SlideShare a Scribd company logo
1 of 46
Download to read offline
The Future of
                  Games for Learning


By:
Karl M. Kapp, Ed.D.
Author, Professor‐Instructional Technology
Bloomsburg University
Twitter: @kkapp
How did we get
 to this point?

Why are we here?
Brief history of…


       The World
We’ve learned and struggled for a few
years here figuring out how to make a
decent phone. PC guys are not going
to just figure this out.

They’re not going to just walk in.
--Palm CEO Ed Colligan, 16 Nov 2006
In what year did text 
        messaging surpass 
       voice calls on mobile 
             phones?




2008
64% of 18‐29 
     use 
SmartPhone to 
access Internet
Gamer 1.0
4      2
       3
Gamer 1.0
     4                         3
                            How will the ball 
  Where is my 
                           bounce off the wall?
    opponent
going to go next?




    In what direction 
   should I try to move 
        the ball?
Gamer 2.0
Gamer 2.0

                                    What is the pattern 
Should I shoot the aliens 
                                     these aliens are 
  on the end or in the 
                                       following?
middle or all the bottom 
      aliens first?




           How long do I have to 
           shoot before an alien 
              shoots at me?
What actions should I 
 take based on this 
    information?
Gamer 3.0
What must I do to 
Where do I explore    achieve my goal?
     first?




                      What activities are of 
                       the most value?
What variables do I 
balance to keep my     How should I manage 
  person happy?             my time?
Gamer 4.0
Gamer 4.0                    What activities give 
                             me the most return 
                              for my efforts?




  Can I trust this person 
   who wants to team 
        with me to 
   accomplish a goal?
What can we create 
   together?
Games within 
               Products. 




   What leadership
strategy should I use?
What leadership
strategy should I use?
Mobile 
Gaming.
Large scale games played for 
                                     business concepts. 

                                  Merchant: Negotiation




Courtesy of Game On! Learning
Game level on top of 
      reality
http://youtu.be/Y5ywMb6SeGc
Game “elements” making 
  their way into other 
        training.
Games as Assessments. 
Energy efficiency 
certification requires a 
field test. 
Interplay Energy, in partnership with the Residential 
Energy Services Network (RESNET)  created a 
simulation to measure applied knowledge and 
understanding like a physical field test. 
Objectives included:
• Gas line leak detection
• Ambient CO testing
• Unvented appliance testing (ovens and stove top 
  burners primarily)
• Proper equipment usage
• Appliance identification
• Combustion appliance Zone (CAZ) understanding
• Worst Case Depressurization
• Vented Appliance (furnace, boilers, water heaters) 
  tests: spillage, CO, draft
http://msit.bloomu.edu/db10149/jobquest/TW_applet.html
“Flight Simulators” for 
                                                                             everything else




            Inventory Observation



Kapp, K. & O’Driscoll T. ( 2010) Learning in 3D: Adding a new dimension to enterrpise
learning and collaboration. Pfeffier. PP.416.
Learners journey through a 
series of activities designed 
 to synthesize conceptual 
          learning.
Learning changes from being Disembodied and 
Transactional to Embodied, Relational and Experiential.
Game elements crossing 
from virtual to Physical 
        world. 
DevLearn presentation on Future of Learning
DevLearn presentation on Future of Learning
DevLearn presentation on Future of Learning

More Related Content

Similar to DevLearn presentation on Future of Learning

Gamification Strategies How to solve problems, motivate and engage people th...
 Gamification Strategies How to solve problems, motivate and engage people th... Gamification Strategies How to solve problems, motivate and engage people th...
Gamification Strategies How to solve problems, motivate and engage people th...Karl Kapp
 
Learning Technology
Learning TechnologyLearning Technology
Learning TechnologyKarl Kapp
 
Communities Of Practice
Communities Of PracticeCommunities Of Practice
Communities Of PracticeKarl Kapp
 
Combining Art, Creativity and Industrial Simulations: Game-Based Tools for Le...
Combining Art, Creativity and Industrial Simulations: Game-Based Tools for Le...Combining Art, Creativity and Industrial Simulations: Game-Based Tools for Le...
Combining Art, Creativity and Industrial Simulations: Game-Based Tools for Le...Karl Kapp
 
Gadgets, Games and Google For Learning South FL Presentation
Gadgets, Games and Google For Learning South FL PresentationGadgets, Games and Google For Learning South FL Presentation
Gadgets, Games and Google For Learning South FL PresentationKarl Kapp
 
