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International Journal of Software Engineering & Applications (IJSEA), Vol.7, No.2, March 2016
DOI : 10.5121/ijsea.2016.7202 11
AN APPROACH TO IMPROVEMENT THE USABILITY
IN SOFTWARE PRODUCTS
Tawfig M. Abdelaziz, Abdelsalam M. Maatuk and Fatma Rajab
University of Benghazi, Faculty of Information Technology, Department of Software
Engineering
ABSTRACT
One of the significantaspects of software quality is usability. It is one of the characteristics that judge by
the success or failure of software applications. The most important risk facing the software applications is
usability which may lead to the existence of a gap between users and systems. This may lead to system
failure because of Poor design. This is due to the design is not based on the desires and requirements of the
customer. To overcome these problems, this paper proposed an approach to improve usability of software
applications to meet the needs of the customer and interacts with the user easily with an efficient and
effective manner.The proposed approach is based prototyping technique due to itssimplicity and it does not
require additional costs to elicit precise and complete requirement and design.
KEYWORDS:
Software quality, usability, user experience, design.
1.INTRODUCTION
Understand software quality is central to answer the significant asked question: what is quality?
As soon as the concept of quality is understood the different structures of quality available on the
market are easily understood. As follows, and before we start into the quality issues, we will
spend some time to shed light onthe question: what is quality?As many well-known researchers
have provided an answer to that question, we can classify that there are two key terms when
discussing the meaning and definition of (software) quality [6].
In “Jurans’s Quality Control Handbook” Joseph M. Juran provides two meanings to quality: The
word quality has multiple meanings. Two of those meanings have influence over the use of the
word:
Quality consists of the product characteristics which meet the requirements of customers and
thereby provide product satisfaction. "Conformance to requirements"
Quality consists of freedom from deficiencies. “Fitness for use”[6].
A number of factors are used to assess the quality of software. These factors are divided into
external and internal quality criteria. External quality is concerned with what a user experiences
when running the software in its operational mode. Internal quality is referred to aspects that are
based on development phases, and that are not visible to the end-user. External quality is
significant to the user, while internal quality is important to the developer only. Usability is a
basic quality property and one of the essential characteristics, which is necessary exists to ensure
International Journal of Software Engineering & Applications (IJSEA), Vol.7, No.2, March 2016
12
the success of any software product. It is a part that combines science and art and is not limited
only on the web and websites, but that usability intervention in everything interacts with human.
User Experience is software designs that focus on requirements, needs and user expectations to
find effective solutions to the problems faced during use.
In this research paper, we provided an approach to insurethe improvement of the usability of
software applications during the design phase.
1.1.Software Usability
The models of software quality are based on defining software quality in a term that is too
abstract to be understood directly, by dividing it into attributes (usually called quality factors).
One of these factors is usability. Each factor is composed of attributes (usually called
characteristics) [1]. Usability is a measure of the quality of a person’s experience in interacting
with software product.
Usability is an essential factor of software quality. Usability has permanently been exists in the
key models of software quality. Certainly, usability represents one of many factor affecting
software quality [1].
1.2.What is Usability?
Software usability refers to the quality of a user's experience when interacting with software
products or systems, including websites, software, devices, or applications. Usability is "about
effectiveness, efficiency and the overall satisfaction of the user" [3].
It is important to understand that usability is not a single, one-dimensional property of a product,
system, or user interface. ‘Usability’ is a combination of factors including [3]:
• Intuitive design: a nearly easy understanding of the architecture and navigation of
the software or website
• Ease of learning: How fast a user who has never seen the user interface before can
accomplish basic tasks?
• Efficiency of use: How fast an experienced user can achieve tasks in the system?
• Ability to remember (Memorability): How can the user remember to use the system
effectively in future uses?
• Error occurrence and acuteness: to what extent users make errors while using the
software, how serious the errors are, and to what extent users recover from the
errors?
• User satisfaction: to what extentthe user likes using the system?
International Journal of Software Engineering & Applications (IJSEA), Vol.7, No.2, March 2016
13
1.3.Importance of Usability
Usability represents the measurement of the quality of a user's experience when interacting with a
software product, whether a web site, software application, mobile technology, or any user-
operated device.For the software, usability is a required condition for being. If the software or
aweb site is difficult to use, people leave. If the software product fails to achieve a user
requirements or the homepage fails to clearly state what a company offers and what users can do
on the site, people leave.If users get lost on a web site, they leave. If a web site's information is
hard to read or doesn't answer users' key questions, they leave. There's no such thing as a user
reading a software or web site manual or otherwise spending much time trying to figure out an
interface.There are plenty of other web sites available; leaving is the first line of defense when
users encounter a difficulty [2].
