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Mise-en-
scene
Clothing
 Characters are always judged on their
 clothing and personality. Clothing can
 make an impression on a audience e.g. if
 a man was wearing scruffy , dirty clothing
 this enforces the idea that he is maybe
 poor and not as wealthy as the other
 characters .
 A characters appearance can relay
 stereotypical attributes.
 We  want to dress our characters quite
  basic but whilst still portraying their
  stereotypical character. We don’t want to
  make the stereotypes to extreme so that
  the audience can not relate to each
  character.
 We are planning on dressing our
  characters in jeans top and jacket as it is
  winter and will be cold, nothing to
  outrageous.
Props
 Props can help build a scene and set the
  genre.
 Horror trailers commonly use a range of
  props that strike fear into viewers and
  most props have some relation to gore,
  death and pain.
Props Needed
Shots
 Differentshots can also make the
  audience think different things. For
  example a high angle can make the
  character look small and create the idea
  that they are not alone.
 We want to use a variety of shots in our
  trailer.
BIRDS EYE VIEW
•From a birds perspective
• looking down form a high point
•Makes people look insignificant
High Angle
•Located above the eye line
•Looks down on subject
•Makes the person seem vulnerable
Eye Level
• Human observing scene
•5-6ft from ground
Low Angle
•Increases height
•Camera
positioned on low
vertical axis
•Below eye line
looking up
Worms eye
•Opposite of birds eye view
•3rd prospective
•Cross the like
Reverse Angle
•Field of view 180 degrees
•Cross the line
Dutch angle (sometimes called oblique/
canted)
•Tilting camera to the side
•uneasiness tension
•When camera becomes the eyes of one
particular camera
•Panning
•Tilting
•Zooming
•Virtual axis
•Left and right
Wide angle
•Extended shots
•Vertical

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Mise-en-scene

  • 2. Clothing  Characters are always judged on their clothing and personality. Clothing can make an impression on a audience e.g. if a man was wearing scruffy , dirty clothing this enforces the idea that he is maybe poor and not as wealthy as the other characters .  A characters appearance can relay stereotypical attributes.
  • 3.  We want to dress our characters quite basic but whilst still portraying their stereotypical character. We don’t want to make the stereotypes to extreme so that the audience can not relate to each character.  We are planning on dressing our characters in jeans top and jacket as it is winter and will be cold, nothing to outrageous.
  • 4.
  • 5. Props  Props can help build a scene and set the genre.  Horror trailers commonly use a range of props that strike fear into viewers and most props have some relation to gore, death and pain.
  • 7. Shots  Differentshots can also make the audience think different things. For example a high angle can make the character look small and create the idea that they are not alone.  We want to use a variety of shots in our trailer.
  • 8. BIRDS EYE VIEW •From a birds perspective • looking down form a high point •Makes people look insignificant
  • 9. High Angle •Located above the eye line •Looks down on subject •Makes the person seem vulnerable
  • 10. Eye Level • Human observing scene •5-6ft from ground
  • 11. Low Angle •Increases height •Camera positioned on low vertical axis •Below eye line looking up
  • 12. Worms eye •Opposite of birds eye view •3rd prospective •Cross the like
  • 13. Reverse Angle •Field of view 180 degrees •Cross the line
  • 14. Dutch angle (sometimes called oblique/ canted) •Tilting camera to the side •uneasiness tension •When camera becomes the eyes of one particular camera •Panning •Tilting •Zooming •Virtual axis •Left and right

Editor's Notes

  1. From a birds perspective looking down form a high point Makes people look insignificant,ant like
  2. High Angle Located above the eye line Looks down on subject Makes the person seem vulnerable
  3. Eye Level human observing scene 5-6ft from ground
  4. Low Angle Increases height Camera positioned on low vertical axis Below eye line looking up
  5. Worms eye Opposite of birds eye view 3 rd prospective Cross the like
  6. Reverse Angle Field of view 180 degrees Cross the line
  7. Dutch angle (sometimes called oblique/ canted) Tilting camera to the side uneasiness tension When camera becomes the eyes of one particular camera Panning Tilting Zooming Virtual axis Left and right
  8. Wide angle Extended shots Verticle