This document discusses multimedia hardware requirements for producing multimedia projects. It covers various multimedia sources like images, icons, sounds, videos and presentations that can be used. It also discusses important hardware components like processors, memory, storage devices, input devices and output devices. Specifically, it explains the differences between CPU and GPU, types of RAM and storage, and common input/output devices. Minimum and recommended system requirements are also provided.
2. 01
Identify different multimedia
sources
02
Understand multimedia
peripherals
03
Understand multimedia
devices
04
Identify various multimedia
processors
05
Learn the hardware
specifications of various
multimedia software
Learning
Objectives
3. 01
Identify different multimedia
sources
02
You can describe the topic of
the section here
03
You can describe the topic
of the section here
04
You can describe the topic
of the section here
05
You can describe the topic of
the section here
06
You can describe the topic
of the section here
Learning
Objectives
About us Market analysis
Goals & strategy Content plan
Budget KPI overview
4. The term "electronic media" refers to
information that is accessed by the use
of electronics or electromechanical
means. This contrasts with static media
or print media, which are usually
produced electronically but do not
require electronic access by users.
Video recordings, sound recordings,
slide presentations, multimedia
presentations, and online materials are
popular electronic media products
created in devices such as computers
and tablets. These electronic media
makes up the bulk of new media.
Unit I
MULTIMEDIA
SOURCES
5. Sketchbook
Consist of blank pages for drawing or painting that is often
used by artists and designers as part of their creative
process. It is concerned with documenting what was observed
from the real world that that can be translated into an art form,
an inspiration, or basis for a project
Gears we
need to
start
designing/
producing
multimedia
content
Computer
With the advent of technology, computers are now used to
translate imaginations and creativity in digital format that
may be used in a variety of projects. It preserves creative
output and it speeds up distribution via internet.
6. Printer
After a series of conceptualization and designing, the layout
design may be printed to check whether the font style, size,
color scheme and the smallest details you have included
matches the overall theme of your project.
Gears we
need to
start
designing/
producing
multimedia
content
Software
In terms of design and graphics, Adobe is the current leader
and shows no sign of decreasing popularity. For digital prints
PhotoShop, Illustrator and InDesign are leaders in this
area. For motion graphics, effects and mobile design,
AfterEffects, Animate and Xd are popular choices.
7. Animation was once dominated with the use of
pencil and hand-drawn drawings, but now
computers play a major role in the industry.
Artist working in the field are not only required
to have creative skills in drawing but also
computer skills. The idea is automate or play
specified images at a faster pace in order to
project a continuous motion.
Uses of
computers in
the art and
design field
Animation
8. The use of computers has benefited the
design industry in terms of speeding and
creating a more appealing visual content for
advertising and other promotional materials.
Graphic designers use computer programs
such as InDesign, and Quark to eliminate the
conventional paste-up techniques that was
usually used before. Designers use
computers in every step of production, from ad
design for billboards, leaflets to complicated
jobs like magazine and book layouts.
Uses of
computers in
the art and
design field
Design
9. An artist may create digital illustration under
direct manipulation with the use of a some
computer peripherals. With a mouse or a
stylus pen, a designer or an artist can create a
graphic art may it be kinetic, applied, or
contemporary art. It is possible to incorporate
photographic elements but illustrations are
usually started from scratch and do not rely
much on embedding imagery.
Uses of
computers in
the art and
design field
Illustration
10. Special effects are product of CGI or computer
generated imagery. It uses computer graphics
that are eventually added to television shows,
shorts, advertisements, and other video
materials. Images produced may be dynamic
or static, and can be two to three-dimensional.
The use of special effects is cheaper
compared to constructing infrastructures,
hiring a crowd of people, or building
mechanical robots needed for a certain script.
Uses of
computers in
the art and
design field
Special Effects
11. With the use of computers and photo editing
software, it’s possible to restore and enhance
captured images to better attract clients and
sell the product faster. It increases appeal and
may be customized to vary from targeted
clients.
Uses of
computers in
the art and
design field
Photography
12. Multimedia sources
freestocks.org - Free stock
photos for commercial use
1.9 million+ Stunning Free
Images to Use Anywhere -
Pixabay
Free high resolution
photography - Life of Pix -
Home
Fancycrave - Make Your
Freelancing Life Easier.