David Williamson Shaffer: Epistemic Games (Paris juin 2011)
David Williamson Shaffer: Epistemic Games (Paris juin 2011)David Williamson Shaffer: Epistemic Games (Paris juin 2011)
David Williamson Shaffer: Epistemic Games (Paris juin 2011)Thomas Constant
 
A Primer On Play: How to use Games for Learning and Results
A Primer On Play: How to use Games for Learning and ResultsA Primer On Play: How to use Games for Learning and Results
A Primer On Play: How to use Games for Learning and ResultsSharon Boller
 
Sony: the Safety Landscape in 2023.pdf
Sony: the Safety Landscape in 2023.pdfSony: the Safety Landscape in 2023.pdf
Sony: the Safety Landscape in 2023.pdfVeronica Antonova
 
Presentation Learning Tree
Presentation Learning TreePresentation Learning Tree
Presentation Learning TreeKarl Kapp
 
Role of dreaming in AI-human interactions
Role of dreaming in AI-human interactionsRole of dreaming in AI-human interactions
Role of dreaming in AI-human interactionsjgackenb
 
Leanconf 2014: the agony of lean startup by tristan kromer
Leanconf 2014: the agony of lean startup by tristan kromerLeanconf 2014: the agony of lean startup by tristan kromer
Leanconf 2014: the agony of lean startup by tristan kromerLeanconf
 
eLearning for Net Gen
eLearning for Net GeneLearning for Net Gen
eLearning for Net GenPeter Pang
 
Points don't make it a game!
Points don't make it a game!Points don't make it a game!
Points don't make it a game!James Everett
 
LAFS SVI Level 1 - Introduction
LAFS SVI Level 1 - IntroductionLAFS SVI Level 1 - Introduction
LAFS SVI Level 1 - IntroductionDavid Mullich
 
Vlad Micu, Head of Studio Critical Force Entertainment - The complete game st...
Vlad Micu, Head of Studio Critical Force Entertainment - The complete game st...Vlad Micu, Head of Studio Critical Force Entertainment - The complete game st...
Vlad Micu, Head of Studio Critical Force Entertainment - The complete game st...How to Web
 
Design+Tech: Gamification
Design+Tech: GamificationDesign+Tech: Gamification
Design+Tech: GamificationKasey McCurdy
 
Epic Win - Why Gaming is the Future of Learning
Epic Win - Why Gaming is the Future of LearningEpic Win - Why Gaming is the Future of Learning
Epic Win - Why Gaming is the Future of LearningJane McGonigal
 
Apprendre par le jeu diu ilumens 2016
Apprendre par le jeu diu ilumens 2016Apprendre par le jeu diu ilumens 2016
Apprendre par le jeu diu ilumens 2016Antoine Taly
 
Oredev 2011: Building Social Software for the Anti-Social Part II, Electric B...
Oredev 2011: Building Social Software for the Anti-Social Part II, Electric B...Oredev 2011: Building Social Software for the Anti-Social Part II, Electric B...
Oredev 2011: Building Social Software for the Anti-Social Part II, Electric B...codinghorror
 

Similar to DevLearn presentation on Future of Learning (20)

Gamification Strategies How to solve problems, motivate and engage people th...
 Gamification Strategies How to solve problems, motivate and engage people th... Gamification Strategies How to solve problems, motivate and engage people th...
Gamification Strategies How to solve problems, motivate and engage people th...
 
Learning Technology
Learning TechnologyLearning Technology
Learning Technology
 
Communities Of Practice
Communities Of PracticeCommunities Of Practice
Communities Of Practice
 
Gamification_EmilyHunkler
Gamification_EmilyHunklerGamification_EmilyHunkler
Gamification_EmilyHunkler
 
Combining Art, Creativity and Industrial Simulations: Game-Based Tools for Le...
Combining Art, Creativity and Industrial Simulations: Game-Based Tools for Le...Combining Art, Creativity and Industrial Simulations: Game-Based Tools for Le...
Combining Art, Creativity and Industrial Simulations: Game-Based Tools for Le...
 
