2. OBJECTIVES:
At the end of the lesson, students are expected to:
• Identify the five categories of instructional software.
• Create a simple tutorial on your chosen topic of interest.
3. 4 PICS 1 WORD
ISNTRCUTIONAL
INSTRUCTIONAL
FOSTWARE
SOFTWARE
4. Instructional Software
• Is a computer program designed to assist
in the delivery of instruction.
• The primary purpose of instructional
software is to support teaching and
learning. (Roblyer & Doering, 2012)
5. - consists of the programs that control the
operations of a computer and its devices.
1. SYSTEM SOFTWARE
Operating Software- one of the most important
software's because it allows the different components of
the software.
6. Consists of programs that perform specific tasks
for users, such as word processing program, e-mail
program, or Web browser.
2. APPLICATION SOFTWARE
7. - Is designed to reinforce mastery of
specific skills.
- Some critics believe that due to its
limitations, drill-and-practice software
cannot develop higher order thinking
skill among our students.
3.DRILL-AND-PRACTICE
- Provides a controlled learning
environment that replicates key
elements of real-world environment.
- The students acts and the environment
reacts.
2.SIMULATIONS
- Is designed to provide manageable
and responsive computer-based
worlds for learners to explored and
manipulate.
5.EXPLORATORYENVIRONMENTSOFTWARE
- is designed as a stand-alone
unit software that provides an
entire instructional sequence
similar to a teacher’s classroom
instruction on a topic.
1.TUTORIALS
5 CATEGORIES OF INSTRUCTIONAL SOFTWARE (GRABE & GRABE, 1996)
- Are designed to activate student’s
prior knowledge, challenge and excite
them.
4.EDUCATIONALGAMES
12. Direction:
Choose the word from the box that best
describe the sentence.
1. It is designed as a stand-alone unit software that
provides an entire instructional sequence similar to a
teacher’s classroom instruction on a topic.
Tutorial Software Simulations Drill-and-Practice
Educational Games Exploratory Environment Software
2. Provides a controlled learning environment that
replicates key elements of real-world environment
3. It is designed to activate student’s prior
knowledge, challenge and excite them.
4. It is designed to provide manageable and
responsive computer-based worlds for
learners to explored and manipulate.
5. It is designed to reinforce mastery of specific skills.
TUTORIAL SOFTWARE
SIMULATIONS
EDUCATIONAL GAMES
EXPLORATORY ENVIRONMENT SOFTWARE
DRILL-AND-PRACTICE
13. ASSIGNMENT:
• Create a simple tutorial on your
chosen topic of interest.
Duration: 15-20 minutes
14. GROUP 3
Abad, Ma. Chalsea Joy S.
Aranda, Adeleine Joy C.
Montalbo, Princess Desiree C.
Odon, Jubilee S.
Viernes, Leiden Nicole R.
15. REFERENCE:
Habulan, N. V. (2016). Pedagogical
Foundations in Educational
Technology: Technology for
Teaching-Learning 1.