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CMGT 410 All Assignments (New Syllabus)
For more course tutorials visit
www.newtonhelp.com
CMGT 410 Assignment Week 1 Project Plan Draft
CMGT 410 Assignment Week 2 Documenting the Project Lifecycle
CMGT 410 Assignment Week 3 Create a Scrum Board
CMGT 410 Assignment Week 3 Project Scheduling and
Documentation
CMGT 410 Assignment Week 4 Handling a Project Crisis
CMGT 410 Assignment Week 5 User Acceptance Testing
CMGT 410 Assignment Week 5 Bugs vs. Feature Requests
===============================================
CMGT 410 Assignment Week 1 Project Plan Draft
For more course tutorials visit
www.newtonhelp.com
CMGT 410 Assignment Week 1 Project Plan Draft
A project plan is a document created at the beginning of the project
lifecycle that gives stakeholders and everyone else involved in a
project a clear idea of what a project will entail in terms of effort,
time, cost, and anticipated results.
One of the things that must be identified before the project plan can
be created is the methodology, or approach, the project manager plans
to use to manage the project. Choosing a methodology is important
because a methodology provides the framework—that is, an overall
process and suggested documents and deliverables—that will guide
project development from beginning to end. Some project
methodologies are more appropriate for some types of projects than
for others.
For this assignment, you will:
1. Choose a project methodology for two different projects based
on project requirements, and explain why you chose each
methodology for each project.
2. Brainstorm your own project and create a draft simplified
project plan for that project. You must indicate in your
simplified project plan whether you intend to apply the Agile or
waterfall methodology. You may create your simplified project
plan using Microsoft® Excel® or, if you choose, another
software application such as Microsoft® Project®.
To complete this assignment:
Read Agile Project Management and the PMBOK® Guide.
Answer the Methodology Selection and Rationale questions.
Brainstorm a project you would like to explore in this course. You
may choose a project from your work experience, from a description
of a project in your textbook or in an online reading, or a project that
is brand new but that you think would improve a business process at
work, at home, or at school.
Read the two linked examples of project plans implemented as
Microsoft® Excel® spreadsheets, Example Plan A and Example Plan
B. You will be using these as guides in creating your own draft
project plan. Notice especially the differences between these two
examples in terms of length (overall and task length), structure of the
work breakdown (iterative vs. non-iterative), and methodology.
Research additional project plan examples online.
Create a simplified project plan for your own brainstormed project
that resembles the two linked examples.
Save your simplified project plan as a Microsoft® Excel® spreadsheet
document.
Submit both your completed Methodology Selection and Rationale
questions and your project plan draft (Microsoft® Excel® document).
===============================================
CMGT 410 Assignment Week 2 Documenting the Project
Lifecycle
For more course tutorials visit
www.newtonhelp.com
CMGT 410 Assignment Week 2 Documenting the Project Lifecycle
Well-written project documentation clarifies intent, documents
decisions and results, and allows project managers to assess project
progress (and report it, as necessary, to project stakeholders) at every
step of the project lifecycle.
For this assignment, you will create two examples of project
documentation that align with the Project Plan Draft assignment you
completed in Assignment Week 1. The documentation you will create
for this assignment aligns with the initiation and planning phases of a
project.
If you chose the waterfall methodology for your Assignment Week 1
Project Plan Draft assignment, create the following:
 A business requirements document, or BRD: Use the Business
Requirements Template as the basis for your BRD.
 A work breakdown schedule, or WBS: Use the Work
Breakdown Structure (WBS) Example document as the basis for
your WBS.
Alternatively, if you chose the Agile methodology for your
Assignment Week 1 Project Plan Draft assignment, create the
following:
 A product requirements document, or PRD: Read “Product
Requirements Documents, Downsized” for assistance in
creating this document.
 User stories/scenarios and acceptance criteria: Review “Agile
Requirements Snail: Feature to User Story to Scenario” for help
in creating this document. Then use
the Scenarios and COS tabs located in User Scenarios And
Acceptance Criteria Example as the basis for your user
stories/scenarios and acceptance criteria.
Submit your completed BRD and WBS, or your completed PRD and
user stories/scenarios with acceptance criteria.
