SlideShare a Scribd company logo
1 of 7
GUIDELINE FOR TEACHER
IN GAMIFICATION OF SCIENCE LEARNING
STEP TO GAMIFY
LEARNING IN
SCIENCE
Gamification design frameworks by
Werbach and Hunter (2012).
1. Define business objectives.
2. Describe your players.
3. Delinate target behaviors.
4. Devise the activity loops.
5. Don’t forget the fun.
6. Deplay the appropriate tools.
• The learning objectives have to be specific and clearly
defined.
• The purpose of education is to achieve the learning
objectives, because otherwise all activities including
gamifications activities will seem pointless.
• The objectives determine what educational content and
activities to be included in learning process and selection
of appropriate game mechanics and techniques to achieve
them.
DEFINITION OF LEARNING OBJECTIVES.
• When teacher implement new approaches in learning
process, it is essential to define student’s characteristics in
order to determine whether the new tools and techniques
would be suitable.
• The key and decisive factors are the predisposition of the
students to interact with the learning content and to
participate in learning events with competitive nature.
• If tasks are very easy or difficult, is possible demotivation
of learners and negative outcome.
DETERMINATION OF LEARNER’S CHARACTERISTICS
STEP IN GAMIFY LEARNING IN SCIENCE
• The educational content should be interactive, engaging and
rich in multimedia elements.
 Multiple performance – The learning activities need to
be designed so that students can repeat them in case of
an unsuccessful attempt.
 Feasibility - The learning activities should be
achievable. They have to be tailored and adapted to
student’s potential and skill levels.
 Increasing difficulty level – Each subsequent task is
expected to be more complex, requiring more efforts
from students and corresponding to their newly acquired
knowledge and skills.
 Multiple paths – They need to be able to reach the
objectives by various paths. This allows students to build
their own strategies, which is one of the key
characteristics of the active learning.
CREATION OF EDUCATIONAL CONTENT AND
ACTIVITIES FOR GAMIFICATION
03
STEP TO GAMIFY
LEARNING IN
SCIENCE
• Consider how the mechanics will work and how
often learners will encounter them.
• Badges are the best used to engage with the
learners in who are extrinsically motivated.
DESIGN A GAME PLAN.
• Certain mechanics, like badges and learderboards,
align better with certain player types.
• Some mechanic appeal to more than one player.
SELECT GAME MECHANICS
STEP IN GAMIFY LEARNING IN SCIENCE
• Be creative and put the mechanics to work.
• Non-player character avatar (NPCs) are a great
way to advance the narrative.
CREATE GAMIFIED CONTENT
• It takes time and even a little trial and error to create a
great gamified experience.
• These simple steps are fundamental guidelines towards
which all gamifications effort should be built.
PLAY THE GAME
07
• The key elements of gamifications is the inclusion of
tasks that learners have to perform.
• The performance of tasks leads to accumulation of
points, transition to higher levels and winning awards.
• All these actions are aimed at achieving predetermined
learning objectives.
ADDING GAME ELEMENTS AND
MECHANISMS
08
STEP TO GAMIFY
LEARNING IN
SCIENCE
• Award student every time they mastered a skill.
• Encourage students to acknowledge the
accomplishments and continue to progress.
• Create an engaging experience, continuously
incentizing and motivating students.
OFFER REWARDS
STEP IN GAMIFY LEARNING IN SCIENCE
• Show how much students have achieved.
• Create and share a bar chart that contains each
student’s progress towards mastering a skill.
MAKE PROGRESS VISIBLE

More Related Content

Similar to SCE 550 - seminar presentation.pptx

Similar to SCE 550 - seminar presentation.pptx (20)

U-LEARN: A Gamified Online Learning Environment for Student Workers
U-LEARN: A Gamified Online Learning Environment for Student WorkersU-LEARN: A Gamified Online Learning Environment for Student Workers
U-LEARN: A Gamified Online Learning Environment for Student Workers
 
Gamification
GamificationGamification
Gamification
 
Acte 2015 certification magic
Acte 2015   certification magicActe 2015   certification magic
Acte 2015 certification magic
 
Data Driven Continuous Improvement
Data Driven Continuous ImprovementData Driven Continuous Improvement
Data Driven Continuous Improvement
 
Educational Games under online offline.pptx
Educational Games under online offline.pptxEducational Games under online offline.pptx
Educational Games under online offline.pptx
 
training and development module 3
training and development module 3  training and development module 3
training and development module 3
 
M1 Designing Trainer Notes
M1 Designing Trainer NotesM1 Designing Trainer Notes
M1 Designing Trainer Notes
 
