2. AGENDA
A brief introduction of design concepts.
A new look at combining design concepts.
Group-based workshop activity.
Around the room discussion and wrap-up.
3. WHAT IS DESIGN?
Design thinking is a creative approach to solution-
based problem solving that puts people at the
centre, enabling solutions that people truly want
and need.
Human-centred design is also a creative approach
to problem solving. It’s a process that starts with the
people you’re designing for and ends with new
solutions that are tailor made to suit their needs.
4. FOUR PHASES OF DESIGN THINKING
Discover problems or opportunities.
Define all the possibilities.
Develop potential solutions and prototypes.
Deliver a solution that is desirable, feasible, and
viable for the user.
6. A DASH OF LEAN STARTUP
Both design practices rely on prototyping.
Developing effective MVP’s is critical.
Rapid prototyping and learning is essential.
8. BABOK® TECHNIQUES FOR BA’S
Discover through Inspiration – Identify the current
state:
Interviews, Personas, Workshops, Stakeholder Lists,
Observation, Business Model Canvas, Value Stream Maps.
Refine through Ideation – Validate the current state
and elicit & prioritise requirements:
The 5 Why’s, Epics, User Stories, Acceptance Criteria, value-
based prioritisation, Scope Models.
Prototype & Build – Ideate to Implementation:
Sprints, Prototypes, Customer Journey Maps.
Feedback – Implementing w/ Build-Measure-Learn:
Evaluation Criteria, Given-When-Then, Definition of Done.
9. WORKSHOP ACTIVITY
Opportunity: As we move further into the digital &
mobile age, the Department of Transport and Main
Roads (TMR) wants to pilot a digital drivers license
to reduce counterfeiting and delivery costs for
licenses, communications and other posted
materials.
Develop a mobile drivers license prototype using
the skills and techniques presented today.
Use your customers to elicit requirements, observe
usage, and improve your prototype over 3 sprints.
10. WORKSHOP TIMELINE
Sprint 1 – 0:10 to develop initial prototype.
Demo 1 – 0:05 for your customer to use the app.
Observe, ask questions, elicit requirements.
Sprint 2 – 0:15 to iterate using customer feedback.
Demo 2 – 0:05 to show your iteration & get final
customer feedback.
Sprint 3 – 0:10 to finalise your prototype.
Total 0:45 to iterate and finalise prototypes.
11. PRESENT YOUR PROTOTYPES
Each group has 2 minutes to present their final
prototype to the room.
Tell us what sort of techniques you used.
How was the experience for the group?
How much did your final prototype change from the
initial sprint?
12. CUSTOMER FEEDBACK
How was the experience for you sitting on the other
side of the table as a customer rather than a BA?
Did the prototype evolve to meet your requirements
and expectations?
How do you think your group did to satisfy your
needs as the customer?
Other comments or feedback.
13. DISCUSSION AND FINAL WRAP-UP
Have you used design techniques in your role as a
BA in the past?
Are you more likely to consider design as a
technique in your toolkit in the future?
How do you think design can help Business
Analysts?
Comments or Questions
14. DESIGN TOOLS & RESOURCES
Design Council - https://www.designcouncil.org.uk/
Design Kit - http://www.designkit.org/human-centered-design
Kayla J. Heffernan - http://www.kaylaheffernan.com/
MAKE Studios - https://www.makestudios.com.au/
MindTools - https://www.mindtools.com/pages/article/build-measure-
learn.htm
The Lean Startup - http://theleanstartup.com/principles
Zaana Howard - https://zaanahoward.com/