===============================================
CMGT 410 Assignment Week 3 Create a Scrum Board
For more course tutorials visit
www.newtonhelp.com
CMGT 410 Assignment Week 3 Create a Scrum Board
Projects that conform to the Agile methodology often use something
called a scrum board. You can think of a scrum board as a digital
whiteboard containing yellow “stickies,” each listing a task, posted
beneath categories such as “to do,” “in process,” in testing,” and so
forth. Using a scrum board in this way allows all project members to
see where important tasks are in the overall project process quickly
and easily.
For this learning team assignment, you will collaborate with your
team members to create an Agile scrum board based on the project
charter you created with your team in Assignment Week 2.
Note that in an industry situation, you would most likely use a
specialized software tool to manage your scrum board such as Jira,
Rally, Asana, or Basecamp. However, in this course, you will be
using a tool that you may already be familiar with—
Microsoft® Excel®—to create your scrum board and other
deliverables. It is the organization and assignment of tasks that is
important about a scrum board, not the specific software tool you use
to create and manage the scrum board.
To complete this learning team assignment:
Review the Learning Team Scrum Board Example spreadsheet.
(Note: Click the Board tab that appears at the bottom of the
spreadsheet to see the scrum board example.)
Create a scrum board in Microsoft® Excel® format similar to the
linked example. The scrum board you create should align with the
project charter you created in the Assignment Week 2 Project Charter
learning team assignment. Be sure your finished scrum board
incorporates a project budget.
Submit the team assignment.
===============================================
CMGT 410 Assignment Week 3 Project Scheduling and
Documentation
For more course tutorials visit
www.newtonhelp.com
CMGT 410 Assignment Week 3 Project Scheduling and
Documentation
One of the most important documents in a project is the kickoff
presentation. Because this document formally begins, or “kicks off,”
project development, it can only be created after the project has been
planned, approvals have been obtained, and personnel are in place. A
good kickoff presentation communicates succinctly to all attendees
what needs to be accomplished to complete the project, in what order,
and by whom. It sets expectations and, ideally, energizes project team
members. The desired outcome of a project kickoff presentation is for
team members to begin tackling the first defined project tasks and
know whom to contact if they encounter delays.
For this assignment, you will create a kickoff presentation in
Microsoft® PowerPoint® based on the draft project plan you created in
the Assignment Week 1 Project Plan Draft individual assignment.
To complete this assignment:
Review the “Kickoff Presentation” section in Ch. 9,
“Communication; Project Communication Strategy; from Project
Kickoff to Daily Meetings,” of The Complete Software Project
Manager: Mastering Technology from Planning to Launch and
Beyond.
Create an 8- to 9-slide project kickoff presentation in
Microsoft® PowerPoint® similar to this Project Kickoff sample
template. The kickoff presentation you create should include details
pertaining to the project you defined in the Assignment Week 1
Project Plan Draft assignment, including budget details as
appropriate. Specifically, your presentation should include:
 A high-level project definition
 Business case (a description of the business
problem/opportunity the plan is designed to solve/exploit)
 Project approach
 Description of team members and roles
 Project scope
 Out of scope
 Timeline
 Budget and budget reporting
 Risks, cautions, and disclaimers
Submit your completed project kickoff presentation.
===============================================
CMGT 410 Assignment Week 4 Handling a Project Crisis
For more course tutorials visit
www.newtonhelp.com
CMGT 410 Assignment Week 4 Handling a Project Crisis
You are a project manager. During testing, a business user identifies a
problem: the tested version lacks a fundamental capability that, as it
turns out, was never identified. This capability does not just represent
a nice-to-have feature; it is integral to the IT deliverable functioning
in the real world. You comb through your project management
software, old emails, and meeting agendas, but you cannot find the
functionality documented anywhere.
As you dig into the problem, you realize that the new functionality the
business user is asking for cannot be delivered given the underlying
technology that was chosen for this project. The relational database
identified in the project plan is simply too slow in reporting and data
transfer to support the new functionality.
You discuss the problem with the project architect, who suggests two
alternatives:
1. Tune the relational data queries and upgrade the relational
database server.
