1 | P a g e
Course Project Guidelines
PSY 333: Motivation
Instructors:
Dr. Ivanna Shubina
Project Weight:
25%
Term: Fall 2019
INTRODUCTION
LEARNING OUTCOMES
PROJECT FILES
PROJECT SUMMARY (SCENARIO)
DELIVERABLES & PROJECT MANAGEMENT
PLAGIARISM
MARKING SCHEME
2 | P a g e
I. INTRODUCTION
In this project, you and your group will need to apply a theory of motivation from the course
textbook to a famous person of your choosing. This famous person must be someone who has a
motivation issue. You will need to 1. Explain this theory briefly, 2. Identify how this theory would
see the motivation challenge of the person you are studying and 3. Identify how this theory would
try to help this person with their motivation.
II. LEARNING OUTCOMES
The project addresses the following outcomes as defined in the Course Syllabus:
1. Demonstrate an understanding of motivational psychology through knowledge of motivational
behavioral principles.
2. Demonstrate critical thinking skills necessary to critically assess actual situations explaining human
behavior.
3. Evaluate scientific studies with an understanding of what constitutes a valid research method.
4. Demonstrate effective communication skills by reading primary and secondary source material,
discussing course content, and writing papers.
5. Demonstrate understanding of the diverse assumptions and values that motivate us and our
behaviors.
III. PROJECT FILES
The associated project files are on Moodle
IV. PROJECT SUMMARY (SCENARIO)
Motivation is a critical part of a healthy and productive life. Overcoming challenges to motivation
plays an important role in overcoming difficult times and achieving one’s goals. By understanding
how to apply a theory of motivation to another person, you will have a better idea of how to apply
this theory to yourself.
V. DELIVERABLES AND PROJECT MANAGEMENT
DELIVERABLE 1 (10%): CASE STUDY “MOTIVATIONAL ANALYSIS”
For this deliverable, you will need to prepare an analysis of motivation on the famous person in which you
apply a knowledge of motivation. Your submission must have one reference for each member in the group.
Your case study must follow provided rubrics and count 1000 -1500 words. You must include in-text citations
and a references in APA style. Your submission needs to have depth and to show that you have thought
through it well and researched it well. Where students only provide content that is common sense, quite
obvious, vague, simple, and lacking in depth (ie: Our famous person should motivate himself by being positive
and giving himself rewards), students will lose points. Students are welcome to encourage positive thinking in
their papers, but should also write in a way that is specific, practical, yet meaningful. To avoid providing
information that is lacking in depth, students are encouraged to ask themselves questions ...
1. 1 | P a g e
Course Project Guidelines
PSY 333: Motivation
Instructors:
Dr. Ivanna Shubina
Project Weight:
25%
Term: Fall 2019
INTRODUCTION
LEARNING OUTCOMES
2. PROJECT FILES
PROJECT SUMMARY (SCENARIO)
DELIVERABLES & PROJECT MANAGEMENT
PLAGIARISM
MARKING SCHEME
2 | P a g e
I. INTRODUCTION
In this project, you and your group will need to apply a theory
of motivation from the course
textbook to a famous person of your choosing. This famous
person must be someone who has a
motivation issue. You will need to 1. Explain this theory
briefly, 2. Identify how this theory would
see the motivation challenge of the person you are studying and
3. Identify how this theory would
try to help this person with their motivation.
3. II. LEARNING OUTCOMES
The project addresses the following outcomes as defined in the
Course Syllabus:
1. Demonstrate an understanding of motivational psychology
through knowledge of motivational
behavioral principles.
2. Demonstrate critical thinking skills necessary to critically
assess actual situations explaining human
behavior.
3. Evaluate scientific studies with an understanding of what
constitutes a valid research method.
4. Demonstrate effective communication skills by reading
primary and secondary source material,
discussing course content, and writing papers.
5. Demonstrate understanding of the diverse assumptions and
values that motivate us and our
behaviors.
III. PROJECT FILES
The associated project files are on Moodle
IV. PROJECT SUMMARY (SCENARIO)
Motivation is a critical part of a healthy and productive life.
Overcoming challenges to motivation
4. plays an important role in overcoming difficult times and
achieving one’s goals. By understanding
how to apply a theory of motivation to another person, you will
have a better idea of how to apply
this theory to yourself.
V. DELIVERABLES AND PROJECT MANAGEMENT
DELIVERABLE 1 (10%): CASE STUDY “MOTIVATIONAL
ANALYSIS”
For this deliverable, you will need to prepare an analysis of
motivation on the famous person in which you
apply a knowledge of motivation. Your submission must have
one reference for each member in the group.
Your case study must follow provided rubrics and count 1000 -
1500 words. You must include in-text citations
and a references in APA style. Your submission needs to have
depth and to show that you have thought
through it well and researched it well. Where students only
provide content that is common sense, quite
obvious, vague, simple, and lacking in depth (ie: Our famous
person should motivate himself by being positive
and giving himself rewards), students will lose points. Students
are welcome to encourage positive thinking in
5. their papers, but should also write in a way that is specific,
practical, yet meaningful. To avoid providing
information that is lacking in depth, students are encouraged to
ask themselves questions about the content
3 | P a g e
they are writing, such as: “Do most people already know what I
am writing? Are they learning anything new
(that they didn’t know before) from my submission?”