FreePhotos.cc - Download
Free Stock Photos, Royalty-
Free Images
3 Million Free Stock Photos
& Videos · Pexels
Reshot - Authentic free stock
photos
Free stock photos -
Kaboompics
Free Images - Free Stock
Photos
Morguefile.com free
photographs for commercial
use
Picography - Gorgeous Free
Photos (CC0)
Beautiful Free Stock Photos -
NegativeSpace
Beautiful Free Images &
Pictures | Unsplash
picjumbo: Free Stock Photos Trending Free Stock Photos -
StockSnap.io
ISO Republic - Free High
Resolution Photos & Videos
Gratisography - Free High-
Resolution Photos
Free Stock Photos: High-Res
Images for Websites &
Commercial Use
(shopify.com)
Food Pictures • Foodiesfeed
• Free Food Photos
FOCA Stock - Free photos,
videos, and templates
IM Free - Free Website
Templates, Free Images &
More (imcreator.com)
Free Stock Photos | Free
Images and Vectors |
Stockvault
Free Stock Images, Vectors
& PSD Mockups | rawpixel
Right Light — Free Photos
for Commercial and Personal
Use (nordwoodthemes.com)
Photography
and
Images
13. Multimedia sources
Icons
1. 158k Free Icons + Illustrations, Photos, and Music (icons8.com)
2. 5,250,000+ free and premium vector icons - Iconfinder
3. Icon Archive - Search 735,802 free icons, desktop icons, download icons, social icons, xp icons, vista icons
4. Free Icons and Icon packs | +500,000 icons to download - Findicons.com
5. Royalty Free Flaticons - Flaticons.net
14. Multimedia sources
Sounds
1. Royalty Free Music - Download Free Background Music (audiotrimmer.com)
2. Royalty Free Music Download – Pixabay
3. Royalty Free Stock Music, Download Free MP3s for Videos – Mixkit
4. #1 Creative Commons Music Playlist | Background Music For Videos by Royalty Free Music –
No Copyright Music | Free Listening on SoundCloud
1. Royalty free music | In-Store & background music (musicscreen.org)
Royalty Free Music by Bensound
15. Multimedia sources
Slide Presentations
1. Free Google Slides themes and Powerpoint templates | Slidesgo
2. Best Free PowerPoint Templates & Google Slides Themes · SlidesCarnival
3. Free PowerPoint Templates PPT, PPTX - Download Now! (hislide.io)
4. 81+ FREE Presentation Templates - Word (DOC) | PSD | Google Docs | PowerPoint | Apple Pages
| Illustrator | Apple Keynote | Google Slides | Template.net
5. Editable Free PowerPoint Templates and Slides (slidemodel.com)
16. Multimedia sources
Video Footage
1. Free Stock Video Footage HD 4K Download Royalty-Free Clips (videvo.net)
2. Free Video Footage - Best Free Backgrounds Stock Video Footage (free-video-footage.com)
3. Free Free Stock Video Footage - (641 Free Downloads) (videezy.com)
4. Free 4K Footage - Pexels – Pexels
5. Dareful - Free 4K Stock Video | Stock Footage for Free
17. In producing multimedia projects,
computers are an integral part of the
development process. Understanding
the internal components of the
machine is extremely beneficial in order
to assess whether it supports capturing,
editing and viewing of multimedia
elements
UNIT 2:
MULTIMEDIA
HARDWARE
18. Processor
• Also known as the CPU or
Central Processing Unit;
• considered as the brain of
the computer;
• carries out the instructions
of computer programs
stored in the memory;
• It is the most powerful
integrated circuitry (IC)
chip;
• Although the CPU is NOT
the only processor in a
computer, the term is
used interchangeable;
19. 4 primary
operations of the
CPU
1. Fetch – receiving of instructions
from the RAM
2. Decode – instructions are
converted to identify which part
of the processor are also needed
to perform the requested
operation
3. Execute – execution of the
operation
4. Write-back – a method in which
data is written into the cache
20. The basic
elements of a
processor
• Arithmetic logic unit (ALU) – carries out
arithmetic and logic operations
• Floating point unit (FPU) – a coprocessor
designed to carry out operations on floating-
point numbers
• Processor registers – a location built to a
computer’s processor that speeds the
execution of computer programs by providing
quick access to data of specific calculation
• L1 cache memory – also called the primary
cache is a memory built into the processor
responsible for storing recently accessed
information
• L2 cache memory – also called Level 2 cache
stores data that are not stored in L1 cache
22. Memory and
Storage Devices
• Memory is needed to preserve
variety of files during the
development process;
• These files can be video
recordings, background music, and
3D images with massive file sizes.