2. Move all of the data from the relational database to a Big Data
repository, such as Hadoop.
As project manager, your task is to write a memo to the project
sponsor in which you:
 Succinctly outline the problem identified
 Describe the two alternatives listed above
 Articulate the cost of each alternative in terms of its impact to
the schedule, cost, and functionality of the final deliverables
 Recommend one alternative over the other based on those costs
and schedule impacts
To complete this assignment:
Read the following articles to familiarize yourself with some of the
differences between Big Data repositories and relational database
management systems:
 “NoSQL and Hadoop: Document-Based versus Relational
Databases“
 “What is Apache Hadoop?”
Write a 2- to 3-page memo that meets the requirements described
above.
Cite any sources you include in APA format.
Save your work as a Microsoft® Word document.
Submit your assignment.
===============================================
CMGT 410 Assignment Week 5 Bugs vs. Feature Requests
For more course tutorials visit
www.newtonhelp.com
CMGT 410 Assignment Week 5 Bugs vs. Feature Requests
There is no such thing as a bug-free IT project. Because bugs are a
fact of IT project life, IT project managers must articulate a process
for identifying, tracking, and handling the bugs that will inevitably
occur. In addition, because technical and business requirements
change frequently, IT project managers must also plan to log and
track requests for new features and functionality.
Read the following linked documents:
 “Visual Studio – Manage Bugs“: This article describes the
process of tracking bugs in Visual Studio, a popular .NET
development suite created by Microsoft®.
 “What Is a Bug and Issue Tracking Tool?“: This article
describes the process of tracking bugs in Jira, a popular bug
tracking and project management tool created by Atlassian.
Create a 3-page Microsoft® Word document of a bug tracking process
for the project you created in the individual assignments in
Assignment Weeks 2 and 3. Be sure to differentiate between bugs and
feature requests. For this assignment, you will only be tracking bugs.
Your tracking process must include:
 Description of software you propose using for bug tracking (in-
house developed or third-party)
 Description of issues that will be considered bugs (vs. feature
requests)
 Description of who will use the system to track bugs
 Description of who will monitor the system, follow up with the
requestor as necessary, and implement the bug fixes
 Description of bug-related information (such as a unique
tracking number, description, assignee, etc.) necessary to
identify, fix, and log bugs
Submit your completed document.
===============================================
CMGT 410 Assignment Week 5 User Acceptance Testing
For more course tutorials visit
www.newtonhelp.com
CMGT 410 Assignment Week 5 User Acceptance Testing
User acceptance testing, or UAT, is a round of testing in which the
users who are expected to use the system after it goes live exercise the
system. UAT differs from quality assurance, or QA, testing in a very
important way: In UAT, real users attempt to use the system-in-
development in a realistic manner—that is, the way they plan to use it
after it goes live. In QA, technical people (who may or may not be
familiar with how the system is actually going to be used in a business
setting) exercise specific bits of functionality. Because of this
difference in approach, UAT often exposes bugs that were not caught
in QA. In addition, UAT allows users to feel confident that the system
will work as they expect it to once it has been implemented, and to
signal this confidence formally by signing off on the UAT.
For this assignment, you will work with your team members to build a
User Acceptance Test Plan for the team project (system) you defined
collaboratively in Assignment Weeks 2 and 3.
As part of this plan, you will create acceptance criteria for all user
stories/scenarios associated with this project. In other words, you will
collectively generate user stories/scenarios (i.e., brainstorm how users
can reasonably be expected to use the system you defined) and then
define each of the user stories/scenarios you list as a bug, a function
not working as expected, a request for improvement, or a feature
request.
To complete this assignment:
Read “Acceptance Criteria in Scrum: Explanation, Examples, and
Template.”
Review the following sections of Ch. 13, “Launch and Post-Launch:
UAT, Security Testing, Performance Testing, Go Live, Rollback
Criteria, and Support Mode,” in The Complete Software Project
Manager: Mastering Technology from Planning to Launch and
Beyond:
 “User Acceptance Testing: What It Is and When It Happens”
 “Controlling UAT and ‘We Talked About It in a Meeting Once,’
Part Deux”
 “Classifying UAT Feedback”
 “Bugs”
 “Not Working as Expected – The Trickiest Category”
 “Request for Improvement”
 “Feature Request”
 “Conflict Resolution and Final Launch List”
As a group, complete the COS sheet portion of the linked UAT Plan
Template. Note: Click the COS tab that appears at the bottom of the
spreadsheet to see the COS sheet. COS stands for Conditions of
Satisfaction/Acceptance Criteria.
