5. 122: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-
2017_2_0f3/PlaybackEngines/STVPlayer/UnityEditor.SamsungTV.Extensions.dll
123: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-
2017_2_0f3/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
124: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-
2017_2_0f3/PlaybackEngines/LinuxStandaloneSupport/UnityEditor.LinuxStandalone.Extensions.dl
l
125: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-
2017_2_0f3/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extension
s.dll
126: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalon
e.Extensions.dll
127: [Unity] Register platform support module: /UNITY_PATH/Unity/Unity-
2017_2_0f3/PlaybackEngines/Facebook/UnityEditor.Facebook.Extensions.dll
128: [Unity] Registered in 0.223593 seconds.
129: [Unity] Refreshing native plugins compatible for Editor in 1.22 ms, found 4 plugins.
130: [Unity] Preloading 1 native plugins for Editor in 31.86 ms.
131: [Unity] Mono: successfully reloaded assembly
132: [Unity] - Completed reload, in 66.425 seconds
133: [Unity] Registering platform support modules:
134: [Unity] Registered platform support modules in: 0.374796s.
135: [Unity] Native extension for Facebook target not found
136: [Unity] Native extension for OSXStandalone target not found
137: [Unity] Native extension for WindowsStandalone target not found
138: [Unity] Native extension for LinuxStandalone target not found
139: [Unity] Native extension for WebGL target not found
140: [Unity] Native extension for SamsungTV target not found
141: [Unity] Native extension for Tizen target not found
142: [Unity] Native extension for tvOS target not found
143: [Unity] Native extension for iOS target not found
144: [Unity] Native extension for Android target not found
145: [Unity] Begin MonoManager ReloadAssembly
146: [Unity] Registering precompiled user dll's ...
147: [Unity] Registered in 0.023784 seconds.
148: [Unity] Refreshing native plugins compatible for Editor in 1.89 ms, found 4 plugins.
149: [Unity] Preloading 1 native plugins for Editor in 2.75 ms.
150: [Unity] Mono: successfully reloaded assembly
151: [Unity] - Completed reload, in 6.277 seconds
152: [Unity] Initializing Unity.PackageManager (PackageManager) v2017.2.0 for Unity
v2017.2.0f3
153: [Unity] Registering platform support modules:
154: [Unity] Registered platform support modules in: 0.27041s.
6. 155: [Unity] Native extension for Facebook target not found
156: [Unity] Native extension for OSXStandalone target not found
157: [Unity] Native extension for WindowsStandalone target not found
158: [Unity] Native extension for LinuxStandalone target not found
159: [Unity] Native extension for WebGL target not found
160: [Unity] Native extension for SamsungTV target not found
161: [Unity] Native extension for Tizen target not found
162: [Unity] Native extension for tvOS target not found
163: [Unity] Native extension for iOS target not found
164: [Unity] Native extension for Android target not found
165: [Unity] - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll
166: [Unity] -----Compiler Commandline Arguments:
167: [Unity] Filename: /UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/MonoBleedingEdge/bin/mono
168: [Unity] Arguments: '/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/MonoBleedingEdge/lib/mono/4.5/mcs.exe' @Temp/UnityTempFile-
16c0afe2aa3ad4bf289a714f0d2c23a7
169: [Unity] MONO_XMLSERIALIZER_THS: no
170: [Unity] index: 89
171: [Unity] Responsefile: Temp/UnityTempFile-16c0afe2aa3ad4bf289a714f0d2c23a7 Contents:
172: [Unity] -debug
173: [Unity] -target:library
174: [Unity] -nowarn:0169
175: [Unity] -langversion:4
176: [Unity] -out:'Temp/Assembly-CSharp.dll'
177: [Unity] -unsafe
178: [Unity] -r:'/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/Managed/UnityEditor.dll'
179: [Unity] -r:'/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/Managed/UnityEngine/UnityEngine.dll'
180: [Unity] -r:'/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/Managed/UnityEngine/UnityEngine.CoreModule.dll'
181: [Unity] -r:'/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AccessibilityModule.dll'
182: [Unity] -r:'/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ParticleSystemModule.dll'
183: [Unity] -r:'/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/Managed/UnityEngine/UnityEngine.PhysicsModule.dll'
184: [Unity] -r:'/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/Managed/UnityEngine/UnityEngine.VehiclesModule.dll'