• Multitasking is the practice these
days, with higher RAM it will keep
your computer running at its best
allowing you to focus on creativity
and work with various applications
23. Two basic types of
computer memory
• Primary memory
Only the data and instructions for
which the machine is actually
operating are stored in primary
memory. The data stored in the
RAM are immediately destroyed
once the power is cut off.
24. Types of RAM
1. SRAM (Static Random Access
Memory)
It uses constant power supply to store
data in transistors. SRAM is called
static because it does not require any
circuit refreshing to recall and keep the
data intact. It is used in cache
memories.
25. Types of RAM
2. DRAM (Dynamic Random Access
Memory)
Capacitors are used to store data in
this type of memory. It gradually
discharges power hence a periodic
refresh of power is needed to keep the
data intact and accessible at all times.
It is used in main memory.
27. Types of DRAM
1. SDRAM (Synchronous Dynamic
RAM) – a type of memory that
synchronizes itself to the system
clock that the CPU is optimized.
2. DDR SDRAM (Double Data Rate
SDRAM) – supports data transfer on
both edges of a clock cycle (rising
and falling edges) double the data it
transmits.
3. RDRAM (Rambus RAM) – a
computer memory developed by
Rambus, Inc. that uses serial data
transfer. It requires manufacturers to
pay certain patent fee that makes it a
bit expensive compared to other
available standards.
28. Types of Memory
Modules
1. SIMM (Single Inline Memory
Module) – has a 32-bit data bus
where pins present on either side are
connected.
2. DIMM (Dual Inline Memory Module)
– both sides of this memory module
is consist of separate electrical
contacts that doubles the 32-bit data
bus of a SIMM to 64-bit. Examples of
DIMM memory modules are DDR
RAM.
3. SODIMM (Small Outline DIMM) –
small outline of the regular DIMM use
for netbooks and notebooks.
29. Here are some of the main DDR4
improvements over DDR3 RAM:
1. More available clock speeds, and lower power consumption
2. 64GB maximum capacity per memory module (common capacities include 8, 16 and 32 GB)
3. 1600 Mbps to 3200 Mbps data transfer rates
4. 1.2 volts of electrical power required
30. Here are some of the main DDR4
improvements over DDR3 RAM:
31. Here are some of the main DDR4
improvements over DDR3 RAM:
32. Answer the following questions. Write
your answers in a yellow sheet of paper
Learning
Activity
1. Describe the difference between a GPU
and CPU.
2. Differentiate the two main types of
RAM: DRAM and SRAM.
3. What are the disadvantages of SSDs?
4. Describe the 3 common types of
printers available on the market.
5. Describe 2 common types of DRAM.
33. Secondary memory
• A non-volatile computer memory
use to store multimedia files, and
install applications.
• In a computer system it may refer
to hard drives and sold state drives.
• It may also refer to removal storage
device such as flash memory, and
optical storage devices such as
CDs, DVDs, and Blu-ray Disks
34. The difference between
HDD and SDD
Solid State Drive
Modern computers often use SSD as
its primary storage, leaving HDD as the
secondary storage. The OS and other
applications like Photoshop, SketchUp,
and Premiere will be stored in this drive
while data can be stored in the HDD.
Most laptops that are sold on malls,
and stores are usually installed with
256 GB of SSD and a 1 TB of HDD.
Hard Disk Drive
An electro-mechanical data storage
system abbreviated as HD or HDD that
uses magnetic storage and one or
more rigid rapidly rotating platters
coated with magnetic material to store
and retrieve digital data. It is connected
to the motherboard via an IDE or SATA
cable and powered by the computer's
power supply unit.
