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Context-aware system for recongnizing daily-activities
using smartphone sensors
Abstract
In recent decades, human activity recognition has
been the subject of an important amount of re-
search which enabled many applications in dif-
ferent areas, such as time management, health-
care and anomaly detection. Most of those works
were based on using multiple special sensors and
few address complex activities. In order to solve
those issues, we propose a context-aware system
based on the combination of ontological reason-
ing, GPS mining using k-nearest neighbors, and
statistical recognition model using cascade neu-
ral networks. We first present some complex ac-
tivity recognition models and discus their limi-
tations. A general architecture of our approach
is then presented along with a detailed descrip-
tion of each section of the system. Finally, we
will present the results obtained and discus the
system?s limitation and ideas that need to be ad-
dressed in future work.
1. Introduction
Human Activity recognition (HAR) is commanding wide
attention nowadays both in the research domain and in rel-
evant industries due to its applications in Time Manage-
ment, Rogue Behavior Detection [1] and indoor localiza-
tion and tracking [2]. A significant amount of research has
been done in the structural representation and recognition
of human activities, most of which are based on the use
of external fixed sensors, or mobile sensors which captures
motion.
Surveillance cameras are a typical example of the fixed sen-
sors. In fact, detecting activities from a video sequence has
been widely studied [3]. Yet, this approach yields major
problems. For instance, the firld of view might affect the
recognition process significantly. Also, they are limited to
a certain place in which they are fixed, and to a fixed set
of motion activities only. Recent works focus on wearable
Accepted. Junior Conference on Data Science and Engineering
Paris 2016 (JDSParis16)
sensors to overcome the fixed sensors limitations [4]. Yet,
the type of activities that can be monitored are limited to a
set of simple motion activities and not complexes activities
like cooking, reading, working...
Embedding motion sensors in smart phones increases the
interest in using smart phones for detecting user’s activities.
Therefor our main approaches make use of the set of sen-
sors embedded in smartphone, as well as other connected
objects (computer, smartwatch...) in order to improve the
task to activity recognition. The use of smartphones yields
new issues in the area of activity recognition. Sensors pro-
vided in smartphones are not as accurate as special wear-
able sensors, therefor requires an efficient system that deals
with noisy data. Additionally, due to limited resources, the
HAR system is limited by a set of constraints like battery
draining and computational complexity.
This work consists of designing a simple, light weight, and
accurate system that can learn human activity with mini-
mum user interaction, which can be shared across multiple
users regardless of their behaviors.
The system should be able to :
• handle noisy data which are gathered from smart-
phones sensors and other connected devices.
• distinguish between similar activities or/and activities
that occur in the same context.
• handle new unseen labels (activities), and therefor
provide a robust and personalized recognition for each
user.
• handle complex structured data and process the recog-
nition in real-time.
• take advantage of the limited resources available.
1.1. State of the art
There is an important amount of work regarding activity
recognition using sensors, i limit this table to take under
consideration only those who deals with complex daily ac-
tivities such as (reading, cooking, eating ) and not only lo-
comotion activities such as (standing, sitting, walking ...)
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Submission for JDSParis16
since they are proved to be much easier to recognize [5][6],
and are not our main interest.
Bao & al [7] presented one of the first papers that dealt with
complex activities, yet the set of activities to be recognized
are choosed based on the location of multiple sensors in
human body to get the best results. For instance, the sen-
sors of arm and wrist help detect if the person is brushing
his teeth. The proposed method, while it proved its effec-
tiveness in this controlled scenarios, is not scalable to most
of complex activities. Also, the number of special sensors
and their placements make it not applicable in most cases,
especially smartphone sensors case.
Kerem Altun & al [8] presented a model based on Bayesian
Decision Making using different types of sensors signals.
Howerver, like the first paper, it deals with controlled ac-
tivities that cannot be recognized without the set of sensors
mounted in specific body areas.
Barbara Bruno & al [9] present a method of recognizing
motion activities (sitting, standing, lying and walking) as
well as three complex activities (eating, brushing teeth and
using the telephone) using only the information gathered
from one accelerometer sensor attached to the wrist. Even
though the ambition of the work, they proved that using
a single sensor to recognize activities can be a hard task
especially when recognizing complex activities. Also that
the accuracy can be lower when dealing with larger set of
activities.
The papers mentioned above [7][8][9] share the same fea-
tures that are laboratory controlled scenarios which cannot
be extended to real life situations, and also that none of
them take the temporal properties of an activity and the
temporal relationship between activities under considera-
tion. The other downsides are the set of complex activities
to be recognized and the sensors used in the data gathering
process which are limited.
2. Proposed Approach
In order to address the problem of activity recognition, we
propose a context-aware system using an ontological rea-
soning combined with cascade neural network and GPS
mining technic. The statistical recognition model (neural
network) is also combined with a symbolic location ontol-
ogy which allows the system to infer the current activity
of the user among the candidate activities. We prove that
this is not only useful to refine the model by taking under
consideration only the context related activities, but also to
deal with the cold start when the user don’t have sufficient
data to train our system with.
The main intuition of using the ontological reasoning is that
the neural network infer the current user’s activity by learn-
ing on raw data gathered from the set of smartphone sensors
(Accelerometer, GPS, light...). But since it might be diffi-
cult to recognize the activity among a large set of possi-
ble activities, we use the ontological reasoning to refine the
model by learning and recognizing only the set of activities
of each context, for example: if the user never performs
Gardening in the Kitchen, there is no need to consider it as
a possible output in this context.
2.1. Data description
The signals received from smartphone sensors and the
other connected devices (computer, smartwatch) describe
the context that identifies the current user’s activity. Which
consists of:
Localization features: the Global Positioning System GPS
provide an important information which identifies the loca-
tion in which the user is currently in. This helps recogniz-
ing the possible current activity of the user, for example, if
the user is currently in the Kitchen it’s more probable that
his current activity is Cooking rather than say for exam-
ple Gardening (unless it’s specified by the user and learned
afterwards). Moreover, the place’s name can be easily ob-
tained using Foursquare or Google Places Web Service[10].
Acceleration features: the triaxial accelerometers are used
in order to identify the locomotion activities (walking,
running, vehicle ...) and trajectory recognition (train X,
bus99...). However, those signals cannot be used on their
own in identifying complex activities such as eating, study-
ing ...etc. A method proposed by [11] uses multiple ac-
celerometers attached in various boy locations such as arms
and legs in the same time and use only those signals to
identify complex activities. This method can’t differentiate
between similar activities like eating and tooth brushing for
example. An extension would be to combine the signals of
accelerometer and other sensors. He and al [12] show that
the best position for the accelerometer is in the pocket in
the waist. Where the idea of using a smartphone would be
ideal.
Environment features: this type of signals helps describ-
ing the current context in terms of time, light, and ambi-
ent noise. For example, in an environment with low light
and ambient noise is plausible that the actor is sleeping.
However, these signals must be combined with other in-
formation in order to better describe the environment and
distinguish similar activities (like GPS for example).
Other features: other signals can be gathered by the con-
nected devices which helps recognizing current activity.
For example, the computer sends the software name or the
URL that the user is browsing (Example: if the user is
browsing Facebook, his current activity might be Social-
izing).
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2.2. Architecture
The following figure shows the ontological model that de-
scribes the representations of activities. As we can see, ac-
tivities consist of two different sets: locomotion and com-
plex daily activities.
Figure 1. Ontological model
The former represents the set of activities that are recog-
nizable using motion sensors features such as accelerom-
eters, gyroscope, and GPS. The locomotion activities are
detected by periodically waking up the device and reading
short bursts of sensor data. It only makes use of the men-
tioned low power sensors in order to keep the power usage
to a minimum. For example, it can detect if the user is
currently on foot, in a vehicle, on a bicycle or still.
The later represents the set of complex daily human ac-
tivities such as reading, eating, working, cooking...etc. In
order to detect complex activities, a complex recognition
model need to be used in order to be able to describe the
context that helps recognizing current activity. Therefore,
multiple sensors are combined together to generate data,
and a non-parametric model is trained over those data.
3. Recognizing locomotion activities
Since this work does not focus on recognizing locomotion
activities. The choice was set on using Google Activity
Recognition API [13] in order to detect the current loco-
motion state of the user which are: Walking, Running, Bi-
cycle, Vehicle and not moving.
Google Activity Recognition API is basically an Android
interface that allows detecting the current motion stat of
the user. This can be very important information since it
can be used to detect the user’s current activity between
candidate activities. Moreover, if the current user motion
is of type Vehicle, a trajectory recognition process will be
used in order to recognize the type of vehicle the user is
using.