185: [Unity] -r:'/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/Managed/UnityEngine/UnityEngine.ClothModule.dll'
186: [Unity] -r:'/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/Managed/UnityEngine/UnityEngine.AIModule.dll'
12. 342: [Unity] 'Assets/AndroidSensor/Scripts/Main/DemoController.cs'
343: [Unity] 'Assets/AndroidSensor/Scripts/Main/PedometerPlugin.cs'
344: [Unity] 'Assets/AndroidSensor/Scripts/Main/ShakePlugin.cs'
345: [Unity] 'Assets/AndroidSensor/Scripts/Main/Utils.cs'
346: [Unity] 'Assets/AndroidSensor/Scripts/Main/UtilsPlugin.cs'
347: [Unity] 'Assets/Scripts/Initialise_button.cs'
348: [Unity] 'Assets/Scripts/PedometerConnect.cs'
349: [Unity] 'Assets/Scripts/Progress_bar.cs'
350: [Unity] -r:'/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/Mono/lib/mono/unity/System.Runtime.Serialization.dll'
351: [Unity] -r:'/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/Mono/lib/mono/unity/System.Xml.Linq.dll'
352: [Unity] -r:'/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/Mono/lib/mono/unity/UnityScript.dll'
353: [Unity] -r:'/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/Mono/lib/mono/unity/UnityScript.Lang.dll'
354: [Unity] -r:'/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/Mono/lib/mono/unity/Boo.Lang.dll'
355: [Unity] @Assets/mcs.rsp
356: [Unity] -sdk:unity
357: [Unity] -----CompilerOutput:-stdout--exitcode: 0--compilationhadfailure: False--
outfile: Temp/Assembly-CSharp.dll
358: [Unity] Compilation succeeded - 3 warning(s)
359: [Unity] Assets/AndroidSensor/Scripts/Examples/PedometerDemo.cs(33,8): warning CS0219:
The variable `hasStepDetector' is assigned but its value is never used
360: [Unity] Assets/AndroidSensor/Scripts/Examples/PedometerDemo2.cs(34,8): warning CS0219:
The variable `hasStepDetector' is assigned but its value is never used
361: [Unity] Assets/Scripts/PedometerConnect.cs(27,14): warning CS0219: The variable
`hasStepDetector' is assigned but its value is never used
362: [Unity] -----EndCompilerOutput---------------
363: [Unity] - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
364: [Unity] Symbols will be read from Temp/Assembly-CSharp.dll.mdb
365: [Unity] Script Module: Assembly-CSharp.dll
366: [Unity] Pass: 0 took 60 milliseconds
367: [Unity] Pass: 1 took 292 milliseconds
368: [Unity] - Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
369: [Unity] - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
370: [Unity] Assets/AndroidSensor/Scripts/Examples/PedometerDemo.cs(33,8): warning CS0219:
The variable `hasStepDetector' is assigned but its value is never used
371: [Unity] (Filename: Assets/AndroidSensor/Scripts/Examples/PedometerDemo.cs Line: 33)
372: [Unity] Assets/AndroidSensor/Scripts/Examples/PedometerDemo2.cs(34,8): warning CS0219:
The variable `hasStepDetector' is assigned but its value is never used
373: [Unity] (Filename: Assets/AndroidSensor/Scripts/Examples/PedometerDemo2.cs Line: 34)
13. 374: [Unity] Assets/Scripts/PedometerConnect.cs(27,14): warning CS0219: The variable
`hasStepDetector' is assigned but its value is never used
375: [Unity] (Filename: Assets/Scripts/PedometerConnect.cs Line: 27)
376: [Unity] Reloading assemblies after script compilation.
377: [Unity] Begin MonoManager ReloadAssembly
378: [Unity] Refreshing native plugins compatible for Editor in 1.15 ms, found 4 plugins.
379: [Unity] Preloading 1 native plugins for Editor in 2.09 ms.
380: [Unity] Mono: successfully reloaded assembly
381: [Unity] - Completed reload, in 3.458 seconds
382: [Unity] Initializing Unity.PackageManager (PackageManager) v2017.2.0 for Unity
v2017.2.0f3
383: [Unity] Registering platform support modules:
384: [Unity] Registered platform support modules in: 0.213225s.
385: [Unity] Native extension for Facebook target not found
386: [Unity] Native extension for OSXStandalone target not found
387: [Unity] Native extension for WindowsStandalone target not found
388: [Unity] Native extension for LinuxStandalone target not found
389: [Unity] Native extension for WebGL target not found
390: [Unity] Native extension for SamsungTV target not found
391: [Unity] Native extension for Tizen target not found
392: [Unity] Native extension for tvOS target not found
393: [Unity] Native extension for iOS target not found
394: [Unity] Native extension for Android target not found
395: [Unity] Validating Project structure ... 0.005891 seconds.
