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THE APA PROJECT BY CINECA
Micaela Spigarolo – m.spigarolo@cineca.it
System and Technologies Department
October 8 – 12, 2012
A 3D Stereo Cartoon Open Pipeline
Micaela Spigarolo
THE APA PROJECT BY CINECA
Cultural Heritage and Visualization tools
Well structured
3D Models
A new ways to share knowledge
Micaela Spigarolo
THE APA PROJECT BY CINECA
FROM PHILOLOGICALLY ACCURATE RECONSTRUCTIONS TO EMOTIONAL EXPERIENCES
Interactivity
The user is the author of a personal experience
An easer way to both
→ share results (the
model as an integral
part of the study)
→ understand the
message belonging to a
work of art as a sign;
Micaela Spigarolo
THE APA PROJECT BY CINECA
“Musei nella Città” www.genusbononiae.it
Micaela Spigarolo
THE APA PROJECT BY CINECA
The Apa Project by Cineca
20
peronse
2
anni
Spark DE
Comitato
scientifico
A stereoscopic short animation movie, whose concept is ``the big bang
of the history of Bologna''
Micaela Spigarolo
THE APA PROJECT BY CINECA
A large amount of available documentary, iconographical
and archaeological sources come from projects of the past
made with
the University of Bologna
CNR ITABC
the cultural department of Bologna and
the Civic Museum
Micaela Spigarolo
THE APA PROJECT BY CINECA
The goal is to involve people in emotional
experiences which deliver the message
concerning a work of art
Removing
cognitive efforts
Increasing motivation
Enabling visual entities
to be explained
by visual tools
Micaela Spigarolo
THE APA PROJECT BY CINECA
Implementation challenges
To manage a traditional production pipeline
for a 3D short mouvie
To address specific project requirements
Micaela Spigarolo
THE APA PROJECT BY CINECA
PIPELINE
ASSETS
There are as many production methods as there are different types of projects with
different resource allocations and different creative goals
www.slideshare.net/whatidiscover/pixar-production-pipeline
The process that goes into the production of a fully realized 3D movie
character or environment is known by industry professionals as the
“computer graphics pipeline”
Any part of a 3D scene
PROPS (a cinematic term) abbreviation for properties - refers to the furnishings,
fixtures, hand-held objects, decorations, or any other moveable items that
are seen or used on a film (or stage) set but that are not a structural part
of the set
The traditional production pipeline
Micaela Spigarolo
THE APA PROJECT BY CINECA
Production flow
Story
Visual Development
Character Design (Concept Art)
Breakdown,Storyboards, Animatic 2D
Scene Layout
Scratch dialogue recording
Compositing
Special Effects
Soundtrack and final dialogue recording
Modeling
Animation (3D animatic)
Shading and Texturing
Lighting
Rendering
3d.about.com/od/3d-101-The-Basics/tp/Introducing-The-Computer-Graphics-Pipeline.htm
Micaela Spigarolo
THE APA PROJECT BY CINECA
PRE PRODUCTION
EVERY IDEA
COUNTS
Visual Development
Character Design
(Concept Art)
Storyboards,
Animatic 2D
Scene Layout
Scratch dialogue recording
Micaela Spigarolo
THE APA PROJECT BY CINECA
Pre production
The overall look of a character or environment is conceived
Blender Open Project Sintel
Micaela Spigarolo
THE APA PROJECT BY CINECA
Rendering and Post production
This is the climax we were interested in
MOKUP BY ENRICO VALENZA
Micaela Spigarolo
THE APA PROJECT BY CINECA
Bologna as probably was in
the past (sets are
philologically accurate),
but turned into comics
Micaela Spigarolo
THE APA PROJECT BY CINECA
The MDC production pipeline
BREAKDOWN
STORYBOARD
Micaela Spigarolo
THE APA PROJECT BY CINECA
Pre production
Micaela Spigarolo
THE APA PROJECT BY CINECA
Apa the Etruscan The main character
Micaela Spigarolo
THE APA PROJECT BY CINECA
The Cineca Production pipeline
An Open Source choice
High availability and great compatibility
Always being able to cope with problems
For students, learning the knowledge immediatly reusable
Reusability for the models produced even after many years
Open Source means open code
and it also means products that are
available for free to everybody
(fix bugs, or adding new features)
The capability of exporting their output into a large range
of different file format allowed us to enter a proprietary
software (i.e. City Engine) in our Open pipeline.
