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Hey Gary, how
about a joint talk
at LTSF?
Sure Richard, how about:
A master plan for L&D
in 2020: Humanising
your learning
Gary Spring, Head of
Design at Barclays
Richard Hyde,
CEO at Mind Click
Enriched
client
conversations
27,000 C&G
accredited
colleagues
Award
winning
Created a
gamification
revolution
Great internal
engagement &
stories
Strengthened
our relevance in
digital education
Inspirational
content
Turbo charged
the digital eagle
movement
Enhanced our
external
partnerships
Disrupted
Barclays internal
learning
Positively
impacted
80,000 people
Engaged internal
colleagues with
digital
Barclays UK MTP
“We will leave no one behind in the digital revolution”
- Ashok Vaswani
Disruption spectrum
Comfort
Zone Innovation
Answer at:
http://pollev.com/mindclick
Be honest about your learning world.
Are you on a comfort blanket or
innovation quest?
http://pollev.com/mindclick
“They're selling hippie wigs in
Woolworths, man”
Digital agencies invading our space
Savvy customers know their opinions
Playing safe is too risky
New clothes for a new audience
What does this mean for Barclays?
What does this mean for Mind Click?
Dovetailing with internal teams
More technical innovation
Campaign driven learning
Integrate marketing expertise
Strategic Gamification with Barclays
Pop by Stand 5 for
your free hard
copy of the
whitepaper!
Digital copy:
http://goo.gl/SkPlkA
Learner becomes player
Limited time for
learning
1% of a working day
Knowledge required
‘in the head’
5-10% in 2016
User experience
design
Watch, listen, map
Play the game
Sessions, anxiety,
progression
Barclays UK Academy Experience
Our chance to fully leverage the DDL user experience for our learners
Inspiring Credible Expert Tomorrow Surprising Simple Entertaining
Analyse
Design
Rapid build
Launch
and test
Agile process
Brain storm
Paper version
Aesthetics Levels Game engine
Sprint Sprint Sprint
Prototype
Technical Learning Gamification Platform
Survival of the fittest
Look critically at your role
Find strength in partnerships
Take bold risks to survive
Design for human beings
Thank you for
listening to our
story
Swing by to see Mind
Click on Stand 5 for
your free hard copy of
the whitepaper:
Strategic Gamification
with Barclays
@mindclickuk
Digital copy:
http://goo.gl/SkPlkA
Link to slides:
http://hubs.ly/H03j4Ky0

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A master plan for L&D in 2020: humanising your learning