1.4.Who is the Beneficiary from Usability?
Usability can be exploited by both users and developers. Users can benefit from usability since,
they will be satisfied, not frustrated, with the web site or software product. As well as, they will
enjoy interacting with the web site or software product. Users achieve their objectives effectively
and efficiently. Furthermore support confidence and trust in the software product or web site.
When the users are satisfied, they become dependable, and may even recommend your product or
service to others [2].As a developer, may benefit from usability in many methods, such as,
reduced development time, costs, support costs, user errors, training time and costs.
2.USER EXPERIENCE
User experience emphases on a deep understanding of users, what theirrequirements, what they
value, their abilities, and also their limitations. It also takes into account the business objectives
and objectives of the group managing the project. User experience practices encourage improving
the quality of the user’s interaction with and perceptions of software product and any related
services.
The mainobjective of UX is to make sure that users catch value in what you are providing to
them. In order to be a significant and valuable user experience, information must be[3]:
• Useful: the content should be original and fulfill a need
• Usable: the software product or website must be easy to use,Ease of use remains
lively, and yet the interface-centered methods and perspectives of human-computer
interaction do not address all dimensions of the design. In short, usability is necessary
but not sufficient.
• Desirable: design elements such as image, identity, and brand are used to bring out
emotion and appreciation
• Able to be found: Information needs to be navigable and locatable onsite and offsite
• Able to be accessed: Information needs to be accessible to people with disabilities
International Journal of Software Engineering & Applications (IJSEA), Vol.7, No.2, March 2016
14
• Reliable: Users must trust and believe what you tell them.
2.1.What is User Experience Design?
It’s very important to understand the nature of UX Design. Unfortunately it gets easily confused
with visual design and usability.A UX designer’s is often lies at the crossroads of art and science
and requires both extremely acute analytical thinking and creativity [4].
User Experience Design (UXD) is the process of realization user satisfaction by improving the
usability, accessibility, and pleasure provided in the interaction between the user and the
product.[7] User experience design enclosed traditional human–computer interaction (HCI)
design, and extends it by considering all aspects of a product or service as perceived by users.[8]
2.2.Users as the Centre of UX Design:
In the case of we consider the core of UX design is the concept of constant iterative optimization,
then the problem isthe product that the user is using. The problem of future users Spot it, define
it, feel the pain it causes and eliminate it. That’s the fastest way to great user experience. To stay
on the same direction we’ll need a lot of understanding and analytical skills, because the
problematicissue with problems is that we sometimes have difficulty defining them – even if they
trouble us.[4].
The key to success is to actually get to know the needs of your customers. Arm yourself to
understand and talk to them. Get out of the building and face the problems that might be the
foundation of your business. User experience design is deeply human centric [5].
2.3.User Experience Design Best Demonstrated Practices to Improvingusability:
In what waythe application developers can make great user experiences that are useful, useable,
and desirable? To realize that, we have to reviewed applicable design to usability, there are four
best practices:
• Users become know how the design appropriate for their needs.
• Firstly, the design should be done to avoid leaving user experience to chance.
• Trust no one — check to make sure users are satisfied[5].
3.PROPOSED APPROACH FOR IMPROVING USABILITY
This section presents an approach to improve the usability in software products. Usability of
software applications enables the user to use the software with ease and flexibility to achieve its
objectives, which designed the product for.
It is essential that the product be programmatic and practical usable. In addition it is an efficient
and rapid tasks and performance efficiency. User interaction is easy and meets the needs and
wishes of the declared and undeclared.
Usability property is one of the important characteristics of the software quality .It is considered
as one of the characteristics that we judge by the success of software applications. This may
represent the basic property in the continued survival of the software application alive.The perfect
International Journal of Software Engineering & Applications (IJSEA), Vol.7, No.2, March 2016
15
design of the user interface is the ideal and the most effective way to produce high usability give
the user satisfaction and meet their needs and enable it to perform his work with ease and fun and
effective..
Usability means the ability to easily use the software in order to achieve a particular goal. Usually
it refers to the elegance and clarity in the design, whether normal software product or a website or
an ordinary computer program to lead to efficient interaction and this term is an integral part of
the User experience (UX). UX is defined as what is felt by the user when using the site or
program. It is concerned in the techniques and tools that are used to create a good impression of
the user.
As the usability and user experience are two sides of the same coin, we need to improve usability
during the design phase. Hence, we proposed a framework for improved usability in software.