Micaela Spigarolo
THE APA PROJECT BY CINECA
The Cineca Production pipeline
An Open Source choice
The Architettura of Participazione (O'Reilly)
www.oreillynet.com/lpt/wlg/3017
Interdisciplinarity
Sets as 3D reconstructions
which are philologically
accurate
The MDC Project as a
Blender Open Project
Micaela Spigarolo
THE APA PROJECT BY CINECA
The Open Pipeline
Micaela Spigarolo
THE APA PROJECT BY CINECA
Ubuntu Linux
Xubuntu
Lubuntu
Remote Desktop
Micaela Spigarolo
THE APA PROJECT BY CINECA
Blender www.blender.org
Micaela Spigarolo
THE APA PROJECT BY CINECA
The Gimp
An example of a mock-up realized by the Art Director
Enrico Valenza
Micaela Spigarolo
THE APA PROJECT BY CINECA
Micaela Spigarolo
THE APA PROJECT BY CINECA
The integrated pipeline
DOCUMENTATION
➢ Google e Bing;
➢ Google Image;
➢ Google Maps and Bing Maps;
➢ Wikipedia;
➢ Wikimapia
Micaela Spigarolo
THE APA PROJECT BY CINECA
Repository integration
REPOSITORY
SUBTREE
INTEGRATED
TO
MANAGE
SOURCES
Micaela Spigarolo
THE APA PROJECT BY CINECA
Modeling documentation
http://www.londoncharter.org/
Micaela Spigarolo
THE APA PROJECT BY CINECA
Assets Life Cycle
Assets production
MODELING
texturing
Animation
Rigging, Skinning
REVIEW
AND
APPROVATION
WAIT
HOLD ON
REVISION APPROVED
CLOSED
WORKING REJECTED
Micaela Spigarolo
THE APA PROJECT BY CINECA
Cloud computing for collaborating
Micaela Spigarolo
THE APA PROJECT BY CINECA
The MDC Blog
https://rvn05.plx.cineca.it:12001/php/MDC/portal/wordpress/
➢
Blender Tutorials
➢
Project documentation
➢
Interesting links
➢
Information about the project
workflow
Micaela Spigarolo
THE APA PROJECT BY CINECA
Community help
www.ubuntu-it.org
Micaela Spigarolo
THE APA PROJECT BY CINECA
Micaela Spigarolo
THE APA PROJECT BY CINECA
Micaela Spigarolo
THE APA PROJECT BY CINECA
Bibliography
(1) L. Manovich, “The Language of New Media”, Cambridge, MA: MIT Press, 2001
(2) F. Antinucci, “Comunicare nel museo”, Percorsi Laterza, 2010
(3) Nu.Me., A cura di Bocchi F. - Smurra R. “La storia della città per il museo virtuale di Bologna”,
Bononia University Press , 2011
(4) L. Calori, C. Camporesi, and S. Pescarin. 2009. “Virtual Rome: a FOSS approach to WEB3D”. In
Proceedings of the 14th International Conference on 3D Web Technology (Web3D '09), Stephen N. Spencer
(Ed.). ACM, New York, NY, USA, 177-180.
