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MY NOW, SOMEWHAT 
FEASIBLE IDEA 
S E T D E S I G N F O R T H E B U D D I N G S C E N I C D E S I G N E R 
E R I K C H O C I A N OWS K I
WHAT IS THEATRICAL SET DESIGN? 
• It is the creation of scenery and pieces that tell a 
story in a theatrical production. 
• As any aspect of a production, the quality of the set 
design could be helpful or harmful to the overall 
success.
CHALLENGE 
STATEMENT 
• Designing a set can be 
difficult for high school 
students and higher level 
skills such as modeling 
may not come so easily to 
these budding artists. 
• How else can students get 
practical experience in 
designing a set? 
• Can a technologically 
mediated environment 
offer benefits not present 
“I don’t know why but my set in traditional techniques? 
design turned into math 
equations!” -confused
OBJECTIVES 
• At the completion of this, students should be able 
to: 
• Explore set design to try coming up with solutions to 
design challenges. 
• Logically evaluate their work as well as the work of 
other students within the environment.
SOLUTION: SECOND LIFE 
• Second life offers an active and practical approach to 
learning set design. 
• Students can work inexpensively and relatively easily in 
designing and modeling. 
• Students can bring skills they use in Second Life into the 
first world.
WHY SECOND LIFE THOUGH? 
• Second Life is an immersive 
environment, social, and is fairly 
easy to learn how to use. 
Besides some shortcomings 
between it and reality (gravity), 
there is an obvious bridge that 
exists between the two 
• Some programs (3d Studio Max, 
AutoCAD, CAD) are used for 
some complex projects, with all 
that potential, the robust 
programs have a slightly steeper 
learning curve. You can literally 
do ANYTHING…
MY P.O.A. 
(PLAN OF ACTION) 
• Step One: 
The environment 
• The visual 
spaces I’d like to 
make is a large, 
proscenium 
theater with a 
small thrust. This 
is the most 
common type of 
stage for high 
schools.
STEP TWO: THE PIECES 
WHAT GOES ON THE STAGE? 
• Here I am a little conflicted 
and I have two possible 
outcomes. 
• I could have students create 
set pieces for a show and 
manipulate them and lay 
them out the way they see 
fit…OR 
• I can have a stock supply of 
set pieces that I share with 
students and they pick and 
choose and manipulate 
them to come up with a 
design plan.
STEP THREE: WHAT WOULD STUDENTS 
NEED TO KNOW 
• Students would need to have a basic 
understanding of design principles, as learned in my 
Edmodo learning environment, TheatreTEK. 
• If students make everything, they would need to 
learn how to construct objects in Second Life or 
bring objects in from other programs. 
• Either way, students would then need to learn how 
to move, scale, and alter the properties of objects. 
• Using the camera and snapshots would allow 
students to get screen shots of their design.
WHAT WOULD MOTIVATE STUDENTS? 
• Given the fact that students understand the 
importance of planning, students would see the 
benefit of making set design models in a virtual 
space. 
• Students will also have the chance to socialize. The 
design field is a social one! If students were all 
skilled at modelling, getting together, sharing input 
with their peers may still be a little difficult. Now it 
can happen easier and instantaneously.
WHAT I HOPE TO COME AWAY WITH 
• I’d like to make an immersive environment where 
students can play with designs and be informal; let 
their creative ideas run wild. 
• At the end of the day, students can create a set 
design and use their plan in their creation of an 
actual theatrical set. 
• And if I can throw a racecar in there for students to 
test drive…all the better!

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My now, somewhat feasible idea ec

  • 1. MY NOW, SOMEWHAT FEASIBLE IDEA S E T D E S I G N F O R T H E B U D D I N G S C E N I C D E S I G N E R E R I K C H O C I A N OWS K I
  • 2. WHAT IS THEATRICAL SET DESIGN? • It is the creation of scenery and pieces that tell a story in a theatrical production. • As any aspect of a production, the quality of the set design could be helpful or harmful to the overall success.
  • 3. CHALLENGE STATEMENT • Designing a set can be difficult for high school students and higher level skills such as modeling may not come so easily to these budding artists. • How else can students get practical experience in designing a set? • Can a technologically mediated environment offer benefits not present “I don’t know why but my set in traditional techniques? design turned into math equations!” -confused
  • 4. OBJECTIVES • At the completion of this, students should be able to: • Explore set design to try coming up with solutions to design challenges. • Logically evaluate their work as well as the work of other students within the environment.
  • 5. SOLUTION: SECOND LIFE • Second life offers an active and practical approach to learning set design. • Students can work inexpensively and relatively easily in designing and modeling. • Students can bring skills they use in Second Life into the first world.
  • 6. WHY SECOND LIFE THOUGH? • Second Life is an immersive environment, social, and is fairly easy to learn how to use. Besides some shortcomings between it and reality (gravity), there is an obvious bridge that exists between the two • Some programs (3d Studio Max, AutoCAD, CAD) are used for some complex projects, with all that potential, the robust programs have a slightly steeper learning curve. You can literally do ANYTHING…
  • 7. MY P.O.A. (PLAN OF ACTION) • Step One: The environment • The visual spaces I’d like to make is a large, proscenium theater with a small thrust. This is the most common type of stage for high schools.
  • 8. STEP TWO: THE PIECES WHAT GOES ON THE STAGE? • Here I am a little conflicted and I have two possible outcomes. • I could have students create set pieces for a show and manipulate them and lay them out the way they see fit…OR • I can have a stock supply of set pieces that I share with students and they pick and choose and manipulate them to come up with a design plan.
  • 9. STEP THREE: WHAT WOULD STUDENTS NEED TO KNOW • Students would need to have a basic understanding of design principles, as learned in my Edmodo learning environment, TheatreTEK. • If students make everything, they would need to learn how to construct objects in Second Life or bring objects in from other programs. • Either way, students would then need to learn how to move, scale, and alter the properties of objects. • Using the camera and snapshots would allow students to get screen shots of their design.
  • 10. WHAT WOULD MOTIVATE STUDENTS? • Given the fact that students understand the importance of planning, students would see the benefit of making set design models in a virtual space. • Students will also have the chance to socialize. The design field is a social one! If students were all skilled at modelling, getting together, sharing input with their peers may still be a little difficult. Now it can happen easier and instantaneously.
  • 11. WHAT I HOPE TO COME AWAY WITH • I’d like to make an immersive environment where students can play with designs and be informal; let their creative ideas run wild. • At the end of the day, students can create a set design and use their plan in their creation of an actual theatrical set. • And if I can throw a racecar in there for students to test drive…all the better!