This is the presentation that accompanied a webinar by Ronelle Klinck that I hosted. n this webinar, Ronelle demonstrated the steps to integrate Augmented Reality successfully in your classroom. Augmented Reality is a tool teachers can use to bring learning to life and make the learning experience an interactive adventure. Ronelle says, "I use AR to engage my learners, scaffold learning and flip my classroom. In this webinar I’ll share practical examples of how to integrate AR in your classroom."
Python Notes for mca i year students osmania university.docx
How to integrate Augmented Reality successfully in your classroom by Ronelle Klinck
1.
2. 1. Problem?
2. What is AR?
3. Plan (implement AR successfully)
a) AR as an interactive adventure
b) USE AR TO scaffold learning
c) USE AR TO flip your classroom
3. How do teachers incorporate
21st century skills in their
classrooms?
4. Definition: The integration
of digital information with
the user’s environment in
real time.
http://whatis.techtarget.com/definition/augmented-reality-AR
10. • Since Ronald T. Azuma’s study in 1997
“A Survey of Augmented Reality” three
main characteristics are used to
determine AR:
• it combines real and virtual world
• it is interactive in real time
• it is registered in 3D
http://www.arlab.com/blog/the-evolution-of-augmented-reality/
14. How do teachers incorporate
21st century skills in their
classrooms?
15.
16. a) AR as an interactive adventure
Know Thy Impact – John Hattie
Why are you integrating AR in your
lesson?
• Substitute for another tool
Enhance learners understanding
Transform learning experiences
Engage and excite all learners
F.A.I.L – Abdul kalam
19. B) USE AR TO scaffold learning to …
Provides for a supportive learning environment
provide feedback and support in learning new material
Learners take a more active role in their own learning
Learners share the responsibility of teaching and learning
scaffolding move learners beyond their current skill and knowledge levels
Learners are able to take ownership of the learning event
http://www.niu.edu/facdev/resources/guide/strategies/instructional_scaffolding_to_impro
ve_learning.pdf
22. e.g. scaffolding
ST STITHIANS GIRLS’ COLLEGE
GRADE 8: 2015
Anouk Oosthuizen
Favourite
place on
campus
Video of how I
used my device
in different
subjects
23. C) USE AR TO flip your classroom
Prepare your students
Prepare questions such as …
what have you learned by exploring …?
What was the most confusing part of …?
“what if”
Design in-class activities that resolve
learners’ misconceptions, misunderstandings
or difficulties with the flipped content
24. C) USE AR TO flip your classroom
Prepare questions such as …
what have you learned by exploring …?
What was the most confusing part of …?
“what if”
25. C) USE AR TO flip your classroom
Prepare your students
Which ar app to download
Requirements to run the ar app
Demonstrate how to use the ar app
26. C) USE AR TO flip your classroom
Design in-class activities that
resolve learners’ …
Misconceptions
misunderstandings or
difficulties
with the flipped content