For Project Deliverable 1, please make sure that you apply
knowledge on motivation and relate it to the real
life example in a logic and clear way. Please make sure to
answer/ discuss all of the below questions/
points, in order to get a strong grade.
Structure of PD1:
1. Introduction
2. Case description - Briefly describe the famous person you are
studying.
a. Celebrity data (age, gender, education, profession, etc.);
b. Short biography with a special attention to the achievements
and failures; Provide possible causes of
6. failures and supportive factors for achievements (physiological,
individual, and social).
3. What are the most important needs and goals behind the
famous person’s motivation?
4. How would you describe the famous person motivation
applying known characteristics (e.g. activation, vigor,
persistence and direction)? Please be specific and detail-
oriented.
5. Discuss what learned motives were in the analyzed case
(what was gained through observation, conditioned
or reinforced).
6. Would you consider the motivation of the famous person as
more intrinsic or extrinsic (Please consider
physiological, individual and social levels of analysis)? Provide
supporting arguments.
7. Conclusion & suggestions.
The material you are supposed to apply in PD1 is Introduction
to Motivation (chapter 1), Learned motives (chapter 5).
The deliverable 1 should be coherent, logic and well-written.
You have to show the relationships between theory and
practice.
Submitted files have to include in the title: your course code,
section, name and student ID of
the group leader. Additionally, all group members’ names with
7. their ID have to be written in the
title page. Otherwise, 10 points will be deducted from the total
of each deliverable.
Deliverable 2 (15%): Interactive Workshop “How to improve
Intrinsic Motivation”
Your group must present your findings in a creative way to the
class using an interactive workshop. The purpose of this
workshop is to give the other students in the class the
opportunity to learn, practice, and interact about the findings
that
you described in Project Deliverable 1. Activities, games,
competitions, discussion and other creative teaching methods
are most welcome. You have to be able to answer questions
from the other students or your professor related to your
project. Please be specific, professional, and familiar with the
whole project content. Your workshop needs to show
evidence that it was well-practiced – reading from notes, phones
or other devices is not acceptable. You are expected
to conduct a workshop 30-40 minutes long.
PD2 has to include the following elements:
1. Brief overview of PD1 (1-2 slides)
2. Interactive part. You have to plan various activities directed
on developing of our intrinsic motivation and solving
8. motivational problems or overcoming difficulties (e.g. self-
evaluation, tricky questions, directed discussion, team
games, etc.).
During the workshop you can use as supportive knowledge
taken form the motivation theories such as: Social Motivation
Theory (Chapter 9), any of the attribution theories (Chapter 10),
any of the cognitive consistency theories, any of the
4 | P a g e
competence and control theories (Chapter 11), the expectancy
value theories (Chapter 8), and any of the emotions as
motivators theories (Chapter 12).
Submitted files have to include in the title: your course code,
section, name and student ID of
the group leader. Additionally, all group members’ names with
their ID have to be written in the
title page. Otherwise, 10 points will be deducted from the total
of each deliverable.
VI. PLAGIARISM
Messages, mottos or slogans created for the purpose of this
project should be expressions of
students’ individuality, creativity, and personalities. Therefore,
the possibility to plagiarize is
minimal. For their theoretical framework, students will use the
9. Textbook and not sources available
on the internet.
However, upon suspicion and/or doubt of the authenticity of the
work submitted, the course
professor has the right to ask the student to verify her/his work.
This can be done through, but not
limited to, oral examination or discussion, or any other action
deemed necessary.
If the student fails to prove the authenticity of the work, then
the Instructor will apply the academic
misconduct rules as mentioned in the AUM Student Handbook
(see point 16.1.2, page 27) which
may result to a zero grade.
Students are expected and encouraged, to be honest and to
maintain the highest standards of
academic integrity in their academic work and assignments at
the University. Any act of Academic
Dishonesty may result in severe consequences.
VII. MARKING SCHEME
10. 5 | P a g e
Deliverable 1 – Report
Please note that Deliverable 1 must be no less than 1000 words.
This does not include the title page and references.
If a group does not complete 1000 words, the group will not be
able to get a full grade. For example, if a group only
completes a paper of 500 words, the group will only be able to
get a maximum of 50%, as only 50% of this deliverable
has been completed.
Please note also that you must carefully follow the expectations
described in this document. For example, if students
submit a paper that does not deal with the topic of this paper,
they would automatically lose 40% of this deliverable
grade. Additionally, if a group of four submits a paper in which
they have only two references, they could expect to lose
10% for each missing reference. Further, if students do not
write a paper that has any depth (ie: if all that they write is
common sense and has not been thought through well), they can
expect to lose 40% accordingly. Where students do
not directly use a theory of motivation that is found in the
11. textbook, they can expect to lose 40% immediately.
