15. References Cartoon Watcher. (2011). Retrieved October 29, 2011 from http://www.cartoonwatcher.com/go-diego-go/go-diego-go-games/underwater-game-diego.php Kindergarten Program. (2006). Retrieved November 1, 2011 from http://www.edu.gov.on.ca/eng/curriculum/elementary/kindercurrb.pdf ) Nick Jr. (2011). Retrieved October 28, 2011 from http://www.nickjr.com/kids-ad-entry.html?url=/kids-games/diegos-underwater-adventure.html Nova Development. (2011). Retrieved October 28, 2011 from http://www.novadevelopment.com/software/diego-129004 Red Feather Journal. (2010). Retrieved October 29 , 2011 from http://redfeatherjournal.org/1_2_Sept_2010/Chappell_Dora.pdf
Editor's Notes
“ Students need computer time to practice not only the instructional content but the use of the types of programs” (Schroeder 1994)
As previously mentioned if the player gets the question wrong the Diego character prompts the child to “try again”
this is relevant to our game as our game does require adult assistance for some parts but can be done with peers working together like sophie and isla did. As well our game allows for children to have to problem solve independently if asked to