Serpentina Mediascapes Case Studies [2011-2013]

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MEDIASCAPES aims at exploring various relationships among types of space, media, and people, and approaching such findings from a media literacy perspective, by drawing inferences to be used in non-formal and informal learning of adults, especially and foremost in family settings


This project has been funded with support from the European Commission. This website reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein.

Project website: http://mediascapes.eptabeta.com

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Serpentina Mediascapes Case Studies [2011-2013]

  1. 1. 1 MEDIASCAPES CASE STUDIES [ Serpentina | Portugal ] 2011-2013 MEDIASCAPES aims at exploring various relationships among types of space, media, and people, approaching such findings from a media literacy perspective, by drawing inferences to be used in non-formal and informal learning of adults, especially and foremost in family settings. The Partnership intends to address issues related to the convergence and divergence among ‘classic’ and digital cultural forms by: a) exploring a series of social and cultural practices involving the use of media in the family, as reconfigured by new cultural forms generated by digital technologies; b) exploring relationships among space, people, and media in urban settings, including cases of accommodation or conflict between physical space and cyberspace; c) drawing out implications of findings in terms of guidelines for trainers involved in inter-generational and family learning, and generating a collection of case studies and best/good practices, assembled on an online resource center. The project was held between 1st . August 2011 and 31th. July 2013, with the following partners: Asociatia Epsilon III - Bucharest - RO (Coordinator) Asociatia Grouw up Project - Focsani - RO (Partner) Associação SERPENTINA - Lisbon - PT (Partner) BIDA e.V.Kultur und Bildung - Suhl - DE (Partner) Eptabeta - Castel d'Azzano - Verona - IT (Partner) Project Website: http://mediascapes.eptabeta.com
  2. 2. 2 Serpentina MEDIASCAPES Case Studies 1. Tek Gardens [Tools to promote urban gardens] 2. Lisbon with the 5 senses [Take photos to participate] 3. I Love Celorico: an Useful guide to Unuseful places 4. Fly over Lisbon historical neighborhoods [Architecture for all] 5. Ajuda Courtyards: Guided tour and audio-guide workshop 6. Creativity in Lisbon [Graffiti’s Guided tour and photo Raid] 7. Hands On: Let’s give life to CARCAVELOS factory! 8. Female Writer´s Across The Streets of Lisbon [Toponymy & Google maps] 9. QR Codes in the Garden..! More information? Please contact us: www.serpentina.org rede@serpentina.org Ana Fontoura Pires +351938586157 Disclamer This project has been funded with support from the European Commission. This website reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein.
  3. 3. 3 1. TEK GARDENS [Urban Garden Tools] Location Espaço VITAMIMOS Parque Quinta da Alagoa, Carcavelos, Lisboa, Portugal Timing and duration 6th September 2011 | 2:30H Partners VITAMIMOS Trainer(s) Ana Pires, Ricardo Almeida, António Santos, Ana Quintas Audience type and number Mediascapes partners and trainees (19 trainers and trainees) Objectives General - Exploring relationships among space, people and media in urban settings - Exploring new ways of inter-generational and family learning using digital technologies Specific - Explore new ways of using digital tools in urban gardens - Raise awareness of the benefits of adopting healthy food habits - Promote digital inclusion Description of the activity After a presentation of a set of possibilities, for using digital tools in urban gardens in order to increase awareness for adopting healthy food habits and the promotion of digital inclusion in families settings, the dialog was open to the group that shared experiences, gave new ideas and explored new ways of implement it. The result of this Brainstorming was compiled for use in the design of future workshops on this topic. A healthy lunch was prepared and served afterwards.
  4. 4. 4 Digital tools and concepts - Podcasting - Augmented reality tools - Internet of things Materials - Datashow - PC´s - Internet connection - Smart phones Impact This workshop was held under the first Mediascapes partners meeting, and it was a very interesting exercise for the exchange of experiences and opinions for the design of future workshops in this context, and also for the group members start to know each other in an informal atmosphere. Lessons learned It is a topic to explore in other activities. Photos http://on.fb.me/1fhRdRw Dissemination http://vitatek.blogspot.com
  5. 5. 5 2. Take photos to participate: Lisbon with the five senses Location - Lisbon city - Serpentina´s place Timing and duration 26 th January 2012 | 2:00H 10 th February 2012 | 2:00H 29 th February 2012 | 2:00H Partners FOS Trainer(s) Ana Pires, Filipa Flores Audience type and number 55+ (10 trainees) Objectives General - Exploring relationships among space, people and media in urban settings - Exploring new ways of inter-generational and family learning using digital technologies Specific Promoting new understandings of the city through participatory photography - Sensitize to new technologies including digital photography - Challenge participants to express their feelings and opinions through images - Promote social inclusion - Promote the sharing of knowledge between generations Description of the activity In pairs, participants went for a walk in Lisbon down town and took photos of Lisbon inspired by each of the five senses, i.e.: - Lisbon smells like what? - Lisbon sounds like what? - Lisbon tastes like what? - (..)
