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Micaela
Blender texturing LAB - TEXTURE
PAINTING
October 3 – 7, 2011
Blender TEXTURING LAB
Texture Painting
Micaela Spigarolo – spigarol@cs.unibo.it
University of Bologna , Department of Computer Science
Micaela
Blender texturing LAB - TEXTURE
PAINTING
Object Properties
Material
Texture
Properties
window
Micaela
Blender texturing LAB - TEXTURE
PAINTING
Exercise
1
Coloring the cube
Material → Properties
Check if the object
matches a material
type
Here a (new) name
can be set for a
material
Micaela
Blender texturing LAB - TEXTURE
PAINTING
Exercise
1
Coloring the cube
To
add
a
color
for
a
material
(continue)
Glossy Object + Light =
Specularity
Object + Light = Diffuse color
MATERIAL PROPERTIES
Micaela
Blender texturing LAB - TEXTURE
PAINTING
Exercise
1
Coloring the cube (continue)
Micaela
Blender texturing LAB - TEXTURE
PAINTING
Exercise
1
Coloring the cube
Good practice: having a different color for different materials in order
to better work in a solid view
Micaela
Blender texturing LAB - TEXTURE
PAINTING
Exercise
2
Texture - UV Mapping
Mouse right click
on the bar below
to split the
window
In order to texture
the UV Image
Editor window is
required
a. Customizing the sindow environement
http://cgtextures.com/
You can split the window draggin
and dropping here
alternatively
Micaela
Blender texturing LAB - TEXTURE
PAINTING
Exercise
2
Texture – UV Mapping
Save the file (Ctrl + S) and make all path relatives
(continue)
Good practice: having a folder named textures inside your
project forlder and defining relative path for textures images
Micaela
Blender texturing LAB - TEXTURE
PAINTING
Exercise
2
Texture – UV Mapping (continue)
UV Image editor
Micaela
Blender texturing LAB - TEXTURE
PAINTING
1
Exercise
2
Texture – UV Mapping
2
(continue)
b. Selecting the texture
A UV Texture is a picture (image, sequence or movie) that is used to color the
surface of a mesh.
Micaela
Blender texturing LAB - TEXTURE
PAINTING
Exercise
2
Texture - UV Mapping
3
4
(continue)
a. Selecting the texture
6
Select Image or Movie
4
5
Micaela
Blender texturing LAB - TEXTURE
PAINTING
Exercise
2
Texture – UV Mapping
Select the right texture by name
Enable UV mapping
(continue)
a. Selecting the texture
8
7
The UV Texture is mapped to the mesh through one or more UV maps.
Micaela
Blender texturing LAB - TEXTURE
PAINTING
Exercise
2
Texture – UV Mapping (continue)
Micaela
Blender texturing LAB - TEXTURE
PAINTING
Exercise
2
(continue)
Texture – UV Mapping
b. Unwrapping the mesh → in the 3D window
→ Entering in EDIT MODE
→ Selecting all the faces (press A)
→ unwrapping the cube (press U)
Remind: U key is
enable just for
Edit Mode
Micaela
Blender texturing LAB - TEXTURE
PAINTING
Exercise
2
Texture – UV Mapping
b. Unwrapping the mesh (continue)
The unwrapping result
on the texture
Micaela
Blender texturing LAB - TEXTURE
PAINTING
Exercise
2
Texture – UV Mapping
c. Viewing the result
Alternatively, we can
switch in the textured
view
If locked, it will allow you to view in real
time the unwrapping results
Micaela
Blender texturing LAB - TEXTURE
PAINTING
Exercise
2
(continue)
Texture – UV Mapping
Remind: never save a file with textured enabled
Micaela
Blender texturing LAB - TEXTURE
PAINTING
Esercizio
3
Texture Mapping – UV Channels
More different materials type can be matched to a single object
→ Create a new material
(continue)
Micaela
Blender texturing LAB - TEXTURE
PAINTING
Esercizio
3
Texture Mapping – UV Channels
a. Assign a single face to that material
You can always check the
assign with the buttons
select/deselect
Be sure that the material is still selected after that you have selected the face
(continue)
Micaela
Blender texturing LAB - TEXTURE
PAINTING
Esercizio
3
Texture Mapping – UV Channels
b. Select a new texture image for the material
(continue)
Micaela
Blender texturing LAB - TEXTURE
PAINTING
Esercizio
3
Texture Mapping – UV Channels
check that the image mapping is UV
(continue)
Micaela
Blender texturing LAB - TEXTURE
PAINTING
Esercizio
3
Texture Mapping – UV Channels
c. Unwrap the face
→ Using a frontal view, the 'project from view' unwrapping is suggested
(continue)
Micaela
Blender texturing LAB - TEXTURE
PAINTING
Esercizio
3
Texture Mapping – UV Channels
(continue)
Since a mesh can have layers of UV Textures, there may be many images that
color the mesh. However, each UV Texture only has one image.