Figure 1 shows the mechanism of the proposed framework:
- In the start the designer makes initial samples in the form of software interfaces, these interfaces
submitted to the customer in the form of a set of data and functions that belong to these
interfaces.
- Samples are included with the Preliminary list of questions and inquiries about the opinion used
in these samples and apply this approach to all system interfaces.
- The designer creates interfaces initial system based on the requirements document, in addition
to a list attached to a set of questions pertaining to this interface and are delivered to the customer
by the designer.
Initially, the designer will explain to the customer the function of this interface. This is done
either written through specific interface of system interfaces or through a direct dialogue with the
user to clarify a working mechanism of the proposed document interface. What are the functions
they offer and how they work? If there are functions lead to call other interfaces, we have to show
and explain it to the customer, the designer taking into account the details of how to perform each
function within the interfaces.
A list of questions is given to the customer concerning this interface. It is a comprehensive
question about the interfaces as a unified system of any scale for all interfaces. Customer answers
to these questions, then the designer to review the questions and find out the customer's opinion
in the interface and learn about his proposals and his point of view in the primary interface.
Design is revisedin accord with the customer requirements and recommendations. Then re-send
after the new interface design to the customer again, accompanied by a list of questions after
ending the work of the designer in a second sample from the same interface.
The goal of this interface is to identify the initial impression to the customer. What he wants and
how he wants to see his system. What are the functions and data needs and data that cannot
declare them directly?
By using this method we can get to what the customer wants with ease. And understand what he
wants to see in its system with ease and convenience and transparency and not to complicate it.
Re-design the interface until you get to the customer's satisfaction and we get to the interface that
meets the needs and therefore we have achieved the customer's desire through repeated design of
International Journal of Software Engineering &
the interfaces according to their desires and needs.
for improving the usability of the software.
Figure 1: The proposed framework to improve the usability of the software.
3.1.Case Study
First, it is the establishment of the
the interface based on the document requirements attached a list of questions pertaining to this
interface, also accompanied by an explanation of the functions of this interface and function
they contain a full explanation with details to be understood by the customer. From here comes
the role of the customer in improving the design of interfaces if there is a shortage or unwanted
additions byansweringtheattachedquestions and
interface entitled student data, and its functions:
Function "Add" means addition new student to the system. Added require to make sure that the
new student does not already exist in the system records (to avoid repetition). This is done by the
function "Search" where the student is entered in the "student database name." The
searches for this student in the database. If the result is a message explains that "the student does
not exist" then we can add all the required data according to their allocated fields. These fields
are: student's name, passport number, nati
residence, phone number and e-
message indicating that states that "you
"Save" and it will save all the student data in the student database.
International Journal of Software Engineering & Applications (IJSEA), Vol.7, No.2, March
their desires and needs. Figure 1 illustrates the steps of the framework
improving the usability of the software.
Figure 1: The proposed framework to improve the usability of the software.
First, it is the establishment of the initial interface of the selected function. The developer designs
the interface based on the document requirements attached a list of questions pertaining to this
interface, also accompanied by an explanation of the functions of this interface and function
they contain a full explanation with details to be understood by the customer. From here comes
the role of the customer in improving the design of interfaces if there is a shortage or unwanted
answeringtheattachedquestions andexpress his opinion in them.The following
interface entitled student data, and its functions:
addition new student to the system. Added require to make sure that the
new student does not already exist in the system records (to avoid repetition). This is done by the
function "Search" where the student is entered in the "student database name." The
searches for this student in the database. If the result is a message explains that "the student does
not exist" then we can add all the required data according to their allocated fields. These fields
are: student's name, passport number, nationality, date of birth, place of birth, country of
-mail. If there is a field is not insert data the system displays a
message indicating that states that "you should enter all fields" Then save the data by function
all the student data in the student database.
s (IJSEA), Vol.7, No.2, March 2016
16
the framework
initial interface of the selected function. The developer designs
the interface based on the document requirements attached a list of questions pertaining to this
interface, also accompanied by an explanation of the functions of this interface and functions that
they contain a full explanation with details to be understood by the customer. From here comes
the role of the customer in improving the design of interfaces if there is a shortage or unwanted
opinion in them.The following
addition new student to the system. Added require to make sure that the
new student does not already exist in the system records (to avoid repetition). This is done by the
function "Search" where the student is entered in the "student database name." The system then
searches for this student in the database. If the result is a message explains that "the student does
not exist" then we can add all the required data according to their allocated fields. These fields
onality, date of birth, place of birth, country of
he system displays a
" Then save the data by function
International Journal of Software Engineering & Applications (IJSEA), Vol.7, No.2, March 2016
17
In the case the result was a message that states that "the student exists" where its data are
displayed on the screen and we cannot add him because the student already exists in the system.