  6. 6. 6 In another session they presented their photos to the group and shared them on their Facebook profiles. [Cf. http://on.fb.me/1fcrava] Digital tools Facebook profile pages Materials - Documentation about the workshop - Tutorials - Photo machine Impact The methodology of participatory photography was unknown to all the participants, what made the exercise very exciting for everyone. The sharing of the work in Facebook was important because participants could show, share and receive feedback from relatives and friends. Lessons learned The activity must take place in one day and not dispersed for 3 sessions in order to keep motivation on. Photos http://on.fb.me/HaXuyR
  7. 7. 7 3. I LOVE CELORICO An useful guide to unuseful place: Photo Raid & Workshop & Exhibition Theater Play – Trout´s Legend Location Universidade Sénior Aldeia Global [Celorico da Beira, Portugal] Timing and duration - Photographic Raid: 18 th June2012 | 2:30H - QR CODES factory Workshop: 20 th June 2012 | 2:00H - Exhibition: 30 th June 2012 | 1 day - Theater Play: Trout´s Legend –30 th June 2012 | 00:45 m Trainer(s) Ana Pires, António Santos, Carlos Dias Audience type and number - ICT students of Serpentina’s Senior University (19 students) - Theater students (5 students) Objectives General - Exploring relationships among space, people and media in urban settings - Exploring new ways of inter-generational and family learning using digital technologies - Using digital tools to promote places and cities under a personal and subjective perspective Specific - Making an alternative tourist guide of the town - Look at places in a new perspective - Exchange experiences between the participants - Promote QR Codes - Share the legend of the village trough a theater play Description of the activity 1. An useful guide to unuseful places Photo Raid, workshop and exhibition: In the computer class the following challenges were placed to students:
  8. 8. 8 1. Choose an “unusual” place where you both feel good and would recommend to a tourist 2. Dress up "as if taking a picture" 3. Participate in the photographic raid trough the town to take the picture at the chosen location. 4. Create QR codes with information about that place. 5. The photo/QR Code will be part of an exhibition 2.Theater Play –Trout´s Legend: The theater students made de MS PowerPoint data show and recorded their voices for the play Digital tools - QR STUFF [http://www.qrstuff.com/] - MS PowerPoint - Documentation about the workshop - Tutorials Materials - 9 PC´s/ Internet - 1 Printer - Photographic Paper - 1 Photo machine - Windows audio record - Data Show - Sound system Impact Being together at the walk through the city and sharing different points of view about it was a very happy moment of the activity. Students enjoy as well having a portrait of themselves by a professional photographer. Most of them didn´t have ear about QR Codes and were very excited to show to their families how to do it/them. The theater play was also a success and a very special moment for the students and their families. Lessons learned The goal of the exhibition was not entirely perceived and the result wasn’t the one that we expected (most of the ladies chose the same garden to take the portrait near a flower..). A more detailed explanation is needed about the goals to be achieved by the activity and some examples must be presented as well. Photos - Photo Raid: http://on.fb.me/15LW7VP - Exhibition: http://on.fb.me/14FKU2Q
  9. 9. 9 - Theater play: http://on.fb.me/1btcVC9 4. Fly over Lisbon historical neighborhoods [Architecture for all] Location COWORKLISBOA, Lx Factory Timing and duration 8 th December 2012 |2:30H Partners CAL 30 Trainer(s) Ana Pires, Gilberto Lopes Audience type and number 55+ ( 12 trainees) Objectives General - Exploring relationships among space, people and media in urban settings - Exploring new ways of inter-generational and family learning using digital technologies Specific - Disclose the history and architecture of Lisbon neighborhoods - Promote the approach of citizens to their city through architecture - Disseminate digital tools for the exploration of urban spaces - Promote the sharing of knowledge between generations Description of the activity With the use of Google maps and other digital tools, we fly over certain neighborhoods of Lisbon to explore its architecture and know a little of its stories, hoping that the next real visit to these places will be made with a different look. The presentation had the collaboration of an architect. Digital tools 1. Geographic information systems - Online Services Lisbon Municipality http://lxi.cm-lisboa.pt/lxi/