This process is done in two steps, first by gathering differ-
ent signals from the accelerometer, gyroscope and orienta-
tion sensors in a defined window of time. These signals are
first processed in order to deal with redundant, missing and
noisy information. Then, the processed data will be used as
an input in Google API in order to predict current motion
type.
3.1. Trajectory recognition
As we’ve seen earlier, the Google API is used only to get an
important information about the user’s motion state. If the
current state is inVehicle, we use a trajectory recognition
process in order to detect current trajectory and the type of
vehicle the user is in (examples: Metro 99, Train X, Bus
176 ...etc.).
We address the task of trajectory recognition as a map
matching problem, where each trajectory is represented by
a sequence of GPS points ordered based on the temporal
information. The proposed model is based on K Nearest
Neighbors algorithm that considers (1) the spatial-temporal
information and (2) the marginal velocity of each trajec-
tory.
Many issues are not addressed in most of existing work
(exp: [14][15]), such as high volume of trajectory points,
high variance of points gathering frequency, missing points
(due to network errors) and computational and special com-
plexity optimization. In order to deal with the mentioned is-
sues, we propose a feature mapping function Φ1 that trans-
forms the data representation from the GPS sequence space
into Rn∗m
space. The new space is based on Military Grid
Reference System coordinate system [16], where n and m
are the height and width of the grid respectively. The new
representation is used to process missing data using a linear
interpolation, and improve accuracy using dilation (more
on next section). Then, another feature mapping function
Φ2 : Rn∗m
→ Nd
will map the sparse grid representation
into a simple vectorial representation, which will be used
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to optimize the recognition process.
3.1.1. DATA STRUCTURE
A trajectory is represented as an sequence of GPS points as
follow Ti = {p0, ..., pk, distancei, durationi}, each point
is defined as pk = (Lonk, Latk, accuracyk, tk) which rep-
resent respectively: longitude, latitude, accuracy and times-
tamp of point k. Two trajectories might have different
lengths, and therefore different number of GPS points.
3.1.2. FIRST MAPPING FUNCTION
We define a function Φ1 : Ti → Rn∗m
as a feature map
that maps the input defined as a trajectory into a new repre-
sentation space in Rn∗m
.
The new representation is a sparse matrix where n and m
are its height and width respectively, it is based on the Mil-
itary Grid Reference System [16]. MGRS is a projected
coordinate system which uses a 2-dimensional Cartesian
horizontal position orientation, and can define a grid with
square cells having the same defined length.
The feature map is defined as: Φ1(T) = G(G for Grid)
where:
Gij = {
1:0<xk−(i∗m)<m,0<yk−(j∗m)<m
0:otherwise
The following figure shows the new grid representation
based on a trajectory.
Figure 2. Left: the GPS trajectory, right: the new representation.
3.1.3. INTERPOLATION
As we can see in the figure above, the grid representa-
tion cannot be used directly as final representation. The
main reason is the gaps that are due to lack of geolocation
points, this is a common problem that happens due multi-
ple reasons such as lack of signal, when traveling fast, low
recording frequencies and discarding points having low ac-
curacy. In order to refine the new representation, a pre-
processing step aiming to fill the gaps is used as follow: at
each timestep ti, we verify if the previously generated point
(cell) at ti−1 is connected to the current point, if not we use
the linear interpolation by defining by the line equation:
j = f(i) = j2−j1
i2−i1
(i − i1) + j1
Where i1 and j1 are the coordinates of cell ti and i2, j2 are
the coordinates of the cell . The following figure shows the
result of gap filling by interpolation.
Figure 3. Result after Interpolation.
After the preprocessing step, the new trajectory looks more
similar to the original one.
3.1.4. DILATION
One major and frequent inconvenient of using the MGRS
representation is that by dividing the map into multiple
cells, two close points can be put into two neighbor yet
different cells, and therefore considered as two different ar-
eas since they’re not regrouped in the same one. In order to
solve this issue we apply a morphological dilation as fol-
low.
We define a structuring element H (a 3x3 mask that allows
defining arbitrary neighborhood structures), where:
H = [111; 111; 111]
The dilation of the grid G by the structure element H is
given by the set operation:
G = G H = {(p + q) p ∈ G, q ∈ H}
Algorithm:
Input: Grid representation G, Structure element H
Output: Grid G = G H
1.init G’ to a zero matrix
2.loop over all q ∈ H
2.1. Compute shifter grid Gq
2.2. Update G = G ∨ Gq
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The dilation operation is applied to the target trajectory
only, the result of dilating a trajectory is shown in the fol-
lowing figure.
Figure 4. Result after dilation.
3.1.5. SECOND MAPPING FUNCTION
The main utilities of the first transformation is to work with
a more simplified representation, and perform different op-
erations in order to refine the saved trajectory. Yet, this
new grid representation yields a serious problem which is
passing to a higher dimension representation defined by a
sparse matrix. This issue needs to be solved since the com-
plexity of KNN model increases with the dimension of data
and the similarity measure used.
We define a mapping function Φ2 : Rn∗m
→ Nd
where
d (n ∗ m) that takes as input a grid representation of a
trajectory (after performing interpolation and dilation) and
maps it into a vectorial representation using the following
formula :
Vk = {i ∗ m + j , for all Gij = 0}
The compact representation keeps only relevant informa-
tion and can be used in similarity measurement.
3.1.6. SIMILARITY MEASUREMENT
Choosing a similarity measurement formula is important to
get accurate results. The Euclidian similarity is widely used
in sequence comparison. Yet it cannot be applied in this
context due to: first, not all trajectories have equal points,
and second, the computational complexity of such models
are not applicable due to the smartphone limitations. We
propose the use of Jaccard index as a similarity, which is
defined by:
Jaccard(TrajectoryA, TrajectoryB) = |TA∩TB|
|TA∪TB|
Instead of using the raw formula, we address the similarity
problem as finding how much percentage the current tra-
jectory shares with the target trajectory. Therefore, we use
the symmetric version of Jaccard which is defined by:
Jaccard(TA, TB) = |Φ2(TA)∩Φ2(TB)|
|Φ2(TA)|
By mapping both trajectories using first and second fea-
ture maps functions, we calculate the intersection using a
hashtable. Therefore, the complexity of the similarity mea-
surement is linear in terms of l which represents the length
of the shortest trajectory.
4. Recognizing complex activities
The second type of activities are complex daily human ac-
tivities. Unlike locomotion activities, they are more com-
plex to recognize due to: the amount of similarities be-
tween activities, none relevant (or useless) features used to
recognize, amount of candidate activities and the limitation
of using sensors of the smartphone only.
In order to address this problem, we propose a combina-
tion of none-parametric model (Cascade Neural Networks)
with a symbolic location ontology. The main intuition be-
hind this combination is that statistical models cannot be
used alone to distinguish similar activities among a huge
set of activities (about 100) based only on raw data. Hence,
the use of the symbolic location ontology helps refine the
model by selecting a small set of candidate activities based
on the correspondent context, and therefore infer the right
activity.
An example would be to distinguish between Eating and
tooth brushing, similar activities based on sensors yet dif-
ferent based on the context. Another example would be if
the user is in the kitchen, there is no need to add Office
activities to the list of candidate activities. The symbolic
location ontology is therefore defined as follow:
As we can see, a location can be either an outdoor loca-
tion or an indoor location. The former represents the set of
familiar locations such as work place and home that might
include multiple rooms, while the latter represents the set of
foreign location and public places such as Libraries, restau-
rants, Hospitals ... etc.
In order to distinguish between the two types of location,
we use GPS signals. However, GPS signals can be used
only to determine if the current location of the user is in-
door or outdoor, and cannot be used to recognize in which
room he is due to the GPS precision level. In order to solve
this issue an already implemented module is used to recog-
nize room-level current position based on Wi-Fi fingerprint
[17].
The context-aware activity recognition process is done in
two different steps using the defined symbolic location.
Which are:
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Figure 5. Symbolic location
4.1. Outdoor activities
Depending on the user mobility state: if the user is moving,
the previously defined locomotion and trajectory recogni-
tion is used in order to predict the user’s activity. Other-
wise, if the user is immobile (standing still, sitting...) and a
foreign place, we predict current activity based on the place
name. The name is obtained using Foursquare (an alterna-
tive would be using Google Places Web Service[10]).
A natural language processing technic is used in order to
predict the most probable activity based on the place type,
in which, the place’s name is passed to the system as a
query, and the goal is to predict the place’s type and hence
infer the more probable activity of the user. For example, if
the place’s name is McDonalds, the NLP system will return
Restaurant as the type of the place, and therefore we infer
the activity eating out.
The models used in the process of information retrieval and
text mining are based on a mapping process of a user’s
query and the set of documents present in a corpus. The
search mechanism determines, based on a supposed rele-
vance of documents, those that meet the need of the user.