396: [Unity] Refresh: detecting if any assets need to be imported or removed ...
397: [Unity] Hashing assets ... 0.004 seconds
398: [Unity] file open: 0.002 seconds (60 files)
399: [Unity] file read: 0.001 seconds (0.419 MB)
400: [Unity] hash: 0.001 seconds
401: [Unity] ----- Compute hash(es) for 30 asset(s).
402: [Unity] ----- Asset named Assets/AndroidSensor/Features.txt is skipped as no actual
change.
403: [Unity] ----- Asset named Assets/AndroidSensor/Meta.txt is skipped as no actual
change.
404: [Unity] ----- Asset named Assets/AndroidSensor/Prefabs/Intro.prefab is skipped as no
actual change.
405: [Unity] ----- Asset named Assets/AndroidSensor/Prefabs/PedometerCanvas.prefab is
skipped as no actual change.
406: [Unity] ----- Asset named Assets/AndroidSensor/Prefabs/PedometerDemo2Canvas.prefab is
skipped as no actual change.
407: [Unity] ----- Asset named Assets/AndroidSensor/Prefabs/ShakeCanvas.prefab is skipped
as no actual change.
14. 408: [Unity] ----- Asset named
Assets/AndroidSensor/RawAssets/Textures/128x128_AndroidSensor.png is skipped as no actual
change.
409: [Unity] ----- Asset named Assets/AndroidSensor/ReadMe.txt.txt is skipped as no actual
change.
410: [Unity] ----- Asset named Assets/AndroidSensor/Scenes/Demo.unity is skipped as no
actual change.
411: [Unity] ----- Asset named Assets/AndroidSensor/Scripts/Callback/IPedometerCallback.cs
is skipped as no actual change.
412: [Unity] ----- Asset named Assets/AndroidSensor/Scripts/Callback/IShakeCallback.cs is
skipped as no actual change.
413: [Unity] ----- Asset named Assets/AndroidSensor/Scripts/Enums/SensorDelay.cs is skipped
as no actual change.
414: [Unity] ----- Asset named Assets/AndroidSensor/Scripts/Examples/PedometerDemo.cs is
skipped as no actual change.
415: [Unity] ----- Asset named Assets/AndroidSensor/Scripts/Examples/PedometerDemo2.cs is
skipped as no actual change.
416: [Unity] ----- Asset named Assets/AndroidSensor/Scripts/Examples/ShakeDemo.cs is
skipped as no actual change.
417: [Unity] ----- Asset named
Assets/AndroidSensor/Scripts/Extension/UGUI/Editor/uGUITools.cs is skipped as no actual
change.
418: [Unity] ----- Asset named Assets/AndroidSensor/Scripts/Main/AUPHolder.cs is skipped as
no actual change.
419: [Unity] ----- Asset named Assets/AndroidSensor/Scripts/Main/DemoController.cs is
skipped as no actual change.
420: [Unity] ----- Asset named Assets/AndroidSensor/Scripts/Main/ShakePlugin.cs is skipped
as no actual change.
421: [Unity] ----- Asset named Assets/AndroidSensor/Scripts/Main/Utils.cs is skipped as no
actual change.
422: [Unity] ----- Asset named Assets/AndroidSensor/Scripts/Main/UtilsPlugin.cs is skipped
as no actual change.
423: [Unity] ----- Asset named Assets/AndroidSensor/changelog.txt is skipped as no actual
change.
424: [Unity] ----- Asset named Assets/Plugins/Android/aup_androidSensor/AndroidManifest.xml
is skipped as no actual change.
425: [Unity] ----- Asset named
Assets/Plugins/Android/aup_androidSensor/libs/AndroidSensorPlugin.jar is skipped as no
actual change.
426: [Unity] ----- Asset named Assets/Plugins/Android/aup_androidSensor/project.properties
is skipped as no actual change.
427: [Unity] ----- Asset named Assets/Scenes/Gachapoint Demo.unity is skipped as no actual
change.
428: [Unity] ----- Asset named Assets/Scripts/Initialise_button.cs is skipped as no actual
change.
429: [Unity] ----- Asset named Assets/Scripts/PedometerConnect.cs is skipped as no actual
change.
430: [Unity] ----- Asset named Assets/Scripts/Progress_bar.cs is skipped as no actual
change.
