The gaming industry involves the development, marketing, and sales of video games. It employs thousands of people worldwide in jobs like game design, development, art, and testing (paragraph 1). In 2012, the $68 billion industry was the fastest growing component of the international media sector, with 11 countries having gaming revenues over $1 billion (paragraph 2). Major game companies include Rockstar Games, known for Grand Theft Auto, Take-Two Interactive which owns Rockstar, and Electronic Arts, the third largest gaming company worldwide known for FIFA and Battlefield (paragraphs 3-5). The gaming industry also relates to the music and film industries by using songs to promote games and adapting games into films (paragraphs 6-7).
2. Computer games
The games industry is the economic sector involved with the
development, marketing and sales of video games. It involves
a lot of job disciplines and employs thousands of people
worldwide.
Within this media sector there are many jobs including: game
art, game design, game development, game producer, game
testing etc.
3. Size of the gaming industry
The gaming industry has 11 countries with revenues of more
than $1 billion, as of 2012 it has made $68 billion which makes
this particular industry the fastest growing component of the
international media sector.
Within this media sector there are many jobs including: game
art, game design, game development, game producer, game
testing etc.
4. Examples of companies in this sector
Rockstar Games is a multinational video game developer owned by
Take-Two Interactive and is mostly known for video games such as
Grand Theft Auto, Max Payne, L.A. Noire, Bully and Red Dead. There
use of open world, free roaming gameplay has gained a wide
audience of gamers.
Rockstar have many studios around the world including Rockstar
Japan, Rockstar London, Rockstar Leeds and many others.
Rockstar have trade marked Rockstar Films and have
acted as executive producers in films such as The
Football Factory (2004).
5. Examples of companies in this sector
Take-Two Interactive Software, Inc is an public American
publisher, developer and distributor of video game. Take-Two
own Rockstar Games and 2K Games. They have published
notable games such as the famous Grand Theft Auto series,
the Midnight Club series and Bioshock. As owner of 2K Games,
Take-Two publishes 2K Sports titles such as NFL and WWE
games.
6. Electronic Arts, Inc. (EA) is an multinational public American
developer, marketer, publisher and distributor of video games which
served globally.
Founded and incorporated in 1982 by Trip Hawkins, this company
was a pioneer of the early home computer games industry and was
known for promoting the design and programmers responsible for its
games.
Examples of companies in this sector
7. EA is the third worlds largest gaming company with a revenue of
more than $4 billion (2012) and over 9,000 employees (2013).
EA has notable works such as the FIFA franchise, Mass Effect
franchise, Battlefield franchise and Dead Space franchise. They
are also known for there partnership with LucasArts and creating
the star wars games.
Examples of companies in this sector
8. The relationships between computer games companies
and other companies in the creative media sector
In the gaming industry, a lot of modern games are using music
from solo artists or bands to promote their game and excite their
target audience. This is beneficial to the games company and the
artist as they are both promoting each other and gaining a wider
audience.
Games such as Call of Duty have used Eminem on two occasions
for their promotional gameplay or narrative videos. They used
โWonโt Back Downโ by Eminem for Call of Duty: Black Ops (2010)
and โSurvivalโ by Eminem for the latest game Call of Duty: Ghosts
(2013).
9. How does this industry relate to other creative media
industries
This industry is related to other media industries such as,
Photography and photo imaging because game designers use this to
help create their game environments and graphics, this plays a huge
role in designing games.
The gaming industry can also be related to film because of game
adaptations into the film industry such as the Max Payne series
which is a Rockstar game.