This part of work consists on developing a search engine
capable of handling various requests gathered using GPS
signals. In order to do so, a technique of text features ex-
traction referred as TF-IDF has been used.
Figure 6. Outdoor activity recognition using text features extrac-
tion.
Tf-idf stands for term frequency-inverse document fre-
quency, and the tf-idf weight is a weight often used in infor-
mation retrieval and text mining. This weight is a statistical
measure used to evaluate how important a word is to a doc-
ument in a collection or corpus. The importance increases
proportionally to the number of times a word appears in the
document but is offset by the frequency of the word in the
corpus. Variations of the tf-idf weighting scheme are of-
ten used by search engines as a central tool in scoring and
ranking a document’s relevance given a user query. [18]
The choice of using this technique comes from the set of its
advantages, notably:
• Reduces a corpora of arbitrary length to a sequence of
numbers, for each word we maintain tf and idf values.
• Very easy to computer query-document or document-
document similarity.
• Can be successfully used for stop-words filtering and
query classification.
4.1.1. INDEXATION
The first step in the process of implementing the search en-
gine, is the generation of the inverted-file. In order to do
so, we’ve first started by generating the corpus that will be
used by the engine and that is by assigning to each docu-
ment a class ,this represents ”in our case of work” a class of
common public place (examples: restaurants, study place,
work place ...). Each of these documents contains the set of
key words, context sentences and words in the same lexical
field of the correspondent class.
The next step is to collect the set of normalized words in
each document. The normalization is done using the snow-
ball tokenizer by keeping only the radical form of words,
and that is the form of a word after any prefixes and suf-
fixes are removed, minus the stop-words in order to take
only relevant words under consideration. This results in a
reduced set of words that represent the vocabulary used in
the corpus.
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A tree-map is created first by analyzing the set of docu-
ments and then by collecting, for each word in the vocabu-
lary, the set of documents in which it appears as well as its
frequency in each document.
4.1.2. VECTOR SPACE MAPPING
The vector space mapping allows to represent queries and
documents in a high-dimensional space. The first step is to
generate the weights files of each document using the tf-
idf technique. The tf-idf weight is composed by two terms:
the first computes the normalized Term Frequency (TF),
aka. the number of times a word appears in a document,
divided by the total number of words in that document;
it measures how frequently a term occurs in a document.
Since every document is different in length, it is possible
that a term would appear much more times in long docu-
ments than shorter ones. Thus, the term frequency is often
divided by the document length (aka. the total number of
terms in the document) as a way of normalization:
TF(t) = (Number of times term t appears in a document) /
(Total number of terms in the document).
The second term is the Inverse Document Frequency (IDF),
computed as the logarithm of the number of the documents
in the corpus divided by the number of documents where
the specific term appears. It measures how important a term
is. While computing TF, all terms are considered equally
important. However it is known that certain terms, such as
”is”, ”of”, and ”that”, may appear a lot of times but have
little importance. Thus we need to weigh down the fre-
quent terms while scale up the rare ones, by computing the
following:
IDF(t) = loge(Total number of documents / Number of
documents with term t in it).
Each document is now represented as a real-valued vector
of tf-idf weight∈ RV
V: vocabulary , so we have |V |- di-
mensional real-valued vector space where terms are axes of
this space and documents are vectors of this space.
The use of vector space model with tf-idf weighing formula
helps bypassing the three following problems
• Avoid the ”You’re either in or out” Boolean model.
• A term that appears in many documents should not be
regarded as more important than one that appears in
few documents
• A document with many occurrences of a term should
not be regarded as less important than a document
with few occurrences of the term
Once the place name is send, it is important to recog-
nize the class in which this name belongs. Although us-
ing TF-IDF technique helps representing documents accu-
rately, we need an efficient algorithm that calculates the
similarity between thequery and the set of documents with
high accuracy.
The idea is to be able to rank documents according to their
proximity to the query, and to rank relevant documents
higher than non-relevant documents as well.
The use of the Euclidian similarity measurement would not
be a good idea since the Euclidian distance is large for vec-
tors of different length which is in our case. Instead, by
using cosines similarity measurement, the documents will
be ranked according to the angle with the query in decreas-
ing order, since Cosine is a monotonically decreasing func-
tion of the angle for the interval[0, 180]. In other words, the
similarity between a query q and a document d equals to 1
only if d = q, and equals 0 if q and d shares to terms.
In order to improve the search performance, the query is
represented as a vector in the high-dimensional space in
the same manner of documents representation. That is, by
using the same preprocessing technique which include re-
moving stop-words and normalizing terms using the same
tokenizer. The terms in the query are then weighted using
TF-IDF formula, the first time in the formula ’TF’ is calcu-
lated directly from the query, while the second term IDF is
loaded from the inverted file previously generated.
For optimization purposes, we first select a candidates
classes that contains at least a term of the query, then co-
sine similarity is calculated between each candidate class
and the query using the following formula:
Sim(d, q) = CosΘ =
−→
d .−→q
||
−→
d ||||−→q ||
A sort by fusion algorithm is used to maintain low compu-
tational complexity of the system.
4.2. Indoor activities
We address the complex indoor activity prediction as a su-
pervised recognition problem. We present in the next sec-
tion data description and the different parameters used by
the model.
4.2.1. DATA STRUCTURE
The set of raw data values are represented as signals emit-
ted by sensors embedded in the smartphone and/or other
connected objects such as computers. These are time-
related, hence the problem of recognition can be defined
as follows:
Having a set T = {T0, .., Tm−1} where the set of Ti rep-
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resent Timeslots (time windows) of different sizes. And a
set A = {A0, .., An−1} of possible activities. The goal is
to find a function f : T → A that approximates the real
activity performed during Ti.
4.2.2. MODEL ARCHITECTURE
Neural networks are widely used due to their adaptation
ability to unexpected inputs, and ability to work directly
with raw data. In this work, and since we’re limited by
the smartphone’s capacities, deep neural networks or other
complex architecture cannot be used because of the back-
propagation step. We propose using a cascade correla-
tion architecture also known as Cascade Neural Networks.
Which works as follow:
• Start with a minimal network containing only fully
connected input and output layers.
• Hidden units will be added one at a time if necessary
during learning phase. Once a unit is added, its input
side weights are fixed and connected to every input
and hidden unit. Hidden units are used to recognize
various specific patterns, more units can be added to
recognize more complex patterns.
Unlike traditional architectures, cascade correlation archi-
tecture can provide three major benefits which are:
• Dynamic architecture: instead of a fixed one, cascade
neural network change its size and architecture when
training.
• Fast learning: since they don’t require back-
propagation step, the learning process is much faster.
• Incremental learning: helpful when adding additional
information (signal from a new sensor for example) to
pre-trained networks.
4.2.3. MODEL EVALUATION
The evaluation of the recognition process depends on the
model itself [19]. The model can be in two forms: the first
one is called subject-independent in which a single model
is created for all users, and then trained over their whole
data combined. The evaluation is done in a cross-validation
fashion by learning on all users and leaving K users out.
However, this method does not take the user’s characteris-
tic under consideration which will be an issue for recogniz-
ing (for example sport activities have different signal dis-
tributions for younger users compared to older users). The
second model type is called subject-dependent in which a
model is created and tested for each user by using his own
data. The evaluation is given as the mean of all precisions
Figure 7. Cascade correlation architecture with two inputs, two
hidden units and one output
obtained for each user. Since out model is local and speci-
fied for each user, we have chosen the second type of eval-
uation.
4.2.4. PARAMETERS INITIALIZATION
The initial state of parameters influence significantly the
rate of convergence to the optimal solution, and the nature
of the solution (local or global). Hence the importance of
choosing the right initialization method in the learning pro-
cess.
An initialization method following a normal distribution is
widely used I neural networks. Unlike random initializa-
tion, this probability distribution describe theoretically the
random factor of the random experiment. The standard nor-
mal distribution centered at 0 and reduced to standard de-
viation equals to 1 is mostly used, which is defined by:
N(µ, σ2
) = 1
σ
√
2π
exp (−(x−µ)2
2σ2 )
Using this method will help reducing the convergence time
considerably. However, the initialization is fixed indepen-
dently of the neurons active regions, which can cause the
problem of falling into a local and not a global solution.
In order to deal with this issue, another initialization
method is used. This is proposed by Nguyen and Widrow
[20] which generates initial weight and bias values such
that the active regions of neurons in one layer are dis-
tributed over the input space.
The main idea of the initialization algorithm is as follow:
• Take a small set of random numbers and consider
them as the initial weights.
