3. Overview
Educate The Educator
How much does video games effect children and their learning?
What are some effects of video games?
How does playing video games educate children?
What are some major issues playing video games in the classroom?
What are ways some ways to use video games in a classroom setting?
Some parents & educators believe that video games are
a problem.
Do not think children can learn from them?
4. Negative Comments
-Children spend too much time on the video games
-Video games are too expensive
-Games should not be used in schools.
-All my child does is play video games how is he learning.
-My child does not have many real friends, he only has online
friends.
-My child does not have a social life.
-My child is confused about real life and the fantasy world.
--Video games causes my child to be over competitive & angry.
-Video Games are not appropriate for my child.
-My child is lazy & does not focus.
-
5. Positive Comments
- Keeps my children occupied under my supervision – My mother
- Video Games were a good incentive for my children to complete their
chores and homework. – My mother
- Mascots to advertise for good causes.
- Empowering
- Life changing
- Spectacular
6. YMCA Staff Comments
-Child plays games to much does not educate them.
-Video Games are too available does not help educate.
-Children are owning their own phones Ipad at a to early age.
-A lack of parental discipline and involvement
-Teens and children mimic what they see.
-Teaches kids hand eye coordination, architectural design, and also
stimulates the mind.
-Good depending on the game that will be played the children will act
on what they see.
8. Background
“Some 53% of American adults age 18 and older play
video games and 97% of teens play video
games.”
- Lenhart, Jones, and Macgill
(2008)
Some children are learning how to play games before
they can walk.
9. • Atari
• (SNES)
• (NES)
• Nintendo 64
• Nintendo (Gamecube)
• Nintendo (Wii) (Wii U)
• SEGA (Genesis)
• SEGA (Dreamcast)
• SEGA (Saturn)
• Playstation 1-4
• Xbox (1) (360)
• Nintendo Gameboy
(color) (advanced)
(original)
• Nintendo Ds (3ds)
• PS Vita
• PSP
• Sega (GameGear)
• Neo Geo
• Phones, IPAD,
Computers, Tablets
• Arcades
• Etc.
Background
10. Rationale
• Growing up as a gamer.
• Watching children learn from
gaming.
• Children excited to play and learn.
• YMCA working with children.
• New way of teaching
11. Methodology
1. Cambridge College Library
1.Search Words used:
1.Video Games and Children
2.Educating children with video games
3.Gaming in the classroom
2. References
1.Searched certain people that were mentioned as references in other peoples works
3. Mainly Scholarly Articles
4. Websites – Google Search Engine
1.Maslow's Hierarchy of Needs
5. Video Games – ex. Little Big Planet
6. Top Experts
1.Angelone L.
2.Baek Y. K.
3.Simpson E.
4.Anderson C.