This document provides an overview of agile development principles and methodologies. It discusses concepts like Scrum frameworks, roles on agile teams, product backlogs, sprint planning, and user stories. Links are provided to external resources on these topics. The document also includes examples of writing user stories and estimating tasks in story points. Hands-on activities are suggested for practicing sprint planning and management using a Scrum board.
81. HANDS-ON
▸ According to the needs of the customer, choose a product
owner from your team members.
▸ Ask your customer 3 questions about the product.
97. HANDS-ON
▸ Write down 5 user stories and give each of them a
business value.
▸ Please prioritize those user stories.
▸ Write down how to confirm them.
107. HANDS-ON
▸ Each sprint will be take 3 minutes.
▸ Put user stories in the backlog for next sprint.
▸ Convert each user story to tasks.
▸ Estimate story points of each tasks.
113. SCRUM BOARD WITH BURNDOWN CHART
http://old.xpday.net/Xpday2008/sessions/SCRUM%20Board%20Game.html
114. MISUNDERSTANDING OF STORY POINTS
▸ Equating Story Points To Complexity, Uncertainty or Value.
▸ Translating Story Points To Hours.
▸ Averaging Story Points.
▸ Adjusting Story Point Estimates of Issues During Sprint.
▸ Never Story Pointing Bugs.
▸ Conforming To The Expert In The Room.
▸ Not Discussing Incorrectly Story-Pointed Issues In Retrospective.Not
Discussing Incorrectly Story-Pointed Issues In Retrospective.
https://medium.com/bynder-tech/12-common-mistakes-made-when-using-story-points-f0bb9212d2f7
120. THE DAILY STAND-UPS ARE MORE THAN
JUST ASKING WHAT YOU DID AND IF
YOU’RE BLOCKED. IT’S ABOUT REACHING
THE SPRINT GOAL!
Patrick van Marsbergen
TEXT
121. HANDS ON
▸ Let's develop (2 min)
▸ Please hold a stand-up meeting in 30 seconds
▸ Let's develop again (2 min)
▸ Please hold a stand-up meeting in 30 seconds
144. DEVELOPERS ARE AT THEIR BEST WHEN
THEY CAN COMPLETE THE WORK AT HAND
IN ABOUT ONE DAY.
Johnny Appleseed
TEXT
145. ▸ Big stories give pain
▸ Larger stories are more
likely to be confusing.
▸ Big stories make it difficult
to know what needs to be
done next.
▸ Short stories give good
feelings
▸ smaller stories are easier to
understand.
▸ Small stories allow more
work to get done.
149. SMALL TEAM, MULTIPLE PROJECTS: AN AGILE APPROACH TO PLANNING
https://davidmarquis.wordpress.com/2011/12/03/small-team-multiple-projects-agile-planning/
153. LET VALUE STREAMS SMALLER THEN NUMBER OF MEMBERS
▸ floor(team size / 2) + 1
▸ Team of 3: 2 value streams
▸ Team of 6: 4 value streams
▸ Team of 7: 4 value streams
154. FOCUS ON EACH PERSON
https://medium.com/@anttihavanko/how-to-handle-multiple-projects-with-a-small-team-ebdfde5f6714
155. FOCUS ON EACH PROJECT
https://medium.com/@anttihavanko/how-to-handle-multiple-projects-with-a-small-team-ebdfde5f6714
172. ▸ Visualizing the flow
▸ Limiting the WIP (Work In Progress)
▸ Measuring the Lead Time
▸ Optimize iteratively with data
https://www.avantica.net/blog/2016/11/17/dont-stay-in-the-shu-box-agile-is-not-a-recipe-4