Save your collaboratively completed UAT plan template using a
unique file name that does not include the string “Template”.
Submit the team assignment.
===============================================
CMGT 410 Week 2 Team Project Charter
For more course tutorials visit
www.newtonhelp.com
CMGT 410 Week 2 Project Charter
A project charter is the highest-level document associated with a
project. It explains what you want to accomplish with this project,
why, and how in a manner that is both easy to communicate to
stakeholders, and that is just detailed enough to give those
stakeholders an idea of whether the idea is worth pursuing to the next
stage. (The next stage would be to flesh out the charter in more detail;
for example, to expand any cost assumptions you made in the project
charter into an actual proposed budget, and to expand the milestones
you may have included in your project charter into a work breakdown
structure. The fleshed-out charter is more properly referred to as a
project plan.)
For this team assignment, you will collaborate with your colleagues to
create a project charter for an Agile development based on the Project
Charter Template.
To complete this learning team assignment:
Review “The Project Charter, a Key Document” in Ch. 5, “Project
Research and Technology Choice; Conflicts at the Start of Projects;
Four Additional Project Delays; Initial Pitfalls,” of The Complete
Software Project Manager: Mastering Technology from Planning to
Launch and Beyond.
With your team members, write a project charter for a collaboratively
brainstormed project appropriate for Agile development. Your team’s
completed charter should closely resemble the linked Project Charter
Template and include the following:
§ Project scope: For assistance in describing your project’s scope,
review Ch. 6, “Final Discovery; Project Definition, Scope, and
Documentation,” of The Complete Software Project Manager:
Mastering Technology from Planning to Launch and Beyond, with
special emphasis on the section titled, “The Scope Document”.
§ A product requirements document (PRD) section consisting of
multiple user stories: Review “Agile Requirements Snail: Feature to
User Story to Scenario” if you need assistance designing user stories.
§ Acceptance criteria/conditions of satisfaction for each defined user
story
Submit the team assignment.
===============================================

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CMGT 410 NEW Focus Dreams/newtonhelp.com

  • 1. CMGT 410 All Assignments (New Syllabus) For more course tutorials visit www.newtonhelp.com CMGT 410 Assignment Week 1 Project Plan Draft CMGT 410 Assignment Week 2 Documenting the Project Lifecycle CMGT 410 Assignment Week 3 Create a Scrum Board CMGT 410 Assignment Week 3 Project Scheduling and Documentation CMGT 410 Assignment Week 4 Handling a Project Crisis CMGT 410 Assignment Week 5 User Acceptance Testing CMGT 410 Assignment Week 5 Bugs vs. Feature Requests =============================================== CMGT 410 Assignment Week 1 Project Plan Draft For more course tutorials visit www.newtonhelp.com
  • 2. CMGT 410 Assignment Week 1 Project Plan Draft A project plan is a document created at the beginning of the project lifecycle that gives stakeholders and everyone else involved in a project a clear idea of what a project will entail in terms of effort, time, cost, and anticipated results. One of the things that must be identified before the project plan can be created is the methodology, or approach, the project manager plans to use to manage the project. Choosing a methodology is important because a methodology provides the framework—that is, an overall process and suggested documents and deliverables—that will guide project development from beginning to end. Some project methodologies are more appropriate for some types of projects than for others. For this assignment, you will: 1. Choose a project methodology for two different projects based on project requirements, and explain why you chose each methodology for each project. 2. Brainstorm your own project and create a draft simplified project plan for that project. You must indicate in your simplified project plan whether you intend to apply the Agile or waterfall methodology. You may create your simplified project plan using Microsoft® Excel® or, if you choose, another software application such as Microsoft® Project®. To complete this assignment: Read Agile Project Management and the PMBOK® Guide. Answer the Methodology Selection and Rationale questions. Brainstorm a project you would like to explore in this course. You may choose a project from your work experience, from a description