(5) Costruttivismo e Apprendimento Significativo”,
URL: http://coopera.francibb.it/2011/costrutt-mo-e-appr-significativo/
(6) F. Latrive, “Sul buon uso della pirateria. Proprietà intellettuale e libero accesso nell'ecosistema della
conoscenza”, DeriveApprodi, 2005
(7) ViSMan, A.Coralini, A.Guidazzoli, D.Scagliarini, E.Toffalori “ViSMan-DHER Project: Integrated Fruition of
Archaeological Data through a Scientific Virtual Model” in M. Ioannides (ed.) Euromed 2010 Proceedings,
Limassol 08-13 Nov 2010, LNCS 6436, Springer-Verlag Berlin Heidelberg, 2010, pp.409-21
(8) Steven Withrow, “Secrets of Digital Animation: A Master Class in Innovative Tools and Techniques”
(9) Story, Robert McKEE
(10) Andy Wyatt, “The Complete Digital Animation Course”
(11) Rick Parent, “Computer Animation, Algorithms and Techniques”, San Diego, CA: Academic Press, 2002
(12) Isaak Vistor Kerlow, “The art of 3D computer animation and effects”
And many others books at the Apa's Anobii shelf ...
Micaela Spigarolo
THE APA PROJECT BY CINECA
Software references
(1) Ubuntu Linux, URL: http://www.ubuntu.com
(2) Blender, URL: http://www.blender.org
(3) the GIMP, URL: http://www.gimp.org
(4) Grass, URL: http://grass.fbk.eu
(5) Qgis, URL: http://www.qgis.org
(6) MeshLab, URL: http://meshlab.sourceforge.net
(7) Arch3D, URL: http://www.arc3d.be
(8) Debian, URL: http://www.debian.org
(9) Inkscape, URL: http://inkscape.org/index.php?lang=it
(10) Xubuntu, URL: http://www.xubuntu.org/
(11) Lubuntu, URL: http://lubuntu.net/
(12) Phyton, URL: http://www.python.it
(13) City Engine, URL: http://www.procedural.com/cityengine/features.html
(14) Google, URL: http://www.google.it/
(15) Bing, URL: http://it.bing.com/
(16) Google maps, URL: http://maps.google.it/
(17) Bing maps: URL: http://www.bing.com/maps/
(18) Wikimapia, URL: http://wikimapia.org
(19) Rapid SVN, URL: http://rapidsvn.tigris.org/
(20) Subversion svn, URL: http://subversion.tigris.org/

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The Apa Project, Scuola estiva Cineca 2012

  • 1. THE APA PROJECT BY CINECA Micaela Spigarolo – m.spigarolo@cineca.it System and Technologies Department October 8 – 12, 2012 A 3D Stereo Cartoon Open Pipeline
  • 2. Micaela Spigarolo THE APA PROJECT BY CINECA Cultural Heritage and Visualization tools Well structured 3D Models A new ways to share knowledge
  • 3. Micaela Spigarolo THE APA PROJECT BY CINECA FROM PHILOLOGICALLY ACCURATE RECONSTRUCTIONS TO EMOTIONAL EXPERIENCES Interactivity The user is the author of a personal experience An easer way to both → share results (the model as an integral part of the study) → understand the message belonging to a work of art as a sign;
  • 4. Micaela Spigarolo THE APA PROJECT BY CINECA “Musei nella Città” www.genusbononiae.it
  • 5. Micaela Spigarolo THE APA PROJECT BY CINECA The Apa Project by Cineca 20 peronse 2 anni Spark DE Comitato scientifico A stereoscopic short animation movie, whose concept is ``the big bang of the history of Bologna''
  • 6. Micaela Spigarolo THE APA PROJECT BY CINECA A large amount of available documentary, iconographical and archaeological sources come from projects of the past made with the University of Bologna CNR ITABC the cultural department of Bologna and the Civic Museum
  • 7. Micaela Spigarolo THE APA PROJECT BY CINECA The goal is to involve people in emotional experiences which deliver the message concerning a work of art Removing cognitive efforts Increasing motivation Enabling visual entities to be explained by visual tools