Micaela
Blender texturing LAB - TEXTURE
PAINTING
Texture Painting
Texture Painting
Micaela
Blender texturing LAB - TEXTURE
PAINTING
Texture Painting – Blender 2.5
Tutorial
Since a UV Texture is just a special-purpose image, you
can also use any outside paint program. For example,
Gimp is a full-featured image manipulation program that
is also open-source.
wiki.blender.org/index.php/Doc:Manual/Textures/UV/Painting_the_Texture
Blender features a built-in paint mode, called Texture Paint, designed
specifically to help you edit your UV Textures and Images quickly and easily in
either the UV/Image Editor window or the 3D View window.
Micaela
Blender texturing LAB - TEXTURE
PAINTING
vimeo.com/27038995
Texture Painting – Blender 2.5
Tutorial
Micaela
Blender texturing LAB - TEXTURE
PAINTING
Esercizio
4
Check that there is a material type which
matches the object
Texture Painting
Micaela
Blender texturing LAB - TEXTURE
PAINTING
Esercizio
4
Create a new image as a black texture
and save it
(continue)
Texture Painting
Micaela
Blender texturing LAB - TEXTURE
PAINTING
Esercizio
4
Associate a texture to the material
→ check that the relative path is enabled
(continue)
Texture Painting
Micaela
Blender texturing LAB - TEXTURE
PAINTING
Object Properties
Object data
Micaela
Blender texturing LAB - TEXTURE
PAINTING
Esercizio
4
Associate an UV name to the UV channel for the texture (By default UVTex)
(continue)
Texture Painting
Micaela
Blender texturing LAB - TEXTURE
PAINTING
Esercizio
4
Open the image from which we would like to paint
(continue)
Texture Painting
Micaela
Blender texturing LAB - TEXTURE
PAINTING
Esercizio
4
Add a new UV channel
(continue)
Texture Painting
Micaela
Blender texturing LAB - TEXTURE
PAINTING
Esercizio
4
Give a new name (by default Uvsource) to the new UV channel
(continue)
Texture Painting
Micaela
Blender texturing LAB - TEXTURE
PAINTING
Esercizio
4 Associate each image to the right UV channel
(continue)
Texture Painting
Micaela
Blender texturing LAB - TEXTURE
PAINTING
Esercizio
4
Switch to the TexPainting image and
(Edit mode) Unwrap the object on it
→ it is suggested the option Smart UV projection
(continue)
Texture Painting
Micaela
Blender texturing LAB - TEXTURE
PAINTING
Esercizio
4
Smart UV projection
(continue)
Texture Painting
Micaela
Blender texturing LAB - TEXTURE
PAINTING
Esercizio
4
Switch to the source and unwrap the faces you want to paint from view
→ move the unwrap on the texture source which is the tecture from which you want to
take the image in order to match the picture to the object
`project from view (bound)'
(continue)
Texture Painting
Micaela
Blender texturing LAB - TEXTURE
PAINTING
Esercizio
4
Come back to the TexPainting texture in the UV Image Editor and
enter into texture paint mode in the 3D view window
(continue)
Texture Painting
Micaela
Blender texturing LAB - TEXTURE
PAINTING
Esercizio
4 Enable the right check into the T panel
→ select clone
→ check layer
(continue)
Texture Painting
Micaela
Blender texturing LAB - TEXTURE
PAINTING
Esercizio
4 Start painting
Check that the right UV channel is selected
(i.e. UVsource)
(continue)
Texture Painting
Micaela
Blender texturing LAB - TEXTURE
PAINTING
Esercizio
4 Parameters
(continue)
Texture Painting
Brush
properties
Micaela
Blender texturing LAB - TEXTURE
PAINTING
Esercizio
4
Save the texture
(continue)
Texture Painting
Micaela
Blender texturing LAB - TEXTURE
PAINTING
Esercizio 4
Render the result
(continue)
Texture Painting
Micaela
Blender texturing LAB - TEXTURE
PAINTING
Advanced
Unwrapping → Some mesh could require a more sophisticated unwrapping
Ctrl + e Mark seam
Clear seam
Micaela
Blender texturing LAB - TEXTURE
PAINTING
Advanced
Micaela
Blender texturing LAB - TEXTURE
PAINTING
Advanced
Painting on the texture from the UV image view window
Enable
Image Painting Mode
Micaela
Blender texturing LAB - TEXTURE
PAINTING
Advanced
Image Painting Mode → In the UV Image Editor press the key N and T
N T

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TEXTURE PAINTING - Blender, scuola di COMPUTER GRAPHICS Cineca 2011

  • 1. Micaela Blender texturing LAB - TEXTURE PAINTING October 3 – 7, 2011 Blender TEXTURING LAB Texture Painting Micaela Spigarolo – spigarol@cs.unibo.it University of Bologna , Department of Computer Science
