2. Magazine
Use of different bright
colour to get audience
attention that in
magazine there is going
to be pages about
Rihanna
Use of big font to
show how many
pages are in
magazine
Magazine uses mise en scene
like high class clothes to
represent that magazine is
about fashion
Lightening is
bright grey to let
text stand out
The audience for magazine
is most likely woman from
age 16 because in magazine
is going to be written about
beauty and fashion
Medium shot to show
clothes Rihanna is
wearing
3. TV/Film
In a background they
used maths equations
to represent movie
theme
The big, bright font to
represent title of the movie
Lower shot to show
audience more than a
half of main
characters
Main characters names to
let audience know what
TV stars are going to be in
a movie
Dark lightening to let
audience feel
suspicious
4. Games
Main character
of the game to
represent
audience game
avatar
Target audience for game show audience that it suitable for
18 years old and older. That suggest audience that it can be
some violence in a game.
The title of game. The
font is in different
colours and big letters to
show audience
important information.
The colours of the game is dark like
red, black, grey. That shows that
game is for adults and not suitable for
kids because there is going to be
some horror or violence.
Overall of the
game in red,
small letters
gives audience
key information
about the game
5. Radio morning show
5 Live breakfast
• The interviews with politics
• Talks about politics and Brexit.
• Talks about national news
• Plays some music but not a lot
• Use some humour
6. Radio evening show
BBC radio 1 evening
• Plays biggest Uk’s dance songs
• Interviews people asks for opinions
• Use a lot of humour
• Plays top music
• Talks about news
7. Radio evening show
BBC radio 1 evening
• Plays biggest Uk’s dance songs
• Interviews people asks for opinions
• Use a lot of humour
• Plays top music
• Talks about news