Gadgets, Games and Google For Learning South FL Presentation
Gadgets, Games and Google For Learning South FL PresentationGadgets, Games and Google For Learning South FL Presentation
Gadgets, Games and Google For Learning South FL Presentation
 
David Williamson Shaffer: Epistemic Games (Paris juin 2011)
David Williamson Shaffer: Epistemic Games (Paris juin 2011)David Williamson Shaffer: Epistemic Games (Paris juin 2011)
David Williamson Shaffer: Epistemic Games (Paris juin 2011)
 
A Primer On Play: How to use Games for Learning and Results
A Primer On Play: How to use Games for Learning and ResultsA Primer On Play: How to use Games for Learning and Results
A Primer On Play: How to use Games for Learning and Results
 
Sony: the Safety Landscape in 2023.pdf
Sony: the Safety Landscape in 2023.pdfSony: the Safety Landscape in 2023.pdf
Sony: the Safety Landscape in 2023.pdf
 
Presentation Learning Tree
Presentation Learning TreePresentation Learning Tree
Presentation Learning Tree
 
Role of dreaming in AI-human interactions
Role of dreaming in AI-human interactionsRole of dreaming in AI-human interactions
Role of dreaming in AI-human interactions
 
Leanconf 2014: the agony of lean startup by tristan kromer
Leanconf 2014: the agony of lean startup by tristan kromerLeanconf 2014: the agony of lean startup by tristan kromer
Leanconf 2014: the agony of lean startup by tristan kromer
 
eLearning for Net Gen
eLearning for Net GeneLearning for Net Gen
eLearning for Net Gen
 
Points don't make it a game!
Points don't make it a game!Points don't make it a game!
Points don't make it a game!
 
LAFS SVI Level 1 - Introduction
LAFS SVI Level 1 - IntroductionLAFS SVI Level 1 - Introduction
LAFS SVI Level 1 - Introduction
 
Vlad Micu, Head of Studio Critical Force Entertainment - The complete game st...
Vlad Micu, Head of Studio Critical Force Entertainment - The complete game st...Vlad Micu, Head of Studio Critical Force Entertainment - The complete game st...
Vlad Micu, Head of Studio Critical Force Entertainment - The complete game st...
 
Design+Tech: Gamification
Design+Tech: GamificationDesign+Tech: Gamification
Design+Tech: Gamification
 
Epic Win - Why Gaming is the Future of Learning
Epic Win - Why Gaming is the Future of LearningEpic Win - Why Gaming is the Future of Learning
Epic Win - Why Gaming is the Future of Learning
 
Apprendre par le jeu diu ilumens 2016
Apprendre par le jeu diu ilumens 2016Apprendre par le jeu diu ilumens 2016
Apprendre par le jeu diu ilumens 2016
 
Oredev 2011: Building Social Software for the Anti-Social Part II, Electric B...
Oredev 2011: Building Social Software for the Anti-Social Part II, Electric B...Oredev 2011: Building Social Software for the Anti-Social Part II, Electric B...
Oredev 2011: Building Social Software for the Anti-Social Part II, Electric B...
 

More from Karl Kapp

A Guide for Employee Gamified Learning
A Guide for Employee  Gamified LearningA Guide for Employee  Gamified Learning
A Guide for Employee Gamified LearningKarl Kapp
 
How to Use Gamification to Launch Digital Transformation in Higher Education
How to Use Gamification to Launch Digital Transformation in Higher Education How to Use Gamification to Launch Digital Transformation in Higher Education
How to Use Gamification to Launch Digital Transformation in Higher Education Karl Kapp
 
Closing Session: The Power of Play and Games in These Uncertain Times
Closing Session: The Power of Play and Games in These Uncertain TimesClosing Session: The Power of Play and Games in These Uncertain Times
Closing Session: The Power of Play and Games in These Uncertain TimesKarl Kapp
 
Distance Learning Conference 2020 The Quest for Engagement: Let the Games Beg...
Distance Learning Conference 2020 The Quest for Engagement: Let the Games Beg...Distance Learning Conference 2020 The Quest for Engagement: Let the Games Beg...
Distance Learning Conference 2020 The Quest for Engagement: Let the Games Beg...Karl Kapp
 
DevLearn 2019 Create Engaging Instruction Using Game Elements
DevLearn 2019 Create Engaging Instruction Using Game ElementsDevLearn 2019 Create Engaging Instruction Using Game Elements
DevLearn 2019 Create Engaging Instruction Using Game ElementsKarl Kapp
 
 Sales Enablement Through Games? You Bet And Bottom Line Results Prove It!
 Sales Enablement Through Games? You Bet And Bottom Line Results Prove It! Sales Enablement Through Games? You Bet And Bottom Line Results Prove It!
 Sales Enablement Through Games? You Bet And Bottom Line Results Prove It!Karl Kapp
 
TU204 - Beyond Gamification:Think Like a Game Designer to Create Engaging, Me...
TU204 - Beyond Gamification:Think Like a Game Designer to Create Engaging, Me...TU204 - Beyond Gamification:Think Like a Game Designer to Create Engaging, Me...
TU204 - Beyond Gamification:Think Like a Game Designer to Create Engaging, Me...Karl Kapp
 