25. 709: [Unity] 'Assets/AndroidSensor/Scripts/Callback/IShakeCallback.cs'
710: [Unity] 'Assets/AndroidSensor/Scripts/Enums/SensorDelay.cs'
711: [Unity] 'Assets/AndroidSensor/Scripts/Examples/PedometerDemo.cs'
712: [Unity] 'Assets/AndroidSensor/Scripts/Examples/PedometerDemo2.cs'
713: [Unity] 'Assets/AndroidSensor/Scripts/Examples/ShakeDemo.cs'
714: [Unity] 'Assets/AndroidSensor/Scripts/Main/AUPHolder.cs'
715: [Unity] 'Assets/AndroidSensor/Scripts/Main/DemoController.cs'
716: [Unity] 'Assets/AndroidSensor/Scripts/Main/PedometerPlugin.cs'
717: [Unity] 'Assets/AndroidSensor/Scripts/Main/ShakePlugin.cs'
718: [Unity] 'Assets/AndroidSensor/Scripts/Main/Utils.cs'
719: [Unity] 'Assets/AndroidSensor/Scripts/Main/UtilsPlugin.cs'
720: [Unity] 'Assets/Scripts/Initialise_button.cs'
721: [Unity] 'Assets/Scripts/PedometerConnect.cs'
722: [Unity] 'Assets/Scripts/Progress_bar.cs'
723: [Unity] -r:'/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/Mono/lib/mono/unity/System.Runtime.Serialization.dll'
724: [Unity] -r:'/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/Mono/lib/mono/unity/System.Xml.Linq.dll'
725: [Unity] -r:'/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/Mono/lib/mono/unity/UnityScript.dll'
726: [Unity] -r:'/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/Mono/lib/mono/unity/UnityScript.Lang.dll'
727: [Unity] -r:'/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/Mono/lib/mono/unity/Boo.Lang.dll'
728: [Unity] @Assets/mcs.rsp
729: [Unity] -sdk:unity
730: [Unity] -----CompilerOutput:-stdout--exitcode: 0--compilationhadfailure: False--
outfile: Temp/Assembly-CSharp.dll
731: [Unity] Compilation succeeded - 3 warning(s)
732: [Unity] Assets/AndroidSensor/Scripts/Examples/PedometerDemo.cs(33,8): warning CS0219:
The variable `hasStepDetector' is assigned but its value is never used
733: [Unity] Assets/AndroidSensor/Scripts/Examples/PedometerDemo2.cs(34,8): warning CS0219:
The variable `hasStepDetector' is assigned but its value is never used
734: [Unity] Assets/Scripts/PedometerConnect.cs(27,14): warning CS0219: The variable
`hasStepDetector' is assigned but its value is never used
735: [Unity] -----EndCompilerOutput---------------
736: [Unity] - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
737: [Unity] Symbols will be read from Temp/Assembly-CSharp.dll.mdb
738: [Unity] Script Module: Assembly-CSharp.dll
739: [Unity] Pass: 0 took 49 milliseconds
740: [Unity] Pass: 1 took 242 milliseconds
741: [Unity] - Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
26. 742: [Unity] - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
743: [Unity] Assets/AndroidSensor/Scripts/Examples/PedometerDemo.cs(33,8): warning CS0219:
The variable `hasStepDetector' is assigned but its value is never used
744: [Unity] (Filename: Assets/AndroidSensor/Scripts/Examples/PedometerDemo.cs Line: 33)
745: [Unity] Assets/AndroidSensor/Scripts/Examples/PedometerDemo2.cs(34,8): warning CS0219:
The variable `hasStepDetector' is assigned but its value is never used
746: [Unity] (Filename: Assets/AndroidSensor/Scripts/Examples/PedometerDemo2.cs Line: 34)
747: [Unity] Assets/Scripts/PedometerConnect.cs(27,14): warning CS0219: The variable
`hasStepDetector' is assigned but its value is never used
748: [Unity] (Filename: Assets/Scripts/PedometerConnect.cs Line: 27)
749: [Unity] Reloading assemblies after script compilation.
750: [Unity] Begin MonoManager ReloadAssembly
751: [Unity] Refreshing native plugins compatible for Editor in 263.17 ms, found 4 plugins.
752: [Unity] Preloading 1 native plugins for Editor in 7.59 ms.
753: [Unity] Mono: successfully reloaded assembly
754: [Unity] - Completed reload, in 4.301 seconds
755: [Unity] Initializing Unity.PackageManager (PackageManager) v2017.2.0 for Unity
v2017.2.0f3
756: [Unity] Registering platform support modules:
757: [Unity] Registered platform support modules in: 0.179585s.
