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Teens and “TEEN” TV 
The Business of Media for Teens
I Don’t Watch TV 
• TV programming is not bound 
by technology but form 
• Audio-visual entertainment 
programming, created and 
viewed in installments as 
created by radio and broadcast 
norms in the 20th century
Creating culture: Adolescents 
• Any culture produces artifacts, today often generated 
by and dispersed via media information technologies 
• Youth culture creates artifacts addressing and depicting 
lives, issues, interests of teenagers and young adults, 
typically averaging at 14-29 (variable) 
• Artifacts include: Novels, TV programs, music, fashion, 
films, games etc. 
• The Teen market is a profitable one!!!
• Origins of youth culture in most industrialized 
nations lies in post WWII 1950s 
– Shifts in society AND regulations (school requirements 
for example)  prolonged adolescents 
 More time to develop = rise in youth culture 
– Changing industry interests (especially late 1980s) 
– Themes important to young adults take center stage
Teens and Screens 
• Individualized viewing 
• Increased viewing , habits (2012/2013) 
– 20 (just TV) - 50 hrs (all screens) a week 
• Autonomy (mostly) of viewing selections 
• If subjects pertain to youth, how can adults 
connect 
• Television viewed as trivial 
and variety for first 5 decades 
• 1980s gave rise to media 
specifically addressing teens 
and youth as a clear market 
– Often unobserved by parents 
• Sociology departments 
investigating effects of TV 
watching on the young
However, 
• While still providing change at a slow pace, teen 
TV can, because it is created for a young 
generation, address several issues adult television 
shies away from 
• While created by generations older than the 
target audience (mostly) nostalgia aids in often 
generating a world slightly “better” than the 
existing one
Regardless of good intentions… 
Tech-savvy and 
engaged 
Increasing product 
sales and community 
building 
Increased purchasing power
A cultural Community… 
• Is always based on access to the media artifacts, so 
we need to be aware of the participants we envision 
• Is/was also bound/limited by: 
– Language 
– Policies and legislature 
• A cultural community, larger or small, NEVER 
exists outside of its context:
Where
When
Homogenous & Diverse - Subculture
Communities are: 
• Imagined: unknown boundaries & participants 
• Limited: though intangible, limitations exist 
• Sovereign: community generated and maintained 
rules 
• Language, signs, hierarchies 
• Community sense of comradeship due to 
community participation
To the Beautiful YOU

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Teen tv week1

  • 1. Teens and “TEEN” TV The Business of Media for Teens
  • 2. I Don’t Watch TV • TV programming is not bound by technology but form • Audio-visual entertainment programming, created and viewed in installments as created by radio and broadcast norms in the 20th century
  • 3. Creating culture: Adolescents • Any culture produces artifacts, today often generated by and dispersed via media information technologies • Youth culture creates artifacts addressing and depicting lives, issues, interests of teenagers and young adults, typically averaging at 14-29 (variable) • Artifacts include: Novels, TV programs, music, fashion, films, games etc. • The Teen market is a profitable one!!!
  • 4. • Origins of youth culture in most industrialized nations lies in post WWII 1950s – Shifts in society AND regulations (school requirements for example)  prolonged adolescents  More time to develop = rise in youth culture – Changing industry interests (especially late 1980s) – Themes important to young adults take center stage
  • 5. Teens and Screens • Individualized viewing • Increased viewing , habits (2012/2013) – 20 (just TV) - 50 hrs (all screens) a week • Autonomy (mostly) of viewing selections • If subjects pertain to youth, how can adults connect 
  • 6. • Television viewed as trivial and variety for first 5 decades • 1980s gave rise to media specifically addressing teens and youth as a clear market – Often unobserved by parents • Sociology departments investigating effects of TV watching on the young
  • 7. However, • While still providing change at a slow pace, teen TV can, because it is created for a young generation, address several issues adult television shies away from • While created by generations older than the target audience (mostly) nostalgia aids in often generating a world slightly “better” than the existing one
  • 8. Regardless of good intentions… Tech-savvy and engaged Increasing product sales and community building Increased purchasing power
  • 9. A cultural Community… • Is always based on access to the media artifacts, so we need to be aware of the participants we envision • Is/was also bound/limited by: – Language – Policies and legislature • A cultural community, larger or small, NEVER exists outside of its context:
  • 10. Where
  • 11. When
  • 12. Homogenous & Diverse - Subculture
  • 13. Communities are: • Imagined: unknown boundaries & participants • Limited: though intangible, limitations exist • Sovereign: community generated and maintained rules • Language, signs, hierarchies • Community sense of comradeship due to community participation