This document discusses the potential for product innovation through online communities. It notes there is currently a "clash of contexts" between how vendors think about and market their products based on features, and how consumers think about products based on the functions they perform. The document proposes a Product Innovation Ontology that can bridge this gap by allowing users to better define their purchase intents and needs at a conceptual level, providing insights for vendors to innovate new products that meet latent consumer demands. By leveraging user-generated knowledge, online communities could harness a new mode of production and take innovation to new levels.
Kotlin Multiplatform & Compose Multiplatform - Starter kit for pragmatics
IFIP WG 12.7 BRAINSSHOP
1. Product Innovation Potential of Online Communities
the Semantics of Purchase Intent, Online Offers and Product Innovation
Davor Meersman
in collaboration with: Tharam Dillon and Christophe Debruyne
2. “Phonographs will be used to record wishes of old
men on their death beds.”
Thomas Edison
3. “We are selling a thing and know how you will use it”
• vendor perspective
• products as isolated entities
• “this is what we have, please come to see it” (and then buy it)
• we have an offer to fit your needs
• attention based
4. “I’m looking for something but the internet is dumb”
• ideal image, original intent, imagined product
• queries & taxonomies
• “yes, I guess that will do”
• “does it even know I’m looking for a product?”
• trying to sift through other contexts
• what were they thinking?
• intention based
5. Clash of contexts: features vs. functions
• vendors think in terms of features: look what we HAVE!
• consumers think in terms of functions: what can it DO for me?
6. Let’s have a look at what is going on
Customers on the Web Vendors on the Web
application product e-commerce
domain
Producers
7. “So let’s give users the ability to really express what
they want!”
• Great idea, but...
• serious discrepancy between what concepts and level of granularity the user
thinks are important in defining an intent (the “ideal image”) and what is offered
by vendors.
• most discrepancies concerned peripheral data
• peripheral data is data that is used by the customer in the purchase decision
process, but that is not part of the offering of the product or service provider.
• relates to the function the user want to see performed by the service they
book: to be relaxed, to have fun, to be satiated with good foods, to enjoy the
scenery, to be safe, etc.
8. Did you say ‘clash of contexts’ earlier?
• Semantic technology offers solutions for product data interoperability
• eClassOWL
• PRONTO
• SWOP
• GoodRelations
• Manufacturing, design, commerce
• But no functions, no product application domain = no innovation
9. Product Innovation Ontology
• Main concepts:
• Actor: any actor using objects in any process in the domain
• Object: products and components used in processes by actors and objects
• Process: any process in the domain, executed by an actor with the use of
objects
• Quality: concepts that define how, to what extent, when etc. something
happens; properties and functions of objects, actors and processes. Also
contains concepts pertaining to more intangible customer knowledge such
as satisfaction and opinion.
• Properties, functions and application context
10. Innovation potential of online communities
• Users are able to define intent and get relevant results
• matching
• data has to be present
• Vendors bridge gap between intent and click
• insight into what customer wants
• innovation based on intent definitions
• knowledge no longer lost - conceptual dynamics bottleneck
• leverage user needs into usable enterprise knowledge
11. “Peer production is about more than sitting down
and having a nice conversation... It's about
harnessing a new mode of production to take
innovation and wealth creation to new levels.”
Eric Schmidt, Google CEO