  • 3. of a project in your textbook or in an online reading, or a project that is brand new but that you think would improve a business process at work, at home, or at school. Read the two linked examples of project plans implemented as Microsoft® Excel® spreadsheets, Example Plan A and Example Plan B. You will be using these as guides in creating your own draft project plan. Notice especially the differences between these two examples in terms of length (overall and task length), structure of the work breakdown (iterative vs. non-iterative), and methodology. Research additional project plan examples online. Create a simplified project plan for your own brainstormed project that resembles the two linked examples. Save your simplified project plan as a Microsoft® Excel® spreadsheet document. Submit both your completed Methodology Selection and Rationale questions and your project plan draft (Microsoft® Excel® document). =============================================== CMGT 410 Assignment Week 2 Documenting the Project Lifecycle For more course tutorials visit www.newtonhelp.com
  • 4. CMGT 410 Assignment Week 2 Documenting the Project Lifecycle Well-written project documentation clarifies intent, documents decisions and results, and allows project managers to assess project progress (and report it, as necessary, to project stakeholders) at every step of the project lifecycle. For this assignment, you will create two examples of project documentation that align with the Project Plan Draft assignment you completed in Assignment Week 1. The documentation you will create for this assignment aligns with the initiation and planning phases of a project. If you chose the waterfall methodology for your Assignment Week 1 Project Plan Draft assignment, create the following:  A business requirements document, or BRD: Use the Business Requirements Template as the basis for your BRD.  A work breakdown schedule, or WBS: Use the Work Breakdown Structure (WBS) Example document as the basis for your WBS. Alternatively, if you chose the Agile methodology for your Assignment Week 1 Project Plan Draft assignment, create the following:  A product requirements document, or PRD: Read “Product Requirements Documents, Downsized” for assistance in creating this document.  User stories/scenarios and acceptance criteria: Review “Agile Requirements Snail: Feature to User Story to Scenario” for help in creating this document. Then use the Scenarios and COS tabs located in User Scenarios And Acceptance Criteria Example as the basis for your user stories/scenarios and acceptance criteria.
  • 5. Submit your completed BRD and WBS, or your completed PRD and user stories/scenarios with acceptance criteria. =============================================== CMGT 410 Assignment Week 3 Create a Scrum Board For more course tutorials visit www.newtonhelp.com CMGT 410 Assignment Week 3 Create a Scrum Board Projects that conform to the Agile methodology often use something called a scrum board. You can think of a scrum board as a digital whiteboard containing yellow “stickies,” each listing a task, posted beneath categories such as “to do,” “in process,” in testing,” and so forth. Using a scrum board in this way allows all project members to see where important tasks are in the overall project process quickly and easily. For this learning team assignment, you will collaborate with your team members to create an Agile scrum board based on the project charter you created with your team in Assignment Week 2.
  • 6. Note that in an industry situation, you would most likely use a specialized software tool to manage your scrum board such as Jira, Rally, Asana, or Basecamp. However, in this course, you will be using a tool that you may already be familiar with— Microsoft® Excel®—to create your scrum board and other deliverables. It is the organization and assignment of tasks that is important about a scrum board, not the specific software tool you use to create and manage the scrum board. To complete this learning team assignment: Review the Learning Team Scrum Board Example spreadsheet. (Note: Click the Board tab that appears at the bottom of the spreadsheet to see the scrum board example.) Create a scrum board in Microsoft® Excel® format similar to the linked example. The scrum board you create should align with the project charter you created in the Assignment Week 2 Project Charter learning team assignment. Be sure your finished scrum board incorporates a project budget. Submit the team assignment. =============================================== CMGT 410 Assignment Week 3 Project Scheduling and Documentation For more course tutorials visit www.newtonhelp.com