• The weights are then modified such that the region of
interest is divided in a set of small intervals;
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• Set the initial weights in the input layer so that each
neuron will be assigned its own interval;
• Each hidden neuron has the option to adjust the size
of its interval during learning. However, most of these
changes will be negligible because of the initialization
phase of the algorithm that eliminates most of the pos-
sible values.
Using this initialization method helps reaching the global
optimal solution in a reasonable time.
4.2.5. OVERFITTING
One major issue we had to deal with in the training pro-
cess is overfitting. This phenomena happens due to mul-
tiple raisons such as the model complexity, data distri-
bution...etc. One way of reducing the model’s complex-
ity is to limit the number of candidates units in cascade-
correlation networks. However, even though limiting can-
didate neurons reduce the complexity, it does not favor less
complex models. In order to deal with this issue to by
adding a second term to the loss function, called regulizer.
The evaluation function is then defined as follow:
Σn
i L(f(Ti), Ai) + λR(Θ)
Where the first term measures how far current prediction is
from the real activity. While the second term penalizes a
complex network. The loss function is defined as the mean
squared error MSE:
L(f(Ti), Ai) = Σn
i (f(Ti) − Ai)2
The outputs are represented as a binary vector, which have
value= 1 for the real output activity and 0 for all other
activities.
5. Results
5.1. Raw data collection
The method used to collect data is fairly important, Foester
and al. [5] showed that the accuracy of activity recognition
models dropped from 95% to 66% when using a natural
data acquisition process instead of the one controlled in a
laboratory. In our case, the obtained results are conducted
using data gathered from three different users practicing
daily activities in different contexts. The following table
presents data distribution :
Data Phone used Nbr instances Nbr activities
1 Nexus 5 112275 101
2 Nexus 5 118453 101
3 Honor 7 15326 101
The complex activities can be grouped into different classes
as follow:
Group Examples of activities
Locomotion Stand, Walk, Run
Transportation Bicycle, Vehicle, Train, Bus ...
Daily Activities Eat, Study, Watch TV, Work ...
5.2. Data processing
The choice of where to process data is important, two cases
are present: processing on the server or directly on smart-
phones. In the former, servers offer an important capacity
in terms of computational and special complexity. While
in the latter, processing data directly on smartphones helps
limit the quantity of data to be send to server. The other
interest is working with robust data that are not affected
by the transmission noise bias. Nevertheless, the activity
recognition on smartphone is a more difficult task since
smartphones are limited by the computational and special
complexity. Moreover, the signals received by the sensors
are prone to noise where the necessity of having a robust
data processing methods. In our case of study, we consid-
ered processing data and predicting activities directly on
smartphones.
5.3. Evaluation
The recognition model is evaluated using in a subject-
dependent matter, in which a model is trained and tested for
each user independently using his own data. The model’s
precision is then considered as the mean precision.
We first started by performing a dry run using Decision tree
model (DT) and Support vector machines (SVM), the re-
sults are then compared to the proposed model in term of
precision. In order to improve the models precision, we
run experiments using cross validation. The method used
in cross validation is called K-fold with K equals to 6 in
our case, and that is by dividing data into 6 subsets, we
train our models 6 times. Each time, one of the 6 subsets is
used as the test data and the 5 other subsets are combined to
form the training data. The average error across all 6 runs
is returned.
We evaluate the activity recognition results presented in fig-
ure 8. The Decision tree results were obtained by using a
model having maximum depth set to 30, minimum samples
leaf set to 5. While the SVM results were obtained using
a polynomial kernel of third order. The set of parameters
were chosen based on the results obtained using cross vali-
dation.
For Cascade neural network, the activation function used
in this experiment is symmetric sigmoid. This function is
bipolar since it outputs data in the range [-1, 1], unlike bi-
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Figure 8. Comparaison between different models for activity
recognition using different data sets.
nary functions that outputs in range [0, 1]. This will limit
the impact of the vanishing gradient caused by unit values
close to 0. The maximum condidate unit to add are fixed to
30 units.
Figure 9. Evolution of MSE using our model with Data1.
The following figure (9) represents the evolution of the
mean square error rate of test data using our model on
Data1. In this configuration, the cascade neural network
have the same parameters values defined above, with learn-
ing rate equals toα = 0.01. the value of α is choose us-
ing cross validation from a set of values starting from 0.1
and gradually decreased by a factor of 10−
1 until reaching
value 10−
5.
The weights initialization is done using Nguyen and
Widrow [20] and the regularization is done using norm L2
withλ that is choose empirically. Even though increasing
its value will reduce overfitting by reducing the variance of
classification, it will also cause adding bias to the estima-
tion. In order to compromise between bias and variance,
we used multiple runs with different λ values ranging from
0.1 to 0.7 and the best value choose using cross validation.
6. Conclution and perspectives
In order to solve the problem of complex activity recog-
nition using smartphones, we first reviewed some papers
and discuss their limitations. We considered studies that
use only wearable sensors and deal with complex activi-
ties. Some of those limitations are (1) laboratory controlled
(recognizing the activity Eating by using multiple sensors
on the arm) and cannot be extended to real life situations,
(2) not context-aware systems, hence cannot be used to dis-
tinguish between similar activities (models not flexible).
In the interest of unravelling those issues, we proposed a
context-aware system based on the combination of onto-
logical reasoning, GPS mining using k-nearest neighbors,
and statistical recognition model using cascade neural net-
works. The results show that by using the context-aware
system, the problem of recognizing complex activities be-
comes simpler and that is by refining the model using on-
tology reasoning, and that’s by considering smaller set of
candidate activities based on the context.Then Combining
different techniques for different contexts in order to rec-
ognize activities.
This system can be further improved by exploiting the im-
portant temporal properties of activities, which include the
activity duration and sequential information. Flexibility of
the model can also be improved by creating a monotonic
model that works for each new user instead of the actual
user specific model. This will lead to user profiling hence
the actual model can be seen as a profile specific model.
Acknowledgements
To each and everyone who have contributed to this humble
work.
Bibliography
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Hand Gesture Recognition System for Human-Computer Interaction with Web-Cam
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A multilabel classification approach for complex human activities using a com...
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Context aware system for recongnizing daily-activities

  • 1. 000 001 002 003 004 005 006 007 008 009 010 011 012 013 014 015 016 017 018 019 020 021 022 023 024 025 026 027 028 029 030 031 032 033 034 035 036 037 038 039 040 041 042 043 044 045 046 047 048 049 050 051 052 053 054 055 056 057 058 059 060 061 062 063 064 065 066 067 068 069 070 071 072 073 074 075 076 077 078 079 080 081 082 083 084 085 086 087 088 089 090 091 092 093 094 095 096 097 098 099 100 101 102 103 104 105 106 107 108 109 Context-aware system for recongnizing daily-activities using smartphone sensors Abstract In recent decades, human activity recognition has been the subject of an important amount of re- search which enabled many applications in dif- ferent areas, such as time management, health- care and anomaly detection. Most of those works were based on using multiple special sensors and few address complex activities. In order to solve those issues, we propose a context-aware system based on the combination of ontological reason- ing, GPS mining using k-nearest neighbors, and statistical recognition model using cascade neu- ral networks. We first present some complex ac- tivity recognition models and discus their limi- tations. A general architecture of our approach is then presented along with a detailed descrip- tion of each section of the system. Finally, we will present the results obtained and discus the system?s limitation and ideas that need to be ad- dressed in future work. 1. Introduction Human Activity recognition (HAR) is commanding wide attention nowadays both in the research domain and in rel- evant industries due to its applications in Time Manage- ment, Rogue Behavior Detection [1] and indoor localiza- tion and tracking [2]. A significant amount of research has been done in the structural representation and recognition of human activities, most of which are based on the use of external fixed sensors, or mobile sensors which captures motion. Surveillance cameras are a typical example of the fixed sen- sors. In fact, detecting activities from a video sequence has been widely studied [3]. Yet, this approach yields major problems. For instance, the firld of view might affect the recognition process significantly. Also, they are limited to a certain place in which they are fixed, and to a fixed set of motion activities only. Recent works focus on wearable Accepted. Junior Conference on Data Science and Engineering Paris 2016 (JDSParis16) sensors to overcome the fixed sensors limitations [4]. Yet, the type of activities that can be monitored are limited to a set of simple motion activities and not complexes activities like cooking, reading, working... Embedding motion sensors in smart phones increases the interest in using smart phones for detecting user’s activities. Therefor our main approaches make use of the set of sen- sors embedded in smartphone, as well as other connected objects (computer, smartwatch...) in order to improve the task to activity recognition. The use of smartphones yields new issues in the area of activity recognition. Sensors pro- vided in smartphones are not as accurate as special wear- able sensors, therefor requires an efficient system that deals with noisy data. Additionally, due to limited resources, the HAR system is limited by a set of constraints like battery draining and computational complexity. This work consists of designing a simple, light weight, and accurate system that can learn human activity with mini- mum user interaction, which can be shared across multiple users regardless of their behaviors. The system should be able to : • handle noisy data which are gathered from smart- phones sensors and other connected devices. • distinguish between similar activities or/and activities that occur in the same context. • handle new unseen labels (activities), and therefor provide a robust and personalized recognition for each user. • handle complex structured data and process the recog- nition in real-time. • take advantage of the limited resources available. 1.1. State of the art There is an important amount of work regarding activity recognition using sensors, i limit this table to take under consideration only those who deals with complex daily ac- tivities such as (reading, cooking, eating ) and not only lo- comotion activities such as (standing, sitting, walking ...)
