5. 1. Single camera view tower defense mobile game
2. 500+ characters in 4 classes
- bow, spear, fan & sword
- weapon glows by level
3. 4 animation direction
Requirements
6.
7.
8. 3D ANIMATION
• Game object have
depths, with lighting,
shadow, bevel
• Animations are in 3-dimentional
world
The basics
13. • Platform
- Mobile devices have very limited memory.
- (4MB / 1 character) * 500 = 2000MB
- Cannot modify frame-based animated
characters on-the-fly
• Ability
3D ANIMATION
Limitation
- Character modeling takes a lot of time
• Time
14.
15. Animation on single plane
4 states: walk, attack, die, idle
2D ANIMATION
Experiment
16. ULTIMATE ARROW GOD’S RAGE
2D ANIMATION
Apply
1 character
17 animations
402 frames
Size on disk: 1.3MB
FRAME-BASED animation
1 character
4 animations
300KB on disk
Size on disk: 1.2MB
SPINE animation
17. • Cons:
- Each animation can be rendered for 1
direction only
• Pros:
- Simple graphics requirements
- Speed
1 day = 2 full
character
2D ANIMATION
Results
18.
19. • 3D animation
- Multiple directions
• 2D animation
- Simple graphics requirements
- Speed
2,5 D ANIMATION
2D & 3D combined
23. Đảo Hải Tặc Võ Lâm Truyền Kỳ
Kingdom Rush
2,5D ANIMATION
Examples
24. 1. Is basically 2D animation
- Using graphical effects: shadow, lighting, reflection, perspective
2. Creates 3D feeling by
- Simulating 3D directions: back, front, right, left
2,5D ANIMATION
The basics