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KINEMATICS
How objects move
DISTANCE AND DISPLACEMENT
 Displacement gives both the length and the direction of an object’s path from
its starting point. It is, therefore, a vector quantity. Displacement measures
the distance along a straight line between the start and the end of an
object’s motion. Displacement can be represented by arrows that are drawn
to the scale and point in a given direction.
 We define distance as the total length along a path between two points.
Distance is a scalar quantity.
SPEED AND VELOCITY
 Speed is one of the descriptors of motion. It describes how fast an object
moves. It is defined as the distance covered in a given time interval.
 Formula:
average speed =
π‘‘π‘œπ‘‘π‘Žπ‘™ π‘‘π‘–π‘ π‘‘π‘Žπ‘›π‘π‘’ π‘π‘œπ‘£π‘’π‘Ÿπ‘’π‘‘
π‘‘π‘œπ‘‘π‘Žπ‘™ π‘‘π‘–π‘šπ‘’ π‘–π‘›π‘‘π‘’π‘Ÿπ‘£π‘Žπ‘™
or 𝑣𝑠 =
𝑑
𝑑
 Velocity is defined as the total displacement covered in a given time interval.
 Formula:
average velocity =
π‘‘π‘œπ‘‘π‘Žπ‘™ π‘‘π‘–π‘ π‘π‘™π‘Žπ‘π‘’π‘šπ‘’π‘›π‘‘
π‘‘π‘œπ‘‘π‘Žπ‘™ π‘‘π‘–π‘šπ‘’ π‘–π‘›π‘‘π‘’π‘Ÿπ‘£π‘Žπ‘™
or v =
𝑑
𝑑
ACCELERATION
 When an object speeds up or slows down, it undergoes a change in its
velocity. As a result, it accelerates.
 Acceleration is the measure of how velocity changes with time.
 Formula:
 If an object slows down, its final velocity becomes less than its initial
velocity. The decrease in velocity is called deceleration.
UNIFORMLY ACCELERATED MOTION
 Uniformly means that something does not change.
 When an object is moving at constant acceleration along the straight line, the
motion of the object is described to be uniformly accelerated.
 Four equations of motions
𝑣𝑓 = 𝑣1 + at Where, t = time interval
d = 𝑣1t +
π‘Žπ‘‘2
2
v = average velocity
𝑣𝑓
2
= 𝑣𝑖
2
+ 2ad π’—πŸ = initial velocity
π‘£π‘Žπ‘£π‘’ =
𝑣1+𝑣𝑓
2
𝒗𝒇 = final velocity at any time t
a = constant acceleration
FREE FALL MOTION
 The motion of any falling objects is found to be under a constant acceleration
called the acceleration due to gravity g.
 Any motion that undergoes a constant acceleration equivalent to g is called
free fall motion.
 Formula:
𝑣𝑓 = 𝑣1 - gt
d = 𝑣1t +
1
2
𝑔𝑑2
𝑣𝑓
2
= 𝑣𝑖
2
- 2gd
π‘£π‘Žπ‘£π‘’ =
𝑣1+𝑣𝑓
2
PROJECTILE MOTION
 A projectile motion is any motion of an object which has an initial velocity
with a horizontal component and is acted upon by gravity.
 The total time of a projectile is calculated by the equation t =
2𝑑
𝑔
. The total
distance fallen is equal to 𝑑𝑦 =
1
2
𝑔𝑑2
 The horizontal displacement of the projectile is called range. Range, 𝑑π‘₯, is
calculated by multiplying the constant horizontal velocity, 𝑣π‘₯, by the time, t.
𝑑π‘₯ = 𝑣π‘₯t
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KINEMATICS.pptx

  • 2. DISTANCE AND DISPLACEMENT  Displacement gives both the length and the direction of an object’s path from its starting point. It is, therefore, a vector quantity. Displacement measures the distance along a straight line between the start and the end of an object’s motion. Displacement can be represented by arrows that are drawn to the scale and point in a given direction.  We define distance as the total length along a path between two points. Distance is a scalar quantity.
  • 3. SPEED AND VELOCITY  Speed is one of the descriptors of motion. It describes how fast an object moves. It is defined as the distance covered in a given time interval.  Formula: average speed = π‘‘π‘œπ‘‘π‘Žπ‘™ π‘‘π‘–π‘ π‘‘π‘Žπ‘›π‘π‘’ π‘π‘œπ‘£π‘’π‘Ÿπ‘’π‘‘ π‘‘π‘œπ‘‘π‘Žπ‘™ π‘‘π‘–π‘šπ‘’ π‘–π‘›π‘‘π‘’π‘Ÿπ‘£π‘Žπ‘™ or 𝑣𝑠 = 𝑑 𝑑  Velocity is defined as the total displacement covered in a given time interval.  Formula: average velocity = π‘‘π‘œπ‘‘π‘Žπ‘™ π‘‘π‘–π‘ π‘π‘™π‘Žπ‘π‘’π‘šπ‘’π‘›π‘‘ π‘‘π‘œπ‘‘π‘Žπ‘™ π‘‘π‘–π‘šπ‘’ π‘–π‘›π‘‘π‘’π‘Ÿπ‘£π‘Žπ‘™ or v = 𝑑 𝑑
  • 4. ACCELERATION  When an object speeds up or slows down, it undergoes a change in its velocity. As a result, it accelerates.  Acceleration is the measure of how velocity changes with time.  Formula:  If an object slows down, its final velocity becomes less than its initial velocity. The decrease in velocity is called deceleration.
  • 5. UNIFORMLY ACCELERATED MOTION  Uniformly means that something does not change.  When an object is moving at constant acceleration along the straight line, the motion of the object is described to be uniformly accelerated.  Four equations of motions 𝑣𝑓 = 𝑣1 + at Where, t = time interval d = 𝑣1t + π‘Žπ‘‘2 2 v = average velocity 𝑣𝑓 2 = 𝑣𝑖 2 + 2ad π’—πŸ = initial velocity π‘£π‘Žπ‘£π‘’ = 𝑣1+𝑣𝑓 2 𝒗𝒇 = final velocity at any time t a = constant acceleration
  • 6. FREE FALL MOTION  The motion of any falling objects is found to be under a constant acceleration called the acceleration due to gravity g.  Any motion that undergoes a constant acceleration equivalent to g is called free fall motion.  Formula: 𝑣𝑓 = 𝑣1 - gt d = 𝑣1t + 1 2 𝑔𝑑2 𝑣𝑓 2 = 𝑣𝑖 2 - 2gd π‘£π‘Žπ‘£π‘’ = 𝑣1+𝑣𝑓 2
  • 7. PROJECTILE MOTION  A projectile motion is any motion of an object which has an initial velocity with a horizontal component and is acted upon by gravity.  The total time of a projectile is calculated by the equation t = 2𝑑 𝑔 . The total distance fallen is equal to 𝑑𝑦 = 1 2 𝑔𝑑2  The horizontal displacement of the projectile is called range. Range, 𝑑π‘₯, is calculated by multiplying the constant horizontal velocity, 𝑣π‘₯, by the time, t. 𝑑π‘₯ = 𝑣π‘₯t