758: [Unity] Native extension for Facebook target not found
759: [Unity] Native extension for OSXStandalone target not found
760: [Unity] Native extension for WindowsStandalone target not found
761: [Unity] Native extension for LinuxStandalone target not found
762: [Unity] Native extension for WebGL target not found
763: [Unity] Native extension for SamsungTV target not found
764: [Unity] Native extension for Tizen target not found
765: [Unity] Native extension for tvOS target not found
766: [Unity] Native extension for iOS target not found
767: [Unity] Native extension for Android target not found
768: [Unity] Updating Assets/AndroidSensor/Scripts/Main/PedometerPlugin.cs - GUID:
bf6737caad7d2714c906acc101e74350...
769: [Unity] done. [Time: 186.043589 ms]
770: [Unity] Unloading 89 Unused Serialized files (Serialized files now loaded: 0)
771: [Unity] System memory in use before: 202.9 MB.
772: [Unity] System memory in use after: 203.0 MB.
773: [Unity] Unloading 73 unused Assets to reduce memory usage. Loaded Objects now: 810.
774: [Unity] Total: 2.292990 ms (FindLiveObjects: 0.159646 ms CreateObjectMapping: 0.039503
ms MarkObjects: 2.023419 ms DeleteObjects: 0.067724 ms)
775: [Unity] - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll
776: [Unity] -----Compiler Commandline Arguments:
33. 962: [Unity] -r:'/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/Mono/lib/mono/unity/UnityScript.dll'
963: [Unity] -r:'/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/Mono/lib/mono/unity/UnityScript.Lang.dll'
964: [Unity] -r:'/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/Mono/lib/mono/unity/Boo.Lang.dll'
965: [Unity] @Assets/mcs.rsp
966: [Unity] -sdk:unity
967: [Unity] -----CompilerOutput:-stdout--exitcode: 0--compilationhadfailure: False--
outfile: Temp/Assembly-CSharp.dll
968: [Unity] Compilation succeeded - 3 warning(s)
969: [Unity] Assets/AndroidSensor/Scripts/Examples/PedometerDemo.cs(33,8): warning CS0219:
The variable `hasStepDetector' is assigned but its value is never used
970: [Unity] Assets/AndroidSensor/Scripts/Examples/PedometerDemo2.cs(34,8): warning CS0219:
The variable `hasStepDetector' is assigned but its value is never used
971: [Unity] Assets/Scripts/PedometerConnect.cs(27,14): warning CS0219: The variable
`hasStepDetector' is assigned but its value is never used
972: [Unity] -----EndCompilerOutput---------------
973: [Unity] - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll
974: [Unity] Symbols will be read from Temp/Assembly-CSharp.dll.mdb
975: [Unity] Script Module: Assembly-CSharp.dll
976: [Unity] Pass: 0 took 43 milliseconds
977: [Unity] Pass: 1 took 224 milliseconds
978: [Unity] - Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
979: [Unity] - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
980: [Unity] Assets/AndroidSensor/Scripts/Examples/PedometerDemo.cs(33,8): warning CS0219:
The variable `hasStepDetector' is assigned but its value is never used
981: [Unity] (Filename: Assets/AndroidSensor/Scripts/Examples/PedometerDemo.cs Line: 33)
982: [Unity] Assets/AndroidSensor/Scripts/Examples/PedometerDemo2.cs(34,8): warning CS0219:
The variable `hasStepDetector' is assigned but its value is never used
983: [Unity] (Filename: Assets/AndroidSensor/Scripts/Examples/PedometerDemo2.cs Line: 34)
984: [Unity] Assets/Scripts/PedometerConnect.cs(27,14): warning CS0219: The variable
`hasStepDetector' is assigned but its value is never used
985: [Unity] (Filename: Assets/Scripts/PedometerConnect.cs Line: 27)
986: [Unity] Reloading assemblies after script compilation.
987: [Unity] Begin MonoManager ReloadAssembly
988: [Unity] Refreshing native plugins compatible for Editor in 75.80 ms, found 4 plugins.
989: [Unity] Preloading 1 native plugins for Editor in 1.87 ms.
990: [Unity] Mono: successfully reloaded assembly
991: [Unity] - Completed reload, in 4.001 seconds
992: [Unity] Initializing Unity.PackageManager (PackageManager) v2017.2.0 for Unity
v2017.2.0f3
993: [Unity] Registering platform support modules:
34. 994: [Unity] Registered platform support modules in: 0.192735s.
