2. Contents
Organization and Management – The Boston Big Dig
Bachelor Internship – Serious Gaming
(R)evolutions in ICT Infrastructures
Enterprise Architecture – Crisis Management
Multi-Actor Systems – EngineeringView
Multi-Actors Systems – ActorView
3. Organization and Management
The Big Dig in Boston –Tunnel Collapses
Analyze the Organizational Failures of the Project
4. Organization and Management –
The Big Dig – Network Analysis
The Massachusetts
Authorities and Project
Contractors were analyzed
based on their problem
perceptions, personal goals,
resources, and positions of
power.
The goal was to discover
the points of weakness
which had resulted in
project accidents, delays and
high costs.
5. Organization and Management –
The Big Dig – Actor Network
These weaknesses were determined by
looking specifically at the pluriformity,
interdependencies, and openness of the
actor network.
6. Bachelor Internship – Serious Gaming
Decide IT
How can the game “Decide IT” be designed to help
organizations learn how to effectively utilize an ICT
Architecture?”
7. Bachelor Internship – Serious Gaming
Knowledge about ICT
Architecture and Serious
Gaming was combined into the
conceptual design of a game.
Players learn more about the
practical implications of working
under an Architecture.
Now used as a product of
Twynstra Gudde
8. (R)evolutions in ICT Infrastructures
Learn more about the innovations
which occur in ICT infrastructures
and develop a model of how these
innovations occur.
Use the Grounded Theory
Method and wiki collaboration to
develop a conceptual model.
This conceptual model was tested
with different Telecom and ICT
cases.
9. (R)evolutions in ICT Infrastructures –
Game Engines
The evolution of game
engines was evaluated
based on the conceptual
model.
10. Enterprise Architecture –
Crisis Management
Choose an architecture
method and apply it to the
role of the Fire Department
during a crisis.
Large focus on
information and system
quality, orchestration, and
the role of a shared
service center.
Archimate was chosen as
a tool to develop an
architecture of the
system.
12. Multi-Actor Systems – Engineering View
Electronic Medical Records
Use a case study to analyze
large and complex systems
which are controlled by
multiple actors.
Case involved the Dutch
Electronic Medical Record
system.
Different methods were
used to explore the
system from an
engineering perspective.
Including object modeling and
business process modeling.
14. Multi-Actor Systems – Actor View
Case Study – Room for the River
Explore a complex technical project from a
completely non-technical perspective; choices are
now the result of negotiation.
The Room for the River project involved a
national effort to implement projects which
would reduce the risk of flooding.
Our fictive task was to design a decision-making
process for this project.
Specific focus given to the NIMBY effect,
stimulating progress, and using the threat of
hierarchical power.
15. Multi-Actor Systems – Actor View
Case Study – Institutional Design
Redesign the institution of the American Federal Reserve.
Methods used: the four-layer model of New Institutional
Economics, Property Rights Theory, Principal-Agent
Theory, and Transaction Cost Economics.
16. Overview
The examples shown in the previous slides were just
some of the topics within the SEPAM study.
Below is an overview of the general themes.
17. Ok, so now I know what SEPAM is…
Knowing what SEPAM is gives you some insight into the
broad range of multi-disciplinary themes which I have
studied.
Based on the skills I have acquired, I am able to deal with
complex systems, analysis on multiple levels, and
combining technical and organizational aspects together.
If you have any questions or comments about the
concepts and projects in this presentation, feel free to
contact me via LinkedIn or at andreasboon@gmail.com.