Performance based-assessment
Performance based-assessmentPerformance based-assessment
Performance based-assessment
 
Performance based-assessment
Performance based-assessmentPerformance based-assessment
Performance based-assessment
 
Gamification in the eLearning context
Gamification in the eLearning contextGamification in the eLearning context
Gamification in the eLearning context
 
M1-Designing-SLOs-13NOV13
M1-Designing-SLOs-13NOV13M1-Designing-SLOs-13NOV13
M1-Designing-SLOs-13NOV13
 
Programe design
Programe designPrograme design
Programe design
 
Performance based-assessment
Performance based-assessmentPerformance based-assessment
Performance based-assessment
 
Conducting A Goal Analysis
Conducting A Goal AnalysisConducting A Goal Analysis
Conducting A Goal Analysis
 
Instructional models
Instructional modelsInstructional models
Instructional models
 
ASSESSMENT.pptx
ASSESSMENT.pptxASSESSMENT.pptx
ASSESSMENT.pptx
 
Waymaker Business Courses: Personalized Learning in 5 Simple Steps
Waymaker Business Courses: Personalized Learning in 5 Simple StepsWaymaker Business Courses: Personalized Learning in 5 Simple Steps
Waymaker Business Courses: Personalized Learning in 5 Simple Steps
 
Srl renoved2015
Srl renoved2015Srl renoved2015
Srl renoved2015
 
Cd3
Cd3Cd3
Cd3
 
Cd3
Cd3Cd3
Cd3
 

Recently uploaded

Science 7 - LAND and SEA BREEZE and its Characteristics
Science 7 - LAND and SEA BREEZE and its CharacteristicsScience 7 - LAND and SEA BREEZE and its Characteristics
Science 7 - LAND and SEA BREEZE and its CharacteristicsKarinaGenton
 
Separation of Lanthanides/ Lanthanides and Actinides
Separation of Lanthanides/ Lanthanides and ActinidesSeparation of Lanthanides/ Lanthanides and Actinides
Separation of Lanthanides/ Lanthanides and ActinidesFatimaKhan178732
 
APM Welcome, APM North West Network Conference, Synergies Across Sectors
APM Welcome, APM North West Network Conference, Synergies Across SectorsAPM Welcome, APM North West Network Conference, Synergies Across Sectors
APM Welcome, APM North West Network Conference, Synergies Across SectorsAssociation for Project Management
 
Q4-W6-Restating Informational Text Grade 3
Q4-W6-Restating Informational Text Grade 3Q4-W6-Restating Informational Text Grade 3
Q4-W6-Restating Informational Text Grade 3JemimahLaneBuaron
 
Grant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingGrant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingTechSoup
 
Solving Puzzles Benefits Everyone (English).pptx
Solving Puzzles Benefits Everyone (English).pptxSolving Puzzles Benefits Everyone (English).pptx
Solving Puzzles Benefits Everyone (English).pptxOH TEIK BIN
 
Incoming and Outgoing Shipments in 1 STEP Using Odoo 17
Incoming and Outgoing Shipments in 1 STEP Using Odoo 17Incoming and Outgoing Shipments in 1 STEP Using Odoo 17
Incoming and Outgoing Shipments in 1 STEP Using Odoo 17Celine George
 
Arihant handbook biology for class 11 .pdf
Arihant handbook biology for class 11 .pdfArihant handbook biology for class 11 .pdf
Arihant handbook biology for class 11 .pdfchloefrazer622
 
Alper Gobel In Media Res Media Component
Alper Gobel In Media Res Media ComponentAlper Gobel In Media Res Media Component
Alper Gobel In Media Res Media ComponentInMediaRes1
 
Call Girls in Dwarka Mor Delhi Contact Us 9654467111
Call Girls in Dwarka Mor Delhi Contact Us 9654467111Call Girls in Dwarka Mor Delhi Contact Us 9654467111
Call Girls in Dwarka Mor Delhi Contact Us 9654467111Sapana Sha
 
Organic Name Reactions for the students and aspirants of Chemistry12th.pptx
Organic Name Reactions  for the students and aspirants of Chemistry12th.pptxOrganic Name Reactions  for the students and aspirants of Chemistry12th.pptx
Organic Name Reactions for the students and aspirants of Chemistry12th.pptxVS Mahajan Coaching Centre
 
Sanyam Choudhary Chemistry practical.pdf
Sanyam Choudhary Chemistry practical.pdfSanyam Choudhary Chemistry practical.pdf
Sanyam Choudhary Chemistry practical.pdfsanyamsingh5019
 
mini mental status format.docx
mini    mental       status     format.docxmini    mental       status     format.docx
mini mental status format.docxPoojaSen20
 
