumer
segments
Channels
• Psycho-social
need to opine and
build status/
notoriety
• Serotonin need-
gambling
• Voice opinion on
gossip & celebs
• Bet to support
your friends
relationship
• Bet to find
someone, social
reassurance
• Social
intervention
• Help friends see
the reality
• UK, EU, South
America, USA
• Online gambling
community
• Gossip media
followers
• Teeny bops (13-19)
• College students,
• Single people
• Young professionals
• Friends of
relationships
• People in
relationships
• Singles
NO:
• Recluse
• Search ads,
Marketing
• Tech blogs,
• Offer App for free
• Social
• Bitcoin
Live Clusters (schools,
offices, cities,
communities)
Websites/BLOGS
• Dating
• Online Gambling
• Celebrity portals
• General blog sites
• Gambling revenue (Max bid, Min bid,Max payout odd)
• Interest revenue
• Cash-out revenue
• Rounding down revenue
• Meta-data/Data-mining revenue
• Celebrity gossip (TV & magazine) tie ups
• Selling dating products/services using user data
Most Important
•Code the app, make operational
Most Expensive
•Financial transaction fees
•Server costs
•Legal Estimates
•Marketing
• Technology expert
• Sinking fund
• Investor(s)
• Stochastic
Optimization /
Gambling
Algorithms
• Legal support and
patents
• Determine key
features/algorithms
• Produce the app
and website
• Link to financial
accounts
• Understand
customer
segments
Infra Partners
• Banks/Accounts
• Design/Developm
ent
Media Partners
• US weekly,
inTouch
Info Partners
• Social Media
datafirms
• i.e. Facebook
Revenue Partners
• Social Media
datafirms
• Dating websites
(match)
• Dating products
and services
DAY 2
ForeverNOT
Cost structure Revenue streams – Download App for Free
Key resources
Key
activities
Key
partners
Value
proposition
Customer
relationships
Costumer
segments
Channels
• Insight to third party
perceptions of your
relationship
• Social
support/celebration/
validation/expert
status recognition
• Gaming/Entertainme
nt
• to opine and build
status/ notoriety
• Serotonin Need for
gambling
• Voice opinion and
bet on gossip &
celebs
• Bet to support your
friends relationship
• Bet to find someone,
social reassurance
• Social intervention
• USA
• UK, EU, Asia, etc..
• Online Gambling
community (US)
• Gossip media
followers
• Teeny bops (13-19)
• College students,
• Single people
• Young professionals
• Friends of
relationships
• People in
relationships
• Singles
• Gamers
• Couples
• Fans
• Partner: Dating
Products and
services
Users
• Blogs
• Offer App for free
• Social
• Partnerships with
products/service
s
Live Clusters (schools,
offices, cities,
communities)
Websites/BLOGS
• Dating
• Online Gambling
• Celebrity portals
• General blog sites
App Stores (free)
• In-app purchases for betting coins “NOTcoins”
• Offering products from our Revenue Partners to our
users as rewards
• Meta-data/Data-mining revenue
• Celebrity gossip (TV & magazine) tie ups
• Gambling revenue (Max bid, Min bid,Max payout odd)
• Interest revenue
• Cash-out revenue, rounding down revenue
Most Important
•Code the app, make operational
Most Expensive
•Financial transaction fees
•Server costs
•Legal Estimates
•Marketing
• Technology expert
• Sinking Fund
• Investor(s)
• Gambling
• Data analytics / User
Stats
• Legal support
• Customer acquisition
sources
• Build MVP
• Determine key
features/algorithms
• Features/words for
app and website
• Link to financial
accounts
• Customer segment
Analysis
Infra Partners
• Design/
Development
Market Access/Info
• Facebook
Revenue Partners
• Dating products
and services
• Social Media
datafirms
• Dating websites
(match)
Media Partners
• US weekly, inTouch
• TV
• Magazine
• Blog
DAY 3
ForeverNOT
Cost structure Revenue streams – Download App for Free
Key resources
Key
activities
Key
partners
Value
proposition
Customer
relationships
Costumer
segments
Channels
• Insight to third party
perceptions of your
relationship
• Social
support/celebration/
validation/expert
status recognition
• Gaming/Entertainme
nt
• USA
• Singles
• Gamers
• Couples
• Fans
• Partner: Dating
Products and
services
Get
• Blogs
• Offer App for free
• Social
Keep
• Partnerships with
products/services
• Loyalty
Grow
• Customizable games
• Online Gambling
• Celebrity portals
• General blog sites
App Stores (free)
• In-app purchases for betting coins “NOTcoins”
• Offering products from our Revenue Partners to our
users as rewards
•Code the app, make operational
•Financial transaction fees
•Server costs
•Legal Estimates
•Marketing
• Technology expert
• Investor(s)
• Data analytics / User
Stats
• Legal support
• Customer acquisition
sources
• Build MVP
• Determine key
features/algorithms
• Features/words for
app and website
Market Access/Info
• Facebook
Revenue Partners
• Dating products
and services
• Social Media
datafirms
• Dating websites
(match)
Media Partners
• US weekly, inTouch
• TV
• Magazine
• Blog
DAY 4
ForeverNOT
Frequent Gambler
Non-Traditional
Gambler
Our Users
ForeverNOT
 Hypotheses  Tests
People like positive tone
versus negative tone
Gamblers will be first user
market
People want to bet on
break-ups
Launch 2 interfaces
with different tones
Asked both gamblers
and gamers
Surveyed 100 people
 Result
People are more likely
to bet on love 80%
Gamers are more likely
early adapters  75%
A majority of people
would allow themselves
to be bet on  70%
60% women / not likely
men
Average bet $10
People will bet on
celebrities
Asked respondents
People would bet $0.25 Asked respondents
ForeverNOT
 Prototype  COMPLETE
 Facebook and Twitter fan page  COMPLETE
 Promoting Fan Pages  Initiated
◦ 100 likes on Facebook and 100 hits on website
 Channel Partner Interviews  Initiated
◦ 15 calls with specialists in: social media, dating,
products, services, etc.