  • 7. CMGT 410 Assignment Week 3 Project Scheduling and Documentation One of the most important documents in a project is the kickoff presentation. Because this document formally begins, or “kicks off,” project development, it can only be created after the project has been planned, approvals have been obtained, and personnel are in place. A good kickoff presentation communicates succinctly to all attendees what needs to be accomplished to complete the project, in what order, and by whom. It sets expectations and, ideally, energizes project team members. The desired outcome of a project kickoff presentation is for team members to begin tackling the first defined project tasks and know whom to contact if they encounter delays. For this assignment, you will create a kickoff presentation in Microsoft® PowerPoint® based on the draft project plan you created in the Assignment Week 1 Project Plan Draft individual assignment. To complete this assignment: Review the “Kickoff Presentation” section in Ch. 9, “Communication; Project Communication Strategy; from Project Kickoff to Daily Meetings,” of The Complete Software Project Manager: Mastering Technology from Planning to Launch and Beyond. Create an 8- to 9-slide project kickoff presentation in Microsoft® PowerPoint® similar to this Project Kickoff sample template. The kickoff presentation you create should include details pertaining to the project you defined in the Assignment Week 1 Project Plan Draft assignment, including budget details as appropriate. Specifically, your presentation should include:  A high-level project definition
  • 8.  Business case (a description of the business problem/opportunity the plan is designed to solve/exploit)  Project approach  Description of team members and roles  Project scope  Out of scope  Timeline  Budget and budget reporting  Risks, cautions, and disclaimers Submit your completed project kickoff presentation. =============================================== CMGT 410 Assignment Week 4 Handling a Project Crisis For more course tutorials visit www.newtonhelp.com CMGT 410 Assignment Week 4 Handling a Project Crisis You are a project manager. During testing, a business user identifies a problem: the tested version lacks a fundamental capability that, as it turns out, was never identified. This capability does not just represent a nice-to-have feature; it is integral to the IT deliverable functioning
  • 9. in the real world. You comb through your project management software, old emails, and meeting agendas, but you cannot find the functionality documented anywhere. As you dig into the problem, you realize that the new functionality the business user is asking for cannot be delivered given the underlying technology that was chosen for this project. The relational database identified in the project plan is simply too slow in reporting and data transfer to support the new functionality. You discuss the problem with the project architect, who suggests two alternatives: 1. Tune the relational data queries and upgrade the relational database server. 2. Move all of the data from the relational database to a Big Data repository, such as Hadoop. As project manager, your task is to write a memo to the project sponsor in which you:  Succinctly outline the problem identified  Describe the two alternatives listed above  Articulate the cost of each alternative in terms of its impact to the schedule, cost, and functionality of the final deliverables  Recommend one alternative over the other based on those costs and schedule impacts To complete this assignment: Read the following articles to familiarize yourself with some of the differences between Big Data repositories and relational database management systems:  “NoSQL and Hadoop: Document-Based versus Relational Databases“  “What is Apache Hadoop?” Write a 2- to 3-page memo that meets the requirements described above.
  • 10. Cite any sources you include in APA format. Save your work as a Microsoft® Word document. Submit your assignment. =============================================== CMGT 410 Assignment Week 5 Bugs vs. Feature Requests For more course tutorials visit www.newtonhelp.com CMGT 410 Assignment Week 5 Bugs vs. Feature Requests There is no such thing as a bug-free IT project. Because bugs are a fact of IT project life, IT project managers must articulate a process for identifying, tracking, and handling the bugs that will inevitably occur. In addition, because technical and business requirements change frequently, IT project managers must also plan to log and track requests for new features and functionality. Read the following linked documents:  “Visual Studio – Manage Bugs“: This article describes the process of tracking bugs in Visual Studio, a popular .NET development suite created by Microsoft®.