W308 - Start Thinking Like a Game Designer and Create Engaging, Immersive Ins...
W308 - Start Thinking Like a Game Designer and Create Engaging, Immersive Ins...W308 - Start Thinking Like a Game Designer and Create Engaging, Immersive Ins...
W308 - Start Thinking Like a Game Designer and Create Engaging, Immersive Ins...Karl Kapp
 
W207 - Creating a 3-D Behavioral Assessment Based Simulation or Game
W207 - Creating a 3-D Behavioral Assessment Based Simulation or Game W207 - Creating a 3-D Behavioral Assessment Based Simulation or Game
W207 - Creating a 3-D Behavioral Assessment Based Simulation or Game Karl Kapp
 
A List of Some of the Tools Available to Create Digital Learning Games
A List of Some of the Tools Available to Create Digital Learning GamesA List of Some of the Tools Available to Create Digital Learning Games
A List of Some of the Tools Available to Create Digital Learning GamesKarl Kapp
 
Create Tabletop Games to Foster Organizational Learning
Create Tabletop Games to Foster Organizational LearningCreate Tabletop Games to Foster Organizational Learning
Create Tabletop Games to Foster Organizational LearningKarl Kapp
 
Strengthening Quality Management with High Impact Training
Strengthening Quality Management with High Impact TrainingStrengthening Quality Management with High Impact Training
Strengthening Quality Management with High Impact TrainingKarl Kapp
 
Thinking Like a Game Designer: Gamification, Games and Interactivity for Lear...
Thinking Like a Game Designer: Gamification, Games and Interactivity for Lear...Thinking Like a Game Designer: Gamification, Games and Interactivity for Lear...
Thinking Like a Game Designer: Gamification, Games and Interactivity for Lear...Karl Kapp
 
Games, Gamification and Game-Thinking: Making a Impact with Learners
Games, Gamification and Game-Thinking: Making a Impact with LearnersGames, Gamification and Game-Thinking: Making a Impact with Learners
Games, Gamification and Game-Thinking: Making a Impact with LearnersKarl Kapp
 
Beyond Gamification: Thinking Like a Game Designer
Beyond Gamification: Thinking Like a Game DesignerBeyond Gamification: Thinking Like a Game Designer
Beyond Gamification: Thinking Like a Game DesignerKarl Kapp
 
Bloomsburg MSIT Recruitment Slides
Bloomsburg MSIT Recruitment SlidesBloomsburg MSIT Recruitment Slides
Bloomsburg MSIT Recruitment SlidesKarl Kapp
 
Instructions on How to Take Notes Directly on a PowerPoint Slide
Instructions on How to Take Notes Directly on a PowerPoint SlideInstructions on How to Take Notes Directly on a PowerPoint Slide
Instructions on How to Take Notes Directly on a PowerPoint SlideKarl Kapp
 
Games, Interactivity and Gamification for Learning
Games, Interactivity and Gamification for Learning Games, Interactivity and Gamification for Learning
Games, Interactivity and Gamification for Learning Karl Kapp
 
TH301 - Start Thinking Like a Game Designer: An Interactive Learning Experience
TH301 - Start Thinking Like a Game Designer: An Interactive Learning ExperienceTH301 - Start Thinking Like a Game Designer: An Interactive Learning Experience
TH301 - Start Thinking Like a Game Designer: An Interactive Learning ExperienceKarl Kapp
 
Becoming a Change Agent: Ushering in a New Approach to Learning
Becoming a Change Agent: Ushering in a New Approach to LearningBecoming a Change Agent: Ushering in a New Approach to Learning
Becoming a Change Agent: Ushering in a New Approach to LearningKarl Kapp
 

More from Karl Kapp (20)

A Guide for Employee Gamified Learning
A Guide for Employee  Gamified LearningA Guide for Employee  Gamified Learning
A Guide for Employee Gamified Learning
 
How to Use Gamification to Launch Digital Transformation in Higher Education
How to Use Gamification to Launch Digital Transformation in Higher Education How to Use Gamification to Launch Digital Transformation in Higher Education
How to Use Gamification to Launch Digital Transformation in Higher Education
 
Closing Session: The Power of Play and Games in These Uncertain Times
Closing Session: The Power of Play and Games in These Uncertain TimesClosing Session: The Power of Play and Games in These Uncertain Times
Closing Session: The Power of Play and Games in These Uncertain Times
 
Distance Learning Conference 2020 The Quest for Engagement: Let the Games Beg...
Distance Learning Conference 2020 The Quest for Engagement: Let the Games Beg...Distance Learning Conference 2020 The Quest for Engagement: Let the Games Beg...
Distance Learning Conference 2020 The Quest for Engagement: Let the Games Beg...
 