ForeverNOT
ForeverNOT
Cost structure Revenue streams – Download App for Free
Key resources
Key
activities
Key
partners
Value
proposition
Customer
relationships
Costumer
segments
Channels
• Insight to third party
perceptions of your
relationship
• Social
support/celebration/
validation/expert
status recognition
• Gaming/Entertainme
nt
• USA
• Mobile Device
Gamer
• Singles
• Gamers
• Couples
• Fans
• Partner: Dating
Products and
services
Get
• Blogs
• Free Use
• Google Adword
• Facebook Promo
Keep
• Partnerships with
products/services
• Loyalty
• Sharing points between
users
Grow
• Customizable games
• Online Gambling
• Celebrity portals
• General blog sites
• App Stores (free)
• Online gaming
• Tech blogs
• In-app purchases for betting coins “NOTcoins”
• Changing users to our revenue partner with discount
rewards
•Code the app, make operational
•Financial transaction fees
•Server costs
•Legal Estimates
•Marketing
• Technology expert
• Investor(s)
• Data analytics /
User Stats
• Legal support
• Customer
acquisition sources
• Build MVP
• Determine key
features/algorithms
• Features/words for
app and website
Market Access/Info
• Facebook
Revenue Partners
• Dating products
and services
• Social Media
datafirms
• Dating websites
(match)
Media Partners
• US weekly, inTouch
• TV
• Magazine
• Blog
DAY 5
ForeverNOT
ForeverNOT
ForeverNOT
 Hypotheses  Tests
People like positive tone
versus negative tone
Younger demographic
(<20) will be most active
All communities will be
open to it
People will pay money to
vote/bet on relationships
People will download the
Forever|NOT APP
Launch 2 interfaces with
different tones
Promote on younger social
media sites and see feedback
Insert demographic analytics
to track user details: who,
where, age, etc
Insert payment option
Develop and Launch the APP
 Target
Both or One
Average Age
<20
Determine
active
communities
$ Collection
1,000
downloads
ForeverNOT
 Hypotheses  Tests  Result
Different communities
require focused approaches
Blogs will be helpful in
attracting traffic
Influencers are key to
making the APP viral
Photos will attract attention
to website
Social Media Fan Pages will
attract traffic
Promote to Gays/youngsters
and young professionals
using blogs/SM/magazines
Promote on: appstoreapps,
APPcraver, 148 APPS,
APPsafari, ipohone APPlist
Get a Celebrity on the APP,
self promoters, PerezHilton,
TMZ, other entertainment
gossip voices
Instagram Page with crazy
couple snaps to turn heads
Create the Fan Pages and
send to all contacts
50,000
100,000
50,000
100,000
20,000
320,000
ForeverNOT
Today Oct 1st
Nov 1st Dec 1st
Final
Presentations
Find Local
Developers
500
downloads
Key
blogs/interviews/
radio campaign
Social Media
Awareness
Campaign
LAUNCH
iPhoneAPP
Viral Videos
50,000
downloads
150,000
downloads
250,000
downloads
Add
product
and
services
partners
Local events in target
communities
LAUNCH
AnderoidAPP Global
Downloads
Launch global
marketing
1 million
downloads

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ForeverNot Team16

  • 1. Drew Moffitt Ryan Vanecho Jorge Luna Neelam Brar Total Day 5: 12 contacts Total Week: 97 contacts
  • 3. ForeverNOT Cost structure Revenue streams – Download App for Free Key resources Key activities Key partners Value proposition Costumer relationships Costumer segments Channels • Psycho-social need to opine and build status/ notoriety • Serotonin need- gambling • Voice opinion on gossip & celebs • Social notoriety • Bank (Escrow, Card Processing) • Start up law • Social Media datafirms • Bitcoin • Produce the app and website • Code product • Give gambler what they need • Link to financial accounts • Fool proof algorithm • Get (Search ads, Marketing Bit coin forums, Marketing Gambling forums, Marketing Tech blogs) • Keep (Keep: (Minimum cash out, Update features, new kinds of betting, Up/down daily betting, Past history betting, Create community titles) • Grow (new markets, countries, converts) • Bitcoin forums • Online Gambling • General blog sites • Sinking fund • Operating costs • Investor(s) • Stochastic Optimization / Gambling Algorithms • Legal support and patents Most Important • Code the app, make operational • Legal costs Most Expensive • Financial transaction fees • Server costs • Gambling revenue (Max bid, Min bid,Max payout odd) • Interest revenue • Cash-out revenue • Rounding down revenue • Meta-data/Data-mining revenue • UK, EU, South America, Bitcoin • Online gambling community • Gossip media followers • Teeny boppers, college students, • Recluses • Single people DAY 1