  • 2. 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 Submission for JDSParis16 since they are proved to be much easier to recognize [5][6], and are not our main interest. Bao & al [7] presented one of the first papers that dealt with complex activities, yet the set of activities to be recognized are choosed based on the location of multiple sensors in human body to get the best results. For instance, the sen- sors of arm and wrist help detect if the person is brushing his teeth. The proposed method, while it proved its effec- tiveness in this controlled scenarios, is not scalable to most of complex activities. Also, the number of special sensors and their placements make it not applicable in most cases, especially smartphone sensors case. Kerem Altun & al [8] presented a model based on Bayesian Decision Making using different types of sensors signals. Howerver, like the first paper, it deals with controlled ac- tivities that cannot be recognized without the set of sensors mounted in specific body areas. Barbara Bruno & al [9] present a method of recognizing motion activities (sitting, standing, lying and walking) as well as three complex activities (eating, brushing teeth and using the telephone) using only the information gathered from one accelerometer sensor attached to the wrist. Even though the ambition of the work, they proved that using a single sensor to recognize activities can be a hard task especially when recognizing complex activities. Also that the accuracy can be lower when dealing with larger set of activities. The papers mentioned above [7][8][9] share the same fea- tures that are laboratory controlled scenarios which cannot be extended to real life situations, and also that none of them take the temporal properties of an activity and the temporal relationship between activities under considera- tion. The other downsides are the set of complex activities to be recognized and the sensors used in the data gathering process which are limited. 2. Proposed Approach In order to address the problem of activity recognition, we propose a context-aware system using an ontological rea- soning combined with cascade neural network and GPS mining technic. The statistical recognition model (neural network) is also combined with a symbolic location ontol- ogy which allows the system to infer the current activity of the user among the candidate activities. We prove that this is not only useful to refine the model by taking under consideration only the context related activities, but also to deal with the cold start when the user don’t have sufficient data to train our system with. The main intuition of using the ontological reasoning is that the neural network infer the current user’s activity by learn- ing on raw data gathered from the set of smartphone sensors (Accelerometer, GPS, light...). But since it might be diffi- cult to recognize the activity among a large set of possi- ble activities, we use the ontological reasoning to refine the model by learning and recognizing only the set of activities of each context, for example: if the user never performs Gardening in the Kitchen, there is no need to consider it as a possible output in this context. 2.1. Data description The signals received from smartphone sensors and the other connected devices (computer, smartwatch) describe the context that identifies the current user’s activity. Which consists of: Localization features: the Global Positioning System GPS provide an important information which identifies the loca- tion in which the user is currently in. This helps recogniz- ing the possible current activity of the user, for example, if the user is currently in the Kitchen it’s more probable that his current activity is Cooking rather than say for exam- ple Gardening (unless it’s specified by the user and learned afterwards). Moreover, the place’s name can be easily ob- tained using Foursquare or Google Places Web Service[10]. Acceleration features: the triaxial accelerometers are used in order to identify the locomotion activities (walking, running, vehicle ...) and trajectory recognition (train X, bus99...). However, those signals cannot be used on their own in identifying complex activities such as eating, study- ing ...etc. A method proposed by [11] uses multiple ac- celerometers attached in various boy locations such as arms and legs in the same time and use only those signals to identify complex activities. This method can’t differentiate between similar activities like eating and tooth brushing for example. An extension would be to combine the signals of accelerometer and other sensors. He and al [12] show that the best position for the accelerometer is in the pocket in the waist. Where the idea of using a smartphone would be ideal. Environment features: this type of signals helps describ- ing the current context in terms of time, light, and ambi- ent noise. For example, in an environment with low light and ambient noise is plausible that the actor is sleeping. However, these signals must be combined with other in- formation in order to better describe the environment and distinguish similar activities (like GPS for example). Other features: other signals can be gathered by the con- nected devices which helps recognizing current activity. For example, the computer sends the software name or the URL that the user is browsing (Example: if the user is browsing Facebook, his current activity might be Social- izing).
  • 3. 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 Submission for JDSParis16 2.2. Architecture The following figure shows the ontological model that de- scribes the representations of activities. As we can see, ac- tivities consist of two different sets: locomotion and com- plex daily activities. Figure 1. Ontological model The former represents the set of activities that are recog- nizable using motion sensors features such as accelerom- eters, gyroscope, and GPS. The locomotion activities are detected by periodically waking up the device and reading short bursts of sensor data. It only makes use of the men- tioned low power sensors in order to keep the power usage to a minimum. For example, it can detect if the user is currently on foot, in a vehicle, on a bicycle or still. The later represents the set of complex daily human ac- tivities such as reading, eating, working, cooking...etc. In order to detect complex activities, a complex recognition model need to be used in order to be able to describe the context that helps recognizing current activity. Therefore, multiple sensors are combined together to generate data, and a non-parametric model is trained over those data. 3. Recognizing locomotion activities Since this work does not focus on recognizing locomotion activities. The choice was set on using Google Activity Recognition API [13] in order to detect the current loco- motion state of the user which are: Walking, Running, Bi- cycle, Vehicle and not moving. Google Activity Recognition API is basically an Android interface that allows detecting the current motion stat of the user. This can be very important information since it can be used to detect the user’s current activity between candidate activities. Moreover, if the current user motion is of type Vehicle, a trajectory recognition process will be used in order to recognize the type of vehicle the user is using. This process is done in two steps, first by gathering differ- ent signals from the accelerometer, gyroscope and orienta- tion sensors in a defined window of time. These signals are first processed in order to deal with redundant, missing and noisy information. Then, the processed data will be used as an input in Google API in order to predict current motion type. 3.1. Trajectory recognition As we’ve seen earlier, the Google API is used only to get an important information about the user’s motion state. If the current state is inVehicle, we use a trajectory recognition process in order to detect current trajectory and the type of vehicle the user is in (examples: Metro 99, Train X, Bus 176 ...etc.). We address the task of trajectory recognition as a map matching problem, where each trajectory is represented by a sequence of GPS points ordered based on the temporal information. The proposed model is based on K Nearest Neighbors algorithm that considers (1) the spatial-temporal information and (2) the marginal velocity of each trajec- tory. Many issues are not addressed in most of existing work (exp: [14][15]), such as high volume of trajectory points, high variance of points gathering frequency, missing points (due to network errors) and computational and special com- plexity optimization. In order to deal with the mentioned is- sues, we propose a feature mapping function Φ1 that trans- forms the data representation from the GPS sequence space into Rn∗m space. The new space is based on Military Grid Reference System coordinate system [16], where n and m are the height and width of the grid respectively. The new representation is used to process missing data using a linear interpolation, and improve accuracy using dilation (more on next section). Then, another feature mapping function Φ2 : Rn∗m → Nd will map the sparse grid representation into a simple vectorial representation, which will be used
