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Tan Tianyang
A Business Geek
When I was a child, strange
machines were always attractive.



 I remebered the PlayStation first generation by playing
  the first resident evil game.
 That event became the potail through which I started
  my trip around the IT world
When other children were busy playing games, I did
more observation to the hardware itself.




 I witnessed the revolution history of the PC and game
  console industry.
 From a IBM 486 PC to the handheld SONY laptop tablet
  hybrid, this industry never stop boosting its power.
 Maybe this endless power is exactly the source of my
  passion to this industry.
Not only a end user…



 Being only a end user is far from enough to understand
  this industry, the vision at the height of market is
  necessary to justify every single action.
 For most people, IT hardware magazine maybe one of
  the most boring media in this world, but for me, reading
  it is a pure fun.
The Ever-changing competition
environment.



 Intel vs AMD, Nvidia vs AMD, SONY vs Nintendo vs
  Microsoft, every single competition has a complex
  story, every move in the market may have serious
  consequences.
 A abandended model design of PlayStation fianlly
  became its nightmare.
Cost control




 Cost control is the hiden part to normal cosumers, and it
  is at the same time one of the most important action
  when a project launchs.
Market Analysis



 The age of exclusif in the console market is fading, the
  concept of hardware has became blur since the advent
  of cloud technology.
 Early 2012, there was even a rumor said that xbox 720
  would be a cloud operation system. This maybe just a
  rumor, but the possible function the cloud technology
  could offer is just brilliant and powerful.
The portable device
the next information technology revolution




 When the market value of Qualcomm is larger than
  Intel’s, it is already too late to sigh about the trend of
  the proliferation of mobile device.
 This calls the sad memory of PALM, it used to be my
  favorite IT company…
Thanks for your attention

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Cv

  • 2. When I was a child, strange machines were always attractive.  I remebered the PlayStation first generation by playing the first resident evil game.  That event became the potail through which I started my trip around the IT world
  • 3. When other children were busy playing games, I did more observation to the hardware itself.  I witnessed the revolution history of the PC and game console industry.  From a IBM 486 PC to the handheld SONY laptop tablet hybrid, this industry never stop boosting its power.  Maybe this endless power is exactly the source of my passion to this industry.
  • 4. Not only a end user…  Being only a end user is far from enough to understand this industry, the vision at the height of market is necessary to justify every single action.  For most people, IT hardware magazine maybe one of the most boring media in this world, but for me, reading it is a pure fun.
  • 5. The Ever-changing competition environment.  Intel vs AMD, Nvidia vs AMD, SONY vs Nintendo vs Microsoft, every single competition has a complex story, every move in the market may have serious consequences.  A abandended model design of PlayStation fianlly became its nightmare.
  • 6. Cost control  Cost control is the hiden part to normal cosumers, and it is at the same time one of the most important action when a project launchs.
  • 7. Market Analysis  The age of exclusif in the console market is fading, the concept of hardware has became blur since the advent of cloud technology.  Early 2012, there was even a rumor said that xbox 720 would be a cloud operation system. This maybe just a rumor, but the possible function the cloud technology could offer is just brilliant and powerful.
  • 8. The portable device the next information technology revolution  When the market value of Qualcomm is larger than Intel’s, it is already too late to sigh about the trend of the proliferation of mobile device.  This calls the sad memory of PALM, it used to be my favorite IT company…
  • 9. Thanks for your attention