These slides accompany a paper I gave at the Digital Heritage 2015 - 3D in knowledge production conference held in the wonderfully evocative Moesgaard Museum in Aarhus, Denmark on 21-22 May 2015. The paper presented a picture of the state of research and development in the field of virtual heritage on the island of Ireland in the context of the newly established Virtual Heritage Network group.
Enhancing Worker Digital Experience: A Hands-on Workshop for Partners
Digital Heritage 2015 - 3D in knowledge production: The State of Virtual Heritage in Ireland
1. DIGITAL HERITAGE: 3D REPRESENTATION
The State of
Virtual Heritage in
Ireland
Thursday 21 May 2015
Frank Lynam
Department of Classics
Trinity College Dublin
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Ireland’s rich and diverse cultural
heritage
sources: en.wikipedia.org, roughguides.com,
othervoices.ie, openculture.com
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Innovative Virtual Heritage
The Discovery Programme at work on Skellig Michael (source: 3dicons.ie)
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Autumn 2013
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Virtual Cultural Heritage Ireland
2014
source: vchireland.net
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source: vchireland.net
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source: vchireland.net
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source: vchireland.net
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source: vchireland.net
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source: vchireland.net
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source: vchireland.net
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Rebranding
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tech
skills
innovation
content
trainingfunding
policy
public
private
academic
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source: 3dicons.ie
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3 Years
16
Partners
€5 million
4000
objects
source: 3dicons.ie
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source: 3dicons.ie
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3D capture
source: 3dicons.ie
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Clonmacnoise
source: 3dicons.ie
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Glendalough
source: 3dicons.ie
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Skellig Michael
source: 3dicons.ie
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Online 3D Models
Cross of the Scriptures
Clonmacnoise
source: 3dicons.ie
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research
education
tourism
creative artsconservation
www.3dicons.ie
source: 3dicons.ie
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Battle of Mount Street Bridge
A British army checkpoint setup after the battle
source: comeheretome.com
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Grand canal
Northumberland
Road
Beggar’s Bush barracks
source: maps.google.com
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Unity-built virtual environment
source: Susan Schreibman
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Neolithic passage tomb
Knowth, Co. Meath
source: blog.bandbireland.com
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VHN workshops
source: Gary Dempsey
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VHN conferences
1st VHN Ireland Conference
20-22 November 2015
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Further information
vchireland.net
@vchireland
vhnireland@gmail.com
Editor's Notes
Good afternoon
Frank Lynam
Final year PhD student at TCD
Digital Arts and Humanities programme
I am a Classical archaeologist by training and my research looks at how archaeology might benefit from Big Data
But today
Here on behalf of the VHN Ireland group
Hugh Denard, the VHN Ireland chairman could not make it
Thank Mette and the other organisers and I am delighted to be given opportunity to talk about the state of VH in Ireland
Very exciting sector at the moment
Lots of interesting projects in the public, private and academic sectors
I hope to give over the course of the next 15 minutes you a flavour of some of this work
And talk to you about the aims and ambitions of the VHN Ireland network
Ireland’s rich and diverse cultural heritage
‘The land of saints and scholars’
Traditionally associated with the early spread of Christianity
But it also played a significant role in the megalith cultures of the Neolithic
And more recently, it has produced such lumaries as the great moderist novelist, James Joyce and the avant-garde playwright, Samuel Beckett.
Allied with this in more recent years is a drive to innovate, to think of subjects from different perspectives.
Today I want to present some of this work that falls within that somewhat amphorous category of ‘virtual heritage’ research and development.
In 2013, myself, HD, Karolina Badzmierowska, MM and CD of DIT got together through a shared interest in V technologies
HD had come back from Kings College London
Lots of V projects
London Charter
Virtual Space and Sound group
Inter-departmental within Trinity
Abbey Theatre visualisations with Noho
The proposal
Not just another VH conference
Run an event which would bring together groups from the public, private and academic sectors with an interest in VH
Identify opportunities within this space
Identify needs
Establish links between projects with these needs and individuals or groups with the skillsets to meet these
VCHIreland 2014
Held in TCD @LRH
Over 20 speakers from that the public, private and academic sectors.
100 attendees
Speaking about topics ranging from the use of laser scanning as way of preserving Irish material cultural heritage.
…to using image recognition technology to analyse Medieval Christian tombs.
As well as this there were workshops.
We showed 3D scanning in operation
3D printing
Virtual worlds used in educational contexts
The Oculus Rift made an appearance.
People were able to engage with tangible cultural heritage.
And consider how virtual techniques can be used to arrive at new interpretations
And to provide access to broader audience groups.
And perhaps most importantly, we found that VCHIreland 2014 was used as a networking opportunity.
We realised that there was a breadth of sectors out there interested in V technologies addressing C subject matter
Sectors
HBIM
Archaeology
Education
Museums
Tourism
Aftermath of VCHIreland 2014
We decided to continue the initiative
A few changes
Name change
Emphasis on the ‘network’
Tie in with similar networks around the world
‘Virtual’ not ‘digital’
Mission statement
Form a network of people from the academic, business, education, cultural heritage, policy and tourism sectors in Ireland, working for the support, improvement and promotion of virtual heritage in Ireland.
To make connections between people from a variety of sectors in Ireland who share an active interest in virtual heritage
To encourage and support the carrying out of virtual heritage activities of the highest international standards
To promote knowledge, understanding and appreciation of virtual heritage in Ireland
To undertake any other activity that benefits virtual heritage in Ireland
All bring expertise and resources
Now I will present a number of indvidual projects by way of example.
Working to promote 3D technology use in Ireland for over 20 years.
Competitiveness and Innovation Framework programme 2007-2013
Competitiveness and Innovation Framework programme 2007-2013
Noho
private company base in Dublin
Focus on video and audio content provision
In their portfolio they have many CH-based projects
Academic research
Battle of Mount Street Bridge project
It is claimed that, in a few short hours of the afternoon of Wednesday 26 April, approximately 230 British soldiers were wounded or killed at the hands of a handful of strategically-placed men (several of whom may, in fact, have never shot a gun before this engagement) shooting from four buildings near Mount Street Bridge.
British casualty reports indicate approximately 25 deaths and 50 wounded.
Something wrong here.
Some contemporary military historians, however, are now casting doubt on this received version of events.
Ballistic experts question whether the Volunteers could have shot as many people as claimed using the types of rifles they had been issued and in view of the inexperience of some of the men handling arms.
Just a sample of what’s going on.
There’s lots more.
John Meneely in Queen’s.
Crete-Ireland. Figurine studies using 3D.
Roscommon Cross Slab Project
Crowdsourcing the collection of 3D data about crosses.
Photogrammetry. Train them and then send them out.
Following the micropasts model in the UK.