  • 8. Micaela Spigarolo THE APA PROJECT BY CINECA Implementation challenges To manage a traditional production pipeline for a 3D short mouvie To address specific project requirements
  • 9. Micaela Spigarolo THE APA PROJECT BY CINECA PIPELINE ASSETS There are as many production methods as there are different types of projects with different resource allocations and different creative goals www.slideshare.net/whatidiscover/pixar-production-pipeline The process that goes into the production of a fully realized 3D movie character or environment is known by industry professionals as the “computer graphics pipeline” Any part of a 3D scene PROPS (a cinematic term) abbreviation for properties - refers to the furnishings, fixtures, hand-held objects, decorations, or any other moveable items that are seen or used on a film (or stage) set but that are not a structural part of the set The traditional production pipeline
  • 10. Micaela Spigarolo THE APA PROJECT BY CINECA Production flow Story Visual Development Character Design (Concept Art) Breakdown,Storyboards, Animatic 2D Scene Layout Scratch dialogue recording Compositing Special Effects Soundtrack and final dialogue recording Modeling Animation (3D animatic) Shading and Texturing Lighting Rendering 3d.about.com/od/3d-101-The-Basics/tp/Introducing-The-Computer-Graphics-Pipeline.htm
  • 11. Micaela Spigarolo THE APA PROJECT BY CINECA PRE PRODUCTION EVERY IDEA COUNTS Visual Development Character Design (Concept Art) Storyboards, Animatic 2D Scene Layout Scratch dialogue recording
  • 12. Micaela Spigarolo THE APA PROJECT BY CINECA Pre production The overall look of a character or environment is conceived Blender Open Project Sintel
  • 13. Micaela Spigarolo THE APA PROJECT BY CINECA Rendering and Post production This is the climax we were interested in MOKUP BY ENRICO VALENZA
  • 14. Micaela Spigarolo THE APA PROJECT BY CINECA Bologna as probably was in the past (sets are philologically accurate), but turned into comics
  • 15. Micaela Spigarolo THE APA PROJECT BY CINECA The MDC production pipeline BREAKDOWN STORYBOARD
  • 16. Micaela Spigarolo THE APA PROJECT BY CINECA Pre production
  • 17. Micaela Spigarolo THE APA PROJECT BY CINECA Apa the Etruscan The main character
  • 18. Micaela Spigarolo THE APA PROJECT BY CINECA The Cineca Production pipeline An Open Source choice High availability and great compatibility Always being able to cope with problems For students, learning the knowledge immediatly reusable Reusability for the models produced even after many years Open Source means open code and it also means products that are available for free to everybody (fix bugs, or adding new features) The capability of exporting their output into a large range of different file format allowed us to enter a proprietary software (i.e. City Engine) in our Open pipeline.
  • 19. Micaela Spigarolo THE APA PROJECT BY CINECA The Cineca Production pipeline An Open Source choice The Architettura of Participazione (O'Reilly) www.oreillynet.com/lpt/wlg/3017 Interdisciplinarity Sets as 3D reconstructions which are philologically accurate The MDC Project as a Blender Open Project
  • 20. Micaela Spigarolo THE APA PROJECT BY CINECA The Open Pipeline
  • 21. Micaela Spigarolo THE APA PROJECT BY CINECA Ubuntu Linux Xubuntu Lubuntu Remote Desktop
  • 22. Micaela Spigarolo THE APA PROJECT BY CINECA Blender www.blender.org
  • 23. Micaela Spigarolo THE APA PROJECT BY CINECA The Gimp An example of a mock-up realized by the Art Director Enrico Valenza
  • 24. Micaela Spigarolo THE APA PROJECT BY CINECA