Editor's Notes

  1. Met Gary last year as part of the Barclays supplier panel Early conversations very different to other engagements we’ve had Both supplier and organisation at a crossroads in application of learning technology Joint vision to radically change direction to keep pace with the modern learner An honest story of our parallel journey to survive in a challenging world Gary will open our story
  2. Speaker Notes: Not here to tell you how to run your Learning Function True story about how we have radically changed our approach to our role within the business, not because we are great thought leaders in the industry, but because we were in danger of becoming extinct 2 seminal moments of feedback for me My Son My Boss The DDL experience we turned down We knew best v users loved new approach
  3. Speaker notes: Choice respond or die Remain in our bubble of being a really great learning function who responds to its businesses needs (could have done this for another year or so) or Redefine our purpose so we became a disruptive force with and for our business, the team that leads innovation rather than follows neatly behind? Rhetorical Q – Where are you and your learning team on this Spectrum?
  4. We need to know who is with us Are you sitting on a comfort blanket or on an innovation quest? 30 seconds to respond https://www.polleverywhere.com/free_text_polls/emU6q9Gfcdv0l5Y
  5. I’ll give a similar story of the push for a different type of service from us as a learning supplier Quote from Withnail and I, end of the 60s, being a hippie is no longer cool Digital agencies have moved into our world and are winning awards for innovative solutions Not constrained by trad instructional design - creating solutions based on emotional impact Customers far more savvy about trends, ahead of the game, know what the modern learner needs For MC, playing safe would be very risky, could not afford to deliver safe solutions against higher expectations We needed new clothes for a new audience - as for Barclays we simply had to respond
  6. Speaker notes: We needed to turn the mirror on ourselves as leaders of a learning function. We asked ourselves the question which you might be considering - what does all this mean for me as a learning professional, what skills will we need for the future? Required us to up-skill ourselves Find new partners inside and outside of learning to help us with our thinking – we were novices in this digital and innovation lark A willingness to tackle the historical problems which previously fell into the too hard bucket such as Poor UX due to traditional LMS restrictions Mandatory Training Systems training etc And how do we adopt these fantastic Marketing techniques such as Gamification, Social Learning, Campaign Approaches into our proposition without them just becoming the next new shiny thing
  7. We thought long and hard about our survival in this new world We needed to broaden our skill base to embrace a much richer variety of digital learning innovations How could we work in partnership with a new breed of internal learning designer? How could we create technical innovations that embraced the very best that learning technology can deliver? How does the drive for campaign driven learning change the service we need to provide? It was also clear the campaign based learning required marketing skill to knit the components together over time
  8. Speaker notes: So suddenly rather than being passive, a pervasive culture was forming where our people felt engaged and excited about the prospect of innovating the way we would deliver learning in the future. However my observation was whilst everyone understands the implications of the Digital revolution we were struggling with the enormity and complexity of the agenda “where do we start” and therefore in order to make sense of this I penned the Gamification strategy outlined in Mind Clicks paper, which set out a overview of our core principles we could anchor our thinking to. In short whilst the world is changing rapidly our motivators remain the same, but the way we experience them has changed Piano – Game playing example Pop by stand 5 (Mind Click) to pick up a free hard copy of the strategic gamification with Barclays paper (giving out 100 free copies)
  9. Some eye opening stats on the modern learner. How limited they are in the amount of learning time available to them. What knowledge they need in their heads, compared to what they can find on the fly. Some insight as to how gamification can be mapped to learning in the workplace. Introduce user experience design/ empathic design
  10. Speaker notes: Having determined our Gamification strategy what did we actually do? Spent time studying our Users and determining what our Experience principles need to be for the future Inspiring – We want our users to see the value in what they are engaging with, to be sophisticated in the way we nudge them towards their goals To have a future orientated optimistic narrative around learning Credible Expert – We have to make our experience relevant, too often our users our passive in the whole process of learning as we continually push content to them We also want our users to be rewarded appropriately for their engagement Tomorrow – We want a platform which is innovative and progressive versus our traditional LMS Surprising – This is about delighting our users and making the experience feel personalised to them Simple – We want users to find the whole experience to be easy, you can actually find what you want quickly and simply! Entertainment – We have to inspire people to want to learn and to do this you have to be creative and get into the entertainment business
  11. Speaker notes: Secondly we had to drop our long held beliefs about how we operated This was hard for us as we had traditionally built to a Gold standard end point, trouble is by the time we eventually came to market our solutions were out of date and irrelevant We learnt from Digital Companies about how they build their solutions as an iterative process Agreeing an MVP and work in sprints And Test, Test and Test again The joy though comes from the process, no endless waiting for agreement, instead a creative journey which involves our customers and stakeholders, which grows and build through its different iterations. So where are we now
  12. Through talking to Gary, Rapid prototyping maps very well to a more agile process we have used Very effective for game design, many iterations required Group brainstorm Play it on paper Split design, learning and technical dev into 3 parallel streams Sprints then come out of each parallel stream All leading to a rapid prototype
  13. Speaker notes: We have been at this for about a year now We are about to launch our new secondary platform which embodies the core principles from our paper including eco centres, Rapid Design Content, badges, notifications, trophies and Leaderboards. This is only iteration 1, we are now considering how this can be used for Social and Campaign learning, as well as how we plug in the more sophisticated E-Learning and Game Style interventions And interestingly when we started all of this we were told it couldn’t work because of IT infrastructure, Security, Compliance etc however what we found was once we started to show our stakeholders what could be done the weight of energy for change was such that suddenly we were introduced to the folk who could help us overcome these challenges. Why …. Because it is absolutely aligned and actually helping to lead our Businesses Massive Transformational Purpose
  14. A joint summary on how learning functions HAVE to evolve to survive This impacts internal teams and suppliers It is disrespectful to our learners to not appreciate how their world is changing Look inwardly at what you do and your role in supporting modern learners Find partners internal and external who share the same mind set Together, conceive bold plans that push your organisations forward Cut through complexity and design simple, elegant solutions for human beings
  15. Thanks and come over a get a copy of the whitepaper