3. Recreational Sports and Services
Eligibility
» SIU Students
– On-Campus
• Undergraduate and graduate students must be currently enrolled for at least one
credit hour to be eligible for participation.
– Off-Campus/Online
• Undergraduate and graduate students must purchase an “inactive student”
membership to participate in intramural sports.
» SIU Faculty/Staff
– SIUC faculty and staff who have purchased a semester or annual RSS membership may
participate in intramural sports.
» Non-SIU Affiliated Individuals
– RSS members must purchase a semester or annual membership to participate in
intramural sports.
– RSS members under eighteen years of age cannot participate in SIU intramural sports.
– Guests of RSS members may not participate in intramural sports.
4. Recreational Sports and Services
Eligibility
» Professional and Semi-Professional Athletes
– Any individual that has received payment for trying out professionally or semi-
professionally or for participating professionally or semi-professionally is ineligible for
registering for his or her sport or related sport for a period of three calendar years (1,095
days) after the end of his or her career.
– Professional and semi-professional athletes may participate in all non-related sports
without a waiting period.
» Varsity Athletes
– Any individual that appears on the roster for a collegiate (NCAA, NAIA, NJCAA, NCCAA,
USCAA) varsity team is ineligible for participation in his or her sport or related sports for
one calendar year (365 days) from the end of their affiliation with the collegiate team.
– Current and former varsity athletes may participate in non-related sports without a waiting
period.
5. Recreational Sports and Services
Captain Roles
» Reviewing the SIUC Intramural Sport
Handbook
» Serve as the primary point of contact
between the team and Competitive Sports
staff
» Completing the registration process for the
team
» Provide accurate team availability for pool
play and postseason of each sport
» Completing all preseason requirements (e.g.
Captain’s Meeting, Captain’s Quiz, etc.)
» Checking the eligibility of all team members
6. Recreational Sports and Services
Captain Roles
» Verifying that all team members have signed
in for the contest
» Reviewing the relevant sport rules
» Ensuring that team members understand and
comply with Competitive Sports policies and
procedures
» Notifying his/her team members of the
date, time, and place of each scheduled
contest
» Bear responsibility for the behavior of the
team and anyone affiliated with the team
» Check the accuracy of the contest results on
the SIUC IMLEAGUES web site
7. Recreational Sports and Services
Division of Competition
» Tournament
– Doubles’ Open
– February 26 - 28
8. Recreational Sports and Services
Team Availability
» Please provide your
availability.
» Please do not change your
availability after the
schedule has been
published.
9. Recreational Sports and Services
Policies and Procedures
» SIU Card Policy
– All participants should be
prepared to present their SIU
Cards when signing in for each
contest.
– If a participant cannot present his
or her SIU Card when asked, he or
she cannot play.
– If a participant attempts to sign
in using the SIU Card of another
individual, the SIU Card will be
confiscated, and the participant
will not be allowed to play.
10. Recreational Sports and Services
Policies and Procedures
» Proper Attire
– Athletic clothing and shoes are required for participation.
• Players cannot play without wearing a shirt, pants, and
appropriate shoes.
– All attire and equipment is subject to the approval of
Competitive Sports staff.
• Any clothing or equipment that is deemed unsafe or
illegal must be removed prior to competition.
• Competitive Sports staff reserves the right to ask
participants to remove or conceal clothing that, in the
opinion of the Competitive Sports staff, displays
offensive or demeaning language or imagery.
11. Recreational Sports and Services
Policies and Procedures
» Pets
– Pets are not allowed in the Recreation
Center.
• Exception: Service animals
– Dogs or Miniature horses.
• Owners are responsible for behavior and
actions of their pets.
» Rules
– SIUC Intramural pickleball rules are based
on the rules publication of the United States
of America Pickleball Association (USAPA).
– When appropriate, rules are modified
and/or created to level the playing field and
foster a safe and enjoyable experience for
all participants.
12. Recreational Sports and Services
Defaults & Forfeits
» Defaults
– An unplayed game without penalty
to either team.
– To receive a default, the team
captain must notify (by e-mail or
in person) the Competitive Sports
Department by 4:00 PM on the day
of the contest.
» Forfeits
– Three types
• Failing to field a team without
contacting the SIU
Competitive Sports Office
• Player Ineligibility
• Poor Sportspersonship
13. Recreational Sports and Services
Grace Periods
» Initial Grace Period
– If a team has one player present at
game time, they receive a grace
period of five minutes.