  • 4. ForeverNOT Cost structure Revenue streams – Download App for Free Key resources Key activities Key partners Value proposition Costumer relationships Costumer segments Channels • Psycho-social need to opine and build status/ notoriety • Serotonin need- gambling • Voice opinion on gossip & celebs • Bet to support your friends relationship • Bet to find someone, social reassurance • Social intervention • Help friends see the reality • UK, EU, South America, USA • Online gambling community • Gossip media followers • Teeny bops (13-19) • College students, • Single people • Young professionals • Friends of relationships • People in relationships • Singles NO: • Recluse • Search ads, Marketing • Tech blogs, • Offer App for free • Social • Bitcoin Live Clusters (schools, offices, cities, communities) Websites/BLOGS • Dating • Online Gambling • Celebrity portals • General blog sites • Gambling revenue (Max bid, Min bid,Max payout odd) • Interest revenue • Cash-out revenue • Rounding down revenue • Meta-data/Data-mining revenue • Celebrity gossip (TV & magazine) tie ups • Selling dating products/services using user data Most Important •Code the app, make operational Most Expensive •Financial transaction fees •Server costs •Legal Estimates •Marketing • Technology expert • Sinking fund • Investor(s) • Stochastic Optimization / Gambling Algorithms • Legal support and patents • Determine key features/algorithms • Produce the app and website • Link to financial accounts • Understand customer segments Infra Partners • Banks/Accounts • Design/Developm ent Media Partners • US weekly, inTouch Info Partners • Social Media datafirms • i.e. Facebook Revenue Partners • Social Media datafirms • Dating websites (match) • Dating products and services DAY 2
  • 5. ForeverNOT Cost structure Revenue streams – Download App for Free Key resources Key activities Key partners Value proposition Customer relationships Costumer segments Channels • Insight to third party perceptions of your relationship • Social support/celebration/ validation/expert status recognition • Gaming/Entertainme nt • to opine and build status/ notoriety • Serotonin Need for gambling • Voice opinion and bet on gossip & celebs • Bet to support your friends relationship • Bet to find someone, social reassurance • Social intervention • USA • UK, EU, Asia, etc.. • Online Gambling community (US) • Gossip media followers • Teeny bops (13-19) • College students, • Single people • Young professionals • Friends of relationships • People in relationships • Singles • Gamers • Couples • Fans • Partner: Dating Products and services Users • Blogs • Offer App for free • Social • Partnerships with products/service s Live Clusters (schools, offices, cities, communities) Websites/BLOGS • Dating • Online Gambling • Celebrity portals • General blog sites App Stores (free) • In-app purchases for betting coins “NOTcoins” • Offering products from our Revenue Partners to our users as rewards • Meta-data/Data-mining revenue • Celebrity gossip (TV & magazine) tie ups • Gambling revenue (Max bid, Min bid,Max payout odd) • Interest revenue • Cash-out revenue, rounding down revenue Most Important •Code the app, make operational Most Expensive •Financial transaction fees •Server costs •Legal Estimates •Marketing • Technology expert • Sinking Fund • Investor(s) • Gambling • Data analytics / User Stats • Legal support • Customer acquisition sources • Build MVP • Determine key features/algorithms • Features/words for app and website • Link to financial accounts • Customer segment Analysis Infra Partners • Design/ Development Market Access/Info • Facebook Revenue Partners • Dating products and services • Social Media datafirms • Dating websites (match) Media Partners • US weekly, inTouch • TV • Magazine • Blog DAY 3