Criteria
Marks:
Poor
Award 2 marks for each box
ticked
Satisfactory
Award 3 marks for each
box ticked
Good/Very Good
Award 4 marks for each box
ticked
Excellent
Award 5 marks for each box
ticked
Content:
detailed
13. MOTIVATION problems
with creative and
uncommon solutions.
understanding of
MOTIVATION
principles
e of
implementing the
principles
synthesis of knowledge
and skills
MOTIVATION is
Developed during the
process
14. MOTIVATION
problems with creative
and uncommon
solutions.
of
MOTIVATION principles
principles to in an
interesting and way.
of knowledge and skills
MOTIVATION is
Developed during the
process
MOTIVATION problems
with creative and
15. uncommon solutions.
MOTIVATION principles
principles in an interesting
and engaging/ visual way.
synthesis of knowledge and
skills,
MOTIVATION is Developed
during the process
insightful analysis of
MOTIVATION problems with
creative and uncommon
solutions.
Content: Knowledge
16. and correct
relevant and to the point
question(s) posed with
some clarity
aspects/facts from
textbook with notable
omissions of key facts
research from scholarly
journals included
relevant and to the
point
17. question(s) posed with
some clarity
aspects/facts from
textbook with notable
omissions of key facts
research from scholarly
journals included
and to the point
posed with general clarity
s
from textbook with few
omissions of key facts
18. research from scholarly
journals included
and to the point
posed thoroughly
aspects/facts from textbook
academic texts and
scholarly journals included
evidence of critical
thinking
with critical
understanding of
20. critical thinking
critical understanding of
opposing views
attention grabbing problem
statement
6 | P a g e
Deliverable 2 – Interactive Workshop
Workshop Content Points
Possible
Points
Achieved
Comments
Workshop flow clearly follows the organization and path of the
outline and report. There is clear separation among the
introduction,
21. body, and conclusion within the workshop. There is an overall
flow
of thought from the beginning to end. The workshop teaches
the
subject matter in a way that allows for the audience to gain a
full and
complete understanding of the topics and subtopics. The
presenters
do not read from Project Deliverable 2 or any other outside
sources.
20 /20
Workshop Creativity
Points
Possible
Points
Achieved
Comments
The students use different creative ways to teach the material in
their
workshop. These creative methods hold the attention of the
audience. There is evidence that students have thought through
this
workshop and have prepared it carefully, as they use different
techniques such as drama, games, role plays, and audience
involvement to teach the content.
30 /30
Workshop Skills
Points
22. Possible
Points
Achieved
Comments
Holds attention of entire audience with the use of direct eye
contact, seldom looking at notes or slides. Movements seem
fluid
and help the audience visualize. Displays relaxed, self-confident
nature about self, with no-mistakes. Demonstrates a strong,
positive
feeling about topic during entire workshop. Uses a clear voice
and
speaks at a good pace so audience members can hear the
workshop.
Does not read off slides
20 /20
Virtual poster
Points
Possible
Points
Achieved
Comments
Outstanding evidence of insightful analysis of MOTIVATION
problems with creative and uncommon solutions. Content is
always
relevant and to the point. Excellent visuals that are tied into the
overall story of the research. Clear analysis of problem with
critical
understanding of opposing views
23. 30 /30
Please note that Project Deliverable 2 must be presented for the
total length of time that your professor requests. If a
group does not present for this time, the group will not be able
to get a full grade. For example, if your professor requests
a 30 minute workshop (not including questions and answers),
and your group presents for only 15 minutes, your group
will only be able to receive a maximum of 50%, as only 50% of
this deliverable has been completed.
Please note also that Project Deliverable 2 must be presented in
a way that shows evidence that you are well prepared
and have practiced. If you do need to read from your notes
while presenting, please look up very frequently. If you do
not look up at all while presenting, you can expect to lose 20%
of your grade on this deliverable. If you only read from
Project Deliverable 2 (or some other outside source) for this
deliverable, you can expect to lose 20% for this also.
Please note that students must be creative in the way that they
present their Project Deliverable 2 workshop. Dramas,
games, etc. are most welcome. Where students are not
interactive in the way they present this, but instead just give a
standard presentation, they can expect to lose 30% accordingly.
24. 7 | P a g e
Other Deductions:
- Side conversations when other group members are presenting
(-2% per group member).
- Presenting with a voice that is not loud enough (-2% per group
member).
- Not presenting from the front of the room to all of the class
(Standing by the computer, or just under the
projector screen) (-2% per group member).
- Not being appropriately prepared (being late or not having
files ready on USB for presentation at time
scheduled): (-5% per issue).
Please note that the amount of deductions taken depends on the
size of the group. The above deductions
would be for a group of five members. Please note that the
deductions taken apply to the entire group.
Naturally, it is understandable that group members may feel shy
about presenting in front of a class, and may
find the expectations above to be challenging. When this is the
case, these group members (together with
25. their groups) should practice all the more to make sure that they
are well prepared.