DevLearn 2019 Create Engaging Instruction Using Game Elements
DevLearn 2019 Create Engaging Instruction Using Game ElementsDevLearn 2019 Create Engaging Instruction Using Game Elements
DevLearn 2019 Create Engaging Instruction Using Game Elements
 
 Sales Enablement Through Games? You Bet And Bottom Line Results Prove It!
 Sales Enablement Through Games? You Bet And Bottom Line Results Prove It! Sales Enablement Through Games? You Bet And Bottom Line Results Prove It!
 Sales Enablement Through Games? You Bet And Bottom Line Results Prove It!
 
TU204 - Beyond Gamification:Think Like a Game Designer to Create Engaging, Me...
TU204 - Beyond Gamification:Think Like a Game Designer to Create Engaging, Me...TU204 - Beyond Gamification:Think Like a Game Designer to Create Engaging, Me...
TU204 - Beyond Gamification:Think Like a Game Designer to Create Engaging, Me...
 
W308 - Start Thinking Like a Game Designer and Create Engaging, Immersive Ins...
W308 - Start Thinking Like a Game Designer and Create Engaging, Immersive Ins...W308 - Start Thinking Like a Game Designer and Create Engaging, Immersive Ins...
W308 - Start Thinking Like a Game Designer and Create Engaging, Immersive Ins...
 
W207 - Creating a 3-D Behavioral Assessment Based Simulation or Game
W207 - Creating a 3-D Behavioral Assessment Based Simulation or Game W207 - Creating a 3-D Behavioral Assessment Based Simulation or Game
W207 - Creating a 3-D Behavioral Assessment Based Simulation or Game
 
A List of Some of the Tools Available to Create Digital Learning Games
A List of Some of the Tools Available to Create Digital Learning GamesA List of Some of the Tools Available to Create Digital Learning Games
A List of Some of the Tools Available to Create Digital Learning Games
 
Create Tabletop Games to Foster Organizational Learning
Create Tabletop Games to Foster Organizational LearningCreate Tabletop Games to Foster Organizational Learning
Create Tabletop Games to Foster Organizational Learning
 
Strengthening Quality Management with High Impact Training
Strengthening Quality Management with High Impact TrainingStrengthening Quality Management with High Impact Training
Strengthening Quality Management with High Impact Training
 
Thinking Like a Game Designer: Gamification, Games and Interactivity for Lear...
Thinking Like a Game Designer: Gamification, Games and Interactivity for Lear...Thinking Like a Game Designer: Gamification, Games and Interactivity for Lear...
Thinking Like a Game Designer: Gamification, Games and Interactivity for Lear...
 
Games, Gamification and Game-Thinking: Making a Impact with Learners
Games, Gamification and Game-Thinking: Making a Impact with LearnersGames, Gamification and Game-Thinking: Making a Impact with Learners
Games, Gamification and Game-Thinking: Making a Impact with Learners
 
Beyond Gamification: Thinking Like a Game Designer
Beyond Gamification: Thinking Like a Game DesignerBeyond Gamification: Thinking Like a Game Designer
Beyond Gamification: Thinking Like a Game Designer
 
Bloomsburg MSIT Recruitment Slides
Bloomsburg MSIT Recruitment SlidesBloomsburg MSIT Recruitment Slides
Bloomsburg MSIT Recruitment Slides
 
Instructions on How to Take Notes Directly on a PowerPoint Slide
Instructions on How to Take Notes Directly on a PowerPoint SlideInstructions on How to Take Notes Directly on a PowerPoint Slide
Instructions on How to Take Notes Directly on a PowerPoint Slide
 
Games, Interactivity and Gamification for Learning
Games, Interactivity and Gamification for Learning Games, Interactivity and Gamification for Learning
Games, Interactivity and Gamification for Learning
 
TH301 - Start Thinking Like a Game Designer: An Interactive Learning Experience
TH301 - Start Thinking Like a Game Designer: An Interactive Learning ExperienceTH301 - Start Thinking Like a Game Designer: An Interactive Learning Experience
TH301 - Start Thinking Like a Game Designer: An Interactive Learning Experience
 
Becoming a Change Agent: Ushering in a New Approach to Learning
Becoming a Change Agent: Ushering in a New Approach to LearningBecoming a Change Agent: Ushering in a New Approach to Learning
Becoming a Change Agent: Ushering in a New Approach to Learning
 

DevLearn presentation on Future of Learning