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SECONDARY RESEARCH:
ENVIRONMENT ART
MOOD BOARD
In this first environment
art I chose it shows a
deserted city which I may
use as inspiration if I am
designing environment
art on Gamemaker, I also
like the use of colour
which sets the mood for
the style of game I would
like this to be a part of.
http://s907.photobucket.com/user/Howie1388/media/
medieval3final.jpg.html
For this environment art I
chose because it was a
very open area as it
seems so be set in a
wooded area, I believe if I
were to design
environment art for what
the forest will look like I
will take ideas from this
picture in particular. http://www.judgmentofparis.com/gallery/rapunzel/rapunze
l07a.jpg
This is a second wooded
area art I chose, but this
time the choice of colour
is slightly darker which
for me seems very
pleasing rather than a
bright vibrant colour, but
I also chose this because
the type of medieval art I
will be designing will be
dark and bland looking
art.
http://fc08.deviantart.net/fs31/f/2008/193/5/9/593a43
ebc3f13b4f9f5de41b59c20760.jpg
This Environment I chose
because of it being a rural
medieval town and I want
to get an idea if I was
going to create
environment art for this
type of area through
creating them within
GameMaker, but mainly I
want to show what it will
look like in my
interpretation of a
medieval town but instead
of them looking realistic I
am going for a more
pixelated version.
http://www.coloredcg.com/wp-
content/uploads/2014/02/medieval-street-tsvetelin-
krastev.jpg
I chose this type of
environment art because
the is what I’m mainly
going towards which is
creating a pixelated
medieval artwork on
Gamemaker, I chose this
because all the artwork I
create is plans and ideas
for a pixelated game if it
were to be used so.
http://www.polycount.com/forum/showthread.php?t=11604
2
In this final environment
art I chose it because of
it having bigger medieval
structures within the
environment and giving a
more real representation
of a town which will give
me ideas of creating
varied structures in the
several pieces of
environment art that I
will create.
http://www.waroftherosesthegame.com/sites/default/file
s/artwork/waroftheroses_mood.jpg
 http://features.cgsociety.org/newgallerycrits/g49/83149/83
149_1219075695_large.jpg
 http://www.wallpaperup.com/8629/Castles_fantasy_art_battl
es_artwork_low_resolution_helms_deep.html
 http://naughtynathan.co.uk/images/TerrariaCastleDouble.jpg
 http://www.webdesigncrowd.com/demo/streamline/img/sinte
l-town-concept.jpg
 http://i.imgur.com/ipkax5u.png
 http://fc03.deviantart.net/fs70/f/2012/227/3/3/city_of_aze
ria_by_gamefan84-d5b5wfu.jpg
BIBLIOGRAPHY (MOODBOARD)

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Secondary research environment

  • 3. In this first environment art I chose it shows a deserted city which I may use as inspiration if I am designing environment art on Gamemaker, I also like the use of colour which sets the mood for the style of game I would like this to be a part of. http://s907.photobucket.com/user/Howie1388/media/ medieval3final.jpg.html
  • 4. For this environment art I chose because it was a very open area as it seems so be set in a wooded area, I believe if I were to design environment art for what the forest will look like I will take ideas from this picture in particular. http://www.judgmentofparis.com/gallery/rapunzel/rapunze l07a.jpg
  • 5. This is a second wooded area art I chose, but this time the choice of colour is slightly darker which for me seems very pleasing rather than a bright vibrant colour, but I also chose this because the type of medieval art I will be designing will be dark and bland looking art. http://fc08.deviantart.net/fs31/f/2008/193/5/9/593a43 ebc3f13b4f9f5de41b59c20760.jpg
  • 6. This Environment I chose because of it being a rural medieval town and I want to get an idea if I was going to create environment art for this type of area through creating them within GameMaker, but mainly I want to show what it will look like in my interpretation of a medieval town but instead of them looking realistic I am going for a more pixelated version. http://www.coloredcg.com/wp- content/uploads/2014/02/medieval-street-tsvetelin- krastev.jpg
  • 7. I chose this type of environment art because the is what I’m mainly going towards which is creating a pixelated medieval artwork on Gamemaker, I chose this because all the artwork I create is plans and ideas for a pixelated game if it were to be used so. http://www.polycount.com/forum/showthread.php?t=11604 2
  • 8. In this final environment art I chose it because of it having bigger medieval structures within the environment and giving a more real representation of a town which will give me ideas of creating varied structures in the several pieces of environment art that I will create. http://www.waroftherosesthegame.com/sites/default/file s/artwork/waroftheroses_mood.jpg
  • 9.  http://features.cgsociety.org/newgallerycrits/g49/83149/83 149_1219075695_large.jpg  http://www.wallpaperup.com/8629/Castles_fantasy_art_battl es_artwork_low_resolution_helms_deep.html  http://naughtynathan.co.uk/images/TerrariaCastleDouble.jpg  http://www.webdesigncrowd.com/demo/streamline/img/sinte l-town-concept.jpg  http://i.imgur.com/ipkax5u.png  http://fc03.deviantart.net/fs70/f/2012/227/3/3/city_of_aze ria_by_gamefan84-d5b5wfu.jpg BIBLIOGRAPHY (MOODBOARD)