The Pitch Deck by
What is The Pitch Deck
^ This is a link to a short video showcasing the
game, or a gif, or nice piece of art
TL;DR
•
The Pitch Deck is a Deckbuilder with an FPS twist – you shoot the
cards to add them to the deck, and then shoot your deck at the
different opponents. It will be ready for release on PC in A CERTAIN
TIME in MONTHS. We hope to port it to Console 1, 2 and 3.
• The Pitch Deck is made by Raw Fury, who consists of seasoned
people with funny titles. They are known for making X, Y and Z
before. We’ve been at it since 2015.
• To make The Pitch Deck we need an AMOUNT of Cash USD, which we
will use to truly bring The Pitch Deck to it’s full potential.
• We currently have THESE NUMBERS from social media (or similar
things), which is neat because it shows that someone else also think
The Pitch Deck is a Good Idea
Get in touch: EMAIL@Email.me
Social Media: @thePitchDeck
What is The Pitch Deck
Core thing/experience/mechanics/pillars
and descriptions
A paragraph or two about what makes
each of these things interesting.
Or bullet points:
- Core thing 1: Description of that
- Core Mechanic 2: Description of that
- Core Emotion: And how you aim to
convey that with what you’re doing
Basically a high level description of what
you’re building.
^ this is something showcasing something you
are talking about on this slide
Why are we making The Pitch Deck?
Here you go into why you and your team
feel this is important/interesting/unique
– basically why you care. What’s the soul
of this project?
I would write a description here, but it
can really only be done in your voice –
with your words. Why do you care? And if
you don’t, why should we?
Feel free to keep chucking beautiful art at us –
or mood boards/inspirations/visual targets etc
Who are making The Pitch Deck?
Tell us about the team, experience,
previous releases – feel free to add what
you think is important for understanding
the studio. Could be the origin story,
could be cultural values or what drove
you together to build this company. Or
anything really, as long as it adds to
enabling the understanding of the team.
Johan Toresson – Resident Awkward
Previously: 6yrs as a Rock in a damp forest
Tore Johansson – Resident Evil Twin
Previously: Studied how to turn people into
stone magic
Johan Toresson – Resident Awkward
Previously: 6yrs as a Rock in a damp forest
Tore Johansson – Resident Evil Twin
Previously: Studied how to turn people into
stone magic
Where do we want to go with The Pitch Deck?
If you have a sales projection or
competitive analysis, this would be the
place to put it. Also thoughts on what
happens post release, and what a
successful release is for you goes here.
Competitor 1 by X
Preliminary Release date:
Similar title by Y: Overlaps and why it’s a
relevant comparison. Year it released
(Estimated units sold)
Competitor 1 by X
Preliminary Release date:
Similar title by Z: Overlaps and why it’s a
relevant comparison. Year it released
(Estimated units sold)
What do we need to make The Pitch Deck
When it comes to budgets, in relation to
us at least, what we want is something
that tells us your development costs for 1
PC build. This means that you don’t need
to take into account marketing, events,
PR, etc etc – only costs related to the
actual development of what you’re
building.
It can be as simple as your months left of
development times your monthly burn
rate, and it can be more granular if you
feel like that explains your process
better. Here you can have a little pie chart that shows
how the budget is spent, or break it down more
granulary with a spreadsheet thing or so. (Like,
what does a man month consist of in terms of
costs etc)
When will The Pitch Deck be done?
Here you can have a simple production schedule breakdown to give us a rough
idea of how you see the development going, and what’s going where. You can
be as granular as you like, but it really only needs to get us an overview.
This is now a timeline of the months left in development
1 2 3 4 5 6 7 8 9 10 11 12
AlphaWe are here Gold MasterMarketing
Asset
Generation
& Polish
PolishBeta
The Pitch Deck by
If you have questions or want to schedule a call:
EMAIL@Email.me
Bonus slide for The Pitch Deck
Why do you think Raw Fury would be a
good fit?
Are there any particular areas where you
feel you need support (porting,
marketing etc)?
Anything else that can flesh out the pitch
deck (preferably linked with a short
description to keep the deck light)
Smack us with another beautiful art you’ve
done

Raw Fury: Pitch Deck Template

  • 1.