Function "Delete" is another function carried out by the student data interface.We cannot delete
the student's record from the system if the student does not already exist. Before holding this
function enters a student's number or student's name and press the "Search" option. If the result is
a message indicating that "the number exists" then we can delete the student data by pressing the
function "Delete" and the system will delete all the student data from the database. If the result is
a message states that "the number does not exist" then ensure that the student does not exist and
we cannot delete its data.
The function "Update" is intended to edit student data exists in the system. We can through this
interface change or update student data. To complete this function successfully, it must be a
student registered in the database. It is searched first for the student by name or number, and then
makes the appropriate change or update.
In this way the interfaces will be presented with a full explanation to the user so that he can
perform his work with ease and proficiency. This work is to explain the interface mechanism and
how the implementation of the tasks contained in this interface, in addition to the list of questions
pertaining to this interface. These questions concerned with the characteristics of the interface
during the design phase not in runtime. The questions as follows:
List of Questions concerning this system interfaces in general are as follows:
• Is the interface title expressed correctly?
• Is the data of the interface sufficient?
• Is there any data in the interface no need for its existence?
• Is the interface data are clear and correct?
• Is there a lack of data in the interface?
• Are all the functions of the proposed interface is sufficient and
required?
• Are there important functions not mentioned in the interface?
• Are there any extra functions of the need and prefer to delete?
• Is the interface structure is good in terms of shape and color?
• Is satisfied with the user interface look ?
• Is the interface easy to understand? If the answer is "no" must be
mentioned what is misunderstood data
• Is the interface easy to learn? If the answer is "no" must be mentioned
why is difficult to learn.
• Is the interface attractive?
• Is the interface easy interaction from the user's perspective?
• Is there a relationship between the data addresses in the proposed
interface? If the answer is yes identified these titles.
• Are there any interfaces or submenus you need of this interface?
• Is the interface need to display lists of data you want to work on it
after saving or updating or deletion? Is the desired data displayed on
the same interface or in another interface?
International Journal of Software Engineering & Applications (IJSEA), Vol.7, No.2, March 2016
18
4.CONCLUSION
By increasing the positive factors and follow the techniques and methods of effective and clear
when managing software development helps to improve software product quality, customer
service and achieve all their desires.
Paper prototyping is a useful technique for designers dramatically so that the design process
smoothly and in a clear and explicit and simplified. On the part of design phase is benefit that the
design has been based on the correct requirements that will be based on the user advertised or
unexpected requirements. On the part of user it is gets a system that meets their needs and
requirements in a logical and easy to understand , Ease of learning , Satisfaction, Efficiency,
Memorability, Few errors and Ease of Use. In this paper we conclude, improving usability of the
software is a user-centered design which is an iterative process. The work is carried on in a cycle
of assumptions and evaluation, with a clear picture to users and design solutions to meet their
requirements in completeness with each iteration. The proposed framework provides the
practitioner with a set of characteristics in form of questions which can be used to organize and
analyze information from users. They propose traceability from initial informationgathering
during requirements setting and finally in evaluation. This mayallow the understanding of the
specific needs about each feature to grow, or to be chance to verify whether the user requirements
were chosen correctly or not.
5.REFERENCES
[1] MichalisXenos , M. Xenos, (2001), “Usability Perspective in Software Quality” Usability
Engineering Workshop, Proceedings of the 8th Panhellenic Conference on In-formatics with
international participation, Vol. 2, pp. 523-529, Cyprus.
[2] http://www.webnauts.net/usability.html , Last Access in 12/8/2015.
[3] http://www.usability.gov/, Last Access in 23/8/2015.
[4] MarcinTreder, (2013), "UX Design for Startups", Published in by UXPin On the web:
www.uxpin.com .
[5] Mike Gualtieri, (2009),"Best Practices In User Experience (UX)", Gualtieri for Application
Development & Program Management Professionals, September 4, 2009.
[6] PatrikBerander, Lars-Ola Damm, Jeanette Eriksson, Tony Gorschek, Kennet Henningsson, Per
Jonsson, Simon Kagström, DrazenMilicic, FransMartensson, Kari Ronkko, PiotrTomaszewski,
(2005),Software quality attributes and trade-offs,Blekinge Institute of Technology.
[7] Kujala, Sari; Roto, Virpi; Väänänen-Vainio-Mattila, Kaisa; Karapanos, Evangelos; Sinneläa, Arto,
(2011),"UX Curve: A method for evaluating long-term user experience". Interacting With Computers
23 (5): 473–483.doi:10.1016/j.intcom.2011.06.005. Retrieved 20 April 2014.
