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Gabe
 Zichermann



How Games
  Make Kids Smarter
Gabe begins his talk by speaking of his first experience with
games in education: playing “Where in the World is Carmen
San Diego” in school.
Question 2:

Gabe first captures the audience’s   Gabe keeps attention by offering up
attention by telling about his               new ways of looking at old
earliest experiences with                      problems and supporting
video games. He relates                     his ideas with many colorful
his story to education                             stories and examples.
right away when he
speaks about playing
“Where in the World
is Carmen San Diego”
in school.
He speaks about his
career and how it
relates to games and
“gamification.” He is
an example of how a
person can make a
career out of games.
He brings up ADD, first
explaining traditional views
on the subject and then
offering a different
perspective. Children easily
focus on games but often
struggle to pay attention in
school.
“Is it that our children have
ADD, or is our world just too
freakin’ slow for our
children to appreciate?”

-Gabe Zichermann
He shares the work of Ananth
Pai, who taught a class using video
games as the main method of
learning for the students. In 18
weeks the class went from a below
3rd grade level in reading and math
to a mid 4th grade level.
In closing he says that
   his generation is the
most out of touch with
      the world of their
children, but also goes
      on to say that the
  children will turn out
                 alright.
Question 4

  Gabe kept his slides
  simple and organized.
  They were aiding in his
  speech rather than
  distracting from it.
Question 5

  Always have a plan for
  what you’re going to say
  next. Keep your
  audience engaged with
  jokes and stories, but
  don’t ramble.
Overby mc kenzie_ted_slideshow
Overby mc kenzie_ted_slideshow
Overby mc kenzie_ted_slideshow
Overby mc kenzie_ted_slideshow
Overby mc kenzie_ted_slideshow

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Overby mc kenzie_ted_slideshow

  • 1. Gabe Zichermann How Games Make Kids Smarter
  • 2. Gabe begins his talk by speaking of his first experience with games in education: playing “Where in the World is Carmen San Diego” in school.
  • 3. Question 2: Gabe first captures the audience’s Gabe keeps attention by offering up attention by telling about his new ways of looking at old earliest experiences with problems and supporting video games. He relates his ideas with many colorful his story to education stories and examples. right away when he speaks about playing “Where in the World is Carmen San Diego” in school.
  • 4. He speaks about his career and how it relates to games and “gamification.” He is an example of how a person can make a career out of games.
  • 5. He brings up ADD, first explaining traditional views on the subject and then offering a different perspective. Children easily focus on games but often struggle to pay attention in school.
  • 6. “Is it that our children have ADD, or is our world just too freakin’ slow for our children to appreciate?” -Gabe Zichermann
  • 7.
  • 8.
  • 9.
  • 10. He shares the work of Ananth Pai, who taught a class using video games as the main method of learning for the students. In 18 weeks the class went from a below 3rd grade level in reading and math to a mid 4th grade level.
  • 11.
  • 12.
  • 13. In closing he says that his generation is the most out of touch with the world of their children, but also goes on to say that the children will turn out alright.
  • 14. Question 4 Gabe kept his slides simple and organized. They were aiding in his speech rather than distracting from it.
  • 15. Question 5 Always have a plan for what you’re going to say next. Keep your audience engaged with jokes and stories, but don’t ramble.