I called it 5 weeks in 5 minutes because that's what it is. This was some of my work that I done for 5 weeks during my sculpture class and I think it turned out great! A very enjoyable experience! Let me know what you think!
2. IN WEEK 1
• We Focused on Organic shapes
• Plus Basic shapes and Nets
Here is an example of some of the
work provided by me
For the organic shapes one thing I
chose was a yellow squash.
And for the basic shapes I chose to
create a bank out of squares,
rectangles, and triangles! All while
using nets to create every block!
Although I could have made some
minor changes I thought everything
went great my first week.
3. FOR WEEK 2
• We worked with Positive and negative space.
My first choice Was to go abstract
But to show a more
basic understanding
of Positive and
Negative, I drew the
Batman mask that
you see here.
4. • We also worked on Enclosure, and how to design
and construct a sculptural form. I drew multiple
enclosures. But I chose to construct a loot chest
that has been an idea for my future game, that I
am creating while I am in school! And created it
out of illustration board.
• Here's a quick look from start to finish.
5. THEN WEEK 3
• One thing we had to do, was draw a
Metaphorical Composition. While trying
to stay completely creative, and also
staying away from being cliché at all! I
chose to draw my little rabbit here who
wears his own “Lucky Rabbits Foot”
• What I was trying to say is that
“Everyone wants to be a little lucky!”
6. • Then we got the chance to create a complete sculpture,
while only using wire. This is the turnout for mine! From
beginning to end!
7. DURING WEEK 4
• We started to work on the
Human Form
• This did not start off well for me
since we had to try and draw
Larger scale “Gesture Drawings”
These were drawn on 18”x24”
Newsprint paper.
• The big guy to the left here, is the
pose I chose to use when we
started the next assignment!
8. • The first part of assignment 2 in week 4, I had
to create a wire armature and get it into a
pose that I had chosen. I of course chose the
Muscle guy from my gesture drawings. And
these are some images I got to show the
class.
9. • Then for my first time ever, I
was able to apply clay to
the wire armature. Since we
were working on the human
form, I learned how to build
this model from the inside
out. So these first pictures
show how my first clay
sculpture got started.
• With No Aluminum foil at all I
was able to create a rib
cage and a pelvic area. I
then added a little more
clay to give me a basic
shape
• By the end of this week I
needed to have the basic
form of a human, and the
expressive state needed to
be indicated by the pose
and body gesture
10. THE GREAT WEEK 5
• This was when I started to add detail to my clay sculpture.
• After “multiple” layers of clay were added to this figure I started to
get a very well built character. And he started to look toned.
• As I progressed I learned that my muscle structure was not adding
up to par. So I continued to add and define until the legs and chest
were at great proportion. These are a few images of that process.
11. • As this character continued to grow I started
to add things like clothes, a weapon, and a
more defined chest that includes a collar
bone and some scars (one of the few cool
features of this figure in my opinion).
• Continue on to see a more finished figure
12. • I really like how my first sculpture turned out. I think with a lot of
new knowledge I was able to create a solid build that shows great
detail!
• Here is a 360 view of what my final Figure looked like by the end of
class. In the next slide I show you a nice close up, along with my
artist statement.
13. AN ARTIST’S STATEMENT
• This class is exactly why I started in Game Art
and Design! Being able to take an idea from
my head, and creating it from scratch. All while
watching it grow into something that not only I
like, but also into something everyone can
enjoy! I want the people to know that I care
about what I create. When this humungous
creature comes running at you in my soon to
be videogame. You will know that it was done
to the best of my abilities, and this will be
completely noticeable! But nowadays this is
not always true. Some people just don’t care
enough for it to show at all! And we have
many games that just get tossed away for
taking up to much space. As I continue on with
this career path. I will always try my hardest to
create my work with Quality Craftsmanship!
Because,
My games will never be thrown away!
14. THIS HAS BEEN A PORTFOILIO PRESENTATION OF
SCULPTURE AND DRAWING FOR GAD
Presented by Dustin Tabor
Thanks for viewing!