2. Agenda
1. Past_
Pen on Projection
2. Current
Snapdragon Snap ID Fingerprint Technology
3. Future
Snapdragon Tech Summit Keynote Dec 8, 2017
2
3. TEAM C
- E-life using 3G technology: Pen On Projection (POP)
Qualcomm IT TOUR 2009
4. 『Qualcomm IT Tour 7th』Executive Summary
Preface
A writing is inevitable in the human’s life; writing letters, taking a note, register of ideas, and so on
Main focus is to change the writing performance in our daily lives using 3G
:: Main focus is to change the writing performance in our daily lives using 3G
Technical Background
3G with POP
1/13
Applications
Realization of E-life through 3G
3. Twitter 4. LBS2. Hospital
patient
Doctor
hospital
Lectur
e note
---
-------
-----
Tak
e
note
s.
1. School
6. 『Qualcomm IT Tour 7th』Technical Background
Screen Pad
Beam Projection
Port
haptic switch
Pen linked by Bluetooth
Color, Width control
button
2/13
■ POP Technology
7. 『Qualcomm IT Tour 7th』Technical Background
Beam Projection
Port
Haptic switch
Bluetooth linked Pen
Color, Width control
button
3/13
■ POP Technology
8. 『Qualcomm IT Tour 7th』Technical Background
We love Qualcomm
We love Qualcomm
4/13
■ POP Technology
9. 『Qualcomm IT Tour 7th』
Original grid
Normalized grid
A
B
A B
A B
Technical Background : Image Normalization
5/13
Beam Projection Port
10. 『Qualcomm IT Tour 7th』
Screen Pad
Distance
measuring
sensors
Technical Background : Set the boundary of projection pad
Measure the distance
using Ultrasound wave
6/13
11. 『Qualcomm IT Tour 7th』Technical Background : Sense the position of the pen
Q
7/13
13. 『Qualcomm IT Tour 7th』Application case 1: School
Lecturer
Student
Student
Source materials
---------------
---------------
---------------
---------------
---------------
Take notes.
■ Classroom
8/13
14. 『Qualcomm IT Tour 7th』
1/8
Application case 2: Medical Care
patient
Doctor
hospital
■ Medical Care System
9/13
16. 『Qualcomm IT Tour 7th』Case with Twitter
Concept of twitter
Work flow
Using projection external
device
Mark on the space You can directly send it
Here
3:00 pm
10/13
■ Twitter is a social messaging utility for staying connected in real-time
21. 『Qualcomm IT Tour 7th』Conclusion
“ The wireless Internet will have a greater
impact on the world than the wired Internet. ”
- Dr. Paul E. Jacobs Chairman of the Board and Chief Executive Officer
13/13
26. SnapID_MWC Shanghai 27-29 June 2018(1)
■ Strong security, courtesy of biometrics.
As mobile users become increasingly more sophisticated, it is essential
that device security keeps pace. Qualcomm Fingerprint Sensors
fingerprint technology improves authentication through biometrics. By
capturing the unique 3D characteristics of the user’s fingerprint,
Qualcomm Fingerprint Sensors technology offers a robust security
method. This gives the mobile device and smartphone users a consistent
experience. And by removing password authentication, the user no
longer needs to memorize yet another code.
26
Qualcomm Snapdragon 660 and 630 mobile platforms
27. SnapID (2)
■ The trusty fingerprint sensor we’ve grown accustomed to using at the
bottom or on the back of our mobile devices is on the move — seen
or unseen by the naked eye. At this year’s MWC Shanghai, Qualcomm
Technologies announced the next generation of fingerprint solutions
that will allow OEMS to incorporate the feature virtually anywhere on
the device including under the display — pulling off quite a feat and
venturing into new territory for premium smartphones: Qualcomm
Fingerprint Sensors. The suite of cutting-edge, biometric sensors for
display, glass, and metal are firsts of their kind: They’re the first
commercially announced ultrasonic sensors that can scan for
fingerprint matches and detect heartbeat, blood flow, and gestures
through OLED displays up to 1200 µm thick.
27
33. Take Home Message
■We have to collaborate with other Industrial
Engineering, and Art and literature need Harmony with
other major.
■It’s not too far, Near future 2yr or 3yr.
■Thank you for listening.
Group 11
Hyun Wong choi pooh0216@skku.edu
Young Rok Jung dudfhr2479@skku.edu
33
Editor's Notes
Mockup
Traditional EE, CS,
Ergonomics, 산업공학, 관점에서 보고 Product Research 나 Develop 을 해야함.