  • 4. 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 Submission for JDSParis16 to optimize the recognition process. 3.1.1. DATA STRUCTURE A trajectory is represented as an sequence of GPS points as follow Ti = {p0, ..., pk, distancei, durationi}, each point is defined as pk = (Lonk, Latk, accuracyk, tk) which rep- resent respectively: longitude, latitude, accuracy and times- tamp of point k. Two trajectories might have different lengths, and therefore different number of GPS points. 3.1.2. FIRST MAPPING FUNCTION We define a function Φ1 : Ti → Rn∗m as a feature map that maps the input defined as a trajectory into a new repre- sentation space in Rn∗m . The new representation is a sparse matrix where n and m are its height and width respectively, it is based on the Mil- itary Grid Reference System [16]. MGRS is a projected coordinate system which uses a 2-dimensional Cartesian horizontal position orientation, and can define a grid with square cells having the same defined length. The feature map is defined as: Φ1(T) = G(G for Grid) where: Gij = { 1:0<xk−(i∗m)<m,0<yk−(j∗m)<m 0:otherwise The following figure shows the new grid representation based on a trajectory. Figure 2. Left: the GPS trajectory, right: the new representation. 3.1.3. INTERPOLATION As we can see in the figure above, the grid representa- tion cannot be used directly as final representation. The main reason is the gaps that are due to lack of geolocation points, this is a common problem that happens due multi- ple reasons such as lack of signal, when traveling fast, low recording frequencies and discarding points having low ac- curacy. In order to refine the new representation, a pre- processing step aiming to fill the gaps is used as follow: at each timestep ti, we verify if the previously generated point (cell) at ti−1 is connected to the current point, if not we use the linear interpolation by defining by the line equation: j = f(i) = j2−j1 i2−i1 (i − i1) + j1 Where i1 and j1 are the coordinates of cell ti and i2, j2 are the coordinates of the cell . The following figure shows the result of gap filling by interpolation. Figure 3. Result after Interpolation. After the preprocessing step, the new trajectory looks more similar to the original one. 3.1.4. DILATION One major and frequent inconvenient of using the MGRS representation is that by dividing the map into multiple cells, two close points can be put into two neighbor yet different cells, and therefore considered as two different ar- eas since they’re not regrouped in the same one. In order to solve this issue we apply a morphological dilation as fol- low. We define a structuring element H (a 3x3 mask that allows defining arbitrary neighborhood structures), where: H = [111; 111; 111] The dilation of the grid G by the structure element H is given by the set operation: G = G H = {(p + q) p ∈ G, q ∈ H} Algorithm: Input: Grid representation G, Structure element H Output: Grid G = G H 1.init G’ to a zero matrix 2.loop over all q ∈ H 2.1. Compute shifter grid Gq 2.2. Update G = G ∨ Gq
  • 5. 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 Submission for JDSParis16 The dilation operation is applied to the target trajectory only, the result of dilating a trajectory is shown in the fol- lowing figure. Figure 4. Result after dilation. 3.1.5. SECOND MAPPING FUNCTION The main utilities of the first transformation is to work with a more simplified representation, and perform different op- erations in order to refine the saved trajectory. Yet, this new grid representation yields a serious problem which is passing to a higher dimension representation defined by a sparse matrix. This issue needs to be solved since the com- plexity of KNN model increases with the dimension of data and the similarity measure used. We define a mapping function Φ2 : Rn∗m → Nd where d (n ∗ m) that takes as input a grid representation of a trajectory (after performing interpolation and dilation) and maps it into a vectorial representation using the following formula : Vk = {i ∗ m + j , for all Gij = 0} The compact representation keeps only relevant informa- tion and can be used in similarity measurement. 3.1.6. SIMILARITY MEASUREMENT Choosing a similarity measurement formula is important to get accurate results. The Euclidian similarity is widely used in sequence comparison. Yet it cannot be applied in this context due to: first, not all trajectories have equal points, and second, the computational complexity of such models are not applicable due to the smartphone limitations. We propose the use of Jaccard index as a similarity, which is defined by: Jaccard(TrajectoryA, TrajectoryB) = |TA∩TB| |TA∪TB| Instead of using the raw formula, we address the similarity problem as finding how much percentage the current tra- jectory shares with the target trajectory. Therefore, we use the symmetric version of Jaccard which is defined by: Jaccard(TA, TB) = |Φ2(TA)∩Φ2(TB)| |Φ2(TA)| By mapping both trajectories using first and second fea- ture maps functions, we calculate the intersection using a hashtable. Therefore, the complexity of the similarity mea- surement is linear in terms of l which represents the length of the shortest trajectory. 4. Recognizing complex activities The second type of activities are complex daily human ac- tivities. Unlike locomotion activities, they are more com- plex to recognize due to: the amount of similarities be- tween activities, none relevant (or useless) features used to recognize, amount of candidate activities and the limitation of using sensors of the smartphone only. In order to address this problem, we propose a combina- tion of none-parametric model (Cascade Neural Networks) with a symbolic location ontology. The main intuition be- hind this combination is that statistical models cannot be used alone to distinguish similar activities among a huge set of activities (about 100) based only on raw data. Hence, the use of the symbolic location ontology helps refine the model by selecting a small set of candidate activities based on the correspondent context, and therefore infer the right activity. An example would be to distinguish between Eating and tooth brushing, similar activities based on sensors yet dif- ferent based on the context. Another example would be if the user is in the kitchen, there is no need to add Office activities to the list of candidate activities. The symbolic location ontology is therefore defined as follow: As we can see, a location can be either an outdoor loca- tion or an indoor location. The former represents the set of familiar locations such as work place and home that might include multiple rooms, while the latter represents the set of foreign location and public places such as Libraries, restau- rants, Hospitals ... etc. In order to distinguish between the two types of location, we use GPS signals. However, GPS signals can be used only to determine if the current location of the user is in- door or outdoor, and cannot be used to recognize in which room he is due to the GPS precision level. In order to solve this issue an already implemented module is used to recog- nize room-level current position based on Wi-Fi fingerprint [17]. The context-aware activity recognition process is done in two different steps using the defined symbolic location. Which are:
  • 6. 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 Submission for JDSParis16 Figure 5. Symbolic location 4.1. Outdoor activities Depending on the user mobility state: if the user is moving, the previously defined locomotion and trajectory recogni- tion is used in order to predict the user’s activity. Other- wise, if the user is immobile (standing still, sitting...) and a foreign place, we predict current activity based on the place name. The name is obtained using Foursquare (an alterna- tive would be using Google Places Web Service[10]). A natural language processing technic is used in order to predict the most probable activity based on the place type, in which, the place’s name is passed to the system as a query, and the goal is to predict the place’s type and hence infer the more probable activity of the user. For example, if the place’s name is McDonalds, the NLP system will return Restaurant as the type of the place, and therefore we infer the activity eating out. The models used in the process of information retrieval and text mining are based on a mapping process of a user’s query and the set of documents present in a corpus. The search mechanism determines, based on a supposed rele- vance of documents, those that meet the need of the user. This part of work consists on developing a search engine capable of handling various requests gathered using GPS signals. In order to do so, a technique of text features ex- traction referred as TF-IDF has been used. Figure 6. Outdoor activity recognition using text features extrac- tion. Tf-idf stands for term frequency-inverse document fre- quency, and the tf-idf weight is a weight often used in infor- mation retrieval and text mining. This weight is a statistical measure used to evaluate how important a word is to a doc- ument in a collection or corpus. The importance increases proportionally to the number of times a word appears in the document but is offset by the frequency of the word in the corpus. Variations of the tf-idf weighting scheme are of- ten used by search engines as a central tool in scoring and ranking a document’s relevance given a user query. [18] The choice of using this technique comes from the set of its advantages, notably: • Reduces a corpora of arbitrary length to a sequence of numbers, for each word we maintain tf and idf values. • Very easy to computer query-document or document- document similarity. • Can be successfully used for stop-words filtering and query classification. 4.1.1. INDEXATION The first step in the process of implementing the search en- gine, is the generation of the inverted-file. In order to do so, we’ve first started by generating the corpus that will be used by the engine and that is by assigning to each docu- ment a class ,this represents ”in our case of work” a class of common public place (examples: restaurants, study place, work place ...). Each of these documents contains the set of key words, context sentences and words in the same lexical field of the correspondent class. The next step is to collect the set of normalized words in each document. The normalization is done using the snow- ball tokenizer by keeping only the radical form of words, and that is the form of a word after any prefixes and suf- fixes are removed, minus the stop-words in order to take only relevant words under consideration. This results in a reduced set of words that represent the vocabulary used in the corpus.
