3. Precampaign
Video(s), Start Punch and Overview
Body Text
Making Hype
Launching (Middle Campaign)
Iterating and playing with Backers attention
Countdown & ending
Showing progress (After Campaign)
Delivering
New one?
4. “Think About Why You Want to Crowdfund”
“suddenly have an expectant audience of thousands”
“owe them”
“Decide early if that's what you want”
Game might be immeasurably better
“huge responsibility”
“If your games crashes and burns, it won't do so in your bedroom.
It'll burn brightly and publicly in front of a few thousand people. That
can be a good motivator, but it'll also keep you up at night.”
“running a Kickstarter is like having a full-time, unpaid, difficult job
for 3 or more months”
Precampaign
5. Create Community
Magic, devlogs, courage, demo? Yes, please.
Costs, Rewards Costs (shipping?), PR Costs, Safe Way Costs
“It’s been done already?”
“You don't understand your audience”
“Overpromising leads to under delivery”
Risk? AON or KIA?
KIA – MAKE IT CLEAR WHY
Campaign Platform (Kickstarter? IndieGoGo? Fig?)
Precampaign
9. Video(s), Start Punch and Overview
It is most important thing to the success of your campaign
“Your video is a commercial for the rest of the page. If it's a bad
commercial, potential backers ‘change the channel‘”
3 to 2 GOLD minutes
“Get to your gameplay footage fast”
SUBTITLES F***ING PLEASE IF YOU EVER APPEAR OR SOMEONE SPEAKS
If you are not important try not showing talking heads if possible…
Do NOT blow your budget!
“We also had the unique challenge of explaining all of our mechanics
without voice-overs or on screen text”
Watch out for voice-overs in animations desync is ugly
11. Video(s), Start Punch and Overview
Do not make something like Crossing Souls trailer
Try Starr Mazer or STRAFE approaches
Try focusing on “why you need a video?”
Basing in your answer, go for: Teaser or trailer
“In-game videos” are for devlogs
If possible try a campfire scene, no kidding.
12.
13. Body Text - Overview
Depending where you did chose to launch S.E.O. here might be
useful as hell. SO LEARN IT!
Use key search words
If the section is not obligatory do not try to make it
[BR]
Primeiro quem falhou
[RacketBoy, Satellite Rush, Tower of Samsara, Dream Swim]
Depois quem conseguiu
[Tiny Little Bastards, A Lenda do Herói, Odallus, Chroma Squad,
Adventurezator, Soul Gambler]
14. Body Text - The Game
https://www.indiegogo.com/projects/racketboy-shoot-
https://www.kickstarter.com/projects/680602475/satellite-rush-sci-fi-roguelike-shooter
15. Body Text - The Game
https://www.kickstarter.com/projects/774101425/tower-of-samsara
16. Body Text - The Game
https://www.kickstarter.com/project
17. Body Text - The Game
https://www.catarse.me/pt/tiny_little_bastards?ref=user_menu_my_contributions
https://www.catarse.me/alendadohero
18. Body Text - The Game
https://www.kickstarter.com/projects/1893273284/chro
19. Body Text - The Game
https://www.kickstarter.com/projects/petrucio/adventurezator-when-pigs-fly?ref=home_location
20. Body Text - Development
https://www.kickstarter.com/projects/680602475/satellite-rush-sci-fi-roguelike-shooter
https://www.kickstarter.com/projects/catnigiri/dream-s
21. Body Text - Development
https://www.kickstarter.com/projects/1893273284/c
22. Body Text - Team
https://www.kickstarter.com/projects/680602475/satellite-rush-sci-fi-roguelike-shooter
https://www.indiegogo.com/projects/racketbo
23. Body Text - Team
https://www.kickstarter.com/projects/774101425/tower-of-samsara
24. Body Text - Team
https://www.catarse.me/pt/tiny_little_bastards?ref=user_menu_my_contributions
https://www.catarse.me/alendadohero
25. Body Text - Team
https://www.kickstarter.com/projects/189327328
26. Body Text - Rewards
Make sure of the right price
Play with it, make it seems as customable as possible
Same price different things
All digital is not bad
All physical too
27. Body Text - Rewards
https://www.kickstarter.com/projects/680602475/satellite-rush-sci-fi-roguelike-shooter
https://www.indiegogo.com/projects/racketb
33. Body Text - Costs & Risks
Try not to bet solely on “Risks and challenges” automatic section
Be as transparent as possible here!
If you present a good development section try to tell them apart
here too!
34. Body Text - Costs & Risks
KICKSTARTER
INDIEGOGO
https://w
https://www.indiegogo.com/projects/racketboy-shoot-em-up-block-breaking-madness/x/2697394#/
https://www.kickstarter.com/projects/680602475/satellite-rush-sc
35. Body Text - Costs & Risks
CATARSE
https://www.catarse.me/alendadoherohttps://www.catarse.me/pt/tiny_little_bastards?ref=user_menu_my_contributions
36. Body Text – Stretch Goals
https://www.kickstarter.com/projects/774101425/tower-of-samsara
44. Making Hype
You don’t need to launch today
Press Journalists, Blog Sites, Youtubers!!!, Twitch!!!, etc
C.M. (Yesware, Mention, MailChimp)
Show demo progress, need of money and make the campaign
preparations as transparent as possible, please
Value your PR and marketing
Spread the word
Convert cool people
45. Launching
DevLogs?
Time frame posting
Each track video with subject tags
Multiple videos?
Devlogs (use facebook video)
Team
Rewards
A little bit about your life “difficulties” while the production
47. Iterating
Playing with Backers attention
Channel the new community
Do a bunch of small convention appearances
Add upsales
Give people a deal or referrals game keys goodies
Pledge to self, “People like to bet on winners”
Try not to freak out and rest you gonna need it
48. Countdown & ending
Countdown rested since the first push of work will be tough.
Bet solely on updates for raising tier rewards
End showing more than you had while the campaign was going on,
if possible
Say “thanks”
Be transparent about your first steps
Let the backers know when you will get back to them again for
feedback or say you are alive.
50. Delivering
Use the new recent media 15 secs of fame
C.M.
Focus on support
Updates are for shouts and AMA
New proposals if success happens in anyway
51. New One?
New proposal?
If the last one was done safe way you might have money for better
precampaign