  10. 10. 10 - http://lxplantas.cm- lisboa.pt/ViewerPlantasLocalizacaoLx/Viewe r.aspx - Google maps https://maps.google.com - Via Michelin http://www.viamichelin.pt - Geographic Information System of the Municipality of Almada http://194.65.136.172/websicas/framesetup. asp - Geographic Information System of the Municipality of Oeiras - http://munwebgis.municipia.pt/oeiras/Viewe r.aspx?serviceName=plantas - System of georeferenced information IGESPAR - http://geo.igespar.pt/website/lisboa/viewe r.htm 2. Apps to explore the city for mobile devices - Layar (augmented reality) http://www.layar.com - Serendipitor (random georeferenced walks through the city) http://serendipitor.net/site - • Yougo http://www.yougoplanet.com/Guide.aspx?ID=4 &City=Lisboa Lisboa (Lisbon tourist guides not georeferenced) Materials - 12 PC´s - Internet connection - 2 smart Phones - Datashow - Documentation about the workshop Impact The participants appreciated very much this new way of looking to the city and the opportunity of exploring it with new tools that most of them never heard about. The documentation included information about all the tools, for them to have the possibility of sharing it with their families. Lessons learned A 3 hours’ workshop will be more suitable to the participants as they would have more time to try all the tools. Photos http://on.fb.me/1aKH0dH Dissemination e-newsletter: http://bit.ly/18xTgtz Facebook Event: http://on.fb.me/18fqtzS
  11. 11. 11 5.AJUDA COURTYARDS [Guided visit and audio-guide workshop] Location Ajuda´s parish council, Lisbon | Ajuda´s Coutyards Timing and duration 12 th January 2013 | 2H – Guided tour 20 th January 2013 | 2:30H – Audio- Guide Workshop Partners House of culture of Ajuda’s parish council Trainer(s) Ana Pires, Ariana Amorim Audience type and number Families and 55+ Guided Tour: (around 60 persons/10 trainees) Workshop (10 trainees) Objectives General - Exploring relationships among space, people and media in urban settings - Exploring new ways of inter-generational and family learning using digital technologies Specific - Promote the approach of citizens to the city - Disclose the history of the city - Promoting digital literacy - Foster the sharing of knowledge between generations Description of the activity After a guided tour to Ajuda´s courtyards, the participants created podcasts about each of the six courtyards visited, and then made them available to the public through PODMATIC. At the same time a map with the location of each COURTYARD was made by the participants with google maps. [Cf. http://patiosdaajuda.podomatic.com/] Digital tools - Podomatic.com
  12. 12. 12 - Google.com/maps Materials - 4 PC´s/ with audio record - Internet connection - Documentation about the workshop - Tutorials Impact The guided tour was open to the public and it was very participated by local people (around 60 persons). The workshop was held one week later with a group of 10 seniors. They made the audio- guides and the map. It was the first time they heard their voices recorded and available to all through the net. It was a very rewarding experience for all. The audio-guides are still available to the ones who want to make a tour through Ajuda´s courtyards. Perhaps the most important thing is that the participants felt that they were doing something useful to others in a quite new way, and they saw that was easy to manipulate these tools. Lessons learned To the Audio - Guide Workshop we need at least 3 hours; 3:30h would be a perfect duration. Photos - Guided Tour: http://on.fb.me/18fn83 - Audio guides Workshop: http://on.fb.me/1atVuP0 Dissemination - e-Newsletter: http://bit.ly/15nheLN - Facebook Event http://on.fb.me/18fqtzS |
  13. 13. 13 6. Creativity in Lisbon [Graffiti’s Guided tour and photo Raid] Location Lisbon City Camões Municipal Library Timing and duration 1 th February 2013 | 2:30H 2 th February 2013| 2:00H Partners Camões Library Trainer(s) Ana Pires, Ricardo Almeida Audience type and number Mediascapes partners and trainees (18 persons) Objectives General - Exploring relationships among space, people and media in urban settings - Exploring new ways of inter-generational and family learning using digital technologies Specific - Explore new ways of discovering cities - Promote the sharing of experiences among participants - Create a group spirit - Promote Voicethead Description of the activity The group was invited to take photos of the city under the topic “Creativity in Lisbon”. One/A guided tour to Lisbon Graffitis was part of the activity as inspiration. On the next day, each of the participants presented their own photos to the group. One selection was placed in Voicethread as an example of sharing them and to promote this fantastic collaborative tool.