995: [Unity] Native extension for Facebook target not found
996: [Unity] Native extension for OSXStandalone target not found
997: [Unity] Native extension for WindowsStandalone target not found
998: [Unity] Native extension for LinuxStandalone target not found
999: [Unity] Native extension for WebGL target not found
1000: [Unity] Native extension for SamsungTV target not found
1001: [Unity] Native extension for Tizen target not found
1002: [Unity] Native extension for tvOS target not found
1003: [Unity] Native extension for iOS target not found
1004: [Unity] Native extension for Android target not found
1005: [Unity] Updating /BUILD_PATH/ochuko-ideh.final-year-artefact.default-android/Final
Year Artefact/UnityPackageManager/manifest.json - GUID: 0000000000000000e100000000000000...
1006: [Unity] done. [Time: 57.853872 ms]
1007: [Unity] Unloading 77 Unused Serialized files (Serialized files now loaded: 0)
1008: [Unity] System memory in use before: 200.8 MB.
1009: [Unity] System memory in use after: 200.8 MB.
1010: [Unity] Unloading 76 unused Assets to reduce memory usage. Loaded Objects now: 810.
1011: [Unity] Total: 1.884134 ms (FindLiveObjects: 0.148915 ms CreateObjectMapping:
0.038283 ms MarkObjects: 1.663927 ms DeleteObjects: 0.030538 ms)
1012: [Unity] Refreshing native plugins compatible for Editor in 84.33 ms, found 4 plugins.
1013: [Unity] Preloading 1 native plugins for Editor in 1.86 ms.
1014: [Unity] ----- Total AssetImport time: 48.533305s, AssetImport time: 48.308947s, Asset
hashing: 0.017550s [0.9 MB, 53.527103 mb/s]
1015: [Unity] Warming cache for 193 main assets: 0.000585 seconds elapsed
1016: [Unity] Initializing Unity extensions:
1017: [Unity] Updating Library/FacebookSDK/Facebook.Unity.dll - GUID:
2403d1f95ea54028853403e595bc9274...
1018: [Unity] Filename: /UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/MonoBleedingEdge/bin/mono
1019: [Unity] Arguments: '/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/Tools/ScriptUpdater/AssemblyUpdater.exe' --timestamp
636473689282209930 --api-version 2017.2.0f3 --check-update-required -a
'/BUILD_PATH/ochuko-ideh.final-year-artefact.default-android/Final Year
Artefact/Library/FacebookSDK/Facebook.Unity.dll' -s "/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/Managed,+/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/UnityExtensions/Unity,+/BUILD_PATH/ochuko-ideh.final-year-
artefact.default-android/Final Year Artefact/Assets" '/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/UnityExtensions/Unity/UIAutomation/UnityEngine.UIAutomation.d
ll' '/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/UnityExtensions/Unity/UIAutomation/Editor/UnityEditor.UIAutom
ation.dll' '/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/UnityExtensions/Unity/TestRunner/Editor/UnityEditor.TestRunne
r.dll' '/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/UnityExtensions/Unity/TestRunner/UnityEngine.TestRunner.dll'
'/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/UnityExtensions/Unity/TestRunner/net35/unity-
custom/nunit.framework.dll' '/UNITY_PATH/Unity/Unity-
35. 2017_2_0f3/Unity.app/Contents/UnityExtensions/Unity/TestRunner/portable/nunit.framework.dll
' '/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll'
'/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Netwo
rking.dll' '/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networkin
g.dll' '/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll'
'/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll
' '/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll'
'/BUILD_PATH/ochuko-ideh.final-year-artefact.default-android/Final Year
Artefact/Library/FacebookSDK/Facebook.Unity.dll' '/BUILD_PATH/ochuko-ideh.final-year-
artefact.default-android/Final Year Artefact/Library/FacebookSDK/Facebook.Unity.Arcade.dll'
'/BUILD_PATH/ochuko-ideh.final-year-artefact.default-android/Final Year
Artefact/Library/FacebookSDK/Facebook.Unity.Settings.dll' '/BUILD_PATH/ochuko-ideh.final-
year-artefact.default-android/Final Year
Artefact/Library/FacebookSDK/FacebookNamedPipeClient.dll' '/UNITY_PATH/Unity/Unity-
2017_2_0f3...
