2. CONTENTS
Introduction
Requirement Of Tele-immersion
System Overview Of Tele-immersion
Algorithm
Working Of Tele-immersion
Application Of Tele-immersion
Virtual Reality V/S Tele Immersion
Future Scope Of Tele-immersion
Advantages And Disadvantages
Conclusion
Reference
3. INTRODUCTION
Will be implemented with Internet2.
Enable users in different geographic locations to
interact in a simulated holographic environment.
Combines the display and interaction techniques of
virtual reality with latest vision technologies.
10. APPLICATION
Uses In Education
Future Office
Virtual Game
Collaborative Engineering Works
Video Conferencing
Immersive Electronic Book
Collaborative Mechanical CAD
11. TELE IMMERSION V/S VIRTUAL REALITY
Virtual reality allows you to move in a computer
generated 3D environment.
Tele immersion can only create a 3D environment
that you can see but not interact with.
12. FUTURE SCOPE
Tele immersion techniques can be viewed as the
building blocks of the office of tomorrow.
In future it will be possible to manipulate virtual
objects.
Tele immersion is a dynamic concept which will
transform the way humans, interact with each other
and the world in general.
13. ADVANTAGES
Tele immersion overcome the drawback of video
conferencing.
It uses haptic sensors by which we can touch & feel
the projection.
By this technology it is very easy to see 3D image
of any project or model.
DISADVANTAGES
Very expensive
High bandwidth requirement
High speed internet is required
14. CONCLUSION
When tele immersion becomes common place it will
probably enable a wide variety of important
application.
In fact, tele immersion might come to be seen as
real competition for air travel unlike video
conferencing.
Undoubtedly tele immersion will pose new
challenges as well.
15. REFERENCE
Trinocular Stereo: A Real-Time Algorithm and its Evaluation
Jane Mulligan (University of Colorado) , Volkan Isler
(University of Pennsylvania), Kostas Daniilidis (University of
Pennsylvania) http://repository.upenn.edu/cis_papers/79
Real Time 3D Video Compression for Tele-Immersive
Environments ZhenyuYang, Yi Cui, ZahidAnwar, Robert
Bocchino, Nadir Kiyanclar, Klara Nahrstedt, Roy H. Campbell
(University of Illinois)
https://www.ideals.illinois.edu/bitstream/handle/2142/11085/R
ealTime%203D%20Video%20Compression%20for%20TeleIm
mersive%20Environments.pdf?sequence=2
Tele-Immersion As a Positive Alternative of The Future
Glasenhardt, S., Cicin-Sain, M., Capko, Z. (University of
Rijeka)
http://ieeexplore.ieee.org/ielx5/8683/27508/01225352.pdf?tp=
&arnumber =1225352&isnumber=27508