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“SMART NEIGHBORHOODS”
MEMPHIS PARTNERSHIP PROJECT
BIO/NANO/ INFO
THE EXPONENTIAL ECONOMY
JANUARY 2013
Goal: Create & extend the reach of after-school programs via Mobile
Technology Center & Tech Kits
“The
future
is already here,
it’s just
unevenly distributed.”
William Gibson
Jack Welch, Former Chairmen General Electric
THE FUTURE
“When the Rate of Change Outside
is Greater Than the Rate of
Change Inside, The End Is In
Sight”
A ROAD MAP FOR SUCCESS
(CREATIVE CLASS)
Need to
increase
reading
and
language
skills
A need for
supervised
activities
between 2pm to
6pm for youth
Need to Create
Practice
Training
Experience for
College
Students Need to build
intelligent
problem
solving tools
in
collaboration
with other
teams
Need for
creative
environment as
learning places
Need for small
group
collaboration
Create Tech
support
teams of 2 to
6 members
Create
mentoring,
tutoring and
homework help
program
Create
tech kit
tools
Create small
groups/teams
of between 4
and 12
members
Create
partner
types and
roles
Geography, Age,
Role Automation
Tools
"Classroom of the Future" Finalists Are Cool Enough for School
BY Cliff KuangMon Jul 27, 2009
Architecture for Humanity has just announced finalists in a competition to design
classrooms in the developing world and beyond.
Source: Fast Company August 2010
Alternative Learning Spaces and Energy Power Sources
California Council on Science and Technology
2004
EARLY LEARNERS – K12 ALTERNATIVE –
SITE SPECIFIC - TARGETED
Green solution Could be sixty workstations
Bruce Elementary School Lab
Green solution Could be sixty workstations
Bruce Elementary School Lab
• Pre, Post
Processor & Solver
• Hardware:
• 1 Core
• 3 GB Memory
• Software:
• Windows XP
• MSC.SimOffice
• Mathematica
• Solver
• Hardware:
• 8 Cores
• 48GB Memory
• Software:
• Linux
• 10 times faster
Solving than PC
• Potential gateway to
the HPC Cloud
• Solver
• Hardware:
• 100 – 10000
Cores
• ~ TBs Memory
• Software:
• Linux
• 40 times faster
Solving than PC
1
Gbps
1, 12,
40
Gbps
Desktop PC Entrance-Level HPC HPC Cloud (Remote)
Chart Source: Corporate Information Systems,
Applegate
COMPLEX ADAPTIVE SYSTEMS
Incubators and Science Parks
created to bridge gap between
development and commercialization
Chart Source:
Corporate Information Systems, Applegate
SBIR Government (pull)
Venture: Niche markets,
public trading (pull)
Universities: Curiosity
Based, emerging, (push)
Large Companies
hierarchy, products based, (push)
MAKE & SELL VS. SENSE &
RESPOND
B01-013
Physical &
Virtual
HUB
CONNECTIONS
Aarhus, Denmark
http://www.aakb.dk/files/file_attachments/2012-07-
10_1356/mindspot_rapport_eng_web.pdf
LIFE STAGESHuman
Factor
Provide skills and
support for small groups
of individuals each
fulfilling a role
Smart: schools,
churches, businesses
housing developments
parks, community centers
Small group targeted:
Problem –project-based
Learning, mentoring
Internships
SMALL GROUP COLLABORATIVE PRECISION LEARNING
TEAMS: STUDENTS, INSTRUCTORS MENTORS, TECHS,
COACHES
Smart
Neighborhoods
Concept
Create supervised
learning activities for
K-12 children 2-6 PM
weekdays
Create teaching and
learning mentoring and
volunteer opportunities
Create links between
individuals with skills and
businesses/schools
parks, communities
Create & deploy tech kits
and support resources
Skills Training Goals Initiating
Technology-based
Courses
Family Literacy prep
Technology skills
workshops for small
businesses
Homework help
tech Certification
Research skills
Base literacy and PC prep
Work experience
Internships
Increase Digital Literacy infrastructure-creative learning
spaces in community
promote sustainable development
STEAM (SCIENCE-TECHNOLOGY-
ENGINEERING-ARTS-MATH)
A Master at Work
bugman123
Use a mouse click to activate Paul Nylanders Web site
MATHEMATICA MAGIC
http://www.wolfram.com/stem-success/
Use mouse click to activate
TEACHING AND LEARNING GROUPS
DESIGNED LADDER APPROACH -
INDIVIDUAL ADVANCEMENT
College Student
Internship
Work experience
Family Literacy
Job training
Homework help
Technology Prep
College
Completion
Grad School
Placement
• Paid work-study
• Full time IT support
Project manager
($30-35K/year)Placement
• Tutor internships
• Office support
positions via agencies
Placement
• Office support
positions via
agencies
Advanced
certification
(MCSE, Graphic
Arts)
(TBD)
Screen
individual
applicant
Screen
Urban
recipients
Placement
• Full time advanced
IT position
($45K/year)
Technology Skills
Youth work
experience
Small Business
Screen
potential
participant
s
Participants return
to sponsor businesses
INCREASE KNOWLEDGE BASE
INFRASTRUCTURE
SCALES WITH COMMUNITY
Increase in
employability
and job creation
Employable skill
set within
community
increases
Increase in
local economy
and new job
opportunities
Increase in
productivity
and economic
base
Training
Skills Employment
ProductivityEconomy
Initial
technology training
infusion
VIRTUOUS CYCLE OF PRODUCTIVITY
STEAM ACADEMY ON SECOND
LIFE
http://www.youtube.com/watch?v=GM4EDCKZlUs&feature=related
WESRAC
BREAKAWAY

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BreakawayWESRAC_Song5

  • 1. “SMART NEIGHBORHOODS” MEMPHIS PARTNERSHIP PROJECT BIO/NANO/ INFO THE EXPONENTIAL ECONOMY JANUARY 2013 Goal: Create & extend the reach of after-school programs via Mobile Technology Center & Tech Kits
  • 2.