  • 2.
    What is ThePitch Deck ^ This is a link to a short video showcasing the game, or a gif, or nice piece of art TL;DR • The Pitch Deck is a Deckbuilder with an FPS twist – you shoot the cards to add them to the deck, and then shoot your deck at the different opponents. It will be ready for release on PC in A CERTAIN TIME in MONTHS. We hope to port it to Console 1, 2 and 3. • The Pitch Deck is made by Raw Fury, who consists of seasoned people with funny titles. They are known for making X, Y and Z before. We’ve been at it since 2015. • To make The Pitch Deck we need an AMOUNT of Cash USD, which we will use to truly bring The Pitch Deck to it’s full potential. • We currently have THESE NUMBERS from social media (or similar things), which is neat because it shows that someone else also think The Pitch Deck is a Good Idea Get in touch: EMAIL@Email.me Social Media: @thePitchDeck
  • 3.
    What is ThePitch Deck Core thing/experience/mechanics/pillars and descriptions A paragraph or two about what makes each of these things interesting. Or bullet points: - Core thing 1: Description of that - Core Mechanic 2: Description of that - Core Emotion: And how you aim to convey that with what you’re doing Basically a high level description of what you’re building. ^ this is something showcasing something you are talking about on this slide
  • 4.
    Why are wemaking The Pitch Deck? Here you go into why you and your team feel this is important/interesting/unique – basically why you care. What’s the soul of this project? I would write a description here, but it can really only be done in your voice – with your words. Why do you care? And if you don’t, why should we? Feel free to keep chucking beautiful art at us – or mood boards/inspirations/visual targets etc
  • 5.
    Who are makingThe Pitch Deck? Tell us about the team, experience, previous releases – feel free to add what you think is important for understanding the studio. Could be the origin story, could be cultural values or what drove you together to build this company. Or anything really, as long as it adds to enabling the understanding of the team. Johan Toresson – Resident Awkward Previously: 6yrs as a Rock in a damp forest Tore Johansson – Resident Evil Twin Previously: Studied how to turn people into stone magic Johan Toresson – Resident Awkward Previously: 6yrs as a Rock in a damp forest Tore Johansson – Resident Evil Twin Previously: Studied how to turn people into stone magic
  • 6.
    Where do wewant to go with The Pitch Deck? If you have a sales projection or competitive analysis, this would be the place to put it. Also thoughts on what happens post release, and what a successful release is for you goes here. Competitor 1 by X Preliminary Release date: Similar title by Y: Overlaps and why it’s a relevant comparison. Year it released (Estimated units sold) Competitor 1 by X Preliminary Release date: Similar title by Z: Overlaps and why it’s a relevant comparison. Year it released (Estimated units sold)
  • 7.
    What do weneed to make The Pitch Deck When it comes to budgets, in relation to us at least, what we want is something that tells us your development costs for 1 PC build. This means that you don’t need to take into account marketing, events, PR, etc etc – only costs related to the actual development of what you’re building. It can be as simple as your months left of development times your monthly burn rate, and it can be more granular if you feel like that explains your process better. Here you can have a little pie chart that shows how the budget is spent, or break it down more granulary with a spreadsheet thing or so. (Like, what does a man month consist of in terms of costs etc)
  • 8.
    When will ThePitch Deck be done? Here you can have a simple production schedule breakdown to give us a rough idea of how you see the development going, and what’s going where. You can be as granular as you like, but it really only needs to get us an overview. This is now a timeline of the months left in development 1 2 3 4 5 6 7 8 9 10 11 12 AlphaWe are here Gold MasterMarketing Asset Generation & Polish PolishBeta
  • 9.
    The Pitch Deckby If you have questions or want to schedule a call: EMAIL@Email.me
  • 10.
    Bonus slide forThe Pitch Deck Why do you think Raw Fury would be a good fit? Are there any particular areas where you feel you need support (porting, marketing etc)? Anything else that can flesh out the pitch deck (preferably linked with a short description to keep the deck light) Smack us with another beautiful art you’ve done