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The Conception Of Interaction:
Creating meta-products using prototyping toolkits
The Conception Of Interaction:
Creating meta-products using prototyping toolkits

twitter: @B__a_r_t
DATA
            STORAGE
  SENSORS

            DATA
            COMPUTING
ACTUATORS

            DATA
            VISUALIZATION
DATA
            STORAGE
  SENSORS

            DATA
            COMPUTING
ACTUATORS

            DATA
            VISUALIZATION
DATA
            STORAGE
  SENSORS

            DATA
            COMPUTING
ACTUATORS

            DATA
            VISUALIZATION
Role as designers ?
Role as designers ?

   PHYSICAL

    DIGITAL
Role as designers ?

   PHYSICAL

    DIGITAL
Role as designers ?

   PHYSICAL

    DIGITAL           ?
Research
	
    Can the Ideation process be stimulated and supported by the
          use of interaction prototyping toolkits, and if so
              how can these toolkits be implemented?
Research
	
    Can the Ideation process be stimulated and supported by the
          use of interaction prototyping toolkits, and if so
              how can these toolkits be implemented?
Research
	
    Can the Ideation process be stimulated and supported by the
          use of interaction prototyping toolkits, and if so
              how can these toolkits be implemented?
Research
	
	   1. Literature
	   2. Toolkits Selection
	   3. Survey
	   4. Workshop
Research
	
	 1. Literature
      Sketching,           Interactive
      breadboard...        Prototyping



                                      Linaire process


	 2. Toolkits Selection
	 3. Survey
          Sketching, breadboards...
	 4. Workshop

                  Interactive
                  Prototyping
                                      Parallel process
Research                              Linaire process
	
	 1. Literature
          Sketching, breadboards...



                  Interactive
                  Prototyping
                                      Parallel process
	 2. Toolkits Selection
	 3. Survey
	 4. Workshop
Research
	
	 1. Literature
	 2. Toolkits Selection




	 3. Survey
	 4. Workshop
Research
	
	 1. Literature
	 2. Toolkits Selection




	 3. Survey
	 4. Workshop
Research
	
	 1. Literature
	 2. Toolkits Selection




	 3. Survey
	 4. Workshop
Research
	
	 1. Literature
	 2. Toolkits Selection




	 3. Survey
	 4. Workshop
Research
	
	 1. Literature
	 2. Toolkits Selection




	 3. Survey
	 4. Workshop
Research
	
	 1. Literature
	 2. Toolkits Selection




	 3. Survey
	 4. Workshop
Research
	
	 1. Literature
	 2. Toolkits Selection
	 3. Survey
			
			Physical Toolkits
				Blackbox              20%
				Visual                            49%
				Both                        31%


	 4. Workshop
Research
	
	 1. Literature
	 2. Toolkits Selection
	 3. Survey
			
			Digital Toolkits
				Code                  14%
				Visual                      77%
				Both              9%


	 4. Workshop
Research
	
	   1. Literature
	   2. Toolkits Selection
	   3. Survey
	   4. Workshop
Research
	
	   1. Literature
	   2. Toolkits Selection
	   3. Survey
	   4. Workshop

		 - 17 Students
Research
	
	   1. Literature
	   2. Toolkits Selection
	   3. Survey
	   4. Workshop

		 - 17 Students
		 - Toolkits: 	 Grove Shield + Arduino , MilCandy ,
							MakeyMakey , Dwengo , Dwengo Blocks,
							Scratch, S4A
Research
	
	   1. Literature
	   2. Toolkits Selection
	   3. Survey
	   4. Workshop
Research
	
	   1. Literature
	   2. Toolkits Selection
	   3. Survey
	   4. Workshop

			 A. Scale is Everything!
					Product Vs. Network
Research
	
	   1. Literature
	   2. Toolkits Selection
	   3. Survey
	   4. Workshop

			 A. Scale is Everything!
			 B. Build to fail
Research
	
	   1. Literature
	   2. Toolkits Selection
	   3. Survey
	   4. Workshop

			 A. Scale is Everything!
			 B. Build to Fail
			 C. Information in levels
Research
	
	   1. Literature
	   2. Toolkits Selection
	   3. Survey
	   4. Workshop

			 A. Scale is Everything!
			 B. Build to Fail
			 C. Information in levels
			D. Added Value?
Research
	
	   1. Literature
	   2. Toolkits Selection
	   3. Survey
	   4. Workshop

			 A. Scale is Everything!
			 B. Build to Fail
			 C. Information in levels
			D. Added value?
			 E. REPEAT repeat repeat !
THANK YOU !

