The document discusses the design of an action-adventure detective game set in 1970s Britain. The game follows two posh detectives as they investigate a serial killer leaving mystic symbols. It draws inspiration from games like L.A. Noire and Condemned. The cutscene introduces the two main characters - Charles and Rodney - as they meet in a cafe near a crime scene, where Charles orders food in a laidback manner while Rodney is anxious to get to work. Audio assets like dialogue, background cafe sounds, and period-appropriate traffic and music effects will be recorded and added.