  • 3. “The future is already here, it’s just unevenly distributed.” William Gibson
  • 4. Jack Welch, Former Chairmen General Electric THE FUTURE “When the Rate of Change Outside is Greater Than the Rate of Change Inside, The End Is In Sight”
  • 5. A ROAD MAP FOR SUCCESS (CREATIVE CLASS) Need to increase reading and language skills A need for supervised activities between 2pm to 6pm for youth Need to Create Practice Training Experience for College Students Need to build intelligent problem solving tools in collaboration with other teams Need for creative environment as learning places Need for small group collaboration Create Tech support teams of 2 to 6 members Create mentoring, tutoring and homework help program Create tech kit tools Create small groups/teams of between 4 and 12 members Create partner types and roles Geography, Age, Role Automation Tools
  • 6. "Classroom of the Future" Finalists Are Cool Enough for School BY Cliff KuangMon Jul 27, 2009 Architecture for Humanity has just announced finalists in a competition to design classrooms in the developing world and beyond. Source: Fast Company August 2010
  • 7. Alternative Learning Spaces and Energy Power Sources
  • 8. California Council on Science and Technology 2004
  • 9. EARLY LEARNERS – K12 ALTERNATIVE – SITE SPECIFIC - TARGETED
  • 10. Green solution Could be sixty workstations Bruce Elementary School Lab
  • 11. Green solution Could be sixty workstations Bruce Elementary School Lab
  • 12. • Pre, Post Processor & Solver • Hardware: • 1 Core • 3 GB Memory • Software: • Windows XP • MSC.SimOffice • Mathematica • Solver • Hardware: • 8 Cores • 48GB Memory • Software: • Linux • 10 times faster Solving than PC • Potential gateway to the HPC Cloud • Solver • Hardware: • 100 – 10000 Cores • ~ TBs Memory • Software: • Linux • 40 times faster Solving than PC 1 Gbps 1, 12, 40 Gbps Desktop PC Entrance-Level HPC HPC Cloud (Remote)
  • 13. Chart Source: Corporate Information Systems, Applegate COMPLEX ADAPTIVE SYSTEMS
  • 14. Incubators and Science Parks created to bridge gap between development and commercialization Chart Source: Corporate Information Systems, Applegate SBIR Government (pull) Venture: Niche markets, public trading (pull) Universities: Curiosity Based, emerging, (push) Large Companies hierarchy, products based, (push) MAKE & SELL VS. SENSE & RESPOND B01-013
  • 17. Provide skills and support for small groups of individuals each fulfilling a role Smart: schools, churches, businesses housing developments parks, community centers Small group targeted: Problem –project-based Learning, mentoring Internships SMALL GROUP COLLABORATIVE PRECISION LEARNING TEAMS: STUDENTS, INSTRUCTORS MENTORS, TECHS, COACHES Smart Neighborhoods Concept Create supervised learning activities for K-12 children 2-6 PM weekdays Create teaching and learning mentoring and volunteer opportunities Create links between individuals with skills and businesses/schools parks, communities Create & deploy tech kits and support resources Skills Training Goals Initiating Technology-based Courses Family Literacy prep Technology skills workshops for small businesses Homework help tech Certification Research skills Base literacy and PC prep Work experience Internships Increase Digital Literacy infrastructure-creative learning spaces in community promote sustainable development
  • 18. STEAM (SCIENCE-TECHNOLOGY- ENGINEERING-ARTS-MATH) A Master at Work bugman123 Use a mouse click to activate Paul Nylanders Web site
  • 20. TEACHING AND LEARNING GROUPS DESIGNED LADDER APPROACH - INDIVIDUAL ADVANCEMENT College Student Internship Work experience Family Literacy Job training Homework help Technology Prep College Completion Grad School Placement • Paid work-study • Full time IT support Project manager ($30-35K/year)Placement • Tutor internships • Office support positions via agencies Placement • Office support positions via agencies Advanced certification (MCSE, Graphic Arts) (TBD) Screen individual applicant Screen Urban recipients Placement • Full time advanced IT position ($45K/year) Technology Skills Youth work experience Small Business Screen potential participant s Participants return to sponsor businesses
  • 21. INCREASE KNOWLEDGE BASE INFRASTRUCTURE SCALES WITH COMMUNITY Increase in employability and job creation Employable skill set within community increases Increase in local economy and new job opportunities Increase in productivity and economic base Training Skills Employment ProductivityEconomy Initial technology training infusion VIRTUOUS CYCLE OF PRODUCTIVITY
  • 22. STEAM ACADEMY ON SECOND LIFE http://www.youtube.com/watch?v=GM4EDCKZlUs&feature=related WESRAC BREAKAWAY