  • 2. Micaela Blender texturing LAB - TEXTURE PAINTING Object Properties Material Texture Properties window
  • 3. Micaela Blender texturing LAB - TEXTURE PAINTING Exercise 1 Coloring the cube Material → Properties Check if the object matches a material type Here a (new) name can be set for a material
  • 4. Micaela Blender texturing LAB - TEXTURE PAINTING Exercise 1 Coloring the cube To add a color for a material (continue) Glossy Object + Light = Specularity Object + Light = Diffuse color MATERIAL PROPERTIES
  • 5. Micaela Blender texturing LAB - TEXTURE PAINTING Exercise 1 Coloring the cube (continue)
  • 6. Micaela Blender texturing LAB - TEXTURE PAINTING Exercise 1 Coloring the cube Good practice: having a different color for different materials in order to better work in a solid view
  • 7. Micaela Blender texturing LAB - TEXTURE PAINTING Exercise 2 Texture - UV Mapping Mouse right click on the bar below to split the window In order to texture the UV Image Editor window is required a. Customizing the sindow environement http://cgtextures.com/ You can split the window draggin and dropping here alternatively
  • 8. Micaela Blender texturing LAB - TEXTURE PAINTING Exercise 2 Texture – UV Mapping Save the file (Ctrl + S) and make all path relatives (continue) Good practice: having a folder named textures inside your project forlder and defining relative path for textures images
  • 9. Micaela Blender texturing LAB - TEXTURE PAINTING Exercise 2 Texture – UV Mapping (continue) UV Image editor
  • 10. Micaela Blender texturing LAB - TEXTURE PAINTING 1 Exercise 2 Texture – UV Mapping 2 (continue) b. Selecting the texture A UV Texture is a picture (image, sequence or movie) that is used to color the surface of a mesh.
  • 11. Micaela Blender texturing LAB - TEXTURE PAINTING Exercise 2 Texture - UV Mapping 3 4 (continue) a. Selecting the texture 6 Select Image or Movie 4 5
  • 12. Micaela Blender texturing LAB - TEXTURE PAINTING Exercise 2 Texture – UV Mapping Select the right texture by name Enable UV mapping (continue) a. Selecting the texture 8 7 The UV Texture is mapped to the mesh through one or more UV maps.
  • 13. Micaela Blender texturing LAB - TEXTURE PAINTING Exercise 2 Texture – UV Mapping (continue)
  • 14. Micaela Blender texturing LAB - TEXTURE PAINTING Exercise 2 (continue) Texture – UV Mapping b. Unwrapping the mesh → in the 3D window → Entering in EDIT MODE → Selecting all the faces (press A) → unwrapping the cube (press U) Remind: U key is enable just for Edit Mode
  • 15. Micaela Blender texturing LAB - TEXTURE PAINTING Exercise 2 Texture – UV Mapping b. Unwrapping the mesh (continue) The unwrapping result on the texture
  • 16. Micaela Blender texturing LAB - TEXTURE PAINTING Exercise 2 Texture – UV Mapping c. Viewing the result Alternatively, we can switch in the textured view If locked, it will allow you to view in real time the unwrapping results
  • 17. Micaela Blender texturing LAB - TEXTURE PAINTING Exercise 2 (continue) Texture – UV Mapping Remind: never save a file with textured enabled
  • 18. Micaela Blender texturing LAB - TEXTURE PAINTING Esercizio 3 Texture Mapping – UV Channels More different materials type can be matched to a single object → Create a new material (continue)
  • 19. Micaela Blender texturing LAB - TEXTURE PAINTING Esercizio 3 Texture Mapping – UV Channels a. Assign a single face to that material You can always check the assign with the buttons select/deselect Be sure that the material is still selected after that you have selected the face (continue)
  • 20. Micaela Blender texturing LAB - TEXTURE PAINTING Esercizio 3 Texture Mapping – UV Channels b. Select a new texture image for the material (continue)
  • 21. Micaela Blender texturing LAB - TEXTURE PAINTING Esercizio 3 Texture Mapping – UV Channels check that the image mapping is UV (continue)
  • 22. Micaela Blender texturing LAB - TEXTURE PAINTING Esercizio 3 Texture Mapping – UV Channels c. Unwrap the face → Using a frontal view, the 'project from view' unwrapping is suggested (continue)
  • 23. Micaela Blender texturing LAB - TEXTURE PAINTING Esercizio 3 Texture Mapping – UV Channels (continue) Since a mesh can have layers of UV Textures, there may be many images that color the mesh. However, each UV Texture only has one image.