1020: [Unity] MONO_XMLSERIALIZER_THS: no
1021: [Unity] index: -1
1022: [Unity] done. [Time: 5580.447642 ms]
1023: [Unity] Refreshing native plugins compatible for Editor in 1.22 ms, found 4 plugins.
1024: [Unity] Preloading 1 native plugins for Editor in 3.75 ms.
1025: [Unity] ----- Total AssetImport time: 5.739449s, AssetImport time: 5.682087s, Asset
hashing: 0.000000s [0 B, 0.000000 mb/s]
1026: [Unity] Updating Library/FacebookSDK/Facebook.Unity.dll - GUID:
2403d1f95ea54028853403e595bc9274...
1027: [Unity] Filename: /UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/MonoBleedingEdge/bin/mono
1028: [Unity] Arguments: '/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/Tools/ScriptUpdater/AssemblyUpdater.exe' --timestamp
636473689338860460 --api-version 2017.2.0f3 --check-update-required -a
'/BUILD_PATH/ochuko-ideh.final-year-artefact.default-android/Final Year
Artefact/Library/FacebookSDK/Facebook.Unity.dll' -s "/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/Managed,+/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/UnityExtensions/Unity,+/BUILD_PATH/ochuko-ideh.final-year-
artefact.default-android/Final Year Artefact/Assets" '/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/UnityExtensions/Unity/UIAutomation/UnityEngine.UIAutomation.d
ll' '/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/UnityExtensions/Unity/UIAutomation/Editor/UnityEditor.UIAutom
ation.dll' '/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/UnityExtensions/Unity/TestRunner/Editor/UnityEditor.TestRunne
r.dll' '/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/UnityExtensions/Unity/TestRunner/UnityEngine.TestRunner.dll'
'/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/UnityExtensions/Unity/TestRunner/net35/unity-
custom/nunit.framework.dll' '/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/UnityExtensions/Unity/TestRunner/portable/nunit.framework.dll
' '/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll'
'/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Netwo
rking.dll' '/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networkin
g.dll' '/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll'
36. '/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll
' '/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll'
'/BUILD_PATH/ochuko-ideh.final-year-artefact.default-android/Final Year
Artefact/Library/FacebookSDK/Facebook.Unity.dll' '/BUILD_PATH/ochuko-ideh.final-year-
artefact.default-android/Final Year Artefact/Library/FacebookSDK/Facebook.Unity.Arcade.dll'
'/BUILD_PATH/ochuko-ideh.final-year-artefact.default-android/Final Year
Artefact/Library/FacebookSDK/Facebook.Unity.Settings.dll' '/BUILD_PATH/ochuko-ideh.final-
year-artefact.default-android/Final Year
Artefact/Library/FacebookSDK/FacebookNamedPipeClient.dll' '/UNITY_PATH/Unity/Unity -
2017_2_0f3...
1029: [Unity] MONO_XMLSERIALIZER_THS: no
1030: [Unity] index: -1
1031: [Unity] done. [Time: 4825.682756 ms]
1032: [Unity] Refreshing native plugins compatible for Editor in 1.82 ms, found 4 plugins.
1033: [Unity] Preloading 1 native plugins for Editor in 3.84 ms.
1034: [Unity] ----- Total AssetImport time: 4.982543s, AssetImport time: 4.931644s, Asset
hashing: 0.000000s [0 B, 0.000000 mb/s]
1035: [Unity] Updating Library/FacebookSDK/Facebook.Unity.Arcade.dll - GUID:
bb6b4101ad2c42ec99f064a70c354e3c...