  • 7. 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714 715 716 717 718 719 720 721 722 723 724 725 726 727 728 729 730 731 732 733 734 735 736 737 738 739 740 741 742 743 744 745 746 747 748 749 750 751 752 753 754 755 756 757 758 759 760 761 762 763 764 765 766 767 768 769 Submission for JDSParis16 A tree-map is created first by analyzing the set of docu- ments and then by collecting, for each word in the vocabu- lary, the set of documents in which it appears as well as its frequency in each document. 4.1.2. VECTOR SPACE MAPPING The vector space mapping allows to represent queries and documents in a high-dimensional space. The first step is to generate the weights files of each document using the tf- idf technique. The tf-idf weight is composed by two terms: the first computes the normalized Term Frequency (TF), aka. the number of times a word appears in a document, divided by the total number of words in that document; it measures how frequently a term occurs in a document. Since every document is different in length, it is possible that a term would appear much more times in long docu- ments than shorter ones. Thus, the term frequency is often divided by the document length (aka. the total number of terms in the document) as a way of normalization: TF(t) = (Number of times term t appears in a document) / (Total number of terms in the document). The second term is the Inverse Document Frequency (IDF), computed as the logarithm of the number of the documents in the corpus divided by the number of documents where the specific term appears. It measures how important a term is. While computing TF, all terms are considered equally important. However it is known that certain terms, such as ”is”, ”of”, and ”that”, may appear a lot of times but have little importance. Thus we need to weigh down the fre- quent terms while scale up the rare ones, by computing the following: IDF(t) = loge(Total number of documents / Number of documents with term t in it). Each document is now represented as a real-valued vector of tf-idf weight∈ RV V: vocabulary , so we have |V |- di- mensional real-valued vector space where terms are axes of this space and documents are vectors of this space. The use of vector space model with tf-idf weighing formula helps bypassing the three following problems • Avoid the ”You’re either in or out” Boolean model. • A term that appears in many documents should not be regarded as more important than one that appears in few documents • A document with many occurrences of a term should not be regarded as less important than a document with few occurrences of the term Once the place name is send, it is important to recog- nize the class in which this name belongs. Although us- ing TF-IDF technique helps representing documents accu- rately, we need an efficient algorithm that calculates the similarity between thequery and the set of documents with high accuracy. The idea is to be able to rank documents according to their proximity to the query, and to rank relevant documents higher than non-relevant documents as well. The use of the Euclidian similarity measurement would not be a good idea since the Euclidian distance is large for vec- tors of different length which is in our case. Instead, by using cosines similarity measurement, the documents will be ranked according to the angle with the query in decreas- ing order, since Cosine is a monotonically decreasing func- tion of the angle for the interval[0, 180]. In other words, the similarity between a query q and a document d equals to 1 only if d = q, and equals 0 if q and d shares to terms. In order to improve the search performance, the query is represented as a vector in the high-dimensional space in the same manner of documents representation. That is, by using the same preprocessing technique which include re- moving stop-words and normalizing terms using the same tokenizer. The terms in the query are then weighted using TF-IDF formula, the first time in the formula ’TF’ is calcu- lated directly from the query, while the second term IDF is loaded from the inverted file previously generated. For optimization purposes, we first select a candidates classes that contains at least a term of the query, then co- sine similarity is calculated between each candidate class and the query using the following formula: Sim(d, q) = CosΘ = −→ d .−→q || −→ d ||||−→q || A sort by fusion algorithm is used to maintain low compu- tational complexity of the system. 4.2. Indoor activities We address the complex indoor activity prediction as a su- pervised recognition problem. We present in the next sec- tion data description and the different parameters used by the model. 4.2.1. DATA STRUCTURE The set of raw data values are represented as signals emit- ted by sensors embedded in the smartphone and/or other connected objects such as computers. These are time- related, hence the problem of recognition can be defined as follows: Having a set T = {T0, .., Tm−1} where the set of Ti rep-
  • 8. 770 771 772 773 774 775 776 777 778 779 780 781 782 783 784 785 786 787 788 789 790 791 792 793 794 795 796 797 798 799 800 801 802 803 804 805 806 807 808 809 810 811 812 813 814 815 816 817 818 819 820 821 822 823 824 825 826 827 828 829 830 831 832 833 834 835 836 837 838 839 840 841 842 843 844 845 846 847 848 849 850 851 852 853 854 855 856 857 858 859 860 861 862 863 864 865 866 867 868 869 870 871 872 873 874 875 876 877 878 879 Submission for JDSParis16 resent Timeslots (time windows) of different sizes. And a set A = {A0, .., An−1} of possible activities. The goal is to find a function f : T → A that approximates the real activity performed during Ti. 4.2.2. MODEL ARCHITECTURE Neural networks are widely used due to their adaptation ability to unexpected inputs, and ability to work directly with raw data. In this work, and since we’re limited by the smartphone’s capacities, deep neural networks or other complex architecture cannot be used because of the back- propagation step. We propose using a cascade correla- tion architecture also known as Cascade Neural Networks. Which works as follow: • Start with a minimal network containing only fully connected input and output layers. • Hidden units will be added one at a time if necessary during learning phase. Once a unit is added, its input side weights are fixed and connected to every input and hidden unit. Hidden units are used to recognize various specific patterns, more units can be added to recognize more complex patterns. Unlike traditional architectures, cascade correlation archi- tecture can provide three major benefits which are: • Dynamic architecture: instead of a fixed one, cascade neural network change its size and architecture when training. • Fast learning: since they don’t require back- propagation step, the learning process is much faster. • Incremental learning: helpful when adding additional information (signal from a new sensor for example) to pre-trained networks. 4.2.3. MODEL EVALUATION The evaluation of the recognition process depends on the model itself [19]. The model can be in two forms: the first one is called subject-independent in which a single model is created for all users, and then trained over their whole data combined. The evaluation is done in a cross-validation fashion by learning on all users and leaving K users out. However, this method does not take the user’s characteris- tic under consideration which will be an issue for recogniz- ing (for example sport activities have different signal dis- tributions for younger users compared to older users). The second model type is called subject-dependent in which a model is created and tested for each user by using his own data. The evaluation is given as the mean of all precisions Figure 7. Cascade correlation architecture with two inputs, two hidden units and one output obtained for each user. Since out model is local and speci- fied for each user, we have chosen the second type of eval- uation. 4.2.4. PARAMETERS INITIALIZATION The initial state of parameters influence significantly the rate of convergence to the optimal solution, and the nature of the solution (local or global). Hence the importance of choosing the right initialization method in the learning pro- cess. An initialization method following a normal distribution is widely used I neural networks. Unlike random initializa- tion, this probability distribution describe theoretically the random factor of the random experiment. The standard nor- mal distribution centered at 0 and reduced to standard de- viation equals to 1 is mostly used, which is defined by: N(µ, σ2 ) = 1 σ √ 2π exp (−(x−µ)2 2σ2 ) Using this method will help reducing the convergence time considerably. However, the initialization is fixed indepen- dently of the neurons active regions, which can cause the problem of falling into a local and not a global solution. In order to deal with this issue, another initialization method is used. This is proposed by Nguyen and Widrow [20] which generates initial weight and bias values such that the active regions of neurons in one layer are dis- tributed over the input space. The main idea of the initialization algorithm is as follow: • Take a small set of random numbers and consider them as the initial weights. • The weights are then modified such that the region of interest is divided in a set of small intervals;