[8] "design in motion". IBM Design. Retrieved 2015-06-18.

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AN APPROACH TO IMPROVEMENT THE USABILITY IN SOFTWARE PRODUCTS

  • 1. International Journal of Software Engineering & Applications (IJSEA), Vol.7, No.2, March 2016 DOI : 10.5121/ijsea.2016.7202 11 AN APPROACH TO IMPROVEMENT THE USABILITY IN SOFTWARE PRODUCTS Tawfig M. Abdelaziz, Abdelsalam M. Maatuk and Fatma Rajab University of Benghazi, Faculty of Information Technology, Department of Software Engineering ABSTRACT One of the significantaspects of software quality is usability. It is one of the characteristics that judge by the success or failure of software applications. The most important risk facing the software applications is usability which may lead to the existence of a gap between users and systems. This may lead to system failure because of Poor design. This is due to the design is not based on the desires and requirements of the customer. To overcome these problems, this paper proposed an approach to improve usability of software applications to meet the needs of the customer and interacts with the user easily with an efficient and effective manner.The proposed approach is based prototyping technique due to itssimplicity and it does not require additional costs to elicit precise and complete requirement and design. KEYWORDS: Software quality, usability, user experience, design. 1.INTRODUCTION Understand software quality is central to answer the significant asked question: what is quality? As soon as the concept of quality is understood the different structures of quality available on the market are easily understood. As follows, and before we start into the quality issues, we will spend some time to shed light onthe question: what is quality?As many well-known researchers have provided an answer to that question, we can classify that there are two key terms when discussing the meaning and definition of (software) quality [6]. In “Jurans’s Quality Control Handbook” Joseph M. Juran provides two meanings to quality: The word quality has multiple meanings. Two of those meanings have influence over the use of the word: Quality consists of the product characteristics which meet the requirements of customers and thereby provide product satisfaction. "Conformance to requirements" Quality consists of freedom from deficiencies. “Fitness for use”[6]. A number of factors are used to assess the quality of software. These factors are divided into external and internal quality criteria. External quality is concerned with what a user experiences when running the software in its operational mode. Internal quality is referred to aspects that are based on development phases, and that are not visible to the end-user. External quality is significant to the user, while internal quality is important to the developer only. Usability is a basic quality property and one of the essential characteristics, which is necessary exists to ensure
  • 2. International Journal of Software Engineering & Applications (IJSEA), Vol.7, No.2, March 2016 12 the success of any software product. It is a part that combines science and art and is not limited only on the web and websites, but that usability intervention in everything interacts with human. User Experience is software designs that focus on requirements, needs and user expectations to find effective solutions to the problems faced during use. In this research paper, we provided an approach to insurethe improvement of the usability of software applications during the design phase. 1.1.Software Usability The models of software quality are based on defining software quality in a term that is too abstract to be understood directly, by dividing it into attributes (usually called quality factors). One of these factors is usability. Each factor is composed of attributes (usually called characteristics) [1]. Usability is a measure of the quality of a person’s experience in interacting with software product. Usability is an essential factor of software quality. Usability has permanently been exists in the key models of software quality. Certainly, usability represents one of many factor affecting software quality [1]. 1.2.What is Usability? Software usability refers to the quality of a user's experience when interacting with software products or systems, including websites, software, devices, or applications. Usability is "about effectiveness, efficiency and the overall satisfaction of the user" [3]. It is important to understand that usability is not a single, one-dimensional property of a product, system, or user interface. ‘Usability’ is a combination of factors including [3]: • Intuitive design: a nearly easy understanding of the architecture and navigation of the software or website • Ease of learning: How fast a user who has never seen the user interface before can accomplish basic tasks? • Efficiency of use: How fast an experienced user can achieve tasks in the system? • Ability to remember (Memorability): How can the user remember to use the system effectively in future uses? • Error occurrence and acuteness: to what extent users make errors while using the software, how serious the errors are, and to what extent users recover from the errors? • User satisfaction: to what extentthe user likes using the system?