» Optional Grace Period
– Once the initial grace period ends,
the opposing team captain has two
options:
• Wait an additional five minutes
for the opposing team to show up
• Accept a win by forfeit
– Once a decision has been made, the
captain cannot change their mind.
14. Recreational Sports and Services
Protests
» Player Eligibility
– The team captain should file a
formal protest with the
Competitive Sports supervisor.
– The supervisor shall meet
immediately with both captains to
discuss the eligibility of the
player.
– The supervisor may make an
immediate ruling or ask teams to
complete the game under protest.
15. Recreational Sports and Services
Protests
» Rule Misinterpretation or Misapplication
– During a game, participants may protest the misinterpretation or
misapplication of a rule.
– After the conclusion of the play and before the start of the next
sequence (e.g. serve), the team captain should call a conference with
the opposing captain to resolve the issue.
– If an agreement cannot be reached, the Competitive Sports supervisor
shall resolve the matter.
» If either team continues to disagree, the supervisor shall complete the
intramural sport protest form, and the game shall continue under protest.
» A Competitive Sports Graduate Assistant or the Coordinator of Competitive
Sports shall contact both teams with a decision.
16. Recreational Sports and Services
Sportspersonship Rating System
» The sportspersonship rating system serves to assess a team’s
attitude and behavior throughout the regular season and
postseason.
» Actions and behaviors before, during, and after the contest are
included in a team’s sportspersonship score.
» The team captain is responsible for educating his/her team
and spectators about the sportspersonship system.
17. Recreational Sports and Services
Sportspersonship System: Ratings & Criteria
Rating Criteria
5 - Excellent Players fully cooperate with Intramural Sports staff and opposing team members.
Spectators support their team in a positive manner.
Team captain respectively addresses officials.
The team is an exemplary model for other teams.
4 - Good Winning Team of a Forfeited Game.
Team members verbally complain about some calls or show some dissent.
Their actions may warrant a conduct penalty (i.e. yellow card, technical foul, or unsportsmanlike conduct
penalty), but they do not receive a penalty.
3 - Average Both Teams for a Defaulted Game.
Team constantly complains to IM staff or the opposing team. The team captain exhibits no control over
his/her team, spectators, and himself/herself.
Their actions result in a conduct penalty (i.e. yellow card, technical foul, or unsportsmanlike conduct
penalty.)
Teams that receive a conduct penalty cannot receive higher than a “3” rating.
The team that has one ejection or two conduct penalties will not receive higher than a “3” rating.
2 – Below Average Team constantly complains to IM and the opposing team.
The team captain exercises no control over anyone.
Teams that receive one ejection and one conduct warning or three conduct warnings shall forfeit the
contest and receive a rating of “2.”
1 - Unacceptable A Team Forfeits a Game.
The entire team and spectators are non-cooperative.
The team captain is combative and unhelpful.
The team that receives two ejections or four conduct warnings during a game shall forfeit the game and
may forfeit the entire season.
Rating Criteria
5 - Excellent
Players fully cooperate with Competitive Sports staff and opposing team members.
Spectators support their team in a positive manner.
Team captain respectively addresses officials.
The team is an exemplary model for other teams.
4 - Good
Winning Team of a Forfeited Game.
Winning Team for a Defaulted Game.
Team members verbally complain about some calls or show some dissent.
Their actions may warrant a conduct penalty (i.e. yellow card, technical foul, or unsportsmanlike conduct penalty), but
they do not receive a penalty.
3 - Average
Defaulting Team for a Defaulted Game.
Team constantly complains to IM staff or the opposing team. The team captain exhibits no control over his/her team,
spectators, and himself/herself.
Their actions result in a conduct penalty (i.e. yellow card, technical foul, or unsportsmanlike conduct penalty.)
Teams that receive a conduct penalty cannot receive higher than a “3” rating.
The team that has one ejection or two conduct penalties will not receive higher than a “3” rating.
2 – Below Average
Team constantly complains to IM and the opposing team.
The team captain exercises no control over anyone.
Teams that receive one ejection and one conduct warning or three conduct warnings shall forfeit the contest and
receive a rating of “2.”
1 - Unacceptable
A Team Fails to Show for a Contest.
The entire team and spectators are non-cooperative.
The team captain is combative and unhelpful.
The team that receives two ejections or four conduct warnings during a game shall forfeit the game and may forfeit the
entire season.