“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...
“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...
“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...Marc Dusseiller Dusjagr
 
microwave assisted reaction. General introduction
microwave assisted reaction. General introductionmicrowave assisted reaction. General introduction
microwave assisted reaction. General introductionMaksud Ahmed
 
Measures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and ModeMeasures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and ModeThiyagu K
 
Crayon Activity Handout For the Crayon A
Crayon Activity Handout For the Crayon ACrayon Activity Handout For the Crayon A
Crayon Activity Handout For the Crayon AUnboundStockton
 
BASLIQ CURRENT LOOKBOOK LOOKBOOK(1) (1).pdf
BASLIQ CURRENT LOOKBOOK  LOOKBOOK(1) (1).pdfBASLIQ CURRENT LOOKBOOK  LOOKBOOK(1) (1).pdf
BASLIQ CURRENT LOOKBOOK LOOKBOOK(1) (1).pdfSoniaTolstoy
 

Recently uploaded (20)

Science 7 - LAND and SEA BREEZE and its Characteristics
Science 7 - LAND and SEA BREEZE and its CharacteristicsScience 7 - LAND and SEA BREEZE and its Characteristics
Science 7 - LAND and SEA BREEZE and its Characteristics
 
Separation of Lanthanides/ Lanthanides and Actinides
Separation of Lanthanides/ Lanthanides and ActinidesSeparation of Lanthanides/ Lanthanides and Actinides
Separation of Lanthanides/ Lanthanides and Actinides
 
APM Welcome, APM North West Network Conference, Synergies Across Sectors
APM Welcome, APM North West Network Conference, Synergies Across SectorsAPM Welcome, APM North West Network Conference, Synergies Across Sectors
APM Welcome, APM North West Network Conference, Synergies Across Sectors
 
Model Call Girl in Tilak Nagar Delhi reach out to us at 🔝9953056974🔝
Model Call Girl in Tilak Nagar Delhi reach out to us at 🔝9953056974🔝Model Call Girl in Tilak Nagar Delhi reach out to us at 🔝9953056974🔝
Model Call Girl in Tilak Nagar Delhi reach out to us at 🔝9953056974🔝
 
Q4-W6-Restating Informational Text Grade 3
Q4-W6-Restating Informational Text Grade 3Q4-W6-Restating Informational Text Grade 3
Q4-W6-Restating Informational Text Grade 3
 
Grant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingGrant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy Consulting
 
Solving Puzzles Benefits Everyone (English).pptx
Solving Puzzles Benefits Everyone (English).pptxSolving Puzzles Benefits Everyone (English).pptx
Solving Puzzles Benefits Everyone (English).pptx
 
Incoming and Outgoing Shipments in 1 STEP Using Odoo 17
Incoming and Outgoing Shipments in 1 STEP Using Odoo 17Incoming and Outgoing Shipments in 1 STEP Using Odoo 17
Incoming and Outgoing Shipments in 1 STEP Using Odoo 17
 
Arihant handbook biology for class 11 .pdf
Arihant handbook biology for class 11 .pdfArihant handbook biology for class 11 .pdf
Arihant handbook biology for class 11 .pdf
 
Alper Gobel In Media Res Media Component
Alper Gobel In Media Res Media ComponentAlper Gobel In Media Res Media Component
Alper Gobel In Media Res Media Component
 
Call Girls in Dwarka Mor Delhi Contact Us 9654467111
Call Girls in Dwarka Mor Delhi Contact Us 9654467111Call Girls in Dwarka Mor Delhi Contact Us 9654467111
Call Girls in Dwarka Mor Delhi Contact Us 9654467111
 
Organic Name Reactions for the students and aspirants of Chemistry12th.pptx
Organic Name Reactions  for the students and aspirants of Chemistry12th.pptxOrganic Name Reactions  for the students and aspirants of Chemistry12th.pptx
Organic Name Reactions for the students and aspirants of Chemistry12th.pptx
 
Sanyam Choudhary Chemistry practical.pdf
Sanyam Choudhary Chemistry practical.pdfSanyam Choudhary Chemistry practical.pdf
Sanyam Choudhary Chemistry practical.pdf
 
mini mental status format.docx
mini    mental       status     format.docxmini    mental       status     format.docx
mini mental status format.docx
 
“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...
“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...
“Oh GOSH! Reflecting on Hackteria's Collaborative Practices in a Global Do-It...
 