  • 3. International Journal of Software Engineering & Applications (IJSEA), Vol.7, No.2, March 2016 13 1.3.Importance of Usability Usability represents the measurement of the quality of a user's experience when interacting with a software product, whether a web site, software application, mobile technology, or any user- operated device.For the software, usability is a required condition for being. If the software or aweb site is difficult to use, people leave. If the software product fails to achieve a user requirements or the homepage fails to clearly state what a company offers and what users can do on the site, people leave.If users get lost on a web site, they leave. If a web site's information is hard to read or doesn't answer users' key questions, they leave. There's no such thing as a user reading a software or web site manual or otherwise spending much time trying to figure out an interface.There are plenty of other web sites available; leaving is the first line of defense when users encounter a difficulty [2]. 1.4.Who is the Beneficiary from Usability? Usability can be exploited by both users and developers. Users can benefit from usability since, they will be satisfied, not frustrated, with the web site or software product. As well as, they will enjoy interacting with the web site or software product. Users achieve their objectives effectively and efficiently. Furthermore support confidence and trust in the software product or web site. When the users are satisfied, they become dependable, and may even recommend your product or service to others [2].As a developer, may benefit from usability in many methods, such as, reduced development time, costs, support costs, user errors, training time and costs. 2.USER EXPERIENCE User experience emphases on a deep understanding of users, what theirrequirements, what they value, their abilities, and also their limitations. It also takes into account the business objectives and objectives of the group managing the project. User experience practices encourage improving the quality of the user’s interaction with and perceptions of software product and any related services. The mainobjective of UX is to make sure that users catch value in what you are providing to them. In order to be a significant and valuable user experience, information must be[3]: • Useful: the content should be original and fulfill a need • Usable: the software product or website must be easy to use,Ease of use remains lively, and yet the interface-centered methods and perspectives of human-computer interaction do not address all dimensions of the design. In short, usability is necessary but not sufficient. • Desirable: design elements such as image, identity, and brand are used to bring out emotion and appreciation • Able to be found: Information needs to be navigable and locatable onsite and offsite • Able to be accessed: Information needs to be accessible to people with disabilities
  • 4. International Journal of Software Engineering & Applications (IJSEA), Vol.7, No.2, March 2016 14 • Reliable: Users must trust and believe what you tell them. 2.1.What is User Experience Design? It’s very important to understand the nature of UX Design. Unfortunately it gets easily confused with visual design and usability.A UX designer’s is often lies at the crossroads of art and science and requires both extremely acute analytical thinking and creativity [4]. User Experience Design (UXD) is the process of realization user satisfaction by improving the usability, accessibility, and pleasure provided in the interaction between the user and the product.[7] User experience design enclosed traditional human–computer interaction (HCI) design, and extends it by considering all aspects of a product or service as perceived by users.[8] 2.2.Users as the Centre of UX Design: In the case of we consider the core of UX design is the concept of constant iterative optimization, then the problem isthe product that the user is using. The problem of future users Spot it, define it, feel the pain it causes and eliminate it. That’s the fastest way to great user experience. To stay on the same direction we’ll need a lot of understanding and analytical skills, because the problematicissue with problems is that we sometimes have difficulty defining them – even if they trouble us.[4]. The key to success is to actually get to know the needs of your customers. Arm yourself to understand and talk to them. Get out of the building and face the problems that might be the foundation of your business. User experience design is deeply human centric [5]. 2.3.User Experience Design Best Demonstrated Practices to Improvingusability: In what waythe application developers can make great user experiences that are useful, useable, and desirable? To realize that, we have to reviewed applicable design to usability, there are four best practices: • Users become know how the design appropriate for their needs. • Firstly, the design should be done to avoid leaving user experience to chance. • Trust no one — check to make sure users are satisfied[5]. 3.PROPOSED APPROACH FOR IMPROVING USABILITY This section presents an approach to improve the usability in software products. Usability of software applications enables the user to use the software with ease and flexibility to achieve its objectives, which designed the product for. It is essential that the product be programmatic and practical usable. In addition it is an efficient and rapid tasks and performance efficiency. User interaction is easy and meets the needs and wishes of the declared and undeclared. Usability property is one of the important characteristics of the software quality .It is considered as one of the characteristics that we judge by the success of software applications. This may represent the basic property in the continued survival of the software application alive.The perfect