  14. 14. 14 Digital tools Voice Thread http://voicethread.com Materials Camera (also the one in the mobile phone) Data show Impact Being together exploring the city under the same topic in an informal and playful environment, proved to be a very efficient way to promote creativity and to consolidate group dialogue and friendship. Lessons learned A predetermined number of photos to be showed to the group by each participant must be defined previously and communicate at the beginning of the activity. Photos http://on.fb.me/1dvaTQ5
  15. 15. 15 7. HANDS ON: Let´s give life to CARCAVELOS factory! Location Centro Comunitário de Carcavelos [Carcavelos’ Community Centre] Timing and duration February 19 th 2013 | 2:00H Partners Carcavelos community center Trainer(s) Ana Pires, António Santos, Ariana Amorim Audience type and number 55+ (12 trainees) Objectives General - Exploring relationships among space, people and media in urban settings - Exploring new ways of inter-generational and family learning using digital technologies Specific - Use QR Codes to share historical information about places. - Create information about historical places - Exchange memories between the participants - Promote digital inclusion - Promote QR Codes Description of the activity Taking as departure a factory that was demolished 10 years ago, participants shared memories and created QR codes with information about it (photos and video included) that were then placed on what is left of it (a wall). Digital tools http://www.qrstuff.com/ Materials -Tutorials - PowerPoint created by participants - Printer - Paper - Plastic cover
  16. 16. 16 Impact Almost all participants had memories of the factory when it was “alive” and it was an extremely rewarding experience for all. Most of them didn´t have hear about QR Codes and were very excited to show to their families how to /do it/ create them. Lessons learned A 3 hours’ workshop will be more suitable. Photos http://on.fb.me/15FGtJl Dissemination Poster
  17. 17. 17 8. Female writer´s across the streets of Lisbon [Toponymy & Google maps] Location Galveias Municipal Library, Lisbon Timing and duration 30th May 2013 | 2:30H Partners Toponymy department of Lisbon city hall Galveias Library Trainer(s) Ana Pires, Paula Machado Audience type and number Adults (7 trainees) Objectives General - Exploring relationships among space, people and media in urban settings - Exploring new ways of inter-generational and family learning using digital technologies Specific -Bring citizens closer to their city -Promote toponymy and associated processes -Disseminate sources of information in Lisbon toponymy in the www -Develop research and digital skills -Promoting reading and approach to libraries -Promoting the sharing of knowledge between generations Description of the activity After a presentation by a specialist, of the process of naming the streets of Lisbon and especially the ones of the female writers that are in the toponymy of the city and their location, each participant made a map, with Google maps, with the streets of the writers they appreciate the most.
  18. 18. 18 Digital tools - Google maps/ My Places - Lisbon toponymy search: http://bit.ly/1gyBwU1 - Reveal Lisbon: http://lxi.cm- lisboa.pt/lxi/ Materials - 10PC´s - Internet connection - Data show - Google Maps - Tutorials Impact Toponymy is not a very common topic and participants shown a lot of interest in knowing the processes behind something that is present in their everyday life but never thought about. All of them knew Google maps but it was the first time they built up a map with "My Places" functionality. They consider it very useful and intend to use it in the future and to explore it with their families. Lessons learned The tutorial that was given to the participants about how to build a map with “My Places" functionality must be redesigned. Photos http://on.fb.me/18yoPtb Dissemination e-newsletter: http://bit.ly/16bwTyK Facebook Event: http://on.fb.me/1aKMK7d
  19. 19. 19 9. QR CODES IN THE GARDEN...! Location Espaço VITAMIMOS Parque Quinta da Alagoa, Carcavelos, Lisboa, Portugal Timing and duration 12th.July 2013 | 2:30H Partners VITAMIMOS; Agenda Cascais XXI Trainer(s) Ana Pires, Ana Quintas,Ricardo Almeida, André Miguel Audience type and number Families (18 trainees) Objectives General - Exploring relationships among space, people, and media in urban settings - Exploring new ways of inter-generational and family learning using digital technologies - Raise awareness for adopting healthy food habits and to implement practices that promote environmental sustainability through pedagogical workshops Specific - Identify different vegetables - Recognize the importance of vegetables in a healthy diet - Disseminate healthy eating practices - Promote QR Codes Description of the activity After a guided tour to an urban garden, the participants create QR Codes with information on vegetables, which were then placed in the garden. An healthy lunch was prepared by the participants. The information about the vegetables was previously placed in the blog of the activity (http://vitatek.blogspot.pt/] and the participants just had to copy/paste it to make the QR Codes. Documentation about QR Codes was given to participants to take home and share with the family.
  20. 20. 20 Digital tools QR STUFF: qrstuff.com Materials - 6 PC´s/ Internet - 1 Printer - Paper - A tutorial of the tools was given to all participants Impact All participants, kids and parents, enjoyed a lot the activity and considered it very useful and playful. The guided tour to the garden was very appreciated, specially by kids. Most of the participants already knew QR Codes but didn´t knew how easy it was to produce them. Lessons learned 3 hours will be more suitable for the activity as it will allow enough time to print and put the QR Codes in the garden. The number of PC´s, six, is enough, because while some of the participants are doing the lunch the others are creating the codes and vice versa. The guided tour to the garden took about 1:30H and it is a proper time. Photos http://on.fb.me/15ezLf9 Dissemination e-newsletter: http://bit.ly/1dk7vKf Facebook Event http://on.fb.me/18YaDXl

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