2. Faculty
• Curriculum
• Assessment
• Expertise
Learning strategies
relevant for the
21st century
• Active learners
• Info/Tech/Curriculum
Literate
• Globalized future
Learning
Technologist
• communication, infor
mation and related
technologies
3. PROJECTS AND IMPLICATIONS
• Facts • Examples
– Students – Podcasts
• Millennial • http://tinyurl.com/cn2qrd
– Teamwork, structure,
– Wikis
technology, multitasking
• http://tinyurl.com/d4jw3w
• Gen-X
– Collaborative Space
– Customer service
expectations • http://www.wiggio.com/
• Babyboomer
– Start Pages
– Distance learning,
• http://www.pageflakes.com/
balancing work, family,
– Mashup Projects
classes
– Professionals • http://tinyurl.com/yr4tcu
• 177.7 billion dollars – Many, many more options
invested in pre-packed and
• http://tinyurl.com/dbfavn
custom software (1999)
• 262.1 billion dollars
invested in pre-packed and
custom software (2007)
4. BIBLIOGRAPHY
Bureau of Economic Analysis &U.S. Department of Commerce (2008), Software
Investment and Prices, by Type
iLoveButter (Photographer). (2006). Technology Then & Now, [Online Image] .
Retrieved April 29, 2009 , from Flickr Commons.
Oblinger, D. (2003). Boomers, Gen-Xers, and Millennials: Understanding the New
Students. Educause Review, 38(4), 36-40,42,44-45.