More Related Content Similar to The Mobile Moneymaker - How Virtual Goods Can Increase Profit (19) The Mobile Moneymaker - How Virtual Goods Can Increase Profit12. What
configuration of
product characteristics
and pricing
will increase profitability
of mobile App developers?
14. Need for Speed, Farmville, Mafia
Portfolio Battlefield, Fifa wars, Poker
Turnover 5Bn 250M
Profit 2Bn Undisclosed
Valuation 5Bn 5Bn
Why? Potential
15. Virtual goods example
Virtual good
Everything consumers can
purchase in the app that
change something within
the app.
18. Bundling
Student 70 20 10 100
eBuddy 25 50 25 100
Quant 40 0 60 100
Total 80 50 60 300
The price elasticity decreases
19. Versioning
Student 40 60 60 60
eBuddy 40 60 80 80
Quant 40 40 40 40
Total 120 120 80 180
Segmentation according to WTP
31. Measuring Correlation
Functional Hedonic Social
Positively influenced by
Performance Visual Cultural
Appearance references
Functionality Customizability Branding
Rarity
34. Significantly influenced by
Cultural Customiza Visual ap‐ Function‐ Perfor‐
Rarity Branding
references bility earance ality mance
0.14T 0.22* 0.39** 0.31** 0.28* 0.17T 0.50*** 0.32***
Social Hedonic Functional
T 0.1
* 0.05
** 0.01
*** 0.001
36. Contributions
Addition of correlation
to bundlings’ literature
Validation of attributes
of virtual good
Description of
mobile ecosystem
37. Limitations
Costs
Only one bundle
Piracy eBuddy
population
Unreliable