  • 5. International Journal of Software Engineering & Applications (IJSEA), Vol.7, No.2, March 2016 15 design of the user interface is the ideal and the most effective way to produce high usability give the user satisfaction and meet their needs and enable it to perform his work with ease and fun and effective.. Usability means the ability to easily use the software in order to achieve a particular goal. Usually it refers to the elegance and clarity in the design, whether normal software product or a website or an ordinary computer program to lead to efficient interaction and this term is an integral part of the User experience (UX). UX is defined as what is felt by the user when using the site or program. It is concerned in the techniques and tools that are used to create a good impression of the user. As the usability and user experience are two sides of the same coin, we need to improve usability during the design phase. Hence, we proposed a framework for improved usability in software. Figure 1 shows the mechanism of the proposed framework: - In the start the designer makes initial samples in the form of software interfaces, these interfaces submitted to the customer in the form of a set of data and functions that belong to these interfaces. - Samples are included with the Preliminary list of questions and inquiries about the opinion used in these samples and apply this approach to all system interfaces. - The designer creates interfaces initial system based on the requirements document, in addition to a list attached to a set of questions pertaining to this interface and are delivered to the customer by the designer. Initially, the designer will explain to the customer the function of this interface. This is done either written through specific interface of system interfaces or through a direct dialogue with the user to clarify a working mechanism of the proposed document interface. What are the functions they offer and how they work? If there are functions lead to call other interfaces, we have to show and explain it to the customer, the designer taking into account the details of how to perform each function within the interfaces. A list of questions is given to the customer concerning this interface. It is a comprehensive question about the interfaces as a unified system of any scale for all interfaces. Customer answers to these questions, then the designer to review the questions and find out the customer's opinion in the interface and learn about his proposals and his point of view in the primary interface. Design is revisedin accord with the customer requirements and recommendations. Then re-send after the new interface design to the customer again, accompanied by a list of questions after ending the work of the designer in a second sample from the same interface. The goal of this interface is to identify the initial impression to the customer. What he wants and how he wants to see his system. What are the functions and data needs and data that cannot declare them directly? By using this method we can get to what the customer wants with ease. And understand what he wants to see in its system with ease and convenience and transparency and not to complicate it. Re-design the interface until you get to the customer's satisfaction and we get to the interface that meets the needs and therefore we have achieved the customer's desire through repeated design of
  • 6. International Journal of Software Engineering & the interfaces according to their desires and needs. for improving the usability of the software. Figure 1: The proposed framework to improve the usability of the software. 3.1.Case Study First, it is the establishment of the the interface based on the document requirements attached a list of questions pertaining to this interface, also accompanied by an explanation of the functions of this interface and function they contain a full explanation with details to be understood by the customer. From here comes the role of the customer in improving the design of interfaces if there is a shortage or unwanted additions byansweringtheattachedquestions and interface entitled student data, and its functions: Function "Add" means addition new student to the system. Added require to make sure that the new student does not already exist in the system records (to avoid repetition). This is done by the function "Search" where the student is entered in the "student database name." The searches for this student in the database. If the result is a message explains that "the student does not exist" then we can add all the required data according to their allocated fields. These fields are: student's name, passport number, nati residence, phone number and e- message indicating that states that "you "Save" and it will save all the student data in the student database. International Journal of Software Engineering & Applications (IJSEA), Vol.7, No.2, March their desires and needs. Figure 1 illustrates the steps of the framework improving the usability of the software. Figure 1: The proposed framework to improve the usability of the software. First, it is the establishment of the initial interface of the selected function. The developer designs the interface based on the document requirements attached a list of questions pertaining to this interface, also accompanied by an explanation of the functions of this interface and function they contain a full explanation with details to be understood by the customer. From here comes the role of the customer in improving the design of interfaces if there is a shortage or unwanted answeringtheattachedquestions andexpress his opinion in them.The following interface entitled student data, and its functions: addition new student to the system. Added require to make sure that the new student does not already exist in the system records (to avoid repetition). This is done by the function "Search" where the student is entered in the "student database name." The searches for this student in the database. If the result is a message explains that "the student does not exist" then we can add all the required data according to their allocated fields. These fields are: student's name, passport number, nationality, date of birth, place of birth, country of -mail. If there is a field is not insert data the system displays a message indicating that states that "you should enter all fields" Then save the data by function all the student data in the student database. s (IJSEA), Vol.7, No.2, March 2016 16 the framework initial interface of the selected function. The developer designs the interface based on the document requirements attached a list of questions pertaining to this interface, also accompanied by an explanation of the functions of this interface and functions that they contain a full explanation with details to be understood by the customer. From here comes the role of the customer in improving the design of interfaces if there is a shortage or unwanted opinion in them.The following addition new student to the system. Added require to make sure that the new student does not already exist in the system records (to avoid repetition). This is done by the function "Search" where the student is entered in the "student database name." The system then searches for this student in the database. If the result is a message explains that "the student does not exist" then we can add all the required data according to their allocated fields. These fields onality, date of birth, place of birth, country of he system displays a " Then save the data by function