  • 6. ForeverNOT Cost structure Revenue streams – Download App for Free Key resources Key activities Key partners Value proposition Customer relationships Costumer segments Channels • Insight to third party perceptions of your relationship • Social support/celebration/ validation/expert status recognition • Gaming/Entertainme nt • USA • Singles • Gamers • Couples • Fans • Partner: Dating Products and services Get • Blogs • Offer App for free • Social Keep • Partnerships with products/services • Loyalty Grow • Customizable games • Online Gambling • Celebrity portals • General blog sites App Stores (free) • In-app purchases for betting coins “NOTcoins” • Offering products from our Revenue Partners to our users as rewards •Code the app, make operational •Financial transaction fees •Server costs •Legal Estimates •Marketing • Technology expert • Investor(s) • Data analytics / User Stats • Legal support • Customer acquisition sources • Build MVP • Determine key features/algorithms • Features/words for app and website Market Access/Info • Facebook Revenue Partners • Dating products and services • Social Media datafirms • Dating websites (match) Media Partners • US weekly, inTouch • TV • Magazine • Blog DAY 4
  • 8. ForeverNOT  Hypotheses  Tests People like positive tone versus negative tone Gamblers will be first user market People want to bet on break-ups Launch 2 interfaces with different tones Asked both gamblers and gamers Surveyed 100 people  Result People are more likely to bet on love 80% Gamers are more likely early adapters  75% A majority of people would allow themselves to be bet on  70% 60% women / not likely men Average bet $10 People will bet on celebrities Asked respondents People would bet $0.25 Asked respondents
  • 9. ForeverNOT  Prototype  COMPLETE  Facebook and Twitter fan page  COMPLETE  Promoting Fan Pages  Initiated ◦ 100 likes on Facebook and 100 hits on website  Channel Partner Interviews  Initiated ◦ 15 calls with specialists in: social media, dating, products, services, etc.
  • 11. ForeverNOT Cost structure Revenue streams – Download App for Free Key resources Key activities Key partners Value proposition Customer relationships Costumer segments Channels • Insight to third party perceptions of your relationship • Social support/celebration/ validation/expert status recognition • Gaming/Entertainme nt • USA • Mobile Device Gamer • Singles • Gamers • Couples • Fans • Partner: Dating Products and services Get • Blogs • Free Use • Google Adword • Facebook Promo Keep • Partnerships with products/services • Loyalty • Sharing points between users Grow • Customizable games • Online Gambling • Celebrity portals • General blog sites • App Stores (free) • Online gaming • Tech blogs • In-app purchases for betting coins “NOTcoins” • Changing users to our revenue partner with discount rewards •Code the app, make operational •Financial transaction fees •Server costs •Legal Estimates •Marketing • Technology expert • Investor(s) • Data analytics / User Stats • Legal support • Customer acquisition sources • Build MVP • Determine key features/algorithms • Features/words for app and website Market Access/Info • Facebook Revenue Partners • Dating products and services • Social Media datafirms • Dating websites (match) Media Partners • US weekly, inTouch • TV • Magazine • Blog DAY 5
  • 14. ForeverNOT  Hypotheses  Tests People like positive tone versus negative tone Younger demographic (<20) will be most active All communities will be open to it People will pay money to vote/bet on relationships People will download the Forever|NOT APP Launch 2 interfaces with different tones Promote on younger social media sites and see feedback Insert demographic analytics to track user details: who, where, age, etc Insert payment option Develop and Launch the APP  Target Both or One Average Age <20 Determine active communities $ Collection 1,000 downloads
  • 15. ForeverNOT  Hypotheses  Tests  Result Different communities require focused approaches Blogs will be helpful in attracting traffic Influencers are key to making the APP viral Photos will attract attention to website Social Media Fan Pages will attract traffic Promote to Gays/youngsters and young professionals using blogs/SM/magazines Promote on: appstoreapps, APPcraver, 148 APPS, APPsafari, ipohone APPlist Get a Celebrity on the APP, self promoters, PerezHilton, TMZ, other entertainment gossip voices Instagram Page with crazy couple snaps to turn heads Create the Fan Pages and send to all contacts 50,000 100,000 50,000 100,000 20,000 320,000
  • 16. ForeverNOT Today Oct 1st Nov 1st Dec 1st Final Presentations Find Local Developers 500 downloads Key blogs/interviews/ radio campaign Social Media Awareness Campaign LAUNCH iPhoneAPP Viral Videos 50,000 downloads 150,000 downloads 250,000 downloads Add product and services partners Local events in target communities LAUNCH AnderoidAPP Global Downloads Launch global marketing 1 million downloads