1. Source Of Ideas
Thisshowsthe type of style thatthe conceptart isusedon thisgame itshowshow detailedand3d it
isand showsthe typesof coloursusedon the character witha shadingeffect,charactershowsa
designedpose inmind.The pose showsthe charactersstrength,demeanourandspeed.The
weaponsalsoneed aunique readbutshouldalsofitwithinthe characterdesign.
It showswhatthe backgroundconceptart lookslike inthe game andhow theydesigneditbyadding
effectstoiton what itmight be able to looklike infuture.Youcan see how detail itisonthe
colouringeffectsthat ithasand howthe lightand darknessgoestogetherwellinthe conceptart.
http://dota2talk.com/pics/news/LoneDruid
_concept.jpg
http://www.dota2-utilities.com/wp-
content/uploads/2012/02/Dota2-Lycan.jpg
http://www.dota2wallpapers.com/wp-
content/uploads/2013/08/Roshan-Dire-
Jungle.jpg
http://cdn.twitrcovers.com/wp-
content/uploads/2014/02/Dota-II-The-Dire-
Concept-Art-l.jpg
2. For thisone youcan see the conceptart for the objectsandthe objectsshowsthe weaponswithin
the game andyou can see howitmightlooklike asa prototype andhow it lookslike asa 3d model
alsothere’salsootherobjectsthatshowsotherweaponsandhow theyaddedthe colouringeffect
to it.
http://fc06.deviantart.net/fs70/i/2014/070/
7/b/concept_for_dota_2_by_kaasturovec-
d79rn3m.jpg
http://www.alexfreyart.com/keeper_of_the
_light_shepherd/weapon_shepherd_compa
rison.jpg