  • 7. International Journal of Software Engineering & Applications (IJSEA), Vol.7, No.2, March 2016 17 In the case the result was a message that states that "the student exists" where its data are displayed on the screen and we cannot add him because the student already exists in the system. Function "Delete" is another function carried out by the student data interface.We cannot delete the student's record from the system if the student does not already exist. Before holding this function enters a student's number or student's name and press the "Search" option. If the result is a message indicating that "the number exists" then we can delete the student data by pressing the function "Delete" and the system will delete all the student data from the database. If the result is a message states that "the number does not exist" then ensure that the student does not exist and we cannot delete its data. The function "Update" is intended to edit student data exists in the system. We can through this interface change or update student data. To complete this function successfully, it must be a student registered in the database. It is searched first for the student by name or number, and then makes the appropriate change or update. In this way the interfaces will be presented with a full explanation to the user so that he can perform his work with ease and proficiency. This work is to explain the interface mechanism and how the implementation of the tasks contained in this interface, in addition to the list of questions pertaining to this interface. These questions concerned with the characteristics of the interface during the design phase not in runtime. The questions as follows: List of Questions concerning this system interfaces in general are as follows: • Is the interface title expressed correctly? • Is the data of the interface sufficient? • Is there any data in the interface no need for its existence? • Is the interface data are clear and correct? • Is there a lack of data in the interface? • Are all the functions of the proposed interface is sufficient and required? • Are there important functions not mentioned in the interface? • Are there any extra functions of the need and prefer to delete? • Is the interface structure is good in terms of shape and color? • Is satisfied with the user interface look ? • Is the interface easy to understand? If the answer is "no" must be mentioned what is misunderstood data • Is the interface easy to learn? If the answer is "no" must be mentioned why is difficult to learn. • Is the interface attractive? • Is the interface easy interaction from the user's perspective? • Is there a relationship between the data addresses in the proposed interface? If the answer is yes identified these titles. • Are there any interfaces or submenus you need of this interface? • Is the interface need to display lists of data you want to work on it after saving or updating or deletion? Is the desired data displayed on the same interface or in another interface?
  • 8. International Journal of Software Engineering & Applications (IJSEA), Vol.7, No.2, March 2016 18 4.CONCLUSION By increasing the positive factors and follow the techniques and methods of effective and clear when managing software development helps to improve software product quality, customer service and achieve all their desires. Paper prototyping is a useful technique for designers dramatically so that the design process smoothly and in a clear and explicit and simplified. On the part of design phase is benefit that the design has been based on the correct requirements that will be based on the user advertised or unexpected requirements. On the part of user it is gets a system that meets their needs and requirements in a logical and easy to understand , Ease of learning , Satisfaction, Efficiency, Memorability, Few errors and Ease of Use. In this paper we conclude, improving usability of the software is a user-centered design which is an iterative process. The work is carried on in a cycle of assumptions and evaluation, with a clear picture to users and design solutions to meet their requirements in completeness with each iteration. The proposed framework provides the practitioner with a set of characteristics in form of questions which can be used to organize and analyze information from users. They propose traceability from initial informationgathering during requirements setting and finally in evaluation. This mayallow the understanding of the specific needs about each feature to grow, or to be chance to verify whether the user requirements were chosen correctly or not. 5.REFERENCES [1] MichalisXenos , M. Xenos, (2001), “Usability Perspective in Software Quality” Usability Engineering Workshop, Proceedings of the 8th Panhellenic Conference on In-formatics with international participation, Vol. 2, pp. 523-529, Cyprus. [2] http://www.webnauts.net/usability.html , Last Access in 12/8/2015. [3] http://www.usability.gov/, Last Access in 23/8/2015. [4] MarcinTreder, (2013), "UX Design for Startups", Published in by UXPin On the web: www.uxpin.com . [5] Mike Gualtieri, (2009),"Best Practices In User Experience (UX)", Gualtieri for Application Development & Program Management Professionals, September 4, 2009. [6] PatrikBerander, Lars-Ola Damm, Jeanette Eriksson, Tony Gorschek, Kennet Henningsson, Per Jonsson, Simon Kagström, DrazenMilicic, FransMartensson, Kari Ronkko, PiotrTomaszewski, (2005),Software quality attributes and trade-offs,Blekinge Institute of Technology. [7] Kujala, Sari; Roto, Virpi; Väänänen-Vainio-Mattila, Kaisa; Karapanos, Evangelos; Sinneläa, Arto, (2011),"UX Curve: A method for evaluating long-term user experience". Interacting With Computers 23 (5): 473–483.doi:10.1016/j.intcom.2011.06.005. Retrieved 20 April 2014. [8] "design in motion". IBM Design. Retrieved 2015-06-18.