Model Call Girl in Bikash Puri Delhi reach out to us at 🔝9953056974🔝
Model Call Girl in Bikash Puri  Delhi reach out to us at 🔝9953056974🔝Model Call Girl in Bikash Puri  Delhi reach out to us at 🔝9953056974🔝
Model Call Girl in Bikash Puri Delhi reach out to us at 🔝9953056974🔝
 
microwave assisted reaction. General introduction
microwave assisted reaction. General introductionmicrowave assisted reaction. General introduction
microwave assisted reaction. General introduction
 
Measures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and ModeMeasures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and Mode
 
Crayon Activity Handout For the Crayon A
Crayon Activity Handout For the Crayon ACrayon Activity Handout For the Crayon A
Crayon Activity Handout For the Crayon A
 
BASLIQ CURRENT LOOKBOOK LOOKBOOK(1) (1).pdf
BASLIQ CURRENT LOOKBOOK  LOOKBOOK(1) (1).pdfBASLIQ CURRENT LOOKBOOK  LOOKBOOK(1) (1).pdf
BASLIQ CURRENT LOOKBOOK LOOKBOOK(1) (1).pdf
 

SCE 550 - seminar presentation.pptx

  • 1. GUIDELINE FOR TEACHER IN GAMIFICATION OF SCIENCE LEARNING
  • 2. STEP TO GAMIFY LEARNING IN SCIENCE Gamification design frameworks by Werbach and Hunter (2012). 1. Define business objectives. 2. Describe your players. 3. Delinate target behaviors. 4. Devise the activity loops. 5. Don’t forget the fun. 6. Deplay the appropriate tools.
  • 3. • The learning objectives have to be specific and clearly defined. • The purpose of education is to achieve the learning objectives, because otherwise all activities including gamifications activities will seem pointless. • The objectives determine what educational content and activities to be included in learning process and selection of appropriate game mechanics and techniques to achieve them. DEFINITION OF LEARNING OBJECTIVES. • When teacher implement new approaches in learning process, it is essential to define student’s characteristics in order to determine whether the new tools and techniques would be suitable. • The key and decisive factors are the predisposition of the students to interact with the learning content and to participate in learning events with competitive nature. • If tasks are very easy or difficult, is possible demotivation of learners and negative outcome. DETERMINATION OF LEARNER’S CHARACTERISTICS STEP IN GAMIFY LEARNING IN SCIENCE
  • 4. • The educational content should be interactive, engaging and rich in multimedia elements.  Multiple performance – The learning activities need to be designed so that students can repeat them in case of an unsuccessful attempt.  Feasibility - The learning activities should be achievable. They have to be tailored and adapted to student’s potential and skill levels.  Increasing difficulty level – Each subsequent task is expected to be more complex, requiring more efforts from students and corresponding to their newly acquired knowledge and skills.  Multiple paths – They need to be able to reach the objectives by various paths. This allows students to build their own strategies, which is one of the key characteristics of the active learning. CREATION OF EDUCATIONAL CONTENT AND ACTIVITIES FOR GAMIFICATION 03 STEP TO GAMIFY LEARNING IN SCIENCE
  • 5. • Consider how the mechanics will work and how often learners will encounter them. • Badges are the best used to engage with the learners in who are extrinsically motivated. DESIGN A GAME PLAN. • Certain mechanics, like badges and learderboards, align better with certain player types. • Some mechanic appeal to more than one player. SELECT GAME MECHANICS STEP IN GAMIFY LEARNING IN SCIENCE • Be creative and put the mechanics to work. • Non-player character avatar (NPCs) are a great way to advance the narrative. CREATE GAMIFIED CONTENT
  • 6. • It takes time and even a little trial and error to create a great gamified experience. • These simple steps are fundamental guidelines towards which all gamifications effort should be built. PLAY THE GAME 07 • The key elements of gamifications is the inclusion of tasks that learners have to perform. • The performance of tasks leads to accumulation of points, transition to higher levels and winning awards. • All these actions are aimed at achieving predetermined learning objectives. ADDING GAME ELEMENTS AND MECHANISMS 08 STEP TO GAMIFY LEARNING IN SCIENCE
  • 7. • Award student every time they mastered a skill. • Encourage students to acknowledge the accomplishments and continue to progress. • Create an engaging experience, continuously incentizing and motivating students. OFFER REWARDS STEP IN GAMIFY LEARNING IN SCIENCE • Show how much students have achieved. • Create and share a bar chart that contains each student’s progress towards mastering a skill. MAKE PROGRESS VISIBLE