1. The document discusses vectors in two and three dimensions, including the dot product, properties of the dot product, calculating the dot product, and the dot product theorem.
2. It also covers 2D vectors including unit vectors, addition and subtraction of vectors, and multiplication of a vector by a scalar.
3. Examples are provided to demonstrate calculating magnitudes of vectors, algebraic operations on vectors, and expressing vectors in terms of i and j.
Breaking the Kubernetes Kill Chain: Host Path Mount
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Vectors in Two and Three.pptx
1. Vectors in Two and Three
Dimensions-β
Business Mathematics Π
Ms. Inomi Anjala Gayashani
Department of Computer Science
Faculty of Computer Science and Engineering
2. The Dot Product
Definition of the Dot Product
If u = π1, π2 πππ π― = π1, π2 are vectors, then their dot
product, denoted by u .v, is defined by
u .v= π1 π1+ π2 π2
The dot product is not a vector; it is a real number, or scalar.
3. Calculating Dot Product
Example 1
If u = 3, β2 πππ v = 4,5 π‘βππ
u .v = (3)(4)+(-2)(5) = 2
Example 2
If u = 2i+j and v= 5i-6j, then
u .v = (2)(5)+(1)(-6) = 4
5. The Dot Product Theorem
If π ππ π‘βπ πππππ πππ‘π€πππ π‘π€π ππππ§πππ π£πππ‘πππ
u and v , then
u.v= π π cos π
6. Angle between two vectors.
If π ππ π‘βπ πππππ πππ‘π€πππ π‘π€π ππππ§πππ π£πππ‘πππ π πππ π, π‘βππ
7. Vectors in Two Dimensions(2-D Vectors)
Unit Vectors
A vector of length 1.
i= 1,0 J= 0,1
8. Vectors in Two Dimensions(2-D Vectors)
Addition of Vectors
π΄π΅+ π΅πΆ = π΄πΆ
9. Vectors in Two Dimensions(2-D Vectors)
Subtraction of Vectors
π’ β π£ = π’ β π£
10. Vectors in Two Dimensions(2-D Vectors)
Multiplication of a vector by a scalar
If c is a real number and v is a vector,
οΆIf c>0,Then cπ£ βππ π‘βπ π πππ ππππππ‘πππ ππ π.
οΆIf c<0,Then cπ£ βππ π‘βπ πππππ ππ‘π ππππππ‘πππ ππ π.
οΆIf c=0,Then cπ£ = 0.
11. Vectors in the coordinate planes
v = π1, π2
π1 - horizontal component of v
π2 - vertical component of v
12. Component form of a vector
If a vector v is represented in the plane with
initial point P(π₯1, π¦1 ) and terminal point
Q(π₯2, π¦2), then
v = π₯2 β π₯1, π¦2 β π¦1
14. Exercise 2
(a)Find the component form of the vector u with initial point (-2,5)and
terminal point (3,7)
The desired vector is
u = 3 β (β2), 7 β 5 = 5,2
15. Exercise 2
(b) If the vector v = π, π is sketched with initial point (2,4)what is its
terminal point?
Let the terminal point of v be (x, y). Then
v = (π₯ β 2), (π¦ β 4)
π, π = (π₯ β 2), (π¦ β 4)
π₯, π¦ = (3 + 2), (7 + 4)
π₯, π¦ = (5), (11)
16. Exercise 2
(c) Sketch representations of the vector w= 2,3 with initial points
at (0,0) , (2,2) , (-2,-1) and (1,4)
27. Exercise 7
(a)Write the vector π = 5, β8 in terms of i and j.
(b)If u = 3i + 2j and v = -i+6j , write 2u+5v in terms of i and j
(a)π= 5π + β8 π = 5π β 8π
(b) 2u+5v = 2(3i + 2j )+5(-i+6j )
= 6i + 4j - 5i+30j
= i + 34j
28. Horizontal and vertical components of a vector
Let v be a vector with magnitude π£ πππ ππππππ‘πππ ΞΈ.
πβππ π£= a1, a2 = a1π’ + a2π£ where
a1 = π£ cos π πππ a2 = π£ sin π
Thus we can express v as
v= π£ cos π π’ + π£ sin π π£
29. Exercise 8
(a) A vector v has length 8 and direction Ο/3. Find the horizontal and
vertical
components, and write v in terms of i and j.
(b) Find the direction of the vector u = - 3 i + j.
(a) We have v= π, π , where the components are given by
a= 8 cos
π
3
= 4 and b = 8 sin
π
3
= 4 3
Thus v=(4, 4 3) = 4 i + 4 3 j
30. Exercise 8
(b) Find the direction of the vector u = - 3 i + j.
(b) tan π =
1
β 3
=
β 3
3
Thus the reference angle for ΞΈ is Ο/6.
Since the terminal point of the vector u
is in Quadrant II,it follows that ΞΈ =5Ο/6.
34. Using Vectors to model Velocity and Force
An airplane heads due north at 300 mi/h. It experiences a 40 mi/h crosswind flowing in the direction N
300
E, as shown below.
(1). Express the velocity v of the airplane relative to the air and the velocity u of the wind, in component form.
(2) Find the true velocity of the airplane as a vector.
(3) Find the true speed and direction of the airplane.
The True speed and Direction of an airplane
35. Using Vectors to model Velocity and Force
(1)The velocity of the airplane relative to the air is v = 0 i+300 j= 300j. By the formulas for
the components of a vector we find that the velocity of the wind is
u= (40 cos 60)i+(40 sin 60)j
= 20i+20 ππ
β πππ + ππ. πππ
(2) The true velocity of the airplane is given by the vector w=u+v
w=u+v=(20i+20 ππ) + ππππ
=20i+(20 π + πππ)π
β πππ + πππ. πππ
β’ The true velocity is the velocity relative to the ground.
The True speed and Direction of an airplane
36. Using Vectors to model Velocity and Force
The true speed of the airplane is given by the magnitude of w:
π β ((ππ)π + πππ. ππ π) ) β πππ. πππ/π
The direction of the airplane is the direction π of the vector w.
The angle π has the property that tan π β334.64/20 =16.732, so π β 86.6
Thus the airplane is heading in the direction N 3.40
E.
The True speed and Direction of an
airplane
37. Using Vectors to model Velocity and Force
A woman launches a boat from one shore of a straight river and wants to land
at the point directly on the opposite shore. If the speed of the boat (relative to
the water) is 10 mi/h and the river is flowing east at the rate of 5 mi/h, in what
direction should she head the boat in order to arrive at the desired landing
point?
Calculating a Heading
38. Using Vectors to model Velocity and Force
We choose a coordinate system with the origin at the initial position of the boat as shown below. Let u and v
represent the velocities of the river and the boat, respectively. Clearly, u =5 i, and since the speed of the boat
is 10 mi/h, we have π =10, so
v=(10cos π)π + (10 sin π)π
The true course of the boat is given by the vector w = u + v.
We have
w = u + v=5i+ (10cos π)π + (10 sin π)π
Since the woman wants to land at a point directly across the river, her direction
should have horizontal component 0.
In other words, she should choose u in such a way that
5+ 10 cos π = 0
cos π =
β1
2
Calculating a Heading