  • 25. Micaela Spigarolo THE APA PROJECT BY CINECA The integrated pipeline DOCUMENTATION ➢ Google e Bing; ➢ Google Image; ➢ Google Maps and Bing Maps; ➢ Wikipedia; ➢ Wikimapia
  • 26. Micaela Spigarolo THE APA PROJECT BY CINECA Repository integration REPOSITORY SUBTREE INTEGRATED TO MANAGE SOURCES
  • 27. Micaela Spigarolo THE APA PROJECT BY CINECA Modeling documentation http://www.londoncharter.org/
  • 28. Micaela Spigarolo THE APA PROJECT BY CINECA Assets Life Cycle Assets production MODELING texturing Animation Rigging, Skinning REVIEW AND APPROVATION WAIT HOLD ON REVISION APPROVED CLOSED WORKING REJECTED
  • 29. Micaela Spigarolo THE APA PROJECT BY CINECA Cloud computing for collaborating
  • 30. Micaela Spigarolo THE APA PROJECT BY CINECA The MDC Blog https://rvn05.plx.cineca.it:12001/php/MDC/portal/wordpress/ ➢ Blender Tutorials ➢ Project documentation ➢ Interesting links ➢ Information about the project workflow
  • 31. Micaela Spigarolo THE APA PROJECT BY CINECA Community help www.ubuntu-it.org
  • 32. Micaela Spigarolo THE APA PROJECT BY CINECA
  • 33. Micaela Spigarolo THE APA PROJECT BY CINECA
  • 34. Micaela Spigarolo THE APA PROJECT BY CINECA Bibliography (1) L. Manovich, “The Language of New Media”, Cambridge, MA: MIT Press, 2001 (2) F. Antinucci, “Comunicare nel museo”, Percorsi Laterza, 2010 (3) Nu.Me., A cura di Bocchi F. - Smurra R. “La storia della città per il museo virtuale di Bologna”, Bononia University Press , 2011 (4) L. Calori, C. Camporesi, and S. Pescarin. 2009. “Virtual Rome: a FOSS approach to WEB3D”. In Proceedings of the 14th International Conference on 3D Web Technology (Web3D '09), Stephen N. Spencer (Ed.). ACM, New York, NY, USA, 177-180. (5) Costruttivismo e Apprendimento Significativo”, URL: http://coopera.francibb.it/2011/costrutt-mo-e-appr-significativo/ (6) F. Latrive, “Sul buon uso della pirateria. Proprietà intellettuale e libero accesso nell'ecosistema della conoscenza”, DeriveApprodi, 2005 (7) ViSMan, A.Coralini, A.Guidazzoli, D.Scagliarini, E.Toffalori “ViSMan-DHER Project: Integrated Fruition of Archaeological Data through a Scientific Virtual Model” in M. Ioannides (ed.) Euromed 2010 Proceedings, Limassol 08-13 Nov 2010, LNCS 6436, Springer-Verlag Berlin Heidelberg, 2010, pp.409-21 (8) Steven Withrow, “Secrets of Digital Animation: A Master Class in Innovative Tools and Techniques” (9) Story, Robert McKEE (10) Andy Wyatt, “The Complete Digital Animation Course” (11) Rick Parent, “Computer Animation, Algorithms and Techniques”, San Diego, CA: Academic Press, 2002 (12) Isaak Vistor Kerlow, “The art of 3D computer animation and effects” And many others books at the Apa's Anobii shelf ...
  • 35. Micaela Spigarolo THE APA PROJECT BY CINECA Software references (1) Ubuntu Linux, URL: http://www.ubuntu.com (2) Blender, URL: http://www.blender.org (3) the GIMP, URL: http://www.gimp.org (4) Grass, URL: http://grass.fbk.eu (5) Qgis, URL: http://www.qgis.org (6) MeshLab, URL: http://meshlab.sourceforge.net (7) Arch3D, URL: http://www.arc3d.be (8) Debian, URL: http://www.debian.org (9) Inkscape, URL: http://inkscape.org/index.php?lang=it (10) Xubuntu, URL: http://www.xubuntu.org/ (11) Lubuntu, URL: http://lubuntu.net/ (12) Phyton, URL: http://www.python.it (13) City Engine, URL: http://www.procedural.com/cityengine/features.html (14) Google, URL: http://www.google.it/ (15) Bing, URL: http://it.bing.com/ (16) Google maps, URL: http://maps.google.it/ (17) Bing maps: URL: http://www.bing.com/maps/ (18) Wikimapia, URL: http://wikimapia.org (19) Rapid SVN, URL: http://rapidsvn.tigris.org/ (20) Subversion svn, URL: http://subversion.tigris.org/