  • 9. 880 881 882 883 884 885 886 887 888 889 890 891 892 893 894 895 896 897 898 899 900 901 902 903 904 905 906 907 908 909 910 911 912 913 914 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939 940 941 942 943 944 945 946 947 948 949 950 951 952 953 954 955 956 957 958 959 960 961 962 963 964 965 966 967 968 969 970 971 972 973 974 975 976 977 978 979 980 981 982 983 984 985 986 987 988 989 Submission for JDSParis16 • Set the initial weights in the input layer so that each neuron will be assigned its own interval; • Each hidden neuron has the option to adjust the size of its interval during learning. However, most of these changes will be negligible because of the initialization phase of the algorithm that eliminates most of the pos- sible values. Using this initialization method helps reaching the global optimal solution in a reasonable time. 4.2.5. OVERFITTING One major issue we had to deal with in the training pro- cess is overfitting. This phenomena happens due to mul- tiple raisons such as the model complexity, data distri- bution...etc. One way of reducing the model’s complex- ity is to limit the number of candidates units in cascade- correlation networks. However, even though limiting can- didate neurons reduce the complexity, it does not favor less complex models. In order to deal with this issue to by adding a second term to the loss function, called regulizer. The evaluation function is then defined as follow: Σn i L(f(Ti), Ai) + λR(Θ) Where the first term measures how far current prediction is from the real activity. While the second term penalizes a complex network. The loss function is defined as the mean squared error MSE: L(f(Ti), Ai) = Σn i (f(Ti) − Ai)2 The outputs are represented as a binary vector, which have value= 1 for the real output activity and 0 for all other activities. 5. Results 5.1. Raw data collection The method used to collect data is fairly important, Foester and al. [5] showed that the accuracy of activity recognition models dropped from 95% to 66% when using a natural data acquisition process instead of the one controlled in a laboratory. In our case, the obtained results are conducted using data gathered from three different users practicing daily activities in different contexts. The following table presents data distribution : Data Phone used Nbr instances Nbr activities 1 Nexus 5 112275 101 2 Nexus 5 118453 101 3 Honor 7 15326 101 The complex activities can be grouped into different classes as follow: Group Examples of activities Locomotion Stand, Walk, Run Transportation Bicycle, Vehicle, Train, Bus ... Daily Activities Eat, Study, Watch TV, Work ... 5.2. Data processing The choice of where to process data is important, two cases are present: processing on the server or directly on smart- phones. In the former, servers offer an important capacity in terms of computational and special complexity. While in the latter, processing data directly on smartphones helps limit the quantity of data to be send to server. The other interest is working with robust data that are not affected by the transmission noise bias. Nevertheless, the activity recognition on smartphone is a more difficult task since smartphones are limited by the computational and special complexity. Moreover, the signals received by the sensors are prone to noise where the necessity of having a robust data processing methods. In our case of study, we consid- ered processing data and predicting activities directly on smartphones. 5.3. Evaluation The recognition model is evaluated using in a subject- dependent matter, in which a model is trained and tested for each user independently using his own data. The model’s precision is then considered as the mean precision. We first started by performing a dry run using Decision tree model (DT) and Support vector machines (SVM), the re- sults are then compared to the proposed model in term of precision. In order to improve the models precision, we run experiments using cross validation. The method used in cross validation is called K-fold with K equals to 6 in our case, and that is by dividing data into 6 subsets, we train our models 6 times. Each time, one of the 6 subsets is used as the test data and the 5 other subsets are combined to form the training data. The average error across all 6 runs is returned. We evaluate the activity recognition results presented in fig- ure 8. The Decision tree results were obtained by using a model having maximum depth set to 30, minimum samples leaf set to 5. While the SVM results were obtained using a polynomial kernel of third order. The set of parameters were chosen based on the results obtained using cross vali- dation. For Cascade neural network, the activation function used in this experiment is symmetric sigmoid. This function is bipolar since it outputs data in the range [-1, 1], unlike bi-
  • 10. 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1018 1019 1020 1021 1022 1023 1024 1025 1026 1027 1028 1029 1030 1031 1032 1033 1034 1035 1036 1037 1038 1039 1040 1041 1042 1043 1044 1045 1046 1047 1048 1049 1050 1051 1052 1053 1054 1055 1056 1057 1058 1059 1060 1061 1062 1063 1064 1065 1066 1067 1068 1069 1070 1071 1072 1073 1074 1075 1076 1077 1078 1079 1080 1081 1082 1083 1084 1085 1086 1087 1088 1089 1090 1091 1092 1093 1094 1095 1096 1097 1098 1099 Submission for JDSParis16 Figure 8. Comparaison between different models for activity recognition using different data sets. nary functions that outputs in range [0, 1]. This will limit the impact of the vanishing gradient caused by unit values close to 0. The maximum condidate unit to add are fixed to 30 units. Figure 9. Evolution of MSE using our model with Data1. The following figure (9) represents the evolution of the mean square error rate of test data using our model on Data1. In this configuration, the cascade neural network have the same parameters values defined above, with learn- ing rate equals toα = 0.01. the value of α is choose us- ing cross validation from a set of values starting from 0.1 and gradually decreased by a factor of 10− 1 until reaching value 10− 5. The weights initialization is done using Nguyen and Widrow [20] and the regularization is done using norm L2 withλ that is choose empirically. Even though increasing its value will reduce overfitting by reducing the variance of classification, it will also cause adding bias to the estima- tion. In order to compromise between bias and variance, we used multiple runs with different λ values ranging from 0.1 to 0.7 and the best value choose using cross validation. 6. Conclution and perspectives In order to solve the problem of complex activity recog- nition using smartphones, we first reviewed some papers and discuss their limitations. We considered studies that use only wearable sensors and deal with complex activi- ties. Some of those limitations are (1) laboratory controlled (recognizing the activity Eating by using multiple sensors on the arm) and cannot be extended to real life situations, (2) not context-aware systems, hence cannot be used to dis- tinguish between similar activities (models not flexible). In the interest of unravelling those issues, we proposed a context-aware system based on the combination of onto- logical reasoning, GPS mining using k-nearest neighbors, and statistical recognition model using cascade neural net- works. The results show that by using the context-aware system, the problem of recognizing complex activities be- comes simpler and that is by refining the model using on- tology reasoning, and that’s by considering smaller set of candidate activities based on the context.Then Combining different techniques for different contexts in order to rec- ognize activities. This system can be further improved by exploiting the im- portant temporal properties of activities, which include the activity duration and sequential information. Flexibility of the model can also be improved by creating a monotonic model that works for each new user instead of the actual user specific model. This will lead to user profiling hence the actual model can be seen as a profile specific model. Acknowledgements To each and everyone who have contributed to this humble work. Bibliography [1] Rogue Behavior Detection: Identifying Behavioral Anomalies in Human Generated Data. 2014 Numenta and Grok. [2] Radu, V.; Marina, M.K., HiMLoc: Indoor smartphone localization via activity aware Pedestrian Dead Reckoning with selective crowdsourced WiFi fingerprinting, Indoor Positioning and Indoor Navigation (IPIN), 2013 Interna- tional Conference on , vol., no., pp.1,10, 28-31 Oct. 2013 doi: 10.1109/IPIN.2013.6817916. [3] M. S. Ryoo, Interactive Learning of Human Activities Using Active Video Composition, International Workshop on Stochastic Image Grammars (SIG), in Proceedings of International Conference on computer Vision (ICCV), Barcelona, Spain, November 2011. [4] Oscar D. Lara and Miguel A. Labrador, A Survey on Human Activity Recognition using Wearable Sensors,
  • 11. 1100 1101 1102 1103 1104 1105 1106 1107 1108 1109 1110 1111 1112 1113 1114 1115 1116 1117 1118 1119 1120 1121 1122 1123 1124 1125 1126 1127 1128 1129 1130 1131 1132 1133 1134 1135 1136 1137 1138 1139 1140 1141 1142 1143 1144 1145 1146 1147 1148 1149 1150 1151 1152 1153 1154 1155 1156 1157 1158 1159 1160 1161 1162 1163 1164 1165 1166 1167 1168 1169 1170 1171 1172 1173 1174 1175 1176 1177 1178 1179 1180 1181 1182 1183 1184 1185 1186 1187 1188 1189 1190 1191 1192 1193 1194 1195 1196 1197 1198 1199 1200 1201 1202 1203 1204 1205 1206 1207 1208 1209 Submission for JDSParis16 IEEE Communications Surveys and Tutorials,2013, 1192- 1209 [5]: B. Longstaff, S. Reddy, and D. Estrin, Improving activity classification for health applications on mobile devices using active and semi-supervised learning, in Pervasive Computing Technologies for Healthcare (Perva- siveHealth), pp. 17, 2010. [6] : L. Bao and S. S. Intille, Activity recognition from user-annotated acceleration data, in Pervasive, pp. 117, 2004. [7] : Bao and S.S. Intille. Activity recognition from user-annotated acceleration data. In Pervasive Computing, 2004 [8] : Kerem Altun and Billur Barshan. Human activity recognition using inertial/magnetic sensor units. In Human Behavior Understanding, 2010. [9]: Barbara Bruno, Fulvio Mastrogiovanni, Antonio Sgorbissa, Tullio Vernazza, and Renato Zaccaria. Analysis of human behavior recognition algorithms based on acceleration data. In IEEE International Conference on Robotics and Automation, 2013. [10] ”Google Places API,” http://code.google.com/apis/maps/ documentation/places/. [11]U. Maurer, A. Smailagic, D. P. Siewiorek, and M. Deisher, ”Activity recognition and monitoring using multiple sensors on different body positions,” in Proc. International Workshop on Wearable and Implantable Body Sensor Networks, (Washington, DC, USA), IEEE Computer Society, 2006. [12] Z.-Y. He and L.-W. Jin, ”Activity recognition from acceleration data using ar model representation and svm,” in International Conference on Machine Learning and Cybernetics, vol. 4, pp. 2245-2250, 2008. [13] ”Activity Recognition API”, https://developers.google.com [14] F. Angiulli and F. Fassetti. Dolphin: An efficient algorithm for mining distancebased outliers in very large datasets. ACM-TKDD, 3(1), 2009. [15]. Y. Bu, L. Chen, A.W.C. Fu, and D. Liu. Efficient anomaly monitoring over moving object trajectory streams. In Proc. KDD, 2009. [16] Military grid reference system, https://en.wikipedia.org/wiki/Militarygridreferencesystem [17] Yan Luo, Orland Hoeber and Yuanzhu ChenEmail author Enhancing Wi-Fi fingerprinting for indoor po- sitioning using human-centric collaborative feedback. Human-centric Computing and Information Sciences2013 [18] Term Frequency-Inverse Document Frequency), http://www.tfidf.com/ [19] E. M. Tapia, S. S. Intille, W. Haskell, K. Larson, J. Wright, A. King, and R. Friedman, ?Real-time recognition of physical activities and their intensities using wireless accelerometers and a heart monitor,? in Proc. International Symposium on Wearable Computers, 2007 [20] Derrick Nguyen and Bernard Widrow. Improving the learning speed by choosing initial values of the adaptive weights. Stanford university CA 94305