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Animation
Design Of Animation Sequence
1
2
Computer Animation
What is Animation?
– Moving objects change over time according to
scripted actions
Computer animation is the process used for
generating animated images (moving images) using
computer graphics.
Animators are artists who specialize in the creation of
animation.
Introduction
INTRODUCTION
4
2D Animation 3D Animation
APPLICATIONS
5
Video Games Cartoon Mobile Phones
Steps for designing animation sequence
1)Storyboard Layout
2)Object Definitions
3)Key frame specifications
4) Generation of in-between frames
6
STORYBOARD LAYOUT
It is the outline of a action. It defines the motion
sequences as a set of basic that are to take place.
Depending on the type of animation to be produced,
the storyboard could be consist of a set of rough
sketches or it could be a list of basis ideas for motion.
7
Storyboard Layout
8
OBJECT DEFINITIONS
Each object participating in the action is given object
definition, such as terms of basic shapes, such as
polygons or splines.
9
Object Definitions
10
FRAMES
It is one of the many single photographic images in
a motion picture. The individual frames are
separated by frame lines. Normally, are needed for
one second of film.
11
Frames
12
KEY FRAME
A key frame in animation and filmmaking is a drawing
that defines the starting and ending points of any
smooth transition.
A sequence of key frames which movement the
spectator will see.
13
KEYFRAME
14
TWEENING (OR) IN BETWEEN
It is a process of generating intermediate frames
between 2 images to give appearance that the 1st image
evolves smoothly into the second image.
In-betweens are the drawing between the key frames
which help to create the illusion of motion.
.
15
RASTER ANIMATION
On raster systems, we generate real-time animation in
limited application using raster operation.
Such as 2D or 3D transformations on objects.
We can also animate objects along 2D motion paths
using the color table transformation.
16

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ANIMATION SEQUENCE

  • 2. 2 Computer Animation What is Animation? – Moving objects change over time according to scripted actions
  • 3. Computer animation is the process used for generating animated images (moving images) using computer graphics. Animators are artists who specialize in the creation of animation. Introduction
  • 6. Steps for designing animation sequence 1)Storyboard Layout 2)Object Definitions 3)Key frame specifications 4) Generation of in-between frames 6
  • 7. STORYBOARD LAYOUT It is the outline of a action. It defines the motion sequences as a set of basic that are to take place. Depending on the type of animation to be produced, the storyboard could be consist of a set of rough sketches or it could be a list of basis ideas for motion. 7
  • 9. OBJECT DEFINITIONS Each object participating in the action is given object definition, such as terms of basic shapes, such as polygons or splines. 9
  • 11. FRAMES It is one of the many single photographic images in a motion picture. The individual frames are separated by frame lines. Normally, are needed for one second of film. 11
  • 13. KEY FRAME A key frame in animation and filmmaking is a drawing that defines the starting and ending points of any smooth transition. A sequence of key frames which movement the spectator will see. 13
  • 15. TWEENING (OR) IN BETWEEN It is a process of generating intermediate frames between 2 images to give appearance that the 1st image evolves smoothly into the second image. In-betweens are the drawing between the key frames which help to create the illusion of motion. . 15
  • 16. RASTER ANIMATION On raster systems, we generate real-time animation in limited application using raster operation. Such as 2D or 3D transformations on objects. We can also animate objects along 2D motion paths using the color table transformation. 16