          BART STOFFELS
    bart.stoffels.1(at)gmail.com
        University of Antwerp

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Sider13

  • 1. The Conception Of Interaction: Creating meta-products using prototyping toolkits
  • 2. The Conception Of Interaction: Creating meta-products using prototyping toolkits twitter: @B__a_r_t
  • 3.
  • 4.
  • 5.
  • 6.
  • 7.
  • 8. DATA STORAGE SENSORS DATA COMPUTING ACTUATORS DATA VISUALIZATION
  • 9. DATA STORAGE SENSORS DATA COMPUTING ACTUATORS DATA VISUALIZATION
  • 10. DATA STORAGE SENSORS DATA COMPUTING ACTUATORS DATA VISUALIZATION
  • 12. Role as designers ? PHYSICAL DIGITAL
  • 13. Role as designers ? PHYSICAL DIGITAL
  • 14. Role as designers ? PHYSICAL DIGITAL ?
  • 15. Research Can the Ideation process be stimulated and supported by the use of interaction prototyping toolkits, and if so how can these toolkits be implemented?
  • 16. Research Can the Ideation process be stimulated and supported by the use of interaction prototyping toolkits, and if so how can these toolkits be implemented?
  • 17. Research Can the Ideation process be stimulated and supported by the use of interaction prototyping toolkits, and if so how can these toolkits be implemented?
  • 18. Research 1. Literature 2. Toolkits Selection 3. Survey 4. Workshop
  • 19. Research 1. Literature Sketching, Interactive breadboard... Prototyping Linaire process 2. Toolkits Selection 3. Survey Sketching, breadboards... 4. Workshop Interactive Prototyping Parallel process
  • 20. Research Linaire process 1. Literature Sketching, breadboards... Interactive Prototyping Parallel process 2. Toolkits Selection 3. Survey 4. Workshop
  • 21. Research 1. Literature 2. Toolkits Selection 3. Survey 4. Workshop
  • 22.
  • 23.
  • 24. Research 1. Literature 2. Toolkits Selection 3. Survey 4. Workshop
  • 25.
  • 26. Research 1. Literature 2. Toolkits Selection 3. Survey 4. Workshop
  • 27. Research 1. Literature 2. Toolkits Selection 3. Survey 4. Workshop
  • 28. Research 1. Literature 2. Toolkits Selection 3. Survey 4. Workshop
  • 29. Research 1. Literature 2. Toolkits Selection 3. Survey 4. Workshop
  • 30. Research 1. Literature 2. Toolkits Selection 3. Survey Physical Toolkits Blackbox 20% Visual 49% Both 31% 4. Workshop
  • 31. Research 1. Literature 2. Toolkits Selection 3. Survey Digital Toolkits Code 14% Visual 77% Both 9% 4. Workshop
  • 32. Research 1. Literature 2. Toolkits Selection 3. Survey 4. Workshop
  • 33. Research 1. Literature 2. Toolkits Selection 3. Survey 4. Workshop - 17 Students
  • 34. Research 1. Literature 2. Toolkits Selection 3. Survey 4. Workshop - 17 Students - Toolkits: Grove Shield + Arduino , MilCandy , MakeyMakey , Dwengo , Dwengo Blocks, Scratch, S4A
  • 35.
  • 36.
  • 37.
  • 38.
  • 39.
  • 40.
  • 41.
  • 42.
  • 43.
  • 44.
  • 45. Research 1. Literature 2. Toolkits Selection 3. Survey 4. Workshop
  • 46. Research 1. Literature 2. Toolkits Selection 3. Survey 4. Workshop A. Scale is Everything! Product Vs. Network
  • 47.
  • 48.
  • 49. Research 1. Literature 2. Toolkits Selection 3. Survey 4. Workshop A. Scale is Everything! B. Build to fail
  • 50.
  • 51. Research 1. Literature 2. Toolkits Selection 3. Survey 4. Workshop A. Scale is Everything! B. Build to Fail C. Information in levels
  • 52.
  • 53. Research 1. Literature 2. Toolkits Selection 3. Survey 4. Workshop A. Scale is Everything! B. Build to Fail C. Information in levels D. Added Value?
  • 54.
  • 55. Research 1. Literature 2. Toolkits Selection 3. Survey 4. Workshop A. Scale is Everything! B. Build to Fail C. Information in levels D. Added value? E. REPEAT repeat repeat !
  • 56.
  • 57.
  • 58.
  • 59. THANK YOU ! BART STOFFELS bart.stoffels.1(at)gmail.com University of Antwerp