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Gender and Media
Project
Sex and Gender in video games
By Josh Taub
Typical female game characters:
Why is this the dominant representation
of women in video games?
Because the largest demographic that plays
video games ar...
However, the audience for video games is rapidly changing.
Women, homosexuals, and other groups that aren’t typically asso...
This shift had led to both calls for more diversity and better representations of
women in games…
…and to much resistance and backlash by gaming’s
original straight-male audience
The Anita Sarkeesian Debacle
This women ran a kickstarter campaign to
fund a series of videos examining sexism in
video ga...
… It did not go well for her
The unrelenting harassment and misogyny Sarkeesian faced
sparked a newfound interest and debate on the issue of women
and ...
Ironically, Sarkeesian’s vocal, hateful detractors ended up inadvertently kicking the
video game feminism debate into high...
For the record:
 There is nothing wrong with straight men enjoying looking at attractive
women in entertainment products....
The issue is that EVERYBODY should be able to enjoy
video games, not just straight white males.
There should be a place fo...
Hopefully the day when EVERYONE of all
genders and races can enjoy video games will
come soon
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Gender and media project

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Gender and media project

  1. 1. Gender and Media Project Sex and Gender in video games By Josh Taub
  2. 2. Typical female game characters:
  3. 3. Why is this the dominant representation of women in video games? Because the largest demographic that plays video games are young men. These are the type of female characters the typical gamer wants to see
  4. 4. However, the audience for video games is rapidly changing. Women, homosexuals, and other groups that aren’t typically associated with video games are now becoming a substantial part of the video game user base.
  5. 5. This shift had led to both calls for more diversity and better representations of women in games…
  6. 6. …and to much resistance and backlash by gaming’s original straight-male audience
  7. 7. The Anita Sarkeesian Debacle This women ran a kickstarter campaign to fund a series of videos examining sexism in video games
  8. 8. … It did not go well for her
  9. 9. The unrelenting harassment and misogyny Sarkeesian faced sparked a newfound interest and debate on the issue of women and feminism in video games Something of a martyr figure for feminism-minded gamers, the abuse Sarkeesian endured became the quintessential example of the gender issues facing video games.
  10. 10. Ironically, Sarkeesian’s vocal, hateful detractors ended up inadvertently kicking the video game feminism debate into high gear. Gender issues and sexism in video games are much more discussed now than they were before the Sarkeesian incident
  11. 11. For the record:  There is nothing wrong with straight men enjoying looking at attractive women in entertainment products. Sexy female video game characters are not an inherently bad thing, and we should not tell people that they aren’t allowed to have something that they enjoy
  12. 12. The issue is that EVERYBODY should be able to enjoy video games, not just straight white males. There should be a place for women and other groups in this industry and culture as well. There should be more games and characters that reflect the interests of these audiences, and they should be able to play and enjoy games without fear of harassment or sexism from the community. It’s not that we need much less of this: It’s that we need much more of this:
  13. 13. Hopefully the day when EVERYONE of all genders and races can enjoy video games will come soon

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