3. 1. Before the start:
Product market;
Planning;
Ways for development;
Promotion strategy;
Design.
4. Before the start: product market
(users, competitors)
Determining the degree of presence and the
optimal forms of impact on the target groups;
Qualitative and quantitative assessment of
the activity of competitors in the industry
segment of the internet market;
Outlining possible options for synergy across
the web.
5. Before the start: planning
Positioning in the network;
Defining performance criteria of the project;
Planning marketing events.
6. Before the start: ways for development
Analysis of the application and drawing up
recommendations for its modification (for
existing applications);
Opportunity for extracting revenues from the
application and using free services;
Ability for differentiation of visitors flow
depending on the type of marketing activity;
Integrating the obtained data into a common
system for determining the performance of
the project.
7. Before the start: promotion strategy
Setting up channels for promotion;
One-to-one marketing (conferences,
announcement boards, personal
correspondence…);
Affiliate programs;
Direct-marketing (existing customers);
Analysis of the other possible methods of
promotion (promo games, Virus-marketing,
Event-marketing, etc.).
8. Before the start: design
WIREFRAMING ≠ STORYBOARDING
WHAT HOW
MOCKING
9. 2. Implementation:
Domain;
IT architecture;
Design;
Ergonomics (ISO 9241);
Source code;
Search Engine Ranking;
Views and visits.
10. Implementation: domain
Domain extension;
Possession of all domain extensions and
derivatives of the domain;
Brand popularity;
Originality of the name;
Domain life.
11. Implementation: IT architecture
Information density;
Quality and appropriate materials;
Information forms and format;
Up to date and accurate information;
Structure;
Accents.
12. Implementation: design
Graphics;
Text;
Color scheme;
Structural grid – overall organization of pages,
navigation and content.