  • 11.  “What Is a Bug and Issue Tracking Tool?“: This article describes the process of tracking bugs in Jira, a popular bug tracking and project management tool created by Atlassian. Create a 3-page Microsoft® Word document of a bug tracking process for the project you created in the individual assignments in Assignment Weeks 2 and 3. Be sure to differentiate between bugs and feature requests. For this assignment, you will only be tracking bugs. Your tracking process must include:  Description of software you propose using for bug tracking (in- house developed or third-party)  Description of issues that will be considered bugs (vs. feature requests)  Description of who will use the system to track bugs  Description of who will monitor the system, follow up with the requestor as necessary, and implement the bug fixes  Description of bug-related information (such as a unique tracking number, description, assignee, etc.) necessary to identify, fix, and log bugs Submit your completed document. =============================================== CMGT 410 Assignment Week 5 User Acceptance Testing For more course tutorials visit www.newtonhelp.com
  • 12. CMGT 410 Assignment Week 5 User Acceptance Testing User acceptance testing, or UAT, is a round of testing in which the users who are expected to use the system after it goes live exercise the system. UAT differs from quality assurance, or QA, testing in a very important way: In UAT, real users attempt to use the system-in- development in a realistic manner—that is, the way they plan to use it after it goes live. In QA, technical people (who may or may not be familiar with how the system is actually going to be used in a business setting) exercise specific bits of functionality. Because of this difference in approach, UAT often exposes bugs that were not caught in QA. In addition, UAT allows users to feel confident that the system will work as they expect it to once it has been implemented, and to signal this confidence formally by signing off on the UAT. For this assignment, you will work with your team members to build a User Acceptance Test Plan for the team project (system) you defined collaboratively in Assignment Weeks 2 and 3. As part of this plan, you will create acceptance criteria for all user stories/scenarios associated with this project. In other words, you will collectively generate user stories/scenarios (i.e., brainstorm how users can reasonably be expected to use the system you defined) and then define each of the user stories/scenarios you list as a bug, a function not working as expected, a request for improvement, or a feature request. To complete this assignment: Read “Acceptance Criteria in Scrum: Explanation, Examples, and Template.” Review the following sections of Ch. 13, “Launch and Post-Launch: UAT, Security Testing, Performance Testing, Go Live, Rollback Criteria, and Support Mode,” in The Complete Software Project
  • 13. Manager: Mastering Technology from Planning to Launch and Beyond:  “User Acceptance Testing: What It Is and When It Happens”  “Controlling UAT and ‘We Talked About It in a Meeting Once,’ Part Deux”  “Classifying UAT Feedback”  “Bugs”  “Not Working as Expected – The Trickiest Category”  “Request for Improvement”  “Feature Request”  “Conflict Resolution and Final Launch List” As a group, complete the COS sheet portion of the linked UAT Plan Template. Note: Click the COS tab that appears at the bottom of the spreadsheet to see the COS sheet. COS stands for Conditions of Satisfaction/Acceptance Criteria. Save your collaboratively completed UAT plan template using a unique file name that does not include the string “Template”. Submit the team assignment. =============================================== CMGT 410 Week 2 Team Project Charter For more course tutorials visit www.newtonhelp.com CMGT 410 Week 2 Project Charter
  • 14. A project charter is the highest-level document associated with a project. It explains what you want to accomplish with this project, why, and how in a manner that is both easy to communicate to stakeholders, and that is just detailed enough to give those stakeholders an idea of whether the idea is worth pursuing to the next stage. (The next stage would be to flesh out the charter in more detail; for example, to expand any cost assumptions you made in the project charter into an actual proposed budget, and to expand the milestones you may have included in your project charter into a work breakdown structure. The fleshed-out charter is more properly referred to as a project plan.) For this team assignment, you will collaborate with your colleagues to create a project charter for an Agile development based on the Project Charter Template. To complete this learning team assignment: Review “The Project Charter, a Key Document” in Ch. 5, “Project Research and Technology Choice; Conflicts at the Start of Projects; Four Additional Project Delays; Initial Pitfalls,” of The Complete Software Project Manager: Mastering Technology from Planning to Launch and Beyond. With your team members, write a project charter for a collaboratively brainstormed project appropriate for Agile development. Your team’s completed charter should closely resemble the linked Project Charter Template and include the following: § Project scope: For assistance in describing your project’s scope, review Ch. 6, “Final Discovery; Project Definition, Scope, and Documentation,” of The Complete Software Project Manager: Mastering Technology from Planning to Launch and Beyond, with special emphasis on the section titled, “The Scope Document”. § A product requirements document (PRD) section consisting of multiple user stories: Review “Agile Requirements Snail: Feature to User Story to Scenario” if you need assistance designing user stories.
  • 15. § Acceptance criteria/conditions of satisfaction for each defined user story Submit the team assignment. ===============================================