1036: [Unity] Filename: /UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/MonoBleedingEdge/bin/mono
1037: [Unity] Arguments: '/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/Tools/ScriptUpdater/AssemblyUpdater.exe' --timestamp
636473689389103390 --api-version 2017.2.0f3 --check-update-required -a
'/BUILD_PATH/ochuko-ideh.final-year-artefact.default-android/Final Year
Artefact/Library/FacebookSDK/Facebook.Unity.Arcade.dll' -s "/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/Managed,+/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/UnityExtensions/Unity,+/BUILD_PATH/ochuko-ideh.final-year-
artefact.default-android/Final Year Artefact/Assets" '/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/UnityExtensions/Unity/UIAutomation/UnityEngine.UIAutomation.d
ll' '/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/UnityExtensions/Unity/UIAutomation/Editor/UnityEditor.UIAutom
ation.dll' '/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/UnityExtensions/Unity/TestRunner/Editor/UnityEditor.TestRunne
r.dll' '/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/UnityExtensions/Unity/TestRunner/UnityEngine.TestRunner.dll'
'/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/UnityExtensions/Unity/TestRunner/net35/unity-
custom/nunit.framework.dll' '/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/UnityExtensions/Unity/TestRunner/portable/nunit.framework.dll
' '/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll'
'/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Netwo
rking.dll' '/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networkin
g.dll' '/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll'
'/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll
' '/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll'
'/BUILD_PATH/ochuko-ideh.final-year-artefact.default-android/Final Year
Artefact/Library/FacebookSDK/Facebook.Unity.dll' '/BUILD_PATH/ochuko-ideh.final-year-
artefact.default-android/Final Year Artefact/Library/FacebookSDK/Facebook.Unity.Arcade.dll'
'/BUILD_PATH/ochuko-ideh.final-year-artefact.default-android/Final Year
Artefact/Library/FacebookSDK/Facebook.Unity.Settings.dll' '/BUILD_PATH/ochuko-ideh.final-
37. year-artefact.default-android/Final Year
Artefact/Library/FacebookSDK/FacebookNamedPipeClient.dll' '/UNITY_PATH/Unity/Unity -201...
1038: [Unity] MONO_XMLSERIALIZER_THS: no
1039: [Unity] index: -1
1040: [Unity] done. [Time: 2442.824304 ms]
1041: [Unity] Refreshing native plugins compatible for Editor in 1.99 ms, found 4 plugins.
1042: [Unity] Preloading 1 native plugins for Editor in 3.63 ms.
1043: [Unity] ----- Total AssetImport time: 2.598205s, AssetImport time: 2.550636s, Asset
hashing: 0.000000s [0 B, 0.000000 mb/s]
1044: [Unity] Updating Library/FacebookSDK/Facebook.Unity.Arcade.dll - GUID:
bb6b4101ad2c42ec99f064a70c354e3c...
1045: [Unity] Filename: /UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/MonoBleedingEdge/bin/mono
1046: [Unity] Arguments: '/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/Tools/ScriptUpdater/AssemblyUpdater.exe' --timestamp
636473689415242390 --api-version 2017.2.0f3 --check-update-required -a
'/BUILD_PATH/ochuko-ideh.final-year-artefact.default-android/Final Year
Artefact/Library/FacebookSDK/Facebook.Unity.Arcade.dll' -s "/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/Managed,+/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/UnityExtensions/Unity,+/BUILD_PATH/ochuko-ideh.final-year-
artefact.default-android/Final Year Artefact/Assets" '/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/UnityExtensions/Unity/UIAutomation/UnityEngine.UIAutomation.d
ll' '/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/UnityExtensions/Unity/UIAutomation/Editor/UnityEditor.UIAutom
ation.dll' '/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/UnityExtensions/Unity/TestRunner/Editor/UnityEditor.TestRunne
r.dll' '/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/UnityExtensions/Unity/TestRunner/UnityEngine.TestRunner.dll'
'/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/UnityExtensions/Unity/TestRunner/net35/unity-
custom/nunit.framework.dll' '/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/UnityExtensions/Unity/TestRunner/portable/nunit.framework.dll
' '/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll'
'/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Netwo
rking.dll' '/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networkin
g.dll' '/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll'
'/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll
' '/UNITY_PATH/Unity/Unity-
2017_2_0f3/Unity.app/Contents/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll'
'/BUILD_PATH/ochuko-ideh.final-year-artefact.default-android/Final Year
Artefact/Library/FacebookSDK/Facebook.Unity.dll' '/BUILD_PATH/ochuko-ideh.final-year-
artefact.default-android/Final Year Artefact/Library/FacebookSDK/Facebook.Unity.Arcade.dll'
'/BUILD_PATH/ochuko-ideh.final-year-artefact.default-android/Final Year
Artefact/Library/FacebookSDK/Facebook.Unity.Settings.dll' '/BUILD_PATH/ochuko-ideh.final-
year-artefact.default-android/Final Year
Artefact/Library/FacebookSDK/FacebookNamedPipeClient.dll' '/UNITY_PATH/Unity/Unity-201...
1047: [Unity] MONO_XMLSERIALIZER_THS: no
1048: [Unity] index: -1
1049: [Unity] done. [Time: 3123.435262 ms]
1050: [Unity] Refreshing native plugins compatible for Editor in 1.88 ms, found 4 plu gins.
1051: [Unity] Preloading 1 native plugins for Editor in 5.09 ms.