  • 24. Micaela Blender texturing LAB - TEXTURE PAINTING Texture Painting Texture Painting
  • 25. Micaela Blender texturing LAB - TEXTURE PAINTING Texture Painting – Blender 2.5 Tutorial Since a UV Texture is just a special-purpose image, you can also use any outside paint program. For example, Gimp is a full-featured image manipulation program that is also open-source. wiki.blender.org/index.php/Doc:Manual/Textures/UV/Painting_the_Texture Blender features a built-in paint mode, called Texture Paint, designed specifically to help you edit your UV Textures and Images quickly and easily in either the UV/Image Editor window or the 3D View window.
  • 26. Micaela Blender texturing LAB - TEXTURE PAINTING vimeo.com/27038995 Texture Painting – Blender 2.5 Tutorial
  • 27. Micaela Blender texturing LAB - TEXTURE PAINTING Esercizio 4 Check that there is a material type which matches the object Texture Painting
  • 28. Micaela Blender texturing LAB - TEXTURE PAINTING Esercizio 4 Create a new image as a black texture and save it (continue) Texture Painting
  • 29. Micaela Blender texturing LAB - TEXTURE PAINTING Esercizio 4 Associate a texture to the material → check that the relative path is enabled (continue) Texture Painting
  • 30. Micaela Blender texturing LAB - TEXTURE PAINTING Object Properties Object data
  • 31. Micaela Blender texturing LAB - TEXTURE PAINTING Esercizio 4 Associate an UV name to the UV channel for the texture (By default UVTex) (continue) Texture Painting
  • 32. Micaela Blender texturing LAB - TEXTURE PAINTING Esercizio 4 Open the image from which we would like to paint (continue) Texture Painting
  • 33. Micaela Blender texturing LAB - TEXTURE PAINTING Esercizio 4 Add a new UV channel (continue) Texture Painting
  • 34. Micaela Blender texturing LAB - TEXTURE PAINTING Esercizio 4 Give a new name (by default Uvsource) to the new UV channel (continue) Texture Painting
  • 35. Micaela Blender texturing LAB - TEXTURE PAINTING Esercizio 4 Associate each image to the right UV channel (continue) Texture Painting
  • 36. Micaela Blender texturing LAB - TEXTURE PAINTING Esercizio 4 Switch to the TexPainting image and (Edit mode) Unwrap the object on it → it is suggested the option Smart UV projection (continue) Texture Painting
  • 37. Micaela Blender texturing LAB - TEXTURE PAINTING Esercizio 4 Smart UV projection (continue) Texture Painting
  • 38. Micaela Blender texturing LAB - TEXTURE PAINTING Esercizio 4 Switch to the source and unwrap the faces you want to paint from view → move the unwrap on the texture source which is the tecture from which you want to take the image in order to match the picture to the object `project from view (bound)' (continue) Texture Painting
  • 39. Micaela Blender texturing LAB - TEXTURE PAINTING Esercizio 4 Come back to the TexPainting texture in the UV Image Editor and enter into texture paint mode in the 3D view window (continue) Texture Painting
  • 40. Micaela Blender texturing LAB - TEXTURE PAINTING Esercizio 4 Enable the right check into the T panel → select clone → check layer (continue) Texture Painting
  • 41. Micaela Blender texturing LAB - TEXTURE PAINTING Esercizio 4 Start painting Check that the right UV channel is selected (i.e. UVsource) (continue) Texture Painting
  • 42. Micaela Blender texturing LAB - TEXTURE PAINTING Esercizio 4 Parameters (continue) Texture Painting Brush properties
  • 43. Micaela Blender texturing LAB - TEXTURE PAINTING Esercizio 4 Save the texture (continue) Texture Painting
  • 44. Micaela Blender texturing LAB - TEXTURE PAINTING Esercizio 4 Render the result (continue) Texture Painting
  • 45. Micaela Blender texturing LAB - TEXTURE PAINTING Advanced Unwrapping → Some mesh could require a more sophisticated unwrapping Ctrl + e Mark seam Clear seam
  • 46. Micaela Blender texturing LAB - TEXTURE PAINTING Advanced
  • 47. Micaela Blender texturing LAB - TEXTURE PAINTING Advanced Painting on the texture from the UV image view window Enable Image Painting Mode
  • 48. Micaela Blender texturing LAB - TEXTURE PAINTING Advanced Image Painting Mode → In the UV Image Editor press the key N and T N T