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[Mobile Day HCM] Lessons Learn from Top Mobile App in Vietnam
1. Lessons learn from top mobile
application in Vietnam
Some outstanding points
2. Introduction
Tran Vinh Quang (aka QuangRock)
8 years experience in mobile sector in Vietnam
Sale/Marketing/Business Development/Management
COO Appota
corporation
Founded in December 2011, “Most disruptive” price for enterprise in FI network
2012
Deliver Mobile Content
Largest Deliver Mobile Content platform for Smartphone in Vietnam
Total developer support system: SDK, Payment, CMS, Ads…
Largest smartphone users in Vietnam: over 7.6M (iOS: 4.8M, 2.7M Android)
In corporation with Milles developers and deliver 2000+ apps/games
Over 200 apps reach over 200M VND in monthly revenues
4. 3
(*) Vietnam VAS 2013 Market size (est): ~ 15 000 billions VND dong
Market info
5. 4
(*) Total games/apps in VN: > 15k published app/game for iOS, Android, WP
FROM 2008
Market info
6. 4
LESSON LEARN
Simple
Creating app to serve only 1 simple demand
Branding (if your team do outsourcing, having
1 app on Top is the clearest evidence for your
capacity)
Perfect for
one simple
demand
7. 4
LESSON LEARN
Focus
Creat an app/game and focus on it
Game based on celebrity
Good segment (Kid, Game)
Over 5M
Download
up to now
8. 4
LESSON LEARN
Right
time
Right time (have not any professional app at
this time)
Meet user and segment psychology
Reasonable pricing model : $4.99, $3.99.
$0.99
At least
25k pay
to
download
9. 4
LESSON LEARN
Follow
event
Tet Festival:no one don’t mind to pay 15k VND
Funny and bring fun to the others
Good monetization Model : IAP (in-app
purchase)
At least
100k
downloads
Revenue
more than
500M
10. 4
LESSON LEARN
Classic
Familiar gameplay & image (design)
Simple and not time- comsuming game rule
FUN & JOY
«Ship shoot» by Twin Dragons & Gold Miner Ultimate by Afoli
11. 4
LESSON LEARN
Niche
market
Less competition
Small segment but big demand (No parents
regret 10.000 VND to buy a video for their
children)
Trial & buy full or unlock full
12. 4
LESSON
Consistent
Dig deep and do best : USER EXPERIENCE
Product is No 1 priority
Consistent, more money will come later (we
can do anything with large number of users)
13. 4
SUMMARY
Idea IS NOT important, the importance is MAKE IT HAPPEN.
Don’t creat your favourite product. Creat user’s favourite product
Content is the KING, user is the QUEEN (treat the user as the
queen : cherish, care…)
Try to do multi-platform and maximize your opportunity
Choose a segment & focus on doing the best product serving
them (pay attention to the time)
Try to listen and receive (don’t think you are GOOD)
Creat a product that you want to pay for
Do not waste the opportunity and resources, there is not much
chance
14. Over 8 millions smartphone users is waiting for
your products
Developper system: http://dev.appota.com
Email: biz@appota.com
Hotline: (+84 - 4) 35 19 16 18
Adress: 4F, Building 11 (LE Building)
Alley 71, Lang Ha st., Ba Dinh Dist., Hanoi, Vietnam
PLEASE CONTACT US!
THANK YOU
11
Deliver Mobile Content
Fastest & Most effective