It is possible to start a computer
without a hard drive, you just have to
allow the computer to boot from a
removable bootable devices in the
BIOS boot sequence
35. Advantages of SSD
1. Speed
SSDs perform fast operations because they do not include any mechanical components.
A standard SSD is 25-100 times faster than a typical HDD. This enables faster boot times;
file transfers, program loading, and other popular computing tasks.
2. Durability
The continuous motion produced by small moving parts in conventional hard
drives generates heat, which is a major cause of hard drive failure. Having no
moving parts, SSDs are more
durable and shock-resistant to common drops than the common hard drives.
36. Advantages of SSD
3. Compact and easy to carry
With lightweight components, solid construction, and thin enclosure, SSDs are more mobile-friendly,
making notebooks easier to carry
4. Power Consumption
SSDs do not have any moving parts like HDDs that have magnetic disk for
read/write functioning. It also uses less power resulting to less heat.
37. Input Devices
Any peripheral device used to provide
data and control signals to an
electronic device, such as a computers,
tablets, and mobile phones.
Input devices may be of the following:
• Keyboard
• Scanner
• Light pen
• Trackball
• Bar Code Reader
• MIC
• Touch screen
• Camera
• Joystick
38. Output Devices
Devices that displays or deliver
processed information to users.
Processed information/data may be in
a variety of formats which includes
audio, video, displays, and even hard
copy media for physical reproduction.
Output devices may be of the following:
• Monitor
• Printer
• Speakers
• Headset
• Projector
• Plotter
39. Types of Printer
Ink jet
a types of printer that sprays tiny dots of ink onto paper to form images, and texts.
Laser
uses a laser unit that fires to a mirror to draw the shape of
an image (text, shapes, images, etc.) generated in the
computer
Dot matrix – an impact printer that prints images, or text
using a pin that strikes an ink-coated ribbon
40. Graphics
Processing Unit
The actual processor responsible from
the rendering of 3D graphics, creation
of visual effects and computer
generated scenes. Modern GPUs now
support high performance computing
(HPC) to help process complex
calculations and high speeds
41. Types of GPU
Integrated GPU
Does not come on a separate card and is embedded alongside the CPU.
E.g. Intel Iris Plus and Intel Iris X graphics
Discrete/Dedicated GPU
A dedicated GPU is a distinct chip typically mounted to a PCI Express slot. It is design not only
for running graphic intensive games in a 4k resolution but can support content creation.
E.g. Intel Iris Xe MAX
42. Minimum and recommended system
requirements
Hardware Minimum Recommended
Processor Intel® or AMD processor with 64-bit support; 2 GHz or faster processor with
SSE 4.2 or later
Operating System Windows 10 or later
RAM 8 GB 16 GB
Graphics Card GPU with DirectX 12 support
2 GB of GPU memory
GPU with DirectX 12
support
4 GB of GPU memory for
4k displays and greater
Monitor Resolution 1280 x 800 display at 100% UI scaling 1920 x 1080 display or greater
at 100% UI scaling
Hard Disk Space 4 GB of available hard-disk space;
additional space is required for
installation
4 GB of available hard-disk
space; additional space is
required for installation
Fast internal SSD for app
installation
Separate internal
drive for scratch disks.
For digital image editing
43. Minimum and recommended system
requirements
For 2D and 3D modelling
Hardware Minimum Recommended
Processor 1 GHz processor 2+ GHz processor
Operating System Windows 10
RAM 4 GB 8+ GB
Graphics Card 512 memory with hardware
acceleration; supports OpenGL 3.1
or higher
1 GB Memory; supports
OpenGL 3.1 or higher
Hard Disk Space 500 MB 700 MB
44. Minimum and recommended system
requirements
For video editing
Hardware Minimum Recommended
Processor Core i3 or better; 2 GHz or better
Operating System Windows 10 or later
RAM 4 GB 8 GB (For HD and 4K)
Graphics Card Intel HD Graphics 5000 or later; NVIDIA
GeForce GTX 700 or later; AMD Radeon
R5 or later with 2 GB vRAM
Intel HD Graphics 5000 or later;
NVIDIA GeForce GTX 700 or
later; AMD Radeon R5 or later
with 2 GB vRAM
Hard